Fix Ominous Shadow to correctly grant darkness damage conversion
Have fun in Eyal!
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.1 !
This is a simple bugfix release to squash 'em evil bugs!
Added Onilug statue lore
Demon seed sustains will not unsustain when auto upgraded
Fix Dark Reign description
Fix Fetid Breath
Fixed Cursed Arm seed
Fixed dual link of pain
Have fun in Eyal!
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.0 !
Now I promised a Necromancer rewrite some time ago, and it is now finally here! Rejoice for they are now more complete, fun and deadly than ever! (disclaimer: yes this means you'll also get murdered by necromancer NPCs ;) ) But that is not all obviously, this new update brings many new things, including 3 new class evolutions! Ok one of them is Lich being turned into one, but it's still much reworked!
An other huge thing is the translation framework. To be honest I never thought it'd ever exist, but in the end I found a way and with the help of Otowakotori and his team it is now up and running! Simplified and traditional chinese translations are now in the game, with others currently in the work. Addons can also provide translations for new languages easily. Well .. easily as in easy to code, you still need to translate the tons of text ;)
Add to those the usual slew of changes, new stuff and fixes, obviously! Also included are updates to the three expansions: Forbidden Cults, Embers of Rage and Ashes of Urh'rok. Ashes ones being of note as it quite improves the Demonologist class with quality of life stuff, new seeds, reworked talents... Go check it out in the changelog below!
As with any major updates savefiles are not compatible. If you want to finish a character, do not upgrade until you have done so, and make sure you disable addons auto-updating. To stay on 1.6 until you finish your character I have made a new galaxy branch that you can enable it by clicking on the settings for the game, selecting "Manage installation", then "Configure", then the 1.6 version in the beta section. And if you use addons, make sure they have a version for 1.7 or disable them; you don't want problems do you? :)
Added Onilug statue
Adjusted Demonologists and Doombringers masteries to be more in line with the base game
Bind Demon can now summon from seed in either the equipment or inventory
Bind Demon list is now sorted by demon tier and level
Blackice no longer requires being in melee and reduces both fire and physical resistance
Blighted Path damage now works at range and offers a third option to create a reflective shield
Buffed Acidic Bath a little
Buffed Champion of Urh'Rok body effect
Buffed Doom Tendrils damage
Changed Forge Giant mainhand seed from Inferno to Doomfire, an AOE like before but that uses vim, deals more damage and is demonfire so demons inside are healed by it
Corrupt Light now counts all unlit grids, even if they were unlit before the spell
Corrupted Daelach now has a special demon seed
Dark Reign now has a chance to trigger from any darkness damage (caused by talents)
Dead demon seeds can still be worn for their passive effects
Demon Seed now always applies the seed debuff to the target (the chance to actually get a seed is determined at death)
Demon Seed spell now upgrades the level of existing seeds instead of creating duplicates. When it does it also heals and resurrect the contained demon
Demon Seeds are now sorted by inventory slot and then demon name
Demonic Madness auto block can not fail
Disabled friendly fire on demon minions
Dolleg main body seed is now Pain Affinity, upon taking blight damage you gain a short burst of all damage affinity
Dolleg mainhand proc chance increased
Doomed Nature now also works on psionics
Draebor now has a special demon seed
Dread End now triggers on any damage, including darkness
Fiery Grasp will check if target can be silenced
Fiery Portal now only works for the caster, and if a creature is on the other side it'll be swapped
Fire Imp, Wretchling, Quasit and Water Imp ring seed buffed a little
Flame Leash pulls creatures in order
Grim Future now eats stacks of Bleak Outcome to increase your spellpower and deal darkness damage
Harkor'Zun now has a special demon seed
Improved Forge-Giant and Champion of Urh'Rok ring seeds with more regen and bloodcasting
Increased damage of Doom Tendrils and gave it proper icon
Khulmanar, General of Urh'Rok now has a special demon seed
Kryl-Feijan now has a special demon seed
Lithfengel now has a special demon seed
Nerfed Fiery Cleansing a little
New set of seeds for Onilug demon
Ominous Shadow now eats stacks of Bleak Outcome to turn you invisible and change your damage/penetraion to darkness
Plague-Fire Scepter is now one handed (with a little lower magic scaling)
Planar Controller now has a special demon seed
Reduced the life penalty of downscaled demon levels
Replaced Quasit's body seed with Juggernaut
Reworked shield seeds for fire imp and wretchling to be defensive aggregates of multiple types
Reworked shield seeds for water imp and quasit to be offensive aggregates of multiple types
Rogroth now has a special demon seed
Shadowmeld now also provides a chance to ignore physical and magical debuffs
Shasshhiy'Kaish now has a special demon seed
Shattered Mind and Tale of Destruction now work like other vim sustains and do not disable at 0 vim
Slightly reduced Uruivellas body bonus
Sligthly increased cooldown and cost of Farstrike
Stripped Life swapped to Weakened Soul which reduces damage from any target affected by Bleak Outcome
Suffuse Life becomes Doom Concordat, granting a random demon summon upon entering combat, healing demon seeds on kill and healing yourself when a demon is summoned or killed
Thaurhereg weapon seed now offers a castable silence effect
Walrog now has a special demon seed
Added hook "DemonicPact:updateSeedsList"
A huge thanks to all those that contributed to help make this release! And a special mention to Otowakotori for his (and his fellow teammates) amazing work on the translation framework. Have fun in Eyal!
Some bugfixes
Some bugfixes