. └── Mini Worlds Dioramas (6 Entries) ├── GameAssembly.dll (33MB) ├── Mini Worlds Dioramas.exe (654KB) ├── Mini Worlds Dioramas_Data (25 Entries) │   ├── GI (1 Entries) │   │   └── level0 (4 Entries) │   │   ├── 25 (6 Entries) │   │   │   ├── 25934996ad08a161a65c4f83469e7756.caw (7.5KB) │   │   │   ├── 25934996ad08a161a65c4f83469e7756.ecm (17KB) │   │   │   ├── 25934996ad08a161a65c4f83469e7756.iws.sse (19KB) │   │   │   ├── 25934996ad08a161a65c4f83469e7756.rgb (17KB) │   │   │   ├── 25934996ad08a161a65c4f83469e7756.rsc.sse (578KB) │   │   │   └── 25934996ad08a161a65c4f83469e7756.vis (16KB) │   │   ├── 2e (6 Entries) │   │   │   ├── 2ee2eed3cba426c314cc16b6f7581464.caw (16KB) │   │   │   ├── 2ee2eed3cba426c314cc16b6f7581464.ecm (17KB) │   │   │   ├── 2ee2eed3cba426c314cc16b6f7581464.iws.sse (53KB) │   │   │   ├── 2ee2eed3cba426c314cc16b6f7581464.rgb (17KB) │   │   │   ├── 2ee2eed3cba426c314cc16b6f7581464.rsc.sse (749KB) │   │   │   └── 2ee2eed3cba426c314cc16b6f7581464.vis (42KB) │   │   ├── 69 (6 Entries) │   │   │   ├── 69b4506b2326870d55cf334c1d8fdb2f.caw (2.8KB) │   │   │   ├── 69b4506b2326870d55cf334c1d8fdb2f.ecm (4.2KB) │   │   │   ├── 69b4506b2326870d55cf334c1d8fdb2f.iws.sse (9.8KB) │   │   │   ├── 69b4506b2326870d55cf334c1d8fdb2f.rgb (4.3KB) │   │   │   ├── 69b4506b2326870d55cf334c1d8fdb2f.rsc.sse (123KB) │   │   │   └── 69b4506b2326870d55cf334c1d8fdb2f.vis (9.0KB) │   │   └── c3 (6 Entries) │   │   ├── c31838ba5e2e23dbf18707f31f80e9e3.caw (8.5KB) │   │   ├── c31838ba5e2e23dbf18707f31f80e9e3.ecm (24KB) │   │   ├── c31838ba5e2e23dbf18707f31f80e9e3.iws.sse (32KB) │   │   ├── c31838ba5e2e23dbf18707f31f80e9e3.rgb (24KB) │   │   ├── c31838ba5e2e23dbf18707f31f80e9e3.rsc.sse (384KB) │   │   └── c31838ba5e2e23dbf18707f31f80e9e3.vis (22KB) │   ├── Plugins (2 Entries) │   │   ├── Steamworks.NET.txt (243B) │   │   └── x86_64 (2 Entries) │   │   ├── lib_burst_generated.dll (52KB) │   │   └── steam_api64.dll (320KB) │   ├── Resources (2 Entries) │   │   ├── unity default resources (4.8MB) │   │   └── unity_builtin_extra (470KB) │   ├── RuntimeInitializeOnLoads.json (19KB) │   ├── ScriptingAssemblies.json (4.2KB) │   ├── StreamingAssets (1 Entries) │   │   └── Samples (1 Entries) │   │   └── Far Town Sample.txt (8.1KB) │   ├── app.info (31B) │   ├── boot.config (100B) │   ├── globalgamemanagers (3.9MB) │   ├── globalgamemanagers.assets (450KB) │   ├── globalgamemanagers.assets.resS (14MB) │   ├── il2cpp_data (2 Entries) │   │   ├── Metadata (1 Entries) │   │   │   └── global-metadata.dat (9.2MB) │   │   └── Resources (1 Entries) │   │   └── mscorlib.dll-resources.dat (338KB) │   ├── level0 (684KB) │   ├── level0.resS (557KB) │   ├── level1 (592KB) │   ├── level1.resS (131KB) │   ├── resources.assets (160MB) │   ├── resources.assets.resS (355MB) │   ├── resources.resource (21MB) │   ├── sharedassets0.assets (6.5MB) │   ├── sharedassets0.assets.resS (79MB) │   ├── sharedassets0.resource (127MB) │   ├── sharedassets1.assets (18MB) │   ├── sharedassets1.assets.resS (69MB) │   └── sharedassets1.resource (10MB) ├── UnityCrashHandler64.exe (1.1MB) ├── UnityPlayer.dll (29MB) └── baselib.dll (405KB)