. └── SDK (1 Entries) └── content (13 Entries) ├── groups (1 Entries) │   └── lamps (1 Entries) │   └── karma_lampochki (1 Entries) │   └── light_hang1.lua (19KB) ├── maps (1 Entries) │   └── m3 (1 Entries) │   └── 06_bridge (1 Entries) │   └── static (1 Entries) │   └── carwash_interior_lmap.512 (19KB) ├── menu (2 Entries) │   ├── gamma_menu.lua (19KB) │   └── m3_main_gamepad_movement_menu.lua (19KB) ├── meshes (3 Entries) │   ├── dynamic (5 Entries) │   │   ├── hud (1 Entries) │   │   │   └── weapon (1 Entries) │   │   │   └── wpn_base (5 Entries) │   │   │   ├── wpn_ak (2 Entries) │   │   │   │   ├── ak_compensator.model (19KB) │   │   │   │   └── ak_sights_post.model (19KB) │   │   │   ├── wpn_ashot (1 Entries) │   │   │   │   └── ashot_trigger_guard.model (19KB) │   │   │   ├── wpn_base.model (19KB) │   │   │   ├── wpn_flamethrower (1 Entries) │   │   │   │   └── flame_tank_big.jpg (19KB) │   │   │   └── wpn_uboynicheg (1 Entries) │   │   │   └── ubo_mag_ext_holder.model (19KB) │   │   ├── human (2 Entries) │   │   │   ├── fish_secta (1 Entries) │   │   │   │   └── attaches (1 Entries) │   │   │   │   └── fisherman_mil_02_r_shldr.model (19KB) │   │   │   └── story_characters (1 Entries) │   │   │   └── chr_lyosha (1 Entries) │   │   │   └── lyosha_eyebrows.mesh (19KB) │   │   ├── monsters (1 Entries) │   │   │   └── aqua_female (1 Entries) │   │   │   └── agua_fem (2 Entries) │   │   │   ├── aqua_fem_head_pieces (1 Entries) │   │   │   │   └── aqua_female_head_shell_piece02.model (19KB) │   │   │   └── aqua_fem_shell_pieces (1 Entries) │   │   │   └── aqua_female_body_shell_piece01.model (19KB) │   │   ├── objects (10 Entries) │   │   │   ├── box (2 Entries) │   │   │   │   ├── destroyable (1 Entries) │   │   │   │   │   └── box_pig.ph_model (19KB) │   │   │   │   └── patron_box_full.model (19KB) │   │   │   ├── equipment (2 Entries) │   │   │   │   ├── attaches (3 Entries) │   │   │   │   │   ├── att_colchan_han.jpg (19KB) │   │   │   │   │   ├── wpn_ammo_01.model (19KB) │   │   │   │   │   └── wpn_granade_02.model (19KB) │   │   │   │   └── glasses (1 Entries) │   │   │   │   └── driver_glasses_02_bighead.jpg (19KB) │   │   │   ├── furniture (1 Entries) │   │   │   │   └── tablecloth_04.model (19KB) │   │   │   ├── indoor_assets (1 Entries) │   │   │   │   └── plate.jpg (19KB) │   │   │   ├── kitchen (1 Entries) │   │   │   │   └── hooka.jpg (19KB) │   │   │   ├── posuda (2 Entries) │   │   │   │   ├── bottle_01.model (19KB) │   │   │   │   └── stuff (1 Entries) │   │   │   │   └── knife.model (19KB) │   │   │   ├── stul (1 Entries) │   │   │   │   └── stul_02.ph_model (19KB) │   │   │   ├── vagon_pas (1 Entries) │   │   │   │   └── vagon_scepka.model (19KB) │   │   │   ├── wires (1 Entries) │   │   │   │   └── alley_wire_01.model (19KB) │   │   │   └── wood_cover (1 Entries) │   │   │   └── wood_cover_01.skeleton.lua (19KB) │   │   └── wpn (1 Entries) │   │   └── player_devices (1 Entries) │   │   └── battery.jpg (19KB) │   ├── static (32 Entries) │   │   ├── 06_bridge (1 Entries) │   │   │   └── church_garbage1.nxcform33x (19KB) │   │   ├── 08_desert (1 Entries) │   │   │   └── cave_garbage_01.model (19KB) │   │   ├── balki_mostiki (2 Entries) │   │   │   ├── d6_fasteners.jpg (19KB) │   │   │   └── l12_bridge_tunnel_segment_t01_a.jpg (19KB) │   │   ├── buildings (1 Entries) │   │   │   └── building_port (1 Entries) │   │   │   └── floor_building_port_05.nxcform33x (19KB) │   │   ├── cars (2 Entries) │   │   │   ├── btr (1 Entries) │   │   │   │   └── btr90_wheel.nxcform33x (19KB) │   │   │   └── new (1 Entries) │   │   │   └── koleso_2.model (19KB) │   │   ├── clothes (1 Entries) │   │   │   └── cloth_04.model (19KB) │   │   ├── concrete_slab (1 Entries) │   │   │   └── concrete_slab_small_crack_down_01.nxcform33x (19KB) │   │   ├── depot (4 Entries) │   │   │   ├── carwash_beam2.jpg (19KB) │   │   │   ├── carwash_column2.jpg (19KB) │   │   │   ├── depot_wires_2.nxcform33x (19KB) │   │   │   └── wash_stand1.jpg (19KB) │   │   ├── electric_poles (1 Entries) │   │   │   └── stolb04.model (19KB) │   │   ├── electro (1 Entries) │   │   │   └── transformator_door.model (19KB) │   │   ├── foliage (3 Entries) │   │   │   ├── bush_desert.model (19KB) │   │   │   ├── garbage (1 Entries) │   │   │   │   └── branch10.jpg (19KB) │   │   │   └── reeds_a.model (19KB) │   │   ├── gas_station (1 Entries) │   │   │   └── cover_roots.jpg (19KB) │   │   ├── industrial_props (2 Entries) │   │   │   ├── arka1.jpg (19KB) │   │   │   └── d6_metal_box01.jpg (19KB) │   │   ├── l02_props (1 Entries) │   │   │   └── l02_baloon_cover.nxcform33x (19KB) │   │   ├── m3demo (1 Entries) │   │   │   └── modular_building_short1.nxcform33x (19KB) │   │   ├── m3station (1 Entries) │   │   │   └── rope_triangle_tent.nxcform33x (19KB) │   │   ├── misc (1 Entries) │   │   │   └── plane_rest_place_c.nxcform33x (19KB) │   │   ├── road_borders (1 Entries) │   │   │   └── base3.jpg (19KB) │   │   ├── sostav (1 Entries) │   │   │   └── fire_extinguisher_smal2.jpg (19KB) │   │   ├── station_props (2 Entries) │   │   │   ├── svinarnik_mushrooms (1 Entries) │   │   │   │   └── poddon.model (19KB) │   │   │   └── table (1 Entries) │   │   │   └── table_cafe_tkan.nxcform33x (19KB) │   │   ├── temp (1 Entries) │   │   │   └── railway_deb_temp.nxcform33x (19KB) │   │   ├── test (2 Entries) │   │   │   ├── snow_kom03.model (19KB) │   │   │   └── snow_roof_05.jpg (19KB) │   │   ├── trash (1 Entries) │   │   │   └── concrete_blocks.jpg (19KB) │   │   ├── trees (2 Entries) │   │   │   ├── andy_tree_brk02.nxcform33x (19KB) │   │   │   └── branch_pile_andy.nxcform33x (19KB) │   │   ├── tubes (1 Entries) │   │   │   └── metal_pipe_ventel_02.nxcform33x (19KB) │   │   ├── tunnels_props (1 Entries) │   │   │   └── lorry_cargo_crushed.nxcform33x (19KB) │   │   ├── vagon (2 Entries) │   │   │   ├── vagon_cargo_roof.model (19KB) │   │   │   └── vagon_cargo_wall.model (19KB) │   │   ├── vegetation (1 Entries) │   │   │   └── bush4.jpg (19KB) │   │   ├── vehicles (1 Entries) │   │   │   └── paz_672 (1 Entries) │   │   │   └── paz_672_hood.model (19KB) │   │   ├── window (1 Entries) │   │   │   └── avrorawindow01.jpg (19KB) │   │   ├── wood_nastil (1 Entries) │   │   │   └── wood_nastil_02.model (19KB) │   │   └── wooden_constraction (1 Entries) │   │   └── cage.jpg (19KB) │   └── static34 (6 Entries) │   ├── constr_metal (1 Entries) │   │   └── scaffold (1 Entries) │   │   └── scaffold_1x1b.model (19KB) │   ├── l03_props (1 Entries) │   │   └── camp1_door_frame.model (19KB) │   ├── l11_undercity (1 Entries) │   │   └── l11_mine_wall_log05.nxcform33x (19KB) │   ├── mp8 (1 Entries) │   │   └── ograda_03.model (19KB) │   ├── santehnika (1 Entries) │   │   └── racovina_destr_1_dead.model (19KB) │   └── trees (1 Entries) │   └── grass_pack3_rare.model (19KB) ├── motions (8 Entries) │   ├── chr_nastya (9 Entries) │   │   ├── 06_bridge_church_nastya_dock_2.m2 (19KB) │   │   ├── 13_deadcity_nastya_kitchen_idle_1.m2 (19KB) │   │   ├── b06_nastya_rabbits_to_rabbitsfree_0.m2 (19KB) │   │   ├── b06_nastya_rabbitsfree_to_rabbits_0.m2 (19KB) │   │   ├── kid_free_idle_sit_0to1_0.m2 (19KB) │   │   ├── kid_free_run_stairsup_0.m2 (19KB) │   │   ├── kid_free_walkfasttoidle_0.m2 (19KB) │   │   ├── l06_bridge_charch_katya_nastya_04_2.m2 (19KB) │   │   └── meeting_drezina_nastya_ermak_01.m2 (19KB) │   ├── driven (1 Entries) │   │   └── woman (2 Entries) │   │   ├── driv_neck_fwd_bwd.m2 (19KB) │   │   └── driv_neck_lr.m2 (19KB) │   ├── hud (2 Entries) │   │   ├── 34_hand (6 Entries) │   │   │   ├── hand_intro_idle_4.m2 (19KB) │   │   │   ├── l18_garden_melee_attack_death_0.m2 (19KB) │   │   │   ├── l20_fin_cs_turn_idl.m2 (19KB) │   │   │   ├── m_free_melee_kill_lft_0.m2 (19KB) │   │   │   ├── nos_jump_attack_1_3.m2 (19KB) │   │   │   └── regina_hud_left_out.m2 (19KB) │   │   └── z_dlc4_34_hand (1 Entries) │   │   └── z_dlc4_radio_bomb_up_0.m2 (19KB) │   ├── human (7 Entries) │   │   ├── 1st_view (3 Entries) │   │   │   ├── devices (1 Entries) │   │   │   │   └── pl_tablet_draw_free.m2 (19KB) │   │   │   ├── uaz (1 Entries) │   │   │   │   └── desert (2 Entries) │   │   │   │   ├── uaz_death_bullets01_desert.m2 (19KB) │   │   │   │   └── uaz_get_out_onmove_opendoor_end_desert.m2 (19KB) │   │   │   └── weapon_animation (2 Entries) │   │   │   ├── test_angles01.m2 (19KB) │   │   │   └── test_hand01.m2 (19KB) │   │   ├── covers (9 Entries) │   │   │   ├── man_cover_hi_l_outside_criticalhit_med_torso_bwd_0.m2 (19KB) │   │   │   ├── man_cover_hi_l_outside_criticalhit_med_torso_left_0.m2 (19KB) │   │   │   ├── man_cover_hi_lr_inside_criticalhit_med_legleft_fwd_0_1.m2 (19KB) │   │   │   ├── man_cover_hi_lr_inside_criticalhit_med_torso_right_0_1.m2 (19KB) │   │   │   ├── man_cover_hi_r_in_180_lf_0.m2 (19KB) │   │   │   ├── man_cover_hi_r_in_180_rf_0.m2 (19KB) │   │   │   ├── man_cover_hi_r_outside_hit_torso_bwd_0.m2 (19KB) │   │   │   ├── man_cover_lo_l_attack_135_out_0.m2 (19KB) │   │   │   └── man_cover_lo_l_look_135_out_0.m2 (19KB) │   │   ├── face (1 Entries) │   │   │   └── pla_hall_8_3.m2 (19KB) │   │   ├── human_script (92 Entries) │   │   │   ├── 05_chase_plant_npc_death_0.m2 (19KB) │   │   │   ├── 05_chase_plant_npc_start_0.m2 (19KB) │   │   │   ├── 05_winter_lesha_end_sleep.m2 (19KB) │   │   │   ├── 06_bridge_brif2_miller_2_talk_1.m2 (19KB) │   │   │   ├── 06_bridge_church_people_man_5_prayer_4.m2 (19KB) │   │   │   ├── 06_bridge_church_people_man_6_prayer_4.m2 (19KB) │   │   │   ├── 06_spring_damir_kitchen_front_listen_3.m2 (19KB) │   │   │   ├── 06_spring_idiot_kitchen_pledge_idle_1.m2 (19KB) │   │   │   ├── 06_spring_prince_kitchen_stand_1.m2 (19KB) │   │   │   ├── 08_desert_damir_and_door_idle_2.m2 (19KB) │   │   │   ├── 08_desert_intro_krest_part_0_idle_0_v2.m2 (19KB) │   │   │   ├── 08_desert_intro_miller_part_1_idle_1_v2.m2 (19KB) │   │   │   ├── 08_summer_krest_brif2_idle_2_drink_idle_3.m2 (19KB) │   │   │   ├── 08_summer_sam_brif2_idle_2_talk_0.m2 (19KB) │   │   │   ├── 08_summer_stepan_brif_2_idle_1_talk_1.m2 (19KB) │   │   │   ├── 12_valley_fireclan_artist_idle06.m2 (19KB) │   │   │   ├── 12_valley_fireclan_water_to_free.m2 (19KB) │   │   │   ├── 13_dead_city_car_ride_map_hit_right_0.m2 (19KB) │   │   │   ├── 1_stolovka_troiza_sit_1_2.m2 (19KB) │   │   │   ├── 1_stolovka_troiza_sit_1_hi_1.m2 (19KB) │   │   │   ├── 1_stolovka_troiza_stey_0_2.m2 (19KB) │   │   │   ├── 1_stolovka_troiza_stey_0_5.m2 (19KB) │   │   │   ├── a_shashki_a_trans_1-2.m2 (19KB) │   │   │   ├── actor_free_idle_stand_happy_handup_1_in.m2 (19KB) │   │   │   ├── actor_free_idle_toostul_right_pleer_1_in.m2 (19KB) │   │   │   ├── attack_player_event_idle.m2 (19KB) │   │   │   ├── boat_get_in_bwd_lo.m2 (19KB) │   │   │   ├── boat_get_in_left_hi_start.m2 (19KB) │   │   │   ├── bridge_briefing_damir_idle_1.m2 (19KB) │   │   │   ├── dalina_lesha_helicopter_idle.m2 (19KB) │   │   │   ├── dlc2_hostage_idle.m2 (19KB) │   │   │   ├── dlc2_oval_room_klim_drink_speak_4_idle_0.m2 (19KB) │   │   │   ├── dlc2_players_boatride_tom_idle.m2 (19KB) │   │   │   ├── dlc_2_demon_funicular_win_player_2_right.m2 (19KB) │   │   │   ├── dlc_2_meetfight_qte_idle_bandit02_01.m2 (19KB) │   │   │   ├── dm_ermak_go_to_danger_idle_0.m2 (19KB) │   │   │   ├── doors (5 Entries) │   │   │   │   ├── door_03_unlock_front_end_upperbody.m2 (19KB) │   │   │   │   ├── door_07_locked_back_end.m2 (19KB) │   │   │   │   ├── door_07_locked_front_end_upperbody.m2 (19KB) │   │   │   │   ├── door_07_unlock_front_end.m2 (19KB) │   │   │   │   └── test_door_02.m2 (19KB) │   │   │   ├── ermak_presentation_ermak_phrase_nu_dvigaytes.m2 (19KB) │   │   │   ├── fishing_rod_obriv_left_0.m2 (19KB) │   │   │   ├── fishman_npc_bridge_fear_0.m2 (19KB) │   │   │   ├── free_greeting_1.m2 (19KB) │   │   │   ├── free_gun_greeting_1.m2 (19KB) │   │   │   ├── free_to_alert_place_left_3.m2 (19KB) │   │   │   ├── harmonica_playing_2.m2 (19KB) │   │   │   ├── hospital_pres_alyosha_idle.m2 (19KB) │   │   │   ├── hospital_pres_miller_dialog_start2.m2 (19KB) │   │   │   ├── hud_miliattack_back_new.m2 (19KB) │   │   │   ├── hud_miliattack_fwd_new.m2 (19KB) │   │   │   ├── hud_miliattack_left_new.m2 (19KB) │   │   │   ├── invalid_sit_hi_0.m2 (19KB) │   │   │   ├── invalid_sit_tolk_1.m2 (19KB) │   │   │   ├── l00_cutscene_brif_meln_anna_intro.m2 (19KB) │   │   │   ├── l04_door_idle_1.m2 (19KB) │   │   │   ├── l06_bridge_bridge_cs_knaz_lookforward.m2 (19KB) │   │   │   ├── l09_cut_scene_bourbon_out.m2 (19KB) │   │   │   ├── l13_khan_trap_idle_2.m2 (19KB) │   │   │   ├── l13_khan_water_free_look_back_lft.m2 (19KB) │   │   │   ├── l13_train_part28.m2 (19KB) │   │   │   ├── l16_shooter_idle_01.m2 (19KB) │   │   │   ├── l30_get_up_vlad_idl0.m2 (19KB) │   │   │   ├── l_12_khan_towall_end.m2 (19KB) │   │   │   ├── l_12_khan_towall_start.m2 (19KB) │   │   │   ├── l_25_melnik_idle_1.m2 (19KB) │   │   │   ├── m_danger_ispug_udar_l_01_new.m2 (19KB) │   │   │   ├── m_danger_ispug_udar_r_01_new.m2 (19KB) │   │   │   ├── man_danger_helsing_criticalhit_nol_stend_1_idle_0.m2 (19KB) │   │   │   ├── man_danger_helsing_criticalhit_nol_stend_idle_0.m2 (19KB) │   │   │   ├── man_free_idle_floorsitto_trup13.m2 (19KB) │   │   │   ├── man_free_idle_stand_0_shlem_close_gs2.m2 (19KB) │   │   │   ├── man_free_idle_stand_door_idle_0.m2 (19KB) │   │   │   ├── miller_rubka_to_balkon_p0_stand_idle.m2 (19KB) │   │   │   ├── moscow_damir_door_idle_3.m2 (19KB) │   │   │   ├── moscow_player_balcon_fall_standup.m2 (19KB) │   │   │   ├── oasis_esc_start.m2 (19KB) │   │   │   ├── oilrig_boss_idle04.m2 (19KB) │   │   │   ├── player_rest (3 Entries) │   │   │   │   ├── rest_beg_long_idle_ashot_1.m2 (19KB) │   │   │   │   ├── rest_ground_long_idle_ashot_grip_spin.m2 (19KB) │   │   │   │   └── rest_ground_sit_out_upper.m2 (19KB) │   │   │   ├── player_slot_out_r.m2 (19KB) │   │   │   ├── psiho_3_4.m2 (19KB) │   │   │   ├── psiho_4_4.m2 (19KB) │   │   │   ├── qte00_dog_fight_idle_far.m2 (19KB) │   │   │   ├── qte01_actor_shoot_down_nosach_0.m2 (19KB) │   │   │   ├── qte01_humanimal_fight_idle_middle.m2 (19KB) │   │   │   ├── sport_smotryaschiy_idle_0.m2 (19KB) │   │   │   ├── strip_man_02_idle_05.m2 (19KB) │   │   │   ├── switches (6 Entries) │   │   │   │   ├── gate_lever_on_end.m2 (19KB) │   │   │   │   ├── gate_lever_on_nowpn_end.m2 (19KB) │   │   │   │   ├── switch01_on_end_nowpn_v3.m2 (19KB) │   │   │   │   ├── switchpanel01_off_end.m2 (19KB) │   │   │   │   ├── switchpanel01_off_end_nowpn.m2 (19KB) │   │   │   │   └── switchpanel01_on_end.m2 (19KB) │   │   │   ├── teatr_jongler_palka_cycle_to_stop.m2 (19KB) │   │   │   ├── valley_rescue_player1_idle.m2 (19KB) │   │   │   ├── vdnh_bar_idle_long_1_gon_idle_0.m2 (19KB) │   │   │   ├── yama_drezina_01_idle_sam_01.m2 (19KB) │   │   │   ├── yermak_anna_rescue_4th_part_idle_4.m2 (19KB) │   │   │   ├── zalaz_vent_ground_in_crouch.m2 (19KB) │   │   │   └── zalaz_vent_ground_out_crouch.m2 (19KB) │   │   ├── mocap_ai (185 Entries) │   │   │   ├── 06_bridge_final_intro_start_player.m2 (19KB) │   │   │   ├── 06_bridge_fort_cage_smart_listen_stupid.m2 (19KB) │   │   │   ├── 126_m_danger_hitolow_walktoidle_bwdr_l.m2 (19KB) │   │   │   ├── alert (18 Entries) │   │   │   │   ├── m_alert_idle_check_1.m2 (19KB) │   │   │   │   ├── m_alert_idletowalk_fwd_right_r.m2 (19KB) │   │   │   │   ├── m_alert_jump_off_right.m2 (19KB) │   │   │   │   ├── m_alert_walk_slow_left_1_r.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_bwd_bwd_1_l.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_bwd_left_r_onplace.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_bwd_left_r_short.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_bwd_right_r_onplace.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_bwd_right_r_short.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_fwd_fwd_l_short_3_step.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_fwd_fwd_r_short_gavlig.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_fwd_left_r_short.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_left_bwd_0_r_short.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_right_bwd_0_r.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_right_bwd_1_r.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_right_fwd_0_r_short.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_right_fwd_1_l.m2 (19KB) │   │   │   │   └── m_alert_walktoidle_right_lft_1_r_onplace.m2 (19KB) │   │   │   ├── anna_gluki_z_left_down.m2 (19KB) │   │   │   ├── boat_row_right.m2 (19KB) │   │   │   ├── bunker_knyaz_idle_1.m2 (19KB) │   │   │   ├── climb_ladder_in_up_left_0.m2 (19KB) │   │   │   ├── coupe_out.m2 (19KB) │   │   │   ├── cover (3 Entries) │   │   │   │   ├── m_cover_lo_l_reload_kalash.m2 (19KB) │   │   │   │   ├── npc_sit_left_blind_fire_up.m2 (19KB) │   │   │   │   └── oculus_npc_sit_left_blind_fire_up.m2 (19KB) │   │   │   ├── crossbow_attack_0_ridle_to_lidle_0.m2 (19KB) │   │   │   ├── crossbow_attack_long_universal_to_lidle_bwdl_0.m2 (19KB) │   │   │   ├── d6_sold_sparta_0_03.m2 (19KB) │   │   │   ├── death_alert_inplace_90_02.m2 (19KB) │   │   │   ├── death_free_inplace_45_02.m2 (19KB) │   │   │   ├── death_free_inplace_front_03.m2 (19KB) │   │   │   ├── desert_melnik_sick_to_talk_0.m2 (19KB) │   │   │   ├── dlc1_ep1_ny_oscom_2_freegun_to_attention_around_l_idle_0.m2 (19KB) │   │   │   ├── dlc2_loading_rods_idle_0.m2 (19KB) │   │   │   ├── dont_shoot_1.m2 (19KB) │   │   │   ├── fireman_crit_03.m2 (19KB) │   │   │   ├── free_heard_noise_bwd_0.m2 (19KB) │   │   │   ├── h_melee_kill_back_free_hum_player_1_v2.m2 (19KB) │   │   │   ├── h_melee_kill_back_free_hum_player_1_v3.m2 (19KB) │   │   │   ├── h_melee_kill_right_free_hum_player_1_v3.m2 (19KB) │   │   │   ├── l15_armory_04.m2 (19KB) │   │   │   ├── l17_pasha_hit_safe.m2 (19KB) │   │   │   ├── ladder (2 Entries) │   │   │   │   ├── climb_ladder_fast_drop_out_1.m2 (19KB) │   │   │   │   └── climb_ladder_in_up_right_1.m2 (19KB) │   │   │   ├── lo_walk_eating.m2 (19KB) │   │   │   ├── m06_gate_lever_off_1.m2 (19KB) │   │   │   ├── m3_kill_back_1_npc.m2 (19KB) │   │   │   ├── m3_rotary_switch_off_1.m2 (19KB) │   │   │   ├── m3_shitovaya_02_off_1.m2 (19KB) │   │   │   ├── m_cover_hi_r_out_high_walk_bwdl_3.m2 (19KB) │   │   │   ├── m_cover_hi_r_out_high_walk_left_2.m2 (19KB) │   │   │   ├── m_cover_hi_r_out_high_walk_left_4.m2 (19KB) │   │   │   ├── m_cover_hi_r_out_low_sprint_bwdl_2.m2 (19KB) │   │   │   ├── m_cover_hi_r_out_low_sprint_bwdl_3.m2 (19KB) │   │   │   ├── m_cover_hi_r_out_low_sprint_bwdr_2.m2 (19KB) │   │   │   ├── m_cover_lo_l_out_high_walk_fwd_1.m2 (19KB) │   │   │   ├── m_cover_lo_l_out_low_sprint_bwdr_1.m2 (19KB) │   │   │   ├── m_cover_lo_l_out_low_sprint_fwd_1.m2 (19KB) │   │   │   ├── m_cover_lo_l_out_low_sprint_right_1.m2 (19KB) │   │   │   ├── m_cover_lo_r_out_high_walk_fwd_1.m2 (19KB) │   │   │   ├── m_cover_lo_r_out_high_walk_right_0.m2 (19KB) │   │   │   ├── m_cover_lo_r_out_low_sprint_bwdr_3.m2 (19KB) │   │   │   ├── m_cover_low_hi_l_in_180_l_1.m2 (19KB) │   │   │   ├── m_cover_low_hi_l_in_270_l.m2 (19KB) │   │   │   ├── m_cover_low_hi_r_in_0_l_2.m2 (19KB) │   │   │   ├── m_cover_low_hi_r_in_0_r_2.m2 (19KB) │   │   │   ├── m_cover_low_hi_r_in_270_2_l_1.m2 (19KB) │   │   │   ├── m_cover_low_lo_l_in_90_l_0.m2 (19KB) │   │   │   ├── m_cover_low_lo_l_in_90_l_1.m2 (19KB) │   │   │   ├── m_cover_low_lo_r_in_180_l_0.m2 (19KB) │   │   │   ├── m_cover_low_lo_r_in_180_l_2.m2 (19KB) │   │   │   ├── m_cover_low_lo_r_in_90_r_2.m2 (19KB) │   │   │   ├── m_cover_surrender_idle_1.m2 (19KB) │   │   │   ├── m_crt_to_wnd_lie_02.m2 (19KB) │   │   │   ├── m_danger_hit_butt_left.m2 (19KB) │   │   │   ├── m_danger_hitohi_idletowalk_bwdl_l_0.m2 (19KB) │   │   │   ├── m_danger_hitohi_idletowalk_bwdl_l_1.m2 (19KB) │   │   │   ├── m_danger_hitohi_idletowalk_bwdr_l_0.m2 (19KB) │   │   │   ├── m_danger_hitohi_sprinttoidle_bwdr_r_0.m2 (19KB) │   │   │   ├── m_danger_hitohi_sprinttoidle_fwdr_r_0.m2 (19KB) │   │   │   ├── m_danger_hitohi_sprinttowalk_bwdl_r_2.m2 (19KB) │   │   │   ├── m_danger_hitohi_walktoidle_bwdr_l_0.m2 (19KB) │   │   │   ├── m_danger_hitohi_walktowalk_bwdl_l_1.m2 (19KB) │   │   │   ├── m_danger_hitohi_walktowalk_bwdr_r_1.m2 (19KB) │   │   │   ├── m_danger_hitohi_walktowalk_fwdr_l_1.m2 (19KB) │   │   │   ├── m_danger_hitolow_idletoidle_bwdl_l_0.m2 (19KB) │   │   │   ├── m_danger_hitolow_idletoidle_fwdl_l_0.m2 (19KB) │   │   │   ├── m_danger_hitolow_idletosprint_bwdl_l_1.m2 (19KB) │   │   │   ├── m_danger_hitolow_idletosprint_fwdl_l_2.m2 (19KB) │   │   │   ├── m_danger_hitolow_sprinttosprint_bwdl_l_0.m2 (19KB) │   │   │   ├── m_danger_hitolow_sprinttosprint_bwdl_l_1.m2 (19KB) │   │   │   ├── m_danger_hitolow_sprinttosprint_bwdr_l_1.m2 (19KB) │   │   │   ├── m_danger_hitolow_sprinttosprint_fwdl_l_0.m2 (19KB) │   │   │   ├── m_danger_lowtohi_idletowalk_fwdl_l_0.m2 (19KB) │   │   │   ├── m_danger_lowtohi_idletowalk_fwdr_l_0.m2 (19KB) │   │   │   ├── m_danger_lowtohi_sprinttoidle_bwdl_r_2.m2 (19KB) │   │   │   ├── m_danger_lowtohi_sprinttoidle_fwdr_l_2.m2 (19KB) │   │   │   ├── m_danger_lowtohi_sprinttowalk_bwdr_r_1.m2 (19KB) │   │   │   ├── m_danger_lowtohi_walktoidle_bwdl_l_1.m2 (19KB) │   │   │   ├── m_danger_lowtohi_walktoidle_fwdr_r_0.m2 (19KB) │   │   │   ├── m_danger_lowtohi_walktowalk_bwdr_l_0.m2 (19KB) │   │   │   ├── m_danger_lowtolow_idletoidle_bwdl_l_1.m2 (19KB) │   │   │   ├── m_danger_lowtolow_walktoidle_fwdl_l_0.m2 (19KB) │   │   │   ├── m_death_surrender_kneel_0.m2 (19KB) │   │   │   ├── m_death_surrender_kneel_0_lin.m2 (19KB) │   │   │   ├── m_dng_ambush_1_rgt.m2 (19KB) │   │   │   ├── m_free_runtoidle_fwd_fwd_r.m2 (19KB) │   │   │   ├── m_free_runtoidle_left_fwd_0_r.m2 (19KB) │   │   │   ├── m_free_runtoidle_left_fwd_1_r.m2 (19KB) │   │   │   ├── m_free_runtoidle_right_fwd_0_l.m2 (19KB) │   │   │   ├── m_free_runtoidle_right_fwd_1_l.m2 (19KB) │   │   │   ├── m_free_runtoidle_right_fwd_1_r.m2 (19KB) │   │   │   ├── m_free_walktoidle_bwd_fwd_r.m2 (19KB) │   │   │   ├── m_free_walktoidle_fwd_left_l.m2 (19KB) │   │   │   ├── m_free_walktoidle_fwd_right_l.m2 (19KB) │   │   │   ├── m_freegun_to_ualert_threat_reaction_blocked_rgt_1.m2 (19KB) │   │   │   ├── m_melee_attack_butt_fwd_fwd2.m2 (19KB) │   │   │   ├── m_melee_attack_butt_lft_fwd2.m2 (19KB) │   │   │   ├── m_melee_attack_kick_fwd_bwd.m2 (19KB) │   │   │   ├── m_melee_attack_kick_rgt_fwd.m2 (19KB) │   │   │   ├── man_alert_jump_down_left_0.m2 (19KB) │   │   │   ├── man_alert_jump_down_left_1.m2 (19KB) │   │   │   ├── man_alert_meleattck_bynt_left_0_std.m2 (19KB) │   │   │   ├── man_alert_meleattck_bynt_left_90_bwd.m2 (19KB) │   │   │   ├── man_alert_meleattck_bynt_left_90_fwd.m2 (19KB) │   │   │   ├── man_alert_meleattck_bynt_left_90_std.m2 (19KB) │   │   │   ├── man_alert_meleattck_bynt_right_180_fwd.m2 (19KB) │   │   │   ├── man_alert_walkslowtorunslow.m2 (19KB) │   │   │   ├── man_canistra_idle_0.m2 (19KB) │   │   │   ├── man_danger_run_jump_0.m2 (19KB) │   │   │   ├── man_danger_runtoidle_fwd_bwd_1_l.m2 (19KB) │   │   │   ├── man_danger_walk_turn90_right_lf.m2 (19KB) │   │   │   ├── man_dngr_meleattck_kck_lft_180_fwd_0.m2 (19KB) │   │   │   ├── man_dngr_meleattck_kck_lft_180_std_0.m2 (19KB) │   │   │   ├── man_dngr_meleattck_kck_rght_90_bwd_0.m2 (19KB) │   │   │   ├── man_dngr_meleattck_stck_lft_0_fwd_0_spec.m2 (19KB) │   │   │   ├── man_drink_water_talk_to_idle_0.m2 (19KB) │   │   │   ├── man_free_gesture_stand_pointdown.m2 (19KB) │   │   │   ├── man_free_idle_floorsit_3_to_alert_bwdr.m2 (19KB) │   │   │   ├── man_free_idle_floorsit_7_to_alert_left.m2 (19KB) │   │   │   ├── man_free_idle_stand_4to5.m2 (19KB) │   │   │   ├── man_free_idle_stand_6to0.m2 (19KB) │   │   │   ├── man_free_idle_stand_7_gesture.m2 (19KB) │   │   │   ├── man_free_idle_stand_7to0.m2 (19KB) │   │   │   ├── man_free_idle_stand_7to2.m2 (19KB) │   │   │   ├── man_free_idle_tablesit_2to0.m2 (19KB) │   │   │   ├── man_free_idle_tablesit_2to1.m2 (19KB) │   │   │   ├── man_free_walktoidle_left_1.m2 (19KB) │   │   │   ├── man_freegun_action_stand_buttonpush_fwd_0.m2 (19KB) │   │   │   ├── man_freegun_gesture_stand_comehere_0.m2 (19KB) │   │   │   ├── man_freegun_gesture_stand_halt_out.m2 (19KB) │   │   │   ├── man_freegun_gesture_stand_hello_0.m2 (19KB) │   │   │   ├── man_freegun_gesture_stand_pointright_0.m2 (19KB) │   │   │   ├── man_freegun_idle_sit_5_0_to_alert_back.m2 (19KB) │   │   │   ├── man_freegun_idle_sit_6_0_to_alert_right.m2 (19KB) │   │   │   ├── man_freegun_idle_stand_3to1.m2 (19KB) │   │   │   ├── man_freegun_idle_stand_3to2.m2 (19KB) │   │   │   ├── man_freegun_idle_stand_7_0.m2 (19KB) │   │   │   ├── man_freegun_idle_turn180_left.m2 (19KB) │   │   │   ├── man_freegun_idle_turn90_left.m2 (19KB) │   │   │   ├── man_freegun_idle_turn90_left_fwd.m2 (19KB) │   │   │   ├── man_freegun_idle_turn90_right.m2 (19KB) │   │   │   ├── man_freegun_walktoidle_rght_1.m2 (19KB) │   │   │   ├── man_freeguntoalert_scared_front_1.m2 (19KB) │   │   │   ├── man_freetoalert_front_0.m2 (19KB) │   │   │   ├── melee_kill_back_free_cannibal_player_1_v3.m2 (19KB) │   │   │   ├── melee_kill_back_free_npc_player_1_v3.m2 (19KB) │   │   │   ├── melee_kill_back_freegun_npc_player_1_v3.m2 (19KB) │   │   │   ├── melee_kill_back_sit_npc_player_1.m2 (19KB) │   │   │   ├── melee_kill_bed_left_npc_player_1_v1.m2 (19KB) │   │   │   ├── melee_kill_floorsleep_left_npc_player_1.m2 (19KB) │   │   │   ├── melee_kill_floorsleep_left_npc_player_1_v2.m2 (19KB) │   │   │   ├── melee_kill_front_alert_npc_player_1_v3.m2 (19KB) │   │   │   ├── melee_kill_front_free_npc_player_1_v2.m2 (19KB) │   │   │   ├── melee_kill_front_free_npc_player_1_v3.m2 (19KB) │   │   │   ├── melee_kill_front_freegun_npc_player_1.m2 (19KB) │   │   │   ├── melee_kill_front_sit_npc_1.m2 (19KB) │   │   │   ├── melee_kill_front_sit_npc_player_1_v2.m2 (19KB) │   │   │   ├── melee_kill_front_sleepright_npc_player_1_v1.m2 (19KB) │   │   │   ├── melee_kill_left_alert_npc_1.m2 (19KB) │   │   │   ├── melee_kill_left_alert_npc_player_1_v3.m2 (19KB) │   │   │   ├── melee_kill_left_freegun_npc_player_1_v2.m2 (19KB) │   │   │   ├── melee_kill_left_freegun_npc_player_1_v3.m2 (19KB) │   │   │   ├── melee_kill_right_alert_npc_player_1_v3.m2 (19KB) │   │   │   ├── melee_kill_right_floorsit_npc_1_v2.m2 (19KB) │   │   │   ├── melee_kill_right_free_cannibal_player_1_v3.m2 (19KB) │   │   │   ├── melee_kill_right_free_npc_player_1_v3.m2 (19KB) │   │   │   ├── melee_kill_right_freegun_npc_1_v2.m2 (19KB) │   │   │   ├── melee_stun_back_floorsit_npc_1.m2 (19KB) │   │   │   ├── melee_stun_right_floorsit_npc_player_1_v2.m2 (19KB) │   │   │   ├── npc_melee_kill_bwd_1.m2 (19KB) │   │   │   ├── oculus_danger_scared_medium_idle_01.m2 (19KB) │   │   │   ├── oculus_npc_run_back_to_cover.m2 (19KB) │   │   │   ├── oculus_scare_02.m2 (19KB) │   │   │   ├── person_on_top_climb_up_with_help_idle_3.m2 (19KB) │   │   │   ├── plot_ded_rusik_reload_fwd.m2 (19KB) │   │   │   ├── plot_ded_sit_reload_0.m2 (19KB) │   │   │   ├── rybak_spit_3.m2 (19KB) │   │   │   ├── spring_start_cs_idle_0.m2 (19KB) │   │   │   ├── spring_train_desk_out_1.m2 (19KB) │   │   │   └── trader_2.m2 (19KB) │   │   ├── test (1 Entries) │   │   │   └── gun_fire_queue_2.m2 (19KB) │   │   └── z_dlc4 (1 Entries) │   │   └── z_dlc4_free_gun_greeting_1.m2 (19KB) │   ├── monsters (20 Entries) │   │   ├── aqua_female (3 Entries) │   │   │   ├── aqf_death_ball_unw.m2 (19KB) │   │   │   ├── aqf_dinamit_deth_02.m2 (19KB) │   │   │   └── aqf_srf_to_shr_plus_walk_fwd.m2 (19KB) │   │   ├── aqua_male_small (3 Entries) │   │   │   ├── idle_crit.m2 (19KB) │   │   │   ├── spot_lft_180.m2 (19KB) │   │   │   └── spot_rgt.m2 (19KB) │   │   ├── arahind (6 Entries) │   │   │   ├── arahind_vs_nosach_bwd_2.m2 (19KB) │   │   │   ├── hide_out.m2 (19KB) │   │   │   ├── l04_shahta_arah3_idle1.m2 (19KB) │   │   │   ├── qte_wpn_1_arahnid_fight.m2 (19KB) │   │   │   ├── qte_wpn_1_arahnid_loose_idle.m2 (19KB) │   │   │   └── walk_to_back.m2 (19KB) │   │   ├── attack_dog (13 Entries) │   │   │   ├── chr_attack_dog_fear_7.m2 (19KB) │   │   │   ├── chr_attack_dog_turnonwalk_slow_lft.m2 (19KB) │   │   │   ├── chr_attack_dog_walk_slow.m2 (19KB) │   │   │   ├── chr_attack_dog_walk_slow_rgt.m2 (19KB) │   │   │   ├── dog_angry_turn_rgt_180.m2 (19KB) │   │   │   ├── dog_spot_enemy_lft_45.m2 (19KB) │   │   │   ├── dog_turn_rgt_90.m2 (19KB) │   │   │   ├── wolf_alert_turn_lft_180_0.m2 (19KB) │   │   │   ├── wolf_alert_turn_rgt_180_0.m2 (19KB) │   │   │   ├── wolf_fear_5.m2 (19KB) │   │   │   ├── wolf_turn_lft_90.m2 (19KB) │   │   │   ├── wolf_turn_rgt_90.m2 (19KB) │   │   │   └── wolf_walk_slow.m2 (19KB) │   │   ├── bibliotekar (5 Entries) │   │   │   ├── bib_danger_critikl_hit_right.m2 (19KB) │   │   │   ├── bib_death_fwd_0.m2 (19KB) │   │   │   ├── bib_free_walk_slow_bwd_r_0.m2 (19KB) │   │   │   ├── bib_gav_down.m2 (19KB) │   │   │   └── biba_vihod_free.m2 (19KB) │   │   ├── blind (4 Entries) │   │   │   ├── danger_jump_bwd_3.m2 (19KB) │   │   │   ├── danger_jump_lft_2.m2 (19KB) │   │   │   ├── danger_jump_rgt_4.m2 (19KB) │   │   │   └── free_walktoidle_slow_90_lft_0.m2 (19KB) │   │   ├── canibal (39 Entries) │   │   │   ├── alert_climb_down_low_0.m2 (19KB) │   │   │   ├── alert_idletowalk_fast_90_lft_0.m2 (19KB) │   │   │   ├── alert_idletowalk_fast_90_lft_1.m2 (19KB) │   │   │   ├── alert_turnonplace_fast_90_lft_2.m2 (19KB) │   │   │   ├── attack_90_lft_lidle_to_ridle_0.m2 (19KB) │   │   │   ├── attack_90_rgt_fwd_ridle_to_lidle_0.m2 (19KB) │   │   │   ├── attack_90_rgt_lidle_to_ridle_0.m2 (19KB) │   │   │   ├── attack_90_rgt_ridle_to_lidle_2.m2 (19KB) │   │   │   ├── attack_long_universal_to_lidle_bwdr_3.m2 (19KB) │   │   │   ├── canibal_gun_crit_normal_gun_fwd_6.m2 (19KB) │   │   │   ├── danger_avoid_lft_1.m2 (19KB) │   │   │   ├── danger_to_throw_on_place_2.m2 (19KB) │   │   │   ├── desert_canibal_prisoner_idle_0.m2 (19KB) │   │   │   ├── desert_canibal_wheel_down_0.m2 (19KB) │   │   │   ├── desert_nailed_to_wall_0.m2 (19KB) │   │   │   ├── desert_terminal_arena_eat_idle_in_0.m2 (19KB) │   │   │   ├── draft (2 Entries) │   │   │   │   ├── canibal_axe_out.m2 (19KB) │   │   │   │   └── drovorub_5.m2 (19KB) │   │   │   ├── free_idletorun_slow_180_lft_0.m2 (19KB) │   │   │   ├── free_idletorun_slow_180_rgt_0.m2 (19KB) │   │   │   ├── free_idletorun_slow_90_lft_2.m2 (19KB) │   │   │   ├── free_idletorun_slow_90_rgt_0.m2 (19KB) │   │   │   ├── free_idletorun_slow_90_rgt_1.m2 (19KB) │   │   │   ├── free_idletowalk_slow_180_rgt_2.m2 (19KB) │   │   │   ├── free_runtoidle_slow_rgt_2.m2 (19KB) │   │   │   ├── free_to_alert_place_right_01.m2 (19KB) │   │   │   ├── free_to_danger_2.m2 (19KB) │   │   │   ├── gun_fire_single_2.m2 (19KB) │   │   │   ├── gun_idle_0_short_down_01.m2 (19KB) │   │   │   ├── kick_gun_point_left_01.m2 (19KB) │   │   │   ├── kick_leg_out_fwd_02.m2 (19KB) │   │   │   ├── kick_leg_out_right_02.m2 (19KB) │   │   │   ├── light_alert_look_1.m2 (19KB) │   │   │   ├── man_free_trup_35.m2 (19KB) │   │   │   ├── melee_cannibal_kill_cannibal_back_1.m2 (19KB) │   │   │   ├── melee_stun_back_free_cannibal_1_v2.m2 (19KB) │   │   │   ├── melee_stun_left_free_cannibal_1_v2.m2 (19KB) │   │   │   ├── pit_carry_r_side_sit_to_free_0.m2 (19KB) │   │   │   ├── scary_onplace_0_0.m2 (19KB) │   │   │   └── surrender_kneel_to_panic_1_2.m2 (19KB) │   │   ├── capral_rat (1 Entries) │   │   │   └── capral_rat_diger.m2 (19KB) │   │   ├── catfish (1 Entries) │   │   │   └── new (2 Entries) │   │   │   ├── bridge_riba_kletka_start_0.m2 (19KB) │   │   │   └── bridge_riba_vistyp_idle_0.m2 (19KB) │   │   ├── churzik (6 Entries) │   │   │   ├── churzik_attack_std_180_left_55.m2 (19KB) │   │   │   ├── churzik_attack_std_180_right_55.m2 (19KB) │   │   │   ├── churzik_roar_2.m2 (19KB) │   │   │   ├── churzik_tree_idle.m2 (19KB) │   │   │   ├── lurker_caution_1.m2 (19KB) │   │   │   └── qte01_lurker_fight_idle.m2 (19KB) │   │   ├── dark (1 Entries) │   │   │   └── dark_critikl_hit_right_0.m2 (19KB) │   │   ├── darkchild (4 Entries) │   │   │   ├── 1.m2 (19KB) │   │   │   ├── l14_dark_advertisment_turn_0.m2 (19KB) │   │   │   ├── l16_srairs.m2 (19KB) │   │   │   └── l17_darkchild_10_idle2.m2 (19KB) │   │   ├── demon (11 Entries) │   │   │   ├── crit_heavy_univ_01.m2 (19KB) │   │   │   ├── demon_attack_in_air.m2 (19KB) │   │   │   ├── demon_attack_in_air_h0.m2 (19KB) │   │   │   ├── demon_fly_fwd_up_0.m2 (19KB) │   │   │   ├── demon_idle_disturb_0.m2 (19KB) │   │   │   ├── demon_idle_in_air_tofly_0.m2 (19KB) │   │   │   ├── demon_nos_alert_to_danger_0.m2 (19KB) │   │   │   ├── demon_nos_alert_turnon_90_rgt_0.m2 (19KB) │   │   │   ├── demon_nos_walk_fwd_lft.m2 (19KB) │   │   │   ├── demon_nos_walk_fwd_rgt.m2 (19KB) │   │   │   └── fly_to_alert_0.m2 (19KB) │   │   ├── demon_m3 (12 Entries) │   │   │   ├── demon_m3_alert_turnonwalk_rgt_0.m2 (19KB) │   │   │   ├── demon_m3_danger_death_left_0.m2 (19KB) │   │   │   ├── demon_m3_danger_turn_180_left.m2 (19KB) │   │   │   ├── demon_m3_danger_turn_180_right.m2 (19KB) │   │   │   ├── demon_m3_danger_turn_90_left.m2 (19KB) │   │   │   ├── demon_m3_fly_bwd_right_0.m2 (19KB) │   │   │   ├── demon_m3_fly_fwd_bwd_right_0.m2 (19KB) │   │   │   ├── demon_m3_fly_fwd_left_0.m2 (19KB) │   │   │   ├── demon_m3_fly_to_danger_fwd_2.m2 (19KB) │   │   │   ├── demon_m3_free_turn_180_right.m2 (19KB) │   │   │   ├── demon_m3_free_turn_90_left.m2 (19KB) │   │   │   └── dlc_2_demon_side_attack_1_2_l.m2 (19KB) │   │   ├── humanimal_test (29 Entries) │   │   │   ├── alert_turnonwalk_fast_45_lftl_0.m2 (19KB) │   │   │   ├── alert_turnonwalk_fast_90_lftl.m2 (19KB) │   │   │   ├── alert_turnonwalk_fast_90_rgtl.m2 (19KB) │   │   │   ├── alert_walk_fast_fwd_l_45_l_short.m2 (19KB) │   │   │   ├── alert_walk_fast_fwd_l_45_l_short_0.m2 (19KB) │   │   │   ├── attack_0_ridle_to_lidle_0.m2 (19KB) │   │   │   ├── attack_0_ridle_to_lidle_1.m2 (19KB) │   │   │   ├── attack_90_lft_lidle_to_ridle.m2 (19KB) │   │   │   ├── attack_90_rgt_fwd_ridle_to_lidle_0.m2 (19KB) │   │   │   ├── attack_90_rgt_fwd_ridle_to_lidle_1.m2 (19KB) │   │   │   ├── attack_90_rgt_ridle_to_lidle.m2 (19KB) │   │   │   ├── catch_in_water_to_alert_d.m2 (19KB) │   │   │   ├── chr_alien_tachka_in.m2 (19KB) │   │   │   ├── chr_alien_trap_run_down_idle_elektro_move_01.m2 (19KB) │   │   │   ├── danger_lidle_to_idle_bwdl_1.m2 (19KB) │   │   │   ├── danger_lidle_to_idle_bwdr_1.m2 (19KB) │   │   │   ├── danger_ridle_to_idle_bwdr_1.m2 (19KB) │   │   │   ├── danger_walk_fast_fwd_r_3.m2 (19KB) │   │   │   ├── danger_walk_fast_rgt_r_3.m2 (19KB) │   │   │   ├── dlc2_branding_humanimal_death_idle_1.m2 (19KB) │   │   │   ├── humanimal_jump_out_to_free_03_fwd.m2 (19KB) │   │   │   ├── lidle_to_taking_drop_1.m2 (19KB) │   │   │   ├── oculus_humanimal_jump_lift_01_up_idle_jamp_down_attack_01.m2 (19KB) │   │   │   ├── oculus_humanimal_jump_lift_03_too_02.m2 (19KB) │   │   │   ├── oculus_humanimal_lift_right_interaction_jump_idle02.m2 (19KB) │   │   │   ├── pick_at_wall_to_alert_d.m2 (19KB) │   │   │   ├── qte01_humanimal_fight_idle_far.m2 (19KB) │   │   │   ├── walk_test.m2 (19KB) │   │   │   └── wallstand6_idle_0.m2 (19KB) │   │   ├── murzik_new (34 Entries) │   │   │   ├── 01_qte_watchman_start_1.m2 (19KB) │   │   │   ├── chr_doggy_style_aggressive_low_sniffing_0.m2 (19KB) │   │   │   ├── forest_god_wachmens_attack_watch2_finish1.m2 (19KB) │   │   │   ├── l_00_0_idle.m2 (19KB) │   │   │   ├── murzik_appear_02.m2 (19KB) │   │   │   ├── murzik_attack_bwd_5.m2 (19KB) │   │   │   ├── murzik_attack_bwd_6.m2 (19KB) │   │   │   ├── murzik_attack_fwd_7.m2 (19KB) │   │   │   ├── murzik_attack_left_fwd_0.m2 (19KB) │   │   │   ├── murzik_idle_1.m2 (19KB) │   │   │   ├── murzik_idle_critiklhit_fwd_3.m2 (19KB) │   │   │   ├── murzik_idle_jump_left_0.m2 (19KB) │   │   │   ├── murzik_idle_jump_right_0.m2 (19KB) │   │   │   ├── murzik_jump_attack_fwd_0_shotgun_hit_1.m2 (19KB) │   │   │   ├── murzik_jump_attack_left_bwd_1.m2 (19KB) │   │   │   ├── murzik_jump_attack_left_fwd_1.m2 (19KB) │   │   │   ├── murzik_roar_7.m2 (19KB) │   │   │   ├── murzik_run_attack_fwd_l_n_1.m2 (19KB) │   │   │   ├── murzik_run_attack_fwd_l_n_3.m2 (19KB) │   │   │   ├── murzik_run_attack_fwd_l_n_7.m2 (19KB) │   │   │   ├── murzik_run_attack_fwd_n_3.m2 (19KB) │   │   │   ├── murzik_run_attack_fwd_n_4.m2 (19KB) │   │   │   ├── murzik_run_attack_fwd_r_n_1.m2 (19KB) │   │   │   ├── murzik_run_attack_fwd_r_n_6.m2 (19KB) │   │   │   ├── murzik_vs_rabbit_miss.m2 (19KB) │   │   │   ├── murzik_walk_critiklhit_head_0.m2 (19KB) │   │   │   ├── murzik_walk_slow_left_n_0.m2 (19KB) │   │   │   ├── murzik_watch_break_0.m2 (19KB) │   │   │   ├── watchman_death_0.m2 (19KB) │   │   │   ├── watchman_death_run_n_1.m2 (19KB) │   │   │   ├── watchman_walk_alert_bwd_0.m2 (19KB) │   │   │   ├── watchman_walk_alert_lbw_0.m2 (19KB) │   │   │   ├── watchman_walk_fast_turn_l_90_0.m2 (19KB) │   │   │   └── watchman_watch_idle_towatch_0.m2 (19KB) │   │   ├── nosach (1 Entries) │   │   │   └── nosach_samec (12 Entries) │   │   │   ├── covers (8 Entries) │   │   │   │   ├── hi_jump_lft_attack_n_1.m2 (19KB) │   │   │   │   ├── hi_walk_fwd_attack_n_5.m2 (19KB) │   │   │   │   ├── hi_walk_fwd_attack_r_n_5.m2 (19KB) │   │   │   │   ├── hi_walk_fwd_turn_right_n_180_1.m2 (19KB) │   │   │   │   ├── lo_walk_bwd_n_0.m2 (19KB) │   │   │   │   ├── nos_jump_dw_attack_out_0.m2 (19KB) │   │   │   │   ├── nos_jump_lw_to_lw_climb_0.m2 (19KB) │   │   │   │   └── nos_jump_rw_to_rw_climb_0.m2 (19KB) │   │   │   ├── griz_nos2_lul_attack_2.m2 (19KB) │   │   │   ├── hi_alert_walk_left_0.m2 (19KB) │   │   │   ├── hi_alert_walk_right.m2 (19KB) │   │   │   ├── hi_run_fwd_jmp1.m2 (19KB) │   │   │   ├── hi_snarl_6.m2 (19KB) │   │   │   ├── l14_bridge2_0_luke_02_trapeza_nol_in.m2 (19KB) │   │   │   ├── l14_bridge2_luke_02_trapeza_little_nol_too.m2 (19KB) │   │   │   ├── nos_idle_food_up_left.m2 (19KB) │   │   │   ├── nosach_alert_to_free_2.m2 (19KB) │   │   │   ├── nosach_eat_to_danger_lft.m2 (19KB) │   │   │   └── skript (2 Entries) │   │   │   ├── nos_drezina_par_idle_r1.m2 (19KB) │   │   │   └── nos_drezina_par_in_r1.m2 (19KB) │   │   ├── olgoy_horhoy (1 Entries) │   │   │   └── worm_turn_r_90.m2 (19KB) │   │   ├── raven (4 Entries) │   │   │   ├── fly_up_45d_right_cycle_1.m2 (19KB) │   │   │   ├── fly_up_90d_left_cycle_1.m2 (19KB) │   │   │   ├── fly_up_90d_right_cycle_1.m2 (19KB) │   │   │   └── fly_up_forward_cycle_1.m2 (19KB) │   │   └── z_dlc3_arahind (1 Entries) │   │   └── z_dlc3_fire_death_0.m2 (19KB) │   ├── object (3 Entries) │   │   ├── dummy (2 Entries) │   │   │   ├── desert_backup_car_04.m2 (19KB) │   │   │   └── dlc1_ep2_neighbor_scene_bad_onuka_dummy_zelenka_small_0.m2 (19KB) │   │   ├── l13_wire (1 Entries) │   │   │   └── l13_wire_idle.m2 (19KB) │   │   └── veh_boat6d (1 Entries) │   │   └── boat_junk (1 Entries) │   │   └── boat_cutscene_end.m2 (19KB) │   ├── test (1 Entries) │   │   └── anna_spring (1 Entries) │   │   └── test_sit.m2 (19KB) │   └── woman (41 Entries) │   ├── 05_winter_startscene_anna_argue_idle_2.m2 (19KB) │   ├── 05_winter_startscene_anna_start_idle_0.m2 (19KB) │   ├── 06_bridge_church_people_woman_2_prayer_1.m2 (19KB) │   ├── 06_bridge_church_people_woman_2_prayer_5.m2 (19KB) │   ├── 06_bridge_church_people_woman_4_prayer_2_v2.m2 (19KB) │   ├── 06_bridge_handrail_idle_goodbye_1.m2 (19KB) │   ├── 06_bridge_katya_tea_stand_table_cup_drink.m2 (19KB) │   ├── 08_desert_bunker_spider_run_gul_idle_9.m2 (19KB) │   ├── 08_desert_light_house_2_idle_2.m2 (19KB) │   ├── 08_desert_light_house_2_idle_5.m2 (19KB) │   ├── 08_summer_katya_brif2_idle_2_listen.m2 (19KB) │   ├── 12_autumn_start_katya_talk_6.m2 (19KB) │   ├── anna_anna_rescue_4th_part_idle_0.m2 (19KB) │   ├── anna_run_winter_2_in.m2 (19KB) │   ├── cover_low_l_in_fast_0.m2 (19KB) │   ├── cover_low_r_in_fast_0.m2 (19KB) │   ├── dead_moscow_anna_rescue_anna_waiting_for_player_idle_0.m2 (19KB) │   ├── dead_moscow_anna_rescue_anna_waiting_for_player_idle_5.m2 (19KB) │   ├── dead_moscow_building_idle_lev2_0.m2 (19KB) │   ├── dead_moscow_building_miniact_lev6_1.m2 (19KB) │   ├── desert_woman_sick_idle_5.m2 (19KB) │   ├── intro_p2_mama_03.m2 (19KB) │   ├── katya_dishes_idle_01.m2 (19KB) │   ├── katya_dishes_idle_long_out.m2 (19KB) │   ├── katya_dishes_out.m2 (19KB) │   ├── l00_anna_to_vagon_0.m2 (19KB) │   ├── l00_idle_3.m2 (19KB) │   ├── l11_anna_idle.m2 (19KB) │   ├── m_cover_low_lo_r_in_90_r_0.m2 (19KB) │   ├── moscow_anna_cover_cover_0_shoot.m2 (19KB) │   ├── revolution (2 Entries) │   │   ├── m_alert_jump_0_04.m2 (19KB) │   │   └── man_danger_run_jumpon.m2 (19KB) │   ├── video_mom_stnd_idl.m2 (19KB) │   ├── wm_cover_rush_walk_low_r_out.m2 (19KB) │   ├── wm_danger_stand_walk_rgt_180_2.m2 (19KB) │   ├── wm_danger_stand_walk_rgt_90_2.m2 (19KB) │   ├── woman_divan_krik_idle_deth_01.m2 (19KB) │   ├── woman_free_idle_sit_1to0.m2 (19KB) │   ├── woman_free_idle_sit_1to3.m2 (19KB) │   ├── woman_free_idle_sit_2to1.m2 (19KB) │   ├── woman_free_idle_turn90_left_bwd.m2 (19KB) │   └── yamantau_cannibal_capture_cs_anna_p1.m2 (19KB) ├── particles (1 Entries) │   └── systems (2 Entries) │   ├── levels (1 Entries) │   │   └── l10_swamp (1 Entries) │   │   └── fog (1 Entries) │   │   └── fog_shtorm_sky_bridge_start.lua (19KB) │   └── weapons (1 Entries) │   └── molotov (1 Entries) │   └── ground_fire_loop_fast_timed_test_5_worm_2.lua (19KB) ├── prefabs (3 Entries) │   ├── bioms (1 Entries) │   │   └── food (3 Entries) │   │   ├── biom_food_aqua_male__watchman_01.lua (19KB) │   │   ├── biom_food_lurker__human_01.lua (19KB) │   │   └── biom_food_lurker__watchman_01.lua (19KB) │   ├── destructibles (2 Entries) │   │   ├── water_barrel.lua (19KB) │   │   └── water_barrel_metal.lua (19KB) │   └── loot (1 Entries) │   └── mushroom_champ_light.lua (19KB) ├── scripts (7 Entries) │   ├── as_ref (1 Entries) │   │   └── ventil_reload_bolt.lua (19KB) │   ├── dynamic (1 Entries) │   │   └── hud (1 Entries) │   │   └── weapon (2 Entries) │   │   ├── decoy (1 Entries) │   │   │   └── decoy.lua (19KB) │   │   └── wpn_base (4 Entries) │   │   ├── wpn_ak (1 Entries) │   │   │   └── ak_bolt_short.lua (19KB) │   │   ├── wpn_ashot (1 Entries) │   │   │   └── ashot_barrel_holder.lua (19KB) │   │   ├── wpn_ubludok (1 Entries) │   │   │   └── ubludok_drum.lua (19KB) │   │   └── wpn_ventil (1 Entries) │   │   └── ventil_mag_medium.lua (19KB) │   ├── levels (1 Entries) │   │   └── m3_l06 (1 Entries) │   │   └── vill_enem_0008.lua (19KB) │   ├── localization.lua (19KB) │   ├── monster (4 Entries) │   │   ├── vsref_aqua_female_sounds.lua (19KB) │   │   ├── vsref_aqua_female_state_controll.lua (19KB) │   │   ├── vsref_aqua_male_sounds.lua (19KB) │   │   └── vsref_rat_sounds.lua (19KB) │   ├── subscripts (2 Entries) │   │   ├── borscht (1 Entries) │   │   │   └── uni_npc_activities (2 Entries) │   │   │   ├── uni_npc_sit_sleep.lua (19KB) │   │   │   └── uni_npc_sleep.lua (19KB) │   │   └── rusik (2 Entries) │   │   ├── biom_group_size.lua (19KB) │   │   └── uni_wolf_matrix.lua (19KB) │   └── vs (1 Entries) │   └── player (1 Entries) │   └── metro3 (1 Entries) │   └── level_map.lua (19KB) ├── shaders (1 Entries) │   └── lmodel_sun.h (19KB) ├── sound_schemes (1 Entries) │   └── sound_voice_wolf_v2.lua (19KB) ├── sounds (10 Entries) │   ├── actor (2 Entries) │   │   ├── player_death (1 Entries) │   │   │   └── voice (1 Entries) │   │   │   └── player_heightdeath_0_breath.vba (19KB) │   │   └── water (1 Entries) │   │   └── actor_water_splash_3.vba (19KB) │   ├── affects (2 Entries) │   │   ├── cold_influence (6 Entries) │   │   │   ├── broken_gasmask_breath_light_01.vba (19KB) │   │   │   ├── broken_gasmask_breath_light_05.vba (19KB) │   │   │   ├── broken_gasmask_breath_middle_10.vba (19KB) │   │   │   ├── gas_mask_light_4.vba (19KB) │   │   │   ├── gas_mask_light_5.vba (19KB) │   │   │   └── gas_mask_middle_11.vba (19KB) │   │   └── drink_in_4.vba (19KB) │   ├── ambients (17 Entries) │   │   ├── crowd (1 Entries) │   │   │   └── crowd_idle_cough_2.vba (19KB) │   │   ├── debris (1 Entries) │   │   │   └── debris_dirt_fall_3.vba (19KB) │   │   ├── desert (2 Entries) │   │   │   ├── desert_bird_1_3.vba (19KB) │   │   │   └── mantabat_distant_2.vba (19KB) │   │   ├── forest (3 Entries) │   │   │   ├── bird_4_1.vba (19KB) │   │   │   ├── cricket_2_3.vba (19KB) │   │   │   └── owl_high_1.vba (19KB) │   │   ├── gnus (1 Entries) │   │   │   └── gnus_08.vba (19KB) │   │   ├── l01_jail (1 Entries) │   │   │   └── jai_metal_bodyfall_1.vba (19KB) │   │   ├── l09_venice (1 Entries) │   │   │   └── venice_general_creak3.vba (19KB) │   │   ├── l14_bridge_2 (2 Entries) │   │   │   ├── metal_sheet_passby_1.vba (19KB) │   │   │   └── metal_sheet_passby_2.vba (19KB) │   │   ├── library (2 Entries) │   │   │   ├── lib_debris_1.vba (19KB) │   │   │   └── lib_debris_4.vba (19KB) │   │   ├── metal (1 Entries) │   │   │   └── large (1 Entries) │   │   │   └── large_metal_noise_source_2_3.vba (19KB) │   │   ├── nature (1 Entries) │   │   │   └── amb_bird_3_3.vba (19KB) │   │   ├── storm (3 Entries) │   │   │   ├── storm_str_fall_2.vba (19KB) │   │   │   ├── storm_str_hit_5.vba (19KB) │   │   │   └── storm_tree_creak_5.vba (19KB) │   │   ├── street (3 Entries) │   │   │   ├── str_fall_2.vba (19KB) │   │   │   ├── str_hit_5.vba (19KB) │   │   │   └── str_squeak_2.vba (19KB) │   │   ├── swamp (2 Entries) │   │   │   ├── swamp_creature2_5.vba (19KB) │   │   │   └── swamp_footsteps_4.vba (19KB) │   │   ├── village (2 Entries) │   │   │   ├── ghost (1 Entries) │   │   │   │   └── ghost_footsteps_1.vba (19KB) │   │   │   └── squeaks (1 Entries) │   │   │   └── door_2_squeak_2.vba (19KB) │   │   ├── walkie_talkie (4 Entries) │   │   │   ├── walkie_talkie_k10.vba (19KB) │   │   │   ├── walkie_talkie_k12.vba (19KB) │   │   │   ├── walkie_talkie_k16.vba (19KB) │   │   │   └── walkie_talkie_signal7.vba (19KB) │   │   └── workshop (1 Entries) │   │   └── sta_work_11.vba (19KB) │   ├── interface (1 Entries) │   │   └── tablet (6 Entries) │   │   ├── tablet_in_06.vba (19KB) │   │   ├── tablet_task_to_map_00.vba (19KB) │   │   ├── tablet_task_to_map_02.vba (19KB) │   │   ├── tablet_task_to_map_03.vba (19KB) │   │   ├── tablet_task_to_map_05.vba (19KB) │   │   └── tablet_task_to_map_06.vba (19KB) │   ├── material_new (3 Entries) │   │   ├── bullets (2 Entries) │   │   │   ├── concrete (4 Entries) │   │   │   │   ├── buckshot_concrete_4.vba (19KB) │   │   │   │   ├── bullet_medium_concrete_3.vba (19KB) │   │   │   │   ├── bullet_medium_concrete_4.vba (19KB) │   │   │   │   └── concrete1.vba (19KB) │   │   │   └── paintcan (1 Entries) │   │   │   └── bullet_paintcan_2.vba (19KB) │   │   ├── ceramic (1 Entries) │   │   │   └── ceramic_broke7.vba (19KB) │   │   └── wood (1 Entries) │   │   └── furn (1 Entries) │   │   └── wood_crash_furniture7.vba (19KB) │   ├── monsters (19 Entries) │   │   ├── aqua_female (1 Entries) │   │   │   └── aqua_female_stealth_behavior (1 Entries) │   │   │   └── aqua_female_reaction_threat_not_aggressively_01.vba (19KB) │   │   ├── aqua_male (1 Entries) │   │   │   └── aqua_male_stealth_behavior (3 Entries) │   │   │   ├── aqua_male_idle_threat_aggressively_01.vba (19KB) │   │   │   ├── aqua_male_reaction_threat_aggressively_01.vba (19KB) │   │   │   └── aqua_male_reaction_threat_not_aggressively_05.vba (19KB) │   │   ├── aquafemale (2 Entries) │   │   │   ├── aqua_female_attack5.vba (19KB) │   │   │   └── aqua_female_player_attack5.vba (19KB) │   │   ├── arachnid (1 Entries) │   │   │   └── arachnid_distant_3.vba (19KB) │   │   ├── arahnid (3 Entries) │   │   │   ├── arahnid_aggressive3.vba (19KB) │   │   │   ├── arahnid_alert1.vba (19KB) │   │   │   └── arahnid_alert2.vba (19KB) │   │   ├── bibliotekar (1 Entries) │   │   │   └── librarian_idle_3.vba (19KB) │   │   ├── demon (2 Entries) │   │   │   ├── demon_attack_finish4.vba (19KB) │   │   │   └── demon_biome_behavior (1 Entries) │   │   │   └── demon_bite_05.vba (19KB) │   │   ├── dog (1 Entries) │   │   │   └── stealth_behavior (1 Entries) │   │   │   └── dog_reaction_threat_not_aggressively_04.vba (19KB) │   │   ├── humanimal (3 Entries) │   │   │   ├── humanimal_change_pose_01.vba (19KB) │   │   │   ├── humanimal_leader (3 Entries) │   │   │   │   ├── humanimal_leader_alert_search_01.vba (19KB) │   │   │   │   ├── humanimal_leader_disturb_reaction_01.vba (19KB) │   │   │   │   └── humanimal_leader_disturb_reaction_02.vba (19KB) │   │   │   └── humanimal_player_confusion_short_2.vba (19KB) │   │   ├── lurker (4 Entries) │   │   │   ├── lurker_aggressive_7.vba (19KB) │   │   │   ├── lurker_biome_behavior (2 Entries) │   │   │   │   ├── lurker_bite_01.vba (19KB) │   │   │   │   └── lurker_bite_05.vba (19KB) │   │   │   ├── lurker_player_aggressive_7.vba (19KB) │   │   │   └── lurker_sand (2 Entries) │   │   │   ├── lurker_sand_out_01.vba (19KB) │   │   │   └── lurker_sand_out_02.vba (19KB) │   │   ├── move_through_reeds_1.vba (19KB) │   │   ├── move_through_reeds_5.vba (19KB) │   │   ├── nosach (2 Entries) │   │   │   ├── nosach_samec (1 Entries) │   │   │   │   └── landing_0.vba (19KB) │   │   │   └── nosach_stealth_behavior (2 Entries) │   │   │   ├── nosach_idle_threat_not_aggressively_03.vba (19KB) │   │   │   └── nosach_reaction_threat_aggressively_03.vba (19KB) │   │   ├── pig (1 Entries) │   │   │   └── pig_idle_1.vba (19KB) │   │   ├── raven (1 Entries) │   │   │   └── raven_landing_03.vba (19KB) │   │   ├── watchman (5 Entries) │   │   │   ├── watchman_aggressive_short2.vba (19KB) │   │   │   ├── watchman_attack_1.vba (19KB) │   │   │   ├── watchman_biome_behavior (1 Entries) │   │   │   │   └── watchman_snore_03.vba (19KB) │   │   │   ├── watchman_player_aggressive_short2.vba (19KB) │   │   │   └── watchman_stealth_behavior (1 Entries) │   │   │   └── watchman_reaction_threat_not_aggressively_05.vba (19KB) │   │   ├── water_worm (2 Entries) │   │   │   ├── water_worm_idle_00.vba (19KB) │   │   │   └── water_worm_swim_02.vba (19KB) │   │   ├── wolf (4 Entries) │   │   │   ├── wolf_biome_behavior (1 Entries) │   │   │   │   └── wolf_snore_03.vba (19KB) │   │   │   ├── wolf_death_new_01.vba (19KB) │   │   │   ├── wolf_death_new_03.vba (19KB) │   │   │   └── wolf_stealth_behavior (2 Entries) │   │   │   ├── wolf_idle_threat_aggressively_05.vba (19KB) │   │   │   └── wolf_reaction_threat_aggressively_03.vba (19KB) │   │   └── zuby (2 Entries) │   │   ├── udar_1.vba (19KB) │   │   └── zuby_6.vba (19KB) │   ├── motions (2 Entries) │   │   ├── ladder (1 Entries) │   │   │   └── ladder_down_09.vba (19KB) │   │   └── melee (2 Entries) │   │   ├── dog (1 Entries) │   │   │   └── 01_qte_dog_fight_win_3d.vba (19KB) │   │   └── kill_stun (1 Entries) │   │   └── melee_stun_right_alert_npc_player_0_v3.vba (19KB) │   ├── objects (4 Entries) │   │   ├── anomalies (1 Entries) │   │   │   └── quicksand (3 Entries) │   │   │   ├── footstep_quicksand_3.vba (19KB) │   │   │   ├── footstep_quicksand_4.vba (19KB) │   │   │   └── footstep_quicksand_8.vba (19KB) │   │   ├── tree (1 Entries) │   │   │   └── tree_breaking_2.vba (19KB) │   │   ├── trolley (2 Entries) │   │   │   ├── drezina (1 Entries) │   │   │   │   └── drezina_chair_rotate_180.vba (19KB) │   │   │   └── uaz (1 Entries) │   │   │   └── uaz_hit_2.vba (19KB) │   │   └── web (3 Entries) │   │   ├── web_hit12.vba (19KB) │   │   ├── web_hit2.vba (19KB) │   │   └── web_hit3.vba (19KB) │   ├── scenario (1 Entries) │   │   └── l19 (1 Entries) │   │   └── voice_3.vba (19KB) │   └── weapons (13 Entries) │   ├── ashot (1 Entries) │   │   └── reload (1 Entries) │   │   └── ashot_barrel_large_open_00.vba (19KB) │   ├── charger_pump_2.vba (19KB) │   ├── dynamite (3 Entries) │   │   ├── dynamite_outdoor_3d_5.vba (19KB) │   │   ├── dynamite_terminal_3d_1.vba (19KB) │   │   └── dynamite_tunnel_3d_1.vba (19KB) │   ├── environments (2 Entries) │   │   ├── bridge (1 Entries) │   │   │   └── indoor (1 Entries) │   │   │   └── bridge_cowshed_tihar_00.vba (19KB) │   │   └── reflection (1 Entries) │   │   └── ak_reflection (5 Entries) │   │   ├── ak_reflection_01.vba (19KB) │   │   ├── ak_reflection_02.vba (19KB) │   │   ├── ak_reflection_03.vba (19KB) │   │   ├── ak_reflection_04.vba (19KB) │   │   └── ak_reflection_05.vba (19KB) │   ├── gatling (1 Entries) │   │   └── reload (1 Entries) │   │   └── gatling_pump_out.vba (19KB) │   ├── helsing (2 Entries) │   │   ├── reload (2 Entries) │   │   │   ├── helsing_reload_pneumo_bolt.vba (19KB) │   │   │   └── helsing_reload_pneumo_pumping_low.vba (19KB) │   │   └── shoot (3 Entries) │   │   ├── helsing_shoot_core_01.vba (19KB) │   │   ├── helsing_shoot_core_03.vba (19KB) │   │   └── helsing_shoot_core_06.vba (19KB) │   ├── knife_miss_stone_4.vba (19KB) │   ├── revolver (1 Entries) │   │   └── reload (1 Entries) │   │   └── carbine (1 Entries) │   │   └── revolver_carbine_bullets_out_00.vba (19KB) │   ├── sammy (1 Entries) │   │   └── reload (1 Entries) │   │   └── mag_light (3 Entries) │   │   ├── sammy_mag_light_out_00.vba (19KB) │   │   ├── sammy_mag_light_out_01.vba (19KB) │   │   └── sammy_mag_light_out_02.vba (19KB) │   ├── shtyk_hit_0.vba (19KB) │   ├── tihar (1 Entries) │   │   └── hit (6 Entries) │   │   ├── flamable_ammo_hit_00.vba (19KB) │   │   ├── flamable_ammo_hit_01.vba (19KB) │   │   ├── flamable_ammo_hit_09.vba (19KB) │   │   ├── flamable_ammo_hit_12.vba (19KB) │   │   ├── flamable_ammo_hit_13.vba (19KB) │   │   └── flamable_ammo_hit_14.vba (19KB) │   ├── ubludok (1 Entries) │   │   └── reload (1 Entries) │   │   └── ubludok_mag_standart_reload_mag_out_push.vba (19KB) │   └── uboynicheg (1 Entries) │   └── reload (1 Entries) │   └── ubo_3_drum_out_00.vba (19KB) ├── sounds.uk (1 Entries) │   └── voices (4 Entries) │   ├── l09_venice (1 Entries) │   │   └── ven_generic_bandit_1_laughter_1.vba (19KB) │   ├── m3_06_bridge (33 Entries) │   │   ├── bri_002_initialbriefing_anna_notepad_reminder_02.vba (19KB) │   │   ├── bri_003_tokarevidlechat_01.vba (19KB) │   │   ├── bri_005_playertrapped_16.vba (19KB) │   │   ├── bri_005_silatiuswelcomerant_04.vba (19KB) │   │   ├── bri_006_sectantsadvance_09.vba (19KB) │   │   ├── bri_006_sectantsearchreply_06_01.vba (19KB) │   │   ├── bri_007_banditboatcrew_infight_01_01.vba (19KB) │   │   ├── bri_008_meetingkrest_01.vba (19KB) │   │   ├── bri_008_meetingkrest_comehere_02_01.vba (19KB) │   │   ├── bri_008_spartanmission_reminder_damir_01.vba (19KB) │   │   ├── bri_008_spartanmission_reminder_katya_stepan_03.vba (19KB) │   │   ├── bri_008_stepan_greeting_01.vba (19KB) │   │   ├── bri_009_spartanmission_03.vba (19KB) │   │   ├── bri_009_spartanmission_suspended_01.vba (19KB) │   │   ├── bri_009_spartanmissionnew_06.vba (19KB) │   │   ├── bri_010_briefing_01_anna_occupanttalk_04.vba (19KB) │   │   ├── bri_010_briefing_01_tokarev_chat_01_02.vba (19KB) │   │   ├── bri_011_cardebriefing_04.vba (19KB) │   │   ├── bri_011_terminalradio_18.vba (19KB) │   │   ├── bri_011_terminalradio_21.vba (19KB) │   │   ├── bri_019_portupdate_04.vba (19KB) │   │   ├── bri_020_portbriefingupdate_anna_10.vba (19KB) │   │   ├── bri_020_portbriefingupdate_anna_12.vba (19KB) │   │   ├── bri_020_portmission_firefight_idiot_detected_01.vba (19KB) │   │   ├── bri_020_portmission_firefight_krest_detected_01.vba (19KB) │   │   ├── bri_020_portmission_firefight_krest_motivationchatter_01.vba (19KB) │   │   ├── bri_020_portmissionprogress_distractedtalk_01_06.vba (19KB) │   │   ├── bri_020_portmissionprogress_krest_03.vba (19KB) │   │   ├── bri_022_finale_silantius_preaching_02_17.vba (19KB) │   │   ├── bri_022_finale_silantius_preaching_02_18.vba (19KB) │   │   ├── bri_032_carriage_bandits_talk_oilwoes_01_02.vba (19KB) │   │   ├── bri_032_carriage_bandits_talk_oilwoes_04_07.vba (19KB) │   │   └── bri_035_merchants_talk_04_01.vba (19KB) │   ├── m3_08_desert (1 Entries) │   │   └── des_044_98_traintalk_01_07.vba (19KB) │   └── universal_m3 (1 Entries) │   └── factions (19 Entries) │   ├── bandit_1 (9 Entries) │   │   ├── alert (4 Entries) │   │   │   ├── alert_gonnalook_02.vba (19KB) │   │   │   ├── alert_gonnalook_enroute_03.vba (19KB) │   │   │   ├── alert_search_abort_04.vba (19KB) │   │   │   └── alert_search_foundnothing_see_aff_02.vba (19KB) │   │   ├── boat (1 Entries) │   │   │   └── boatseen_04.vba (19KB) │   │   ├── context (19 Entries) │   │   │   ├── context_alert_barrels_01.vba (19KB) │   │   │   ├── context_alert_bush_01.vba (19KB) │   │   │   ├── context_alert_steps_02.vba (19KB) │   │   │   ├── context_alert_warehouse_02.vba (19KB) │   │   │   ├── context_alert_water_02.vba (19KB) │   │   │   ├── context_lostenemyat_crates_02.vba (19KB) │   │   │   ├── context_lostenemyat_down_03.vba (19KB) │   │   │   ├── context_lostenemyat_fire_01.vba (19KB) │   │   │   ├── context_lostenemyat_fire_03.vba (19KB) │   │   │   ├── context_lostenemyat_pillar_03.vba (19KB) │   │   │   ├── context_lostenemyat_steps_01.vba (19KB) │   │   │   ├── context_lostenemyat_trees_02.vba (19KB) │   │   │   ├── context_lostenemyat_warehouse_02.vba (19KB) │   │   │   ├── context_lostenemyat_water_01.vba (19KB) │   │   │   ├── context_lostenemyat_window_01.vba (19KB) │   │   │   ├── context_reaction_container_01.vba (19KB) │   │   │   ├── context_reaction_crates_02.vba (19KB) │   │   │   ├── context_reaction_house_02.vba (19KB) │   │   │   └── context_reaction_steps_02.vba (19KB) │   │   ├── corpse (1 Entries) │   │   │   └── checking_dead_04.vba (19KB) │   │   ├── danger (1 Entries) │   │   │   └── attacking_human_03.vba (19KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_receivethreat_05.vba (19KB) │   │   ├── light_alert (3 Entries) │   │   │   ├── light_alert_goingfree_group_confirm_03.vba (19KB) │   │   │   ├── light_alert_gonnalook_group_01.vba (19KB) │   │   │   └── light_alert_group_alarmed_call_morethanone_01.vba (19KB) │   │   ├── neutral (2 Entries) │   │   │   ├── guard_getoutwarning_01.vba (19KB) │   │   │   └── guard_weaponwarning_03.vba (19KB) │   │   └── uber_alert (3 Entries) │   │   ├── uber_alert_03.vba (19KB) │   │   ├── uber_alert_enemynear_03.vba (19KB) │   │   └── uber_alert_toomuchnoise_foreveralone_01.vba (19KB) │   ├── bandit_2 (12 Entries) │   │   ├── alert (3 Entries) │   │   │   ├── alert_gonnalook_01.vba (19KB) │   │   │   ├── alert_hear_01.vba (19KB) │   │   │   └── alert_uni_01.vba (19KB) │   │   ├── boat (2 Entries) │   │   │   ├── boatattack_02.vba (19KB) │   │   │   └── boatseen_03.vba (19KB) │   │   ├── context (12 Entries) │   │   │   ├── context_alert_barrels_01.vba (19KB) │   │   │   ├── context_alert_barrels_02.vba (19KB) │   │   │   ├── context_alert_car_03.vba (19KB) │   │   │   ├── context_alert_carriage_01.vba (19KB) │   │   │   ├── context_alert_container_02.vba (19KB) │   │   │   ├── context_alert_slabs_02.vba (19KB) │   │   │   ├── context_alert_steps_02.vba (19KB) │   │   │   ├── context_alert_tank_01.vba (19KB) │   │   │   ├── context_alert_water_01.vba (19KB) │   │   │   ├── context_alert_water_03.vba (19KB) │   │   │   ├── context_reaction_car_03.vba (19KB) │   │   │   └── context_reaction_warehouse_01.vba (19KB) │   │   ├── corpse (1 Entries) │   │   │   └── checking_dead_01.vba (19KB) │   │   ├── danger_dlc2 (1 Entries) │   │   │   └── attacking_human_vladivostok_02.vba (19KB) │   │   ├── decoy (1 Entries) │   │   │   └── free_decoy_reaction_03.vba (19KB) │   │   ├── dog (3 Entries) │   │   │   ├── dog_founddeaddog_03.vba (19KB) │   │   │   ├── dog_founddeaddog_04.vba (19KB) │   │   │   └── dog_receivethreat_05.vba (19KB) │   │   ├── humanimal (1 Entries) │   │   │   └── chained_humanimal_alert_01.vba (19KB) │   │   ├── light_alert (2 Entries) │   │   │   ├── light_alert_group_hear_answer_aff_03.vba (19KB) │   │   │   └── light_alert_group_see_answer_aff_03.vba (19KB) │   │   ├── neutral (2 Entries) │   │   │   ├── guard_betterscramwarningheard_02.vba (19KB) │   │   │   └── guard_betterscramwarningheard_03.vba (19KB) │   │   ├── uber_alert (1 Entries) │   │   │   └── uber_alert_03.vba (19KB) │   │   └── wounded (1 Entries) │   │   └── wounded_01.vba (19KB) │   ├── bandit_3 (10 Entries) │   │   ├── alert (4 Entries) │   │   │   ├── alert_gonnalook_01.vba (19KB) │   │   │   ├── alert_search_foundnothing_hear_aff_02.vba (19KB) │   │   │   ├── alert_search_foundnothing_hear_aff_03.vba (19KB) │   │   │   └── alert_search_foundnothing_uni_03.vba (19KB) │   │   ├── car (2 Entries) │   │   │   ├── carattack_06.vba (19KB) │   │   │   └── carcombatallies_02.vba (19KB) │   │   ├── context (12 Entries) │   │   │   ├── context_alert_container_01.vba (19KB) │   │   │   ├── context_alert_house_03.vba (19KB) │   │   │   ├── context_alert_pillar_01.vba (19KB) │   │   │   ├── context_alert_tree_02.vba (19KB) │   │   │   ├── context_lostenemyat_bush_02.vba (19KB) │   │   │   ├── context_lostenemyat_container_02.vba (19KB) │   │   │   ├── context_lostenemyat_fire_01.vba (19KB) │   │   │   ├── context_lostenemyat_logs_01.vba (19KB) │   │   │   ├── context_lostenemyat_up_02.vba (19KB) │   │   │   ├── context_reaction_bush_01.vba (19KB) │   │   │   ├── context_reaction_down_02.vba (19KB) │   │   │   └── context_reaction_trees_03.vba (19KB) │   │   ├── corpse (1 Entries) │   │   │   └── checking_dead_05.vba (19KB) │   │   ├── danger (1 Entries) │   │   │   └── losses_to_humans_03.vba (19KB) │   │   ├── decoy (1 Entries) │   │   │   └── decoy_hit_reaction_04.vba (19KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_receivethreat_04.vba (19KB) │   │   ├── light_alert (1 Entries) │   │   │   └── light_alert_group_hear_question_05.vba (19KB) │   │   ├── surrender (1 Entries) │   │   │   └── surrender_shout_02.vba (19KB) │   │   └── wounded (2 Entries) │   │   ├── wounded_gravely_02.vba (19KB) │   │   └── wounded_lightly_08.vba (19KB) │   ├── bridger_1 (8 Entries) │   │   ├── alert (3 Entries) │   │   │   ├── alert_group_gonnalook_02.vba (19KB) │   │   │   ├── alert_group_gonnalook_metoo_01.vba (19KB) │   │   │   └── alert_search_foundnothing_uni_01.vba (19KB) │   │   ├── context (12 Entries) │   │   │   ├── context_alert_fence_03.vba (19KB) │   │   │   ├── context_alert_fire_01.vba (19KB) │   │   │   ├── context_alert_house_03.vba (19KB) │   │   │   ├── context_alert_pillar_02.vba (19KB) │   │   │   ├── context_lostenemyat_barrels_03.vba (19KB) │   │   │   ├── context_lostenemyat_fence_02.vba (19KB) │   │   │   ├── context_lostenemyat_pillar_01.vba (19KB) │   │   │   ├── context_lostenemyat_steps_01.vba (19KB) │   │   │   ├── context_lostenemyat_steps_02.vba (19KB) │   │   │   ├── context_reaction_down_01.vba (19KB) │   │   │   ├── context_reaction_fire_03.vba (19KB) │   │   │   └── context_reaction_tree_02.vba (19KB) │   │   ├── danger (3 Entries) │   │   │   ├── combat_flee_01.vba (19KB) │   │   │   ├── combat_flee_02.vba (19KB) │   │   │   └── losses_to_humans_03.vba (19KB) │   │   ├── decoy (1 Entries) │   │   │   └── free_decoy_reaction_05.vba (19KB) │   │   ├── light_alert (4 Entries) │   │   │   ├── light_alert_goingfree_group_confirm_02.vba (19KB) │   │   │   ├── light_alert_goingfree_group_question_03.vba (19KB) │   │   │   ├── light_alert_group_uni_question_02.vba (19KB) │   │   │   └── light_alert_hear_01.vba (19KB) │   │   ├── neutral (3 Entries) │   │   │   ├── guard_warning_02.vba (19KB) │   │   │   ├── guard_weaponwarning_03.vba (19KB) │   │   │   └── guard_weaponwarninglast_01.vba (19KB) │   │   ├── uber_alert (2 Entries) │   │   │   ├── uber_alert_04.vba (19KB) │   │   │   └── uber_alert_single_nocoveravailable_04.vba (19KB) │   │   └── wounded (1 Entries) │   │   └── wounded_04.vba (19KB) │   ├── bridger_2 (5 Entries) │   │   ├── alert (2 Entries) │   │   │   ├── alert_hear_02.vba (19KB) │   │   │   └── alert_search_foundnothing_uni_aff_05.vba (19KB) │   │   ├── context (6 Entries) │   │   │   ├── context_alert_bush_02.vba (19KB) │   │   │   ├── context_alert_carriage_03.vba (19KB) │   │   │   ├── context_alert_fire_01.vba (19KB) │   │   │   ├── context_alert_up_02.vba (19KB) │   │   │   ├── context_lostenemyat_steps_02.vba (19KB) │   │   │   └── context_lostenemyat_tank_02.vba (19KB) │   │   ├── danger (5 Entries) │   │   │   ├── attacking_human_04.vba (19KB) │   │   │   ├── attacking_human_05.vba (19KB) │   │   │   ├── enemy_seen_alert_01.vba (19KB) │   │   │   ├── grenade_warning_03.vba (19KB) │   │   │   └── pinned_enemy_02.vba (19KB) │   │   ├── light_alert (2 Entries) │   │   │   ├── light_alert_group_see_answer_aff_03.vba (19KB) │   │   │   └── light_alert_oktogofree_02.vba (19KB) │   │   └── neutral (2 Entries) │   │   ├── guard_betterscramwarningheard_01.vba (19KB) │   │   └── guard_weaponwarning_01.vba (19KB) │   ├── bridger_3 (8 Entries) │   │   ├── alert (3 Entries) │   │   │   ├── alert_gonnalook_enroute_01.vba (19KB) │   │   │   ├── alert_group_gonnalook_03.vba (19KB) │   │   │   └── alert_search_foundnothing_uni_01.vba (19KB) │   │   ├── context (12 Entries) │   │   │   ├── context_alert_fence_02.vba (19KB) │   │   │   ├── context_alert_pillar_03.vba (19KB) │   │   │   ├── context_alert_sandbags_02.vba (19KB) │   │   │   ├── context_alert_shack_02.vba (19KB) │   │   │   ├── context_alert_steps_03.vba (19KB) │   │   │   ├── context_alert_trees_01.vba (19KB) │   │   │   ├── context_lostenemyat_barrels_02.vba (19KB) │   │   │   ├── context_lostenemyat_fence_03.vba (19KB) │   │   │   ├── context_lostenemyat_fire_01.vba (19KB) │   │   │   ├── context_lostenemyat_logs_01.vba (19KB) │   │   │   ├── context_lostenemyat_pillar_01.vba (19KB) │   │   │   └── context_reaction_crates_01.vba (19KB) │   │   ├── danger (1 Entries) │   │   │   └── losses_to_humans_02.vba (19KB) │   │   ├── disturb (1 Entries) │   │   │   └── disturb_react_uni_01.vba (19KB) │   │   ├── light_alert (2 Entries) │   │   │   ├── light_alert_group_see_question_03.vba (19KB) │   │   │   └── light_alert_group_uni_answer_aff_01.vba (19KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_warning_01.vba (19KB) │   │   ├── surrender (1 Entries) │   │   │   └── surrender_02.vba (19KB) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_toomuchnoise_01.vba (19KB) │   ├── cannibal_1 (1 Entries) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_foreveralone_02.vba (19KB) │   ├── cannibal_2 (1 Entries) │   │   └── danger (1 Entries) │   │   └── losses_to_humans_02.vba (19KB) │   ├── cannibal_3 (3 Entries) │   │   ├── danger (4 Entries) │   │   │   ├── attacking_human_01.vba (19KB) │   │   │   ├── attacking_human_03.vba (19KB) │   │   │   ├── losses_to_humans_foreveralone_02.vba (19KB) │   │   │   └── reloading_02.vba (19KB) │   │   ├── light_alert (1 Entries) │   │   │   └── light_alert_uni_03.vba (19KB) │   │   └── uber_alert (2 Entries) │   │   ├── uber_alert_enemy_human_03.vba (19KB) │   │   └── uber_alert_foreveralone_02.vba (19KB) │   ├── forest_1 (7 Entries) │   │   ├── alert (1 Entries) │   │   │   └── alert_search_foundnothing_hear_03.vba (19KB) │   │   ├── context (11 Entries) │   │   │   ├── context_alert_carriage_01.vba (19KB) │   │   │   ├── context_alert_fence_03.vba (19KB) │   │   │   ├── context_alert_pillar_03.vba (19KB) │   │   │   ├── context_alert_sandbags_03.vba (19KB) │   │   │   ├── context_alert_warehouse_03.vba (19KB) │   │   │   ├── context_lostenemyat_bush_03.vba (19KB) │   │   │   ├── context_lostenemyat_carriage_02.vba (19KB) │   │   │   ├── context_lostenemyat_fire_02.vba (19KB) │   │   │   ├── context_lostenemyat_shack_03.vba (19KB) │   │   │   ├── context_reaction_crates_01.vba (19KB) │   │   │   └── context_reaction_up_02.vba (19KB) │   │   ├── light_alert (2 Entries) │   │   │   ├── light_alert_group_uni_question_01.vba (19KB) │   │   │   └── light_alert_hear_02.vba (19KB) │   │   ├── neutral (2 Entries) │   │   │   ├── guard_weaponwarningrepeat_02.vba (19KB) │   │   │   └── guard_weaponwarningrepeat_03.vba (19KB) │   │   ├── surrender (1 Entries) │   │   │   └── surrender_shout_01.vba (19KB) │   │   ├── uber_alert (2 Entries) │   │   │   ├── uber_alert_05.vba (19KB) │   │   │   └── uber_alert_threat_switch_01.vba (19KB) │   │   └── wounded (1 Entries) │   │   └── wounded_lightly_08.vba (19KB) │   ├── forest_2 (7 Entries) │   │   ├── alert (6 Entries) │   │   │   ├── alert_group_gonnalook_01.vba (19KB) │   │   │   ├── alert_group_gonnalook_metoo_02.vba (19KB) │   │   │   ├── alert_hear_01.vba (19KB) │   │   │   ├── alert_search_foundnothing_see_03.vba (19KB) │   │   │   ├── alert_search_foundnothing_see_aff_03.vba (19KB) │   │   │   └── alert_see_03.vba (19KB) │   │   ├── context (14 Entries) │   │   │   ├── context_alert_barrels_02.vba (19KB) │   │   │   ├── context_alert_pillar_02.vba (19KB) │   │   │   ├── context_alert_shack_03.vba (19KB) │   │   │   ├── context_alert_slabs_01.vba (19KB) │   │   │   ├── context_alert_slabs_03.vba (19KB) │   │   │   ├── context_alert_up_02.vba (19KB) │   │   │   ├── context_alert_warehouse_03.vba (19KB) │   │   │   ├── context_alert_window_02.vba (19KB) │   │   │   ├── context_lostenemyat_barrels_01.vba (19KB) │   │   │   ├── context_lostenemyat_down_01.vba (19KB) │   │   │   ├── context_lostenemyat_pass_02.vba (19KB) │   │   │   ├── context_lostenemyat_tree_03.vba (19KB) │   │   │   ├── context_reaction_fence_02.vba (19KB) │   │   │   └── context_reaction_steps_03.vba (19KB) │   │   ├── danger (1 Entries) │   │   │   └── attacking_human_04.vba (19KB) │   │   ├── light_alert (2 Entries) │   │   │   ├── light_alert_hear_03.vba (19KB) │   │   │   └── light_alert_oktogofree_04.vba (19KB) │   │   ├── neutral (3 Entries) │   │   │   ├── guard_betterscramwarningheard_02.vba (19KB) │   │   │   ├── guard_warning_02.vba (19KB) │   │   │   └── guard_weapongotocombat_03.vba (19KB) │   │   ├── uber_alert (5 Entries) │   │   │   ├── uber_alert_02.vba (19KB) │   │   │   ├── uber_alert_enemynear_01.vba (19KB) │   │   │   ├── uber_alert_single_nocoveravailable_04.vba (19KB) │   │   │   ├── uber_alert_single_nocoveravailable_05.vba (19KB) │   │   │   └── uber_alert_single_takingcover_01.vba (19KB) │   │   └── wounded (1 Entries) │   │   └── wounded_lightly_06.vba (19KB) │   ├── forest_3 (7 Entries) │   │   ├── alert (2 Entries) │   │   │   ├── alert_group_gonnalook_03.vba (19KB) │   │   │   └── alert_search_foundnothing_hear_01.vba (19KB) │   │   ├── context (9 Entries) │   │   │   ├── context_alert_car_01.vba (19KB) │   │   │   ├── context_alert_pillar_01.vba (19KB) │   │   │   ├── context_alert_shack_03.vba (19KB) │   │   │   ├── context_alert_tree_03.vba (19KB) │   │   │   ├── context_alert_trees_03.vba (19KB) │   │   │   ├── context_lostenemyat_carriage_01.vba (19KB) │   │   │   ├── context_lostenemyat_down_03.vba (19KB) │   │   │   ├── context_reaction_bush_01.vba (19KB) │   │   │   └── context_reaction_fence_01.vba (19KB) │   │   ├── corpse (1 Entries) │   │   │   └── corpse_found_02.vba (19KB) │   │   ├── decoy (3 Entries) │   │   │   ├── alert_found_decoy_reaction_03.vba (19KB) │   │   │   ├── decoy_hit_reaction_03.vba (19KB) │   │   │   └── decoy_hit_reaction_04.vba (19KB) │   │   ├── light_alert (7 Entries) │   │   │   ├── light_alert_goingfree_group_question_01.vba (19KB) │   │   │   ├── light_alert_group_alarmed_call_goingalert_01.vba (19KB) │   │   │   ├── light_alert_group_alarmed_call_others_morethanone_01.vba (19KB) │   │   │   ├── light_alert_group_see_answer_aff_04.vba (19KB) │   │   │   ├── light_alert_uni_01.vba (19KB) │   │   │   ├── light_alert_waiting_for_searchcomplete_03.vba (19KB) │   │   │   └── light_alert_waiting_for_searchcomplete_06.vba (19KB) │   │   ├── neutral (3 Entries) │   │   │   ├── guard_betterscramwarning_02.vba (19KB) │   │   │   ├── guard_weapongotocombat_03.vba (19KB) │   │   │   └── guard_weaponwarninglast_02.vba (19KB) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_single_nocoveravailable_03.vba (19KB) │   ├── merc_1 (8 Entries) │   │   ├── alert (5 Entries) │   │   │   ├── alert_gonnalook_01.vba (19KB) │   │   │   ├── alert_gonnalook_02.vba (19KB) │   │   │   ├── alert_search_foundnothing_hear_01.vba (19KB) │   │   │   ├── alert_search_foundnothing_hear_aff_03.vba (19KB) │   │   │   └── alert_search_foundnothing_uni_03.vba (19KB) │   │   ├── context (12 Entries) │   │   │   ├── context_alert_carriage_02.vba (19KB) │   │   │   ├── context_alert_logs_03.vba (19KB) │   │   │   ├── context_alert_tank_01.vba (19KB) │   │   │   ├── context_lostenemyat_barrels_02.vba (19KB) │   │   │   ├── context_lostenemyat_bush_03.vba (19KB) │   │   │   ├── context_lostenemyat_car_03.vba (19KB) │   │   │   ├── context_lostenemyat_crates_01.vba (19KB) │   │   │   ├── context_lostenemyat_slabs_01.vba (19KB) │   │   │   ├── context_lostenemyat_tank_01.vba (19KB) │   │   │   ├── context_lostenemyat_warehouse_03.vba (19KB) │   │   │   ├── context_reaction_pillar_02.vba (19KB) │   │   │   └── context_reaction_slabs_03.vba (19KB) │   │   ├── danger (1 Entries) │   │   │   └── grenade_thrown_03.vba (19KB) │   │   ├── disturb (1 Entries) │   │   │   └── disturb_relax_uni_02.vba (19KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_founddeaddogalert_01.vba (19KB) │   │   ├── light_alert (3 Entries) │   │   │   ├── light_alert_group_alarmed_call_02.vba (19KB) │   │   │   ├── light_alert_group_uni_question_02.vba (19KB) │   │   │   └── light_alert_waiting_for_searchcomplete_06.vba (19KB) │   │   ├── uber_alert (5 Entries) │   │   │   ├── uber_alert_group_gearinguptolookforenemy_01.vba (19KB) │   │   │   ├── uber_alert_group_gearinguptolookforenemy_04.vba (19KB) │   │   │   ├── uber_alert_group_gearinguptolookforenemy_05.vba (19KB) │   │   │   ├── uber_alert_single_nocoveravailable_01.vba (19KB) │   │   │   └── uber_alert_toomuchnoise_01.vba (19KB) │   │   └── wounded (1 Entries) │   │   └── wounded_lightly_10.vba (19KB) │   ├── merc_2 (9 Entries) │   │   ├── alert (3 Entries) │   │   │   ├── alert_gonnalook_01.vba (19KB) │   │   │   ├── alert_search_foundnothing_hear_aff_01.vba (19KB) │   │   │   └── alert_search_foundnothing_uni_aff_03.vba (19KB) │   │   ├── context (21 Entries) │   │   │   ├── context_alert_barrels_03.vba (19KB) │   │   │   ├── context_alert_car_03.vba (19KB) │   │   │   ├── context_alert_carriage_01.vba (19KB) │   │   │   ├── context_alert_fence_01.vba (19KB) │   │   │   ├── context_alert_pillar_03.vba (19KB) │   │   │   ├── context_alert_shack_02.vba (19KB) │   │   │   ├── context_alert_steps_01.vba (19KB) │   │   │   ├── context_alert_tank_03.vba (19KB) │   │   │   ├── context_alert_tree_02.vba (19KB) │   │   │   ├── context_alert_warehouse_02.vba (19KB) │   │   │   ├── context_lostenemyat_bush_03.vba (19KB) │   │   │   ├── context_lostenemyat_fence_01.vba (19KB) │   │   │   ├── context_lostenemyat_tank_03.vba (19KB) │   │   │   ├── context_lostenemyat_up_02.vba (19KB) │   │   │   ├── context_reaction_barrels_02.vba (19KB) │   │   │   ├── context_reaction_bush_02.vba (19KB) │   │   │   ├── context_reaction_fire_01.vba (19KB) │   │   │   ├── context_reaction_house_02.vba (19KB) │   │   │   ├── context_reaction_pass_02.vba (19KB) │   │   │   ├── context_reaction_pillar_01.vba (19KB) │   │   │   └── context_reaction_sandbags_02.vba (19KB) │   │   ├── corpse (2 Entries) │   │   │   ├── checking_dead_05.vba (19KB) │   │   │   └── corpse_found_01.vba (19KB) │   │   ├── danger (2 Entries) │   │   │   ├── grenade_thrown_03.vba (19KB) │   │   │   └── losses_to_humans_03.vba (19KB) │   │   ├── light_alert (2 Entries) │   │   │   ├── light_alert_group_uni_answer_aff_04.vba (19KB) │   │   │   └── light_alert_waiting_for_searchcomplete_09.vba (19KB) │   │   ├── neutral (2 Entries) │   │   │   ├── guard_weapongotocombat_01.vba (19KB) │   │   │   └── guard_weapongotocombat_03.vba (19KB) │   │   ├── surrender (1 Entries) │   │   │   └── surrender_02.vba (19KB) │   │   ├── uber_alert (3 Entries) │   │   │   ├── uber_alert_group_gearinguptolookforenemy_02.vba (19KB) │   │   │   ├── uber_alert_single_nocoveravailable_05.vba (19KB) │   │   │   └── uber_alert_startle_05.vba (19KB) │   │   └── wounded (2 Entries) │   │   ├── wounded_lightly_08.vba (19KB) │   │   └── wounded_lightly_10.vba (19KB) │   ├── merc_3 (6 Entries) │   │   ├── alert (2 Entries) │   │   │   ├── alert_search_foundnothing_see_aff_03.vba (19KB) │   │   │   └── alert_uni_03.vba (19KB) │   │   ├── context (14 Entries) │   │   │   ├── context_alert_bush_01.vba (19KB) │   │   │   ├── context_alert_fire_03.vba (19KB) │   │   │   ├── context_lostenemyat_logs_02.vba (19KB) │   │   │   ├── context_lostenemyat_pillar_01.vba (19KB) │   │   │   ├── context_lostenemyat_slabs_01.vba (19KB) │   │   │   ├── context_lostenemyat_slabs_02.vba (19KB) │   │   │   ├── context_lostenemyat_tank_02.vba (19KB) │   │   │   ├── context_lostenemyat_trees_01.vba (19KB) │   │   │   ├── context_reaction_carriage_03.vba (19KB) │   │   │   ├── context_reaction_fire_02.vba (19KB) │   │   │   ├── context_reaction_slabs_02.vba (19KB) │   │   │   ├── context_reaction_steps_03.vba (19KB) │   │   │   ├── context_reaction_tank_02.vba (19KB) │   │   │   └── context_reaction_up_01.vba (19KB) │   │   ├── decoy (1 Entries) │   │   │   └── decoy_hit_reaction_02.vba (19KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_founddeaddogalert_03.vba (19KB) │   │   ├── light_alert (4 Entries) │   │   │   ├── light_alert_group_alarmed_call_others_morethanone_01.vba (19KB) │   │   │   ├── light_alert_group_hear_question_04.vba (19KB) │   │   │   ├── light_alert_group_uni_question_02.vba (19KB) │   │   │   └── light_alert_uni_01.vba (19KB) │   │   └── uber_alert (3 Entries) │   │   ├── uber_alert_commenting_corpse_01.vba (19KB) │   │   ├── uber_alert_single_nocoveravailable_01.vba (19KB) │   │   └── uber_alert_startle_03.vba (19KB) │   ├── slave_1 (2 Entries) │   │   ├── disturb (1 Entries) │   │   │   └── disturb_relax_uni_05.vba (19KB) │   │   └── light_alert (1 Entries) │   │   └── light_alert_uni_01.vba (19KB) │   ├── slave_2 (2 Entries) │   │   ├── light_alert (1 Entries) │   │   │   └── light_alert_uni_01.vba (19KB) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_startle_01.vba (19KB) │   ├── tribal_2 (1 Entries) │   │   └── danger (1 Entries) │   │   └── reloading_03.vba (19KB) │   └── tribal_3 (1 Entries) │   └── danger (3 Entries) │   ├── attacking_human_03.vba (19KB) │   ├── grenade_thrown_03.vba (19KB) │   └── melee_attack_08.vba (19KB) └── textures (5 Entries) ├── act (3 Entries) │   ├── eye_reflections_height.512 (19KB) │   ├── katya_head_hair_flow.1024 (19KB) │   └── smuggler_eye_reflections_height.512 (19KB) ├── act34 (1 Entries) │   └── act34_act_arahnid_01_lumi.512 (19KB) ├── props (2 Entries) │   ├── barbed1.1024 (19KB) │   └── valley_totem_01_cloth_selflight.512 (19KB) ├── veh (1 Entries) │   └── uaz_452_interior_lumi.1024 (19KB) └── wpn_parts (1 Entries) └── ak2_magazin_heat.512 (19KB)