. ├── Boxville 2.exe (672KB) ├── Boxville 2_Data (15 Entries) │   ├── Plugins (1 Entries) │   │   └── x86_64 (3 Entries) │   │   ├── Galaxy64.dll (14MB) │   │   ├── GalaxyCSharpGlue.dll (1.2MB) │   │   └── lib_burst_generated.dll (112KB) │   ├── Resources (1 Entries) │   │   └── unity default resources (5.9MB) │   ├── RuntimeInitializeOnLoads.json (1.9KB) │   ├── ScriptingAssemblies.json (3.7KB) │   ├── app.info (27B) │   ├── boot.config (134B) │   ├── data.unity3d (417MB) │   ├── il2cpp_data (2 Entries) │   │   ├── Metadata (1 Entries) │   │   │   └── global-metadata.dat (11MB) │   │   └── Resources (1 Entries) │   │   └── mscorlib.dll-resources.dat (338KB) │   ├── resources.resource (15MB) │   ├── sharedassets1.resource (7.1MB) │   ├── sharedassets2.resource (1.3MB) │   ├── sharedassets3.resource (2.1MB) │   ├── sharedassets4.resource (1.9MB) │   ├── sharedassets5.resource (1.7MB) │   └── sharedassets6.resource (2.8MB) ├── D3D12 (1 Entries) │   └── D3D12Core.dll (5.6MB) ├── Galaxy64.dll (14MB) ├── GalaxyCSharp.dll (438KB) ├── GalaxyCSharpGlue.dll (1.2MB) ├── GameAssembly.dll (44MB) ├── UnityCrashHandler64.exe (1.5MB) ├── UnityPlayer.dll (34MB) └── baselib.dll (227KB)