. ├── D3D12 (1 Entries) │   └── D3D12Core.dll (5.9MB) ├── GameAssembly.dll (75MB) ├── He is coming.exe (672KB) ├── He is coming_Data (17 Entries) │   ├── Plugins (1 Entries) │   │   └── x86_64 (16 Entries) │   │   ├── EOSSDK-Win64-Shipping.dll (18MB) │   │   ├── FirebaseCppApp-12_4_0.dll (15MB) │   │   ├── FirebaseCppAppCheck.dll (730KB) │   │   ├── FirebaseCppAuth.dll (1.1MB) │   │   ├── FirebaseCppFirestore.dll (13MB) │   │   ├── FirebaseCppFunctions.dll (522KB) │   │   ├── Galaxy64.dll (14MB) │   │   ├── GalaxyCSharpGlue.dll (1.2MB) │   │   ├── Microsoft.Xbox.Services.GDK.C.Thunks.dll (1.9MB) │   │   ├── XCurl.dll (199KB) │   │   ├── XGamingRuntimeThunks.dll (145KB) │   │   ├── libHttpClient.GDK.dll (246KB) │   │   ├── lib_burst_generated.dll (1.2MB) │   │   ├── steam_api64.dll (300KB) │   │   ├── xaudio2_9redist.dll (847KB) │   │   └── xgameruntime.thunks.dll (146KB) │   ├── Resources (2 Entries) │   │   ├── unity default resources (5.9MB) │   │   └── unity_builtin_extra (369KB) │   ├── RuntimeInitializeOnLoads.json (14KB) │   ├── ScriptingAssemblies.json (6.6KB) │   ├── StreamingAssets (3 Entries) │   │   ├── UnityServicesProjectConfiguration.json (2.9KB) │   │   ├── google-services-desktop.json (690B) │   │   └── google-services.json (690B) │   ├── app.info (22B) │   ├── boot.config (156B) │   ├── globalgamemanagers (371KB) │   ├── globalgamemanagers.assets (1.7MB) │   ├── globalgamemanagers.assets.resS (18MB) │   ├── il2cpp_data (2 Entries) │   │   ├── Metadata (1 Entries) │   │   │   └── global-metadata.dat (18MB) │   │   └── Resources (5 Entries) │   │   ├── Coffee.UIParticle.R.dll-resources.dat (17B) │   │   ├── Newtonsoft.Json.dll-resources.dat (900B) │   │   ├── System.Data.dll-resources.dat (94KB) │   │   ├── System.Drawing.dll-resources.dat (25KB) │   │   └── mscorlib.dll-resources.dat (338KB) │   ├── level0 (2.3MB) │   ├── resources.assets (2.0MB) │   ├── resources.assets.resS (351KB) │   ├── sharedassets0.assets (61MB) │   ├── sharedassets0.assets.resS (60MB) │   └── sharedassets0.resource (26MB) ├── UnityCrashHandler64.exe (1.5MB) ├── UnityPlayer.dll (34MB) └── baselib.dll (229KB)