Patch 1.2.0 (24 July 2019)
New Features
• Added Japanese and Polish translations
• New ability, Insect collecting
• New food source Termite Hills
• New animal type “Peaceful Bear”
• Nicheling names can now be customized via a file
• Gem colors can now be customized via a file
Added new sandbox settings:
o Age and pregnancy duration
o Start animal amount and gene settings
o Damage and healing multiplier
o Food and nesting material start amount
o Blind gene mode
o All genes unlocked
o Tribe size limit
o World Settings (allows you to toggle the spawn of objects on/off)
o Win conditions
o (Achievements are disabled if you play with custom sandbox settings)
New Genes
• New gene Bat Head
• New gene Sticky Tongue
• New gene Savanna Horns
• New gene Bat Wings
Improvements
• Unlocked genes are now highlighted in the mutation list
• Added gene name to gene unlocked message
• Rogue Males can now be stunned by coconuts
• Added Try Attack and Try Swoop Interaction for Crabbit
Fixes
• Apes can no longer move through jungle rivers
• Wild Nichelings drown themselves less often
• Moved tailfin body part a bit to avoid collision with water body
• SetGene and SwitchGender console command should no longer break the game or cause bugs
• Fixed family tree age display bug
• J Immunity can no longer be found in iceblocks
• Fixed animal skills display problem im family tree
• Fixed animals that had their eyes closed after being warmed up
• Fixed shadow bug
• Fixed Try Attack immortal Rabbils bug
• Crabbits no longer spawn on Nichelings and stand on tree fields
• Fixed bird sound even if no bird spawned
• Wild Animals can no longer walk around when they are frozen, stunned, paralyzed
• Fixed double meat-eating plants animation glitch
• Wild Animals are becoming more scared when being attacked
• Rivers no longer run through port fields and travel stones
• Fixed saving of weather periods, they are no longer reset when loading a game
• Eve can no longer spawn with wings
Patch 1.1.4 (19 June 2018)
New Features
- New paw gene (Wings) to jump over obstacles, swoop and sit on trees
- New island (Whale Island)
- Blue Birds can now be attacked if your animal can fly
- New horn gene (Antenna) for weather prediction
- New head gene (Purring Head) to heal surrounding pack mates
- New head gene (Beak) which gives digging and collecting ability
- New tail gene (Scorpion Tail) which makes animals venomous
- New tail gene (Fin Tail) which gives high swimming ability
- New tail gene (Peacock Tail) only works for males and attracts wild females
- Lots of new trees! (Palms, Acacia, Mangrove, Asp)
- Call when sitting on high places to attract wild Nichelings
- Day Counter
Improvements
- Spiky body babies can't be picked up by blue birds anymore
- Leeches die when they attach themselves to toxic body creatures
- Armored body is impervious to leeches
- Damage from cacti and thorns depends on defense (3+ defense = no damage)
- Added different assets for travel ports (which show difficulty of new island)
- Digging paws now give digging +2
- Oak Nuts can now be smelled
- Lowered default animal texture resolution for players with less than 4GB RAM
Bugfixes
- Arctic Ram Foxes now die of old age
- Camouflage should now work with more fur color and grass combinations
- Fixed several bugs when loading a savefile
- The Animation when moving an animal should not loop anymore
- Normal Blood Clotting can now be mutated
- Identical Twins achievement should be awarded correctly
- Globetrotter / Homecoming should not be awarded too early anymore
- Clams / leeches no longer spawn on land
- When restarting with the same bloodline, animals no longer can be blind
- When restarting with the same bloodline, animals no longer can have the same immunity genes
- Filtering for tail genes with spiky body now shows results
- There should not be multiple digging buttons on an underwater field
- Skeletons should now also appear on tree stumps
- Visual fixes for poison fangs
- Fixed Berry bush savannah double attack icon
- Family tree can now be opened during the tutorial correctly
- Survive in cold climate requirement now only requires temperature -1 instead of -2.
- Toggling the UI on and off should not disable all notifications anymore
- Typing 1, 2 or 3 as the animal name should not toggle the senses anymore
Patch 1.0.7 (14th February 2018)
IMPROVEMENTS
- Improved and fully localized tutorial
- Added new UI tooltips
- Updated credits
- Attacking rogue males prevents them from mating for a short time
- Option to change animal texture resolution (Set to low to increase
performance)
FIXES
- Disabled UI key U, when renaming animals
- Leeches can no longer move on land
- Fixed problems with camouflage
- Baby is no longer stuck on nest when a wild female gives birth
- Better fade in of game music after intro sceen
- Fixed ice block message on second visit on island "Long Winter"
- Added “only in story mode” to Round Ear tooltip
- Fixed saving problem when closing the game with X
- Fixed "Eating Nemo" achievement
- Burning savanna no longer causes crashes
- Higher chance to pass on home island immunity if restarting with
same bloodline
- Rogue males no island no longer mix in their genetics if restarting
with same bloodline
- Hungry predators don’t prefer to attack spiky animals anymore
- Rogue males can no longer mate with your females directly after
growling at them