It's been two years already! For In The Shadows anniversary I am happy to release an update that will bring some polish, fix a lot of bug and make the game now playable in 5 new languages!
You can now play In The Shadows in Simplified Chinese, Japanese, Korean, Spanish and Russian! The game is also available in English and French.
I Hope you enjoy this update, lots of little tweaks have been made here and there, new animations, new sound fx, almost every level have been revised in some way!
Here is a list of the important things in the change log for those interested:
Added achievements to the GOG version
Added localization in Korean, Japanese, Spanish, Portuguese, Simplified Chinese
Changed better highlight on drawing in world map (now with contour highlight + light)
Added hud for current status of stars collected and secrets found, info in hubs
Better macOS Gamepad support
Better death animation (small pause then fade out)
Player death now flickers, pulse, when respawned with temporary invincibility
Falling in holes and touching vapor still kills you tho, even when in temprary invincibility
Added 2560x1440 screen resolution support
Added some visual clues (wires) in a bunch of levels to help players a little
Added some clues in first house. Too many players missed secrets
Made kickstarter secret room more interesting to find, new secret
Intro music on title screen start properly
Added some sound effects here and there
Tweaked painted cube fade out visual
Added lots of little visual tweaks to environement, animations, to make it feel more alive
Music fades out when leaving level, on loading screen, instead of abrupt stop
Sound effects fade out as well now
Tweaked some dialogs slightly.
The build is now 64bit on all platform, dropping support for 32bit
Better Load game menu, shows an image of the level in background when selecting save slot
If you have any issues, feel free to comment on the community forum or contact me at: support@colorspacestudio.com
Nicolas