. └── SDK (1 Entries) └── content (9 Entries) ├── groups (1 Entries) │   └── m3 (1 Entries) │   └── rain_drops.lua (33KB) ├── menu (2 Entries) │   ├── m3_popup_secondary.lua (33KB) │   └── m3_popup_vs_right.lua (32KB) ├── meshes (3 Entries) │   ├── dynamic (3 Entries) │   │   ├── hud (1 Entries) │   │   │   └── weapon (1 Entries) │   │   │   └── wpn_base (2 Entries) │   │   │   ├── wpn_ashot (1 Entries) │   │   │   │   └── forend_shotgun_holder.model (32KB) │   │   │   └── wpn_flamethrower (1 Entries) │   │   │   └── flame_tank_holder.model (32KB) │   │   ├── human (1 Entries) │   │   │   └── npc_characters (1 Entries) │   │   │   └── smuggler (1 Entries) │   │   │   └── smuggler_pouch02.model (33KB) │   │   └── objects (9 Entries) │   │   ├── $loot (1 Entries) │   │   │   └── chemical (1 Entries) │   │   │   └── chemical_004.model (33KB) │   │   ├── body_parts (2 Entries) │   │   │   ├── human_hand.model (32KB) │   │   │   └── nosach_leg_02.ph_model (33KB) │   │   ├── box (1 Entries) │   │   │   └── metal_boxes (1 Entries) │   │   │   └── box_metal_3_turned.model (32KB) │   │   ├── cable (1 Entries) │   │   │   └── cable_02.model (33KB) │   │   ├── cases34 (1 Entries) │   │   │   └── case_04.mesh (32KB) │   │   ├── decor (1 Entries) │   │   │   └── pic_02.jpg (32KB) │   │   ├── equipment (1 Entries) │   │   │   └── attaches (1 Entries) │   │   │   └── chr_soldier_gasmask_filter.model (33KB) │   │   ├── ladder_climb (1 Entries) │   │   │   └── climb_up_exit.model (32KB) │   │   └── workbench (1 Entries) │   │   └── workbench_backplate.jpg (32KB) │   ├── static (18 Entries) │   │   ├── 06_bridge (1 Entries) │   │   │   └── uniliy.nxcform33x (33KB) │   │   ├── avrora (1 Entries) │   │   │   └── aurora_stuff_out6.jpg (32KB) │   │   ├── balki_mostiki (1 Entries) │   │   │   └── l23_support_column.jpg (32KB) │   │   ├── concrete_slab (2 Entries) │   │   │   ├── concrete_slab_small_crack_down_02.model (32KB) │   │   │   └── slab_concrete_broken_t05.jpg (32KB) │   │   ├── depot (2 Entries) │   │   │   ├── carwash_cisshield.nxcform33x (33KB) │   │   │   └── depot_fence1.model (32KB) │   │   ├── electro (1 Entries) │   │   │   └── electro_box (1 Entries) │   │   │   └── electro_box_schitovaya_sb-2.jpg (33KB) │   │   ├── equipment (1 Entries) │   │   │   └── temp (1 Entries) │   │   │   └── list_bumagi.jpg (33KB) │   │   ├── fence (1 Entries) │   │   │   └── frame_latticework_t01.model (32KB) │   │   ├── fire_place (1 Entries) │   │   │   └── fireplace_04.nxcform33x (33KB) │   │   ├── furniture (1 Entries) │   │   │   └── furniture_soviet_a.model (32KB) │   │   ├── grass (1 Entries) │   │   │   └── ivy_dry_corner01.model (32KB) │   │   ├── industrial_props (1 Entries) │   │   │   └── for_collumn.model (33KB) │   │   ├── kvas_barrel (1 Entries) │   │   │   └── kvas_barrel.nxcform33x (32KB) │   │   ├── m3demo (1 Entries) │   │   │   └── izba_tambur06.nxcform33x (32KB) │   │   ├── port_ellements (1 Entries) │   │   │   └── armature_pier_t02.nxcform33x (32KB) │   │   ├── railway (1 Entries) │   │   │   └── rails_port_twisted_02.nxcform33x (32KB) │   │   ├── station_props (1 Entries) │   │   │   └── carpet (2 Entries) │   │   │   ├── carpet2_hd.jpg (33KB) │   │   │   └── carpet2_long.jpg (32KB) │   │   └── wooden_constraction (1 Entries) │   │   └── wall_logs_short_t01.jpg (32KB) │   └── static34 (5 Entries) │   ├── constr_metal (1 Entries) │   │   └── provoda_planki_angle02.model (32KB) │   ├── izba (1 Entries) │   │   └── izba_fence_2.jpg (32KB) │   ├── l09_venice_props (1 Entries) │   │   └── venice_tent_bridge_small01.nxcform33x (33KB) │   ├── level_mp5 (1 Entries) │   │   └── window_big_break_01.model (32KB) │   └── test (1 Entries) │   └── railvelocipede.nxcform33x (33KB) ├── motions (7 Entries) │   ├── chr_nastya (4 Entries) │   │   ├── 08_desert_2nd_briefing_nastya_turn_to_player.m2 (32KB) │   │   ├── kid_free_idle_floorsit_1to3.m2 (33KB) │   │   ├── l06_bridge_charch_nastya_02.m2 (33KB) │   │   └── l_7_wom_danger_to_idle.m2 (33KB) │   ├── e3 (1 Entries) │   │   └── human (1 Entries) │   │   └── e3_teaser_outside_dbg_y90.m2 (32KB) │   ├── hud (3 Entries) │   │   ├── 34_hand (4 Entries) │   │   │   ├── hand_intro_idle_9.m2 (33KB) │   │   │   ├── l00_prestart_sit_turn.m2 (33KB) │   │   │   ├── l10_start_scene_pos2_idle_0.m2 (32KB) │   │   │   └── plot_sc1.m2 (32KB) │   │   ├── weapon (1 Entries) │   │   │   └── back_bag (1 Entries) │   │   │   └── n_back_bag (1 Entries) │   │   │   └── novosib_back_bag_in_vault_antirad_search_0.m2 (33KB) │   │   └── z_dlc4_34_hand (1 Entries) │   │   └── z_dlc4_start_cs_hand_osvob.m2 (32KB) │   ├── human (4 Entries) │   │   ├── 1st_view (3 Entries) │   │   │   ├── devices (2 Entries) │   │   │   │   ├── pl_tablet_1_idle_free.m2 (32KB) │   │   │   │   └── pl_tablet_1_idle_trolley.m2 (33KB) │   │   │   ├── interaction_rnd (1 Entries) │   │   │   │   └── npc_use_npc_idle.m2 (32KB) │   │   │   └── weapon_animation (1 Entries) │   │   │   └── helsing (1 Entries) │   │   │   └── helsing_entertain.m2 (33KB) │   │   ├── human_script (53 Entries) │   │   │   ├── 00_qte_humanimal_fight_win.m2 (32KB) │   │   │   ├── 05_chase_avrora_melnik_shot_reaction_0.m2 (33KB) │   │   │   ├── 05_chase_final_part_02_miller_01.m2 (32KB) │   │   │   ├── 05_chase_plant_idle_0.m2 (32KB) │   │   │   ├── 05_chase_plant_idle_8.m2 (33KB) │   │   │   ├── 05_chase_start_ermak_reaction_aliosha.m2 (33KB) │   │   │   ├── 05_winter_cutscene_miller_start_idle_0.m2 (33KB) │   │   │   ├── 05_winter_lesha_end_sit.m2 (32KB) │   │   │   ├── 05_winter_melnik_end_p3_idle_03.m2 (32KB) │   │   │   ├── 05_winter_startscene_miller_argue_idle_2.m2 (32KB) │   │   │   ├── 06_bridge_church_npc_free_idle_07.m2 (32KB) │   │   │   ├── 06_bridge_church_people_man_7_prayer_4.m2 (32KB) │   │   │   ├── 06_bridge_door_key.m2 (33KB) │   │   │   ├── 06_bridge_tt_backpack_stand_2.m2 (32KB) │   │   │   ├── 08_desert_2nd_briefing_miller_cutscene_middle_idle.m2 (33KB) │   │   │   ├── 08_desert_2nd_briefing_sam_water_idle_0.m2 (32KB) │   │   │   ├── 08_summer_krest_brif2_idle_2_drink_talk_1.m2 (33KB) │   │   │   ├── 12_autumn_briefing_miller_deep_thinking_idle.m2 (33KB) │   │   │   ├── 12_valley_fireclan_artist_idle_9.m2 (33KB) │   │   │   ├── 13_deadcity_tt_idle_0_0.m2 (33KB) │   │   │   ├── actor_free_idle_stand_propusk_0.m2 (33KB) │   │   │   ├── dlc2_oval_room_tom_room_idle_0.m2 (32KB) │   │   │   ├── dlc_1_general_first_meeting_room_table_map_hide.m2 (32KB) │   │   │   ├── dm_ermak_danger_talk_1.m2 (33KB) │   │   │   ├── doors (3 Entries) │   │   │   │   ├── door_01_jammed_back_end_upperbody.m2 (32KB) │   │   │   │   ├── door_03_jammed_front_end.m2 (32KB) │   │   │   │   └── door_05_jammed_front_end.m2 (32KB) │   │   │   ├── drezina_baggi_dshk_0.m2 (32KB) │   │   │   ├── hand_drezina_sit_hello_0.m2 (33KB) │   │   │   ├── intro_p12_d2_ac5.m2 (33KB) │   │   │   ├── intro_p12_d4_ac2.m2 (33KB) │   │   │   ├── karbid_lamp_02_off_01.m2 (32KB) │   │   │   ├── l01_jail_cs_zljk_2_dth.m2 (32KB) │   │   │   ├── l02_01_cut_scene_2.m2 (32KB) │   │   │   ├── l04_lampion04_off_01.m2 (32KB) │   │   │   ├── l06_bridge_takeover_buksir_captain_react_to_player.m2 (33KB) │   │   │   ├── l07_cs_zaloj_lose.m2 (33KB) │   │   │   ├── l10_start_scene_pos2_finger.m2 (33KB) │   │   │   ├── l12_circus_door_close.m2 (33KB) │   │   │   ├── l13_khan_gluk_out.m2 (32KB) │   │   │   ├── l19_polis_balkon_1_idle_0.m2 (33KB) │   │   │   ├── l20_miller_creep_0.m2 (32KB) │   │   │   ├── l23_police_ulman_idle_1.m2 (32KB) │   │   │   ├── l30_stepan_to_free.m2 (33KB) │   │   │   ├── l30_ulman_get_out_idel.m2 (32KB) │   │   │   ├── l_06_raciya_outto_idle_0.m2 (32KB) │   │   │   ├── l_21_cut_scene_0.m2 (33KB) │   │   │   ├── l_36_lift_part_6_n.m2 (33KB) │   │   │   ├── man_freegun_idle_stand_bridge_prayer_9.m2 (32KB) │   │   │   ├── oilrig_boss_goodending01_idle.m2 (33KB) │   │   │   ├── player_rest (1 Entries) │   │   │   │   └── rest_ground_long_idle_ak_v_2.m2 (33KB) │   │   │   ├── qte01_dog_fight_idle_close.m2 (33KB) │   │   │   ├── test_in_0.m2 (32KB) │   │   │   ├── test_out_0.m2 (33KB) │   │   │   └── vdnh_bar_burb2_up.m2 (32KB) │   │   ├── mocap_ai (33 Entries) │   │   │   ├── 06_bridge_player_free_prisoner_1.m2 (33KB) │   │   │   ├── alchemist_experiment_fear_1_xfrel.m2 (32KB) │   │   │   ├── alert (1 Entries) │   │   │   │   └── m_alert_idle_0_4.m2 (32KB) │   │   │   ├── cover (1 Entries) │   │   │   │   └── m_cover_lo_l_idle_nervus.m2 (32KB) │   │   │   ├── dlc1_ep1_ny_oscom_1_freegun_attention_around_l_to_idle_0.m2 (32KB) │   │   │   ├── dlc1_ep1_ny_oscom_3_freegun_to_attention_around_r_idle_0.m2 (32KB) │   │   │   ├── dm_car_guard1_idle_0.m2 (32KB) │   │   │   ├── heavy_free_idle_0_heavy_1_heavy_free_idle.m2 (32KB) │   │   │   ├── heavy_free_idle_0_heavy_2_heavy_free_idle.m2 (33KB) │   │   │   ├── l00_man_press_kick.m2 (32KB) │   │   │   ├── l01_cr_idle.m2 (32KB) │   │   │   ├── l12_fireman_std_dth_04.m2 (33KB) │   │   │   ├── m_crt_shtgn_fwd_4.m2 (33KB) │   │   │   ├── m_cvr_lo_dth_24.m2 (33KB) │   │   │   ├── m_danger_hitolow_walktoidle_bwdl_l_2.m2 (33KB) │   │   │   ├── m_danger_lowtolow_sprinttoidle_bwdl_r_0.m2 (33KB) │   │   │   ├── m_danger_lowtolow_walktoidle_bwdr_r_1.m2 (32KB) │   │   │   ├── m_free_bed_to_sit_right.m2 (32KB) │   │   │   ├── m_free_crit_long_1_1.m2 (33KB) │   │   │   ├── m_free_crit_long_1_wpn_1.m2 (33KB) │   │   │   ├── m_free_crit_long_2_wpn_1.m2 (33KB) │   │   │   ├── m_free_idletowalk_bwd_right_r.m2 (32KB) │   │   │   ├── m_trus_1_idle_0.m2 (32KB) │   │   │   ├── m_wnd_cvr_reload.m2 (32KB) │   │   │   ├── m_wnd_to_cvr_trn_l.m2 (33KB) │   │   │   ├── man_freegun_idle_stand_5_0.m2 (32KB) │   │   │   ├── mg_attack_agres_2.m2 (33KB) │   │   │   ├── mls_bridge_alko_sit_idle_up_01.m2 (32KB) │   │   │   ├── rybak_spit_1.m2 (33KB) │   │   │   ├── shielder_idle_aim_death_0.m2 (32KB) │   │   │   ├── smoking_sit_end.m2 (33KB) │   │   │   ├── uni_left_to_sleep.m2 (32KB) │   │   │   └── valvered_gor_out.m2 (32KB) │   │   └── z_dlc4 (2 Entries) │   │   ├── z_dlc4_kastrik_drink_nps.m2 (33KB) │   │   └── z_dlc4_man_free_idle_floorsit_5_too_kruzka_in_idle.m2 (33KB) │   ├── monsters (15 Entries) │   │   ├── aqua_male_small (1 Entries) │   │   │   └── fear_04.m2 (32KB) │   │   ├── arahind (1 Entries) │   │   │   └── 08_desert_bunker_spider_run_spider.m2 (33KB) │   │   ├── attack_dog (1 Entries) │   │   │   └── e3_new_village_death.m2 (33KB) │   │   ├── bibliotekar (1 Entries) │   │   │   └── holl_loock_actor_0.m2 (33KB) │   │   ├── blind (7 Entries) │   │   │   ├── alert_turnonplace_fast_90_rgt_2.m2 (33KB) │   │   │   ├── attack_onplace_fwd_3.m2 (33KB) │   │   │   ├── blind_throw_r_side.m2 (32KB) │   │   │   ├── free_jump_walk_up_2.m2 (32KB) │   │   │   ├── free_walk_wall_door_fwd_1.m2 (32KB) │   │   │   ├── scary_onplace_180_lft_0.m2 (33KB) │   │   │   └── spot_enemy_onplace_1.m2 (33KB) │   │   ├── canibal (22 Entries) │   │   │   ├── bucket_empty_to_free.m2 (33KB) │   │   │   ├── canibal_gun_crit_heavy_gun_lft_8.m2 (32KB) │   │   │   ├── crit_danger_heavy_univ_2.m2 (33KB) │   │   │   ├── danger_ridle_2.m2 (32KB) │   │   │   ├── death_danger_heavy_rgt_1.m2 (32KB) │   │   │   ├── desert_beat_slave_mid_idle_01.m2 (33KB) │   │   │   ├── desert_canibal_prisoner_talk_idle_2.m2 (33KB) │   │   │   ├── desert_terminal_arena_eat_peep_0.m2 (32KB) │   │   │   ├── draft (1 Entries) │   │   │   │   └── shovel_idle_rest_loop_1.m2 (33KB) │   │   │   ├── floorsit3toalert_lft_0.m2 (32KB) │   │   │   ├── free_idle_sleep_righttoalert_fwd_0.m2 (33KB) │   │   │   ├── gun_danger_to_gun_onplace_bwdr_0.m2 (33KB) │   │   │   ├── gun_danger_to_gun_onplace_fwd_1.m2 (32KB) │   │   │   ├── gun_danger_to_gun_onplace_lft_0.m2 (32KB) │   │   │   ├── gun_happy_1.m2 (32KB) │   │   │   ├── hide_to_attack_rgt_1.m2 (33KB) │   │   │   ├── idle_on_table.m2 (32KB) │   │   │   ├── savage_slave_ufc_02_out_idle_02.m2 (33KB) │   │   │   ├── scary_onplace_180_rgt_1.m2 (32KB) │   │   │   ├── scary_range_weapon_90_rgt_0.m2 (32KB) │   │   │   ├── scary_range_weapon_fwd_2.m2 (32KB) │   │   │   └── throw_fwd_0.m2 (32KB) │   │   ├── catfish (1 Entries) │   │   │   └── new (1 Entries) │   │   │   └── catfish_search_attacking_battlecry01.m2 (33KB) │   │   ├── churzik (2 Entries) │   │   │   ├── lurker_eat_idle_0.m2 (32KB) │   │   │   └── lurker_sleep_to_idle_0.m2 (33KB) │   │   ├── deer_new (1 Entries) │   │   │   └── 12_valley_fireclan_deer02.m2 (33KB) │   │   ├── demon (5 Entries) │   │   │   ├── crit_in_jump.m2 (33KB) │   │   │   ├── demon_deathy_in_air_graund_03.m2 (32KB) │   │   │   ├── demon_nos_turnon_180_lft.m2 (32KB) │   │   │   ├── demon_walk_damaged_fwd_lft_1.m2 (32KB) │   │   │   └── l38_demon1_roar.m2 (33KB) │   │   ├── demon_m3 (5 Entries) │   │   │   ├── demon_m3_danger_attack_long_0.m2 (32KB) │   │   │   ├── demon_m3_danger_crit_univ_0.m2 (33KB) │   │   │   ├── demon_m3_danger_to_fly_up_1.m2 (32KB) │   │   │   ├── dlc_2_demon_swarm_right_0.m2 (33KB) │   │   │   └── dlc_2_mad_fly_0.m2 (32KB) │   │   ├── doq_qte (1 Entries) │   │   │   └── qte02_dog_fight_loose_idle.m2 (33KB) │   │   ├── humanimal_test (25 Entries) │   │   │   ├── attack_0_lidle_to_ridle_lo_2.m2 (32KB) │   │   │   ├── attack_0_ridle_to_lidle_lo_1.m2 (32KB) │   │   │   ├── danger_climb_fence_1.m2 (33KB) │   │   │   ├── free_turnonwalk_slow_90_rgtl_0.m2 (33KB) │   │   │   ├── free_walk_slow_fwd_l.m2 (33KB) │   │   │   ├── free_walk_slow_fwd_l_45_l.m2 (33KB) │   │   │   ├── free_walk_slow_fwd_r_45_l.m2 (33KB) │   │   │   ├── free_walk_slow_fwd_r_45_r.m2 (32KB) │   │   │   ├── free_walk_slow_fwdl_l_0.m2 (32KB) │   │   │   ├── ground_to_alert_0.m2 (33KB) │   │   │   ├── ground_to_danger_bwd_0_3.m2 (33KB) │   │   │   ├── ground_to_danger_lft_1_0.m2 (32KB) │   │   │   ├── ground_to_danger_rgt_1_1.m2 (33KB) │   │   │   ├── nv_present_out_left_0.m2 (33KB) │   │   │   ├── nv_present_out_left_xf.m2 (33KB) │   │   │   ├── nv_present_out_right_0.m2 (33KB) │   │   │   ├── spot_enemy_onplace_90_rgt_0.m2 (33KB) │   │   │   ├── spot_enemy_onplace_90_rgt_conf_0.m2 (33KB) │   │   │   ├── spot_enemy_onplace_90_rgt_fear_0.m2 (33KB) │   │   │   ├── stone_to_danger_hit_lft_0.m2 (32KB) │   │   │   ├── wallstand10_to_danger_rgt_45_0.m2 (32KB) │   │   │   ├── wallstand2_to_hit_danger_rgt_45_0.m2 (32KB) │   │   │   ├── wallstand4_to_danger_rgt_45_0.m2 (33KB) │   │   │   ├── wallstand6_to_danger_lft_45_0.m2 (33KB) │   │   │   └── wallstand9_to_danger_rgt_45_0.m2 (33KB) │   │   ├── murzik_new (13 Entries) │   │   │   ├── attack_watchman_01_left_bwd_90.m2 (33KB) │   │   │   ├── attack_watchman_02_bwd.m2 (33KB) │   │   │   ├── attack_watchman_02_bwd_left_180.m2 (33KB) │   │   │   ├── attack_watchman_02_bwd_left_90.m2 (32KB) │   │   │   ├── attack_watchman_02_bwd_right_180.m2 (32KB) │   │   │   ├── attack_watchman_02_fwd_left_180.m2 (33KB) │   │   │   ├── attack_watchman_02_fwd_right_90.m2 (32KB) │   │   │   ├── attack_watchman_02_snd_left_180.m2 (33KB) │   │   │   ├── attack_watchman_02_snd_left_90.m2 (33KB) │   │   │   ├── december_trailer_s03_idle.m2 (33KB) │   │   │   ├── l04_run_exs_1_start.m2 (32KB) │   │   │   ├── murzik_roar_11.m2 (32KB) │   │   │   └── watchman_watch_howl_0.m2 (32KB) │   │   └── nosach (1 Entries) │   │   └── nosach_samec (6 Entries) │   │   ├── danger_idle_to_ridle_0.m2 (32KB) │   │   ├── hi_run_criticl_fwd_4.m2 (32KB) │   │   ├── l14_bridge2_0_luke_01_trapeza_nol_01.m2 (32KB) │   │   ├── nosach_eat_0.m2 (33KB) │   │   ├── nosach_lalert_look_around_2.m2 (32KB) │   │   └── skript (1 Entries) │   │   └── nos_drezina_jump_2_10.m2 (33KB) │   ├── object (1 Entries) │   │   └── dummy (2 Entries) │   │   ├── l06_bridge_final_dummy_good.m2 (32KB) │   │   └── l12_valley_aurora_final_03.m2 (33KB) │   └── woman (15 Entries) │   ├── 05_winter_cutscene_anna_start_idle_0.m2 (33KB) │   ├── 06_bridge_church_people_woman_5_prayer_1.m2 (32KB) │   ├── 06_bridge_katya_tea_transition_cup_double_3.m2 (32KB) │   ├── 08_summer_anna_brif2_idle_2_talk_2.m2 (32KB) │   ├── 08_summer_katya_brif2_idle_2_drink_talk_0.m2 (32KB) │   ├── desert_post_idle_1_3.m2 (32KB) │   ├── intro_p12_d3_ac5.m2 (33KB) │   ├── katya_dishes_take_loc_attach_right.m2 (33KB) │   ├── l00_idle_1to2.m2 (33KB) │   ├── l06_bridge_bunker_scene_idle.m2 (32KB) │   ├── l06_bridge_charch_katya_nastya_02.m2 (33KB) │   ├── m06_bridge_port2_anna_8.m2 (32KB) │   ├── new_year_grandmother_conflict_speak_0.m2 (32KB) │   ├── yam_anna_lift_cover_02.m2 (32KB) │   └── yam_anna_to_gavernment_idle_02.m2 (32KB) ├── particles (1 Entries) │   └── systems (1 Entries) │   └── weapons (1 Entries) │   └── shoot_fx (1 Entries) │   └── flamethrower (1 Entries) │   └── flamethrower_fire_flame.lua (33KB) ├── sounds (8 Entries) │   ├── 2033 (1 Entries) │   │   └── objects (1 Entries) │   │   └── swamp (1 Entries) │   │   └── swamp_idle_2.vba (32KB) │   ├── ambients (6 Entries) │   │   ├── d_6 (2 Entries) │   │   │   ├── d6_work_10.vba (33KB) │   │   │   └── d6_work_9.vba (32KB) │   │   ├── forest (1 Entries) │   │   │   └── crow_2_3.vba (33KB) │   │   ├── nature (1 Entries) │   │   │   └── amb_bird_1_1.vba (33KB) │   │   ├── present (1 Entries) │   │   │   └── amb_office_kbd_1.vba (32KB) │   │   ├── station (1 Entries) │   │   │   └── sta_dog_2.vba (33KB) │   │   └── wind (1 Entries) │   │   └── wind_components (3 Entries) │   │   ├── wind_comp_whistling_high_1_6.vba (32KB) │   │   ├── wind_comp_whistling_higher_1_4.vba (32KB) │   │   └── wind_comp_whistling_higher_1_7.vba (32KB) │   ├── cutscenes (1 Entries) │   │   └── m3_l06_bridge (1 Entries) │   │   └── m3_l06_bridge_fort_fall_gasmaskon_breath.vba (32KB) │   ├── material_new (1 Entries) │   │   └── bullets (1 Entries) │   │   └── water (3 Entries) │   │   ├── fire_water_hissing_01.vba (33KB) │   │   ├── fire_water_hissing_05.vba (32KB) │   │   └── fire_water_hissing_09.vba (32KB) │   ├── monsters (6 Entries) │   │   ├── aqua_male (4 Entries) │   │   │   ├── aqua_male_additional_attack_normal3.vba (33KB) │   │   │   ├── aqua_male_attack_weak2.vba (32KB) │   │   │   ├── aqua_male_biome_behavior (1 Entries) │   │   │   │   └── aqua_male_chewing_03.vba (33KB) │   │   │   └── aqua_male_small_fear_long_2.vba (32KB) │   │   ├── bibliotekar (1 Entries) │   │   │   └── easy_look_5.vba (33KB) │   │   ├── humanimal (3 Entries) │   │   │   ├── humanimal_confusion_long_1.vba (33KB) │   │   │   ├── humanimal_v2 (2 Entries) │   │   │   │   ├── humanimal_v2_alert_search_03.vba (33KB) │   │   │   │   └── humanimal_v2_disturb_search_05.vba (32KB) │   │   │   └── sleep (1 Entries) │   │   │   └── breath_out_02.vba (32KB) │   │   ├── lurker (1 Entries) │   │   │   └── lurker_fear_long_0.vba (32KB) │   │   ├── nosach (1 Entries) │   │   │   └── nosach_stealth_behavior (1 Entries) │   │   │   └── nosach_idle_threat_not_aggressively_04.vba (32KB) │   │   └── water_worm (1 Entries) │   │   └── water_worm_death_in_water_06.vba (33KB) │   ├── motions (4 Entries) │   │   ├── ladder (1 Entries) │   │   │   └── ladder_start_top_2_danger_01.vba (32KB) │   │   ├── melee (4 Entries) │   │   │   ├── humanimal (1 Entries) │   │   │   │   └── qte_humanimal_v2 (1 Entries) │   │   │   │   └── qte04_humanimal_fight_v2.vba (33KB) │   │   │   ├── kill_stun (1 Entries) │   │   │   │   └── melee_kill_right_alert_npc_player_1_v2.vba (32KB) │   │   │   ├── kill_stun_sit (4 Entries) │   │   │   │   ├── melee_kill_front_floorsit_npc_player_1.vba (32KB) │   │   │   │   ├── melee_stun_back_sit_npc_player_1_v3.vba (32KB) │   │   │   │   ├── melee_stun_left_floorsit_npc_player_1.vba (33KB) │   │   │   │   └── melee_stun_right_sit_npc_player_1.vba (32KB) │   │   │   └── nosach (1 Entries) │   │   │   └── 00_qte_nosach_fight_start.vba (32KB) │   │   ├── restplace (1 Entries) │   │   │   └── rest_beg_sleep_in_left.vba (32KB) │   │   └── zalaz (1 Entries) │   │   └── zalaz_vent_ground_in_03.vba (33KB) │   ├── objects (3 Entries) │   │   ├── boat (1 Entries) │   │   │   └── boat_docking.vba (33KB) │   │   ├── door (1 Entries) │   │   │   └── wooden_door (2 Entries) │   │   │   ├── door_08_open_back_end.vba (32KB) │   │   │   └── door_08_open_back_end_180.vba (32KB) │   │   └── trolley (1 Entries) │   │   └── trolley_engine_power.vba (32KB) │   └── weapons (2 Entries) │   ├── environments (4 Entries) │   │   ├── bridge (2 Entries) │   │   │   ├── indoor (2 Entries) │   │   │   │   ├── bridge_houses_suppressed_05.vba (33KB) │   │   │   │   └── bridge_terminal_tihar_00.vba (32KB) │   │   │   └── outdoor (1 Entries) │   │   │   └── bridge_outdoor_12gauge_suppressed_04.vba (32KB) │   │   ├── main_distant_urban (8 Entries) │   │   │   ├── main_distant_urban_02.vba (32KB) │   │   │   ├── main_distant_urban_04.vba (32KB) │   │   │   ├── main_distant_urban_05.vba (33KB) │   │   │   ├── main_distant_urban_06.vba (32KB) │   │   │   ├── main_distant_urban_07.vba (33KB) │   │   │   ├── main_distant_urban_09.vba (32KB) │   │   │   ├── main_distant_urban_10.vba (32KB) │   │   │   └── main_distant_urban_11.vba (33KB) │   │   ├── tunnel (1 Entries) │   │   │   └── tunnel_tihar_00.vba (32KB) │   │   └── ventil (1 Entries) │   │   └── indoor (1 Entries) │   │   └── bridge_houses_suppressed_05.vba (33KB) │   └── ventil (1 Entries) │   └── reload (1 Entries) │   └── ventil_mag_out_01.vba (32KB) ├── sounds.uk (1 Entries) │   └── voices (2 Entries) │   ├── m3_06_bridge (22 Entries) │   │   ├── bri_002_initialbriefing_09_12.vba (33KB) │   │   ├── bri_005_silatiusranting_005.vba (33KB) │   │   ├── bri_005_silatiusranting_011.vba (33KB) │   │   ├── bri_006_rapunzel_new_03.vba (32KB) │   │   ├── bri_006_sectantsearchorder_confirmation_01_03.vba (33KB) │   │   ├── bri_007_banditboatcrew_01_04.vba (33KB) │   │   ├── bri_008_spartanmission_reminder_idiot_02_01.vba (32KB) │   │   ├── bri_008_stepan_greeting_03.vba (32KB) │   │   ├── bri_010_briefing_01_anna_occupanttalk_08_notaskyet.vba (33KB) │   │   ├── bri_010_briefing_01_katya_teatalk_15.vba (33KB) │   │   ├── bri_011_carbriefing_16.vba (32KB) │   │   ├── bri_011_schrage_musik_brief_01.vba (33KB) │   │   ├── bri_020_portmissionprogress_distractedtalk_01_02.vba (32KB) │   │   ├── bri_021_comingin_01.vba (33KB) │   │   ├── bri_025_bandits_talk_01_08.vba (33KB) │   │   ├── bri_033_freeroam_bandits_talk_03_03.vba (32KB) │   │   ├── bri_040_bguards_idle_talk_tower_hostage_01_06.vba (32KB) │   │   ├── bri_040_dwellerglukhangst_04_05.vba (32KB) │   │   ├── bri_040_tape_recorder_people_react_recorderoff_01_02.vba (32KB) │   │   ├── bri_040_tape_recorder_people_react_weapon_ready_01_07.vba (32KB) │   │   ├── bri_040_tape_recorder_people_react_weapon_ready_again_01_01.vba (32KB) │   │   └── bri_041_05_portmission_sailors_surrender_01_01.vba (33KB) │   └── universal_m3 (1 Entries) │   └── factions (16 Entries) │   ├── bandit_1 (6 Entries) │   │   ├── alert (2 Entries) │   │   │   ├── alert_search_abort_02.vba (32KB) │   │   │   └── alert_search_foundnothing_uni_aff_02.vba (32KB) │   │   ├── context (1 Entries) │   │   │   └── context_alert_tank_03.vba (32KB) │   │   ├── corpse (1 Entries) │   │   │   └── corpse_found_foreveralone_02.vba (32KB) │   │   ├── danger (1 Entries) │   │   │   └── combat_flee_03.vba (33KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_missing_01.vba (33KB) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_single_approaching_threat_01.vba (32KB) │   ├── bandit_2 (7 Entries) │   │   ├── car (1 Entries) │   │   │   └── carcombatallies_04.vba (33KB) │   │   ├── context (1 Entries) │   │   │   └── context_reaction_logs_02.vba (32KB) │   │   ├── decoy (2 Entries) │   │   │   ├── alert_decoy_reaction_02.vba (33KB) │   │   │   └── uber_alert_decoy_reaction_03.vba (32KB) │   │   ├── humanimal (1 Entries) │   │   │   └── chained_humanimal_danger_02.vba (33KB) │   │   ├── light_alert (2 Entries) │   │   │   ├── light_alert_see_03.vba (33KB) │   │   │   └── light_alert_uni_03.vba (32KB) │   │   ├── neutral (2 Entries) │   │   │   ├── guard_betterscramwarning_02.vba (33KB) │   │   │   └── guard_weaponwarning_privatezone_02.vba (32KB) │   │   └── wounded (1 Entries) │   │   └── wounded_combat_03.vba (33KB) │   ├── bandit_3 (7 Entries) │   │   ├── context (1 Entries) │   │   │   └── context_reaction_steps_03.vba (32KB) │   │   ├── decoy (1 Entries) │   │   │   └── alert_found_decoy_reaction_04.vba (33KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_interaction_05.vba (32KB) │   │   ├── humanimal (1 Entries) │   │   │   └── chained_humanimal_danger_02.vba (32KB) │   │   ├── light_alert (1 Entries) │   │   │   └── light_alert_gonnalook_03.vba (32KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_weaponwarning_privatezone_03.vba (32KB) │   │   └── uber_alert (2 Entries) │   │   ├── uber_alert_group_search_waitforsearchcomplete_02.vba (32KB) │   │   └── uber_alert_single_gonnalookforthreat__03.vba (32KB) │   ├── bridger_1 (1 Entries) │   │   └── context (5 Entries) │   │   ├── context_lostenemyat_bush_03.vba (33KB) │   │   ├── context_reaction_carriage_02.vba (33KB) │   │   ├── context_reaction_carriage_03.vba (33KB) │   │   ├── context_reaction_house_03.vba (32KB) │   │   └── context_reaction_tree_03.vba (33KB) │   ├── bridger_2 (4 Entries) │   │   ├── context (1 Entries) │   │   │   └── context_reaction_car_02.vba (32KB) │   │   ├── decoy (1 Entries) │   │   │   └── alert_decoy_reaction_04.vba (33KB) │   │   ├── light_alert (2 Entries) │   │   │   ├── light_alert_group_hear_answer_aff_05.vba (32KB) │   │   │   └── light_alert_group_see_answer_aff_04.vba (32KB) │   │   └── wounded (1 Entries) │   │   └── wounded_01.vba (33KB) │   ├── bridger_3 (7 Entries) │   │   ├── context (1 Entries) │   │   │   └── context_reaction_bush_02.vba (32KB) │   │   ├── decoy (1 Entries) │   │   │   └── alert_found_decoy_reaction_01.vba (32KB) │   │   ├── light_alert (2 Entries) │   │   │   ├── light_alert_group_hear_question_03.vba (33KB) │   │   │   └── light_alert_waiting_for_searchcomplete_08.vba (32KB) │   │   ├── neutral (2 Entries) │   │   │   ├── guard_getoutwarning_02.vba (33KB) │   │   │   └── guard_weaponwarning_02.vba (33KB) │   │   ├── stunned (1 Entries) │   │   │   └── stunned_found_03.vba (33KB) │   │   ├── surrender (1 Entries) │   │   │   └── surrendered_01.vba (33KB) │   │   └── uber_alert (3 Entries) │   │   ├── uber_alert_calmdown_01.vba (32KB) │   │   ├── uber_alert_search_04.vba (33KB) │   │   └── uber_alert_single_takingcover_02.vba (33KB) │   ├── cannibal_1 (2 Entries) │   │   ├── stunned (1 Entries) │   │   │   └── stunned_found_01.vba (33KB) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_enemy_human_01.vba (32KB) │   ├── cannibal_2 (1 Entries) │   │   └── light_alert (1 Entries) │   │   └── light_alert_uni_02.vba (32KB) │   ├── cannibal_3 (1 Entries) │   │   └── disturb (2 Entries) │   │   ├── disturb_relax_uni_01.vba (32KB) │   │   └── disturb_relax_uni_02.vba (32KB) │   ├── forest_1 (4 Entries) │   │   ├── corpse (1 Entries) │   │   │   └── corpse_found_03.vba (33KB) │   │   ├── decoy (1 Entries) │   │   │   └── alert_decoy_reaction_03.vba (33KB) │   │   ├── uber_alert (3 Entries) │   │   │   ├── uber_alert_group_search_waitforsearchcomplete_02.vba (33KB) │   │   │   ├── uber_alert_single_gonnalookforthreat__01.vba (32KB) │   │   │   └── uber_alert_toomuchnoise_02.vba (32KB) │   │   └── wounded (1 Entries) │   │   └── wounded_combat_01.vba (32KB) │   ├── forest_2 (8 Entries) │   │   ├── context (2 Entries) │   │   │   ├── context_reaction_logs_02.vba (33KB) │   │   │   └── context_reaction_tree_02.vba (32KB) │   │   ├── corpse (1 Entries) │   │   │   └── corpse_found_05.vba (32KB) │   │   ├── decoy (1 Entries) │   │   │   └── free_decoy_reaction_05.vba (33KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_founddeaddog_03.vba (32KB) │   │   ├── light_alert (1 Entries) │   │   │   └── light_alert_group_alarmed_call_goingalert_02.vba (32KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_getoutwarning_02.vba (32KB) │   │   ├── uber_alert (2 Entries) │   │   │   ├── uber_alert_search_03.vba (33KB) │   │   │   └── uber_alert_single_gearinguptolookforenemy_01.vba (32KB) │   │   └── wounded (1 Entries) │   │   └── wounded_03.vba (33KB) │   ├── forest_3 (7 Entries) │   │   ├── decoy (1 Entries) │   │   │   └── uber_alert_decoy_reaction_02.vba (32KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_missing_01.vba (32KB) │   │   ├── free (2 Entries) │   │   │   ├── free_safe_02.vba (32KB) │   │   │   └── free_unsafe_04.vba (33KB) │   │   ├── knife (1 Entries) │   │   │   └── free_alert_seen_knife_reaction_01.vba (33KB) │   │   ├── light_alert (1 Entries) │   │   │   └── light_alert_group_alarmed_call_goingalert_morethanone_03.vba (33KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_weaponwarning_privatezone_03.vba (32KB) │   │   └── uber_alert (3 Entries) │   │   ├── uber_alert_calmdown_foreveralone_01.vba (32KB) │   │   ├── uber_alert_search_08.vba (33KB) │   │   └── uber_alert_search_15.vba (32KB) │   ├── merc_1 (2 Entries) │   │   ├── corpse (1 Entries) │   │   │   └── corpse_found_foreveralone_02.vba (33KB) │   │   └── uber_alert (3 Entries) │   │   ├── uber_alert_commenting_corpse_04.vba (32KB) │   │   ├── uber_alert_group_search_waitforsearchcomplete_05.vba (32KB) │   │   └── uber_alert_search_06.vba (33KB) │   ├── merc_2 (4 Entries) │   │   ├── decoy (1 Entries) │   │   │   └── alert_found_decoy_reaction_01.vba (32KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_missing_03.vba (32KB) │   │   ├── light_alert (4 Entries) │   │   │   ├── light_alert_gonnalook_group_02.vba (33KB) │   │   │   ├── light_alert_waiting_for_searchcomplete_03.vba (32KB) │   │   │   ├── light_alert_waiting_for_searchcomplete_04.vba (33KB) │   │   │   └── light_alert_waiting_for_searchcomplete_05.vba (33KB) │   │   └── uber_alert (2 Entries) │   │   ├── uber_alert_commenting_corpse_05.vba (33KB) │   │   └── uber_alert_single_threat_notfound_05.vba (33KB) │   ├── merc_3 (3 Entries) │   │   ├── alert (2 Entries) │   │   │   ├── alert_gonnalook_02.vba (33KB) │   │   │   └── alert_gonnalook_03.vba (32KB) │   │   ├── decoy (1 Entries) │   │   │   └── free-uber_alert__seen_decoy_reaction_02.vba (32KB) │   │   └── knife (1 Entries) │   │   └── uber_alert__seen_knife_reaction_01.vba (32KB) │   └── tribal_2 (2 Entries) │   ├── danger (1 Entries) │   │   └── losses_to_humans_02.vba (32KB) │   └── uber_alert (2 Entries) │   ├── uber_alert_enemy_animals_03.vba (33KB) │   └── uber_alert_toomuchnoise_02.vba (32KB) ├── textures (4 Entries) │   ├── act (2 Entries) │   │   ├── eye_alyona_refl.512 (33KB) │   │   └── miller_torso1_refl.1024 (33KB) │   ├── misc (1 Entries) │   │   └── curtain_abandoned_bump.512 (32KB) │   ├── pfx (2 Entries) │   │   ├── arc_electro.512 (32KB) │   │   └── at (1 Entries) │   │   └── smoke2.512 (32KB) │   └── wood (1 Entries) │   └── garage_electro_hold_bump.1024 (32KB) └── tools (1 Entries) └── editor (1 Entries) └── ed_hints (2 Entries) ├── ed_hint_024.png (32KB) └── ed_hint_025.png (33KB)