. ├── GameAssembly.dll (83MB) ├── Revival.exe (667KB) ├── Revival_Data (29 Entries) │   ├── Plugins (2 Entries) │   │   ├── Steamworks.NET.txt (240B) │   │   └── x86_64 (7 Entries) │   │   ├── DynamicLibraryLoaderHelper-x64.dll (11KB) │   │   ├── Galaxy64.dll (14MB) │   │   ├── GalaxyConfig.json (284B) │   │   ├── GfxPluginNativeRender-x64.dll (94KB) │   │   ├── lib_burst_generated.dll (511KB) │   │   ├── steam_api64.dll (2.6MB) │   │   └── xaudio2_9redist.dll (847KB) │   ├── Resources (2 Entries) │   │   ├── unity default resources (1.6MB) │   │   └── unity_builtin_extra (371KB) │   ├── RuntimeInitializeOnLoads.json (4.7KB) │   ├── ScriptingAssemblies.json (4.9KB) │   ├── StreamingAssets (3 Entries) │   │   ├── EOS (1 Entries) │   │   │   └── EpicOnlineServicesConfig.json (945B) │   │   ├── UnityServicesProjectConfiguration.json (1.8KB) │   │   └── build_info.txt (43B) │   ├── app.info (17B) │   ├── boot.config (113B) │   ├── globalgamemanagers (360KB) │   ├── globalgamemanagers.assets (1.4MB) │   ├── globalgamemanagers.assets.resS (6.2MB) │   ├── il2cpp_data (2 Entries) │   │   ├── Metadata (1 Entries) │   │   │   └── global-metadata.dat (18MB) │   │   └── Resources (4 Entries) │   │   ├── Newtonsoft.Json.dll-resources.dat (900B) │   │   ├── System.Data.dll-resources.dat (94KB) │   │   ├── System.Drawing.dll-resources.dat (25KB) │   │   └── mscorlib.dll-resources.dat (338KB) │   ├── level0 (4.1KB) │   ├── level1 (15KB) │   ├── level2 (555KB) │   ├── level3 (3.0MB) │   ├── level4 (1.9KB) │   ├── level4.resS (131KB) │   ├── resources.assets (2.9MB) │   ├── resources.assets.resS (186MB) │   ├── sharedassets0.assets (256MB) │   ├── sharedassets0.assets.resS (1.1GB) │   ├── sharedassets0.resource (298MB) │   ├── sharedassets1.assets (1.1MB) │   ├── sharedassets1.assets.resS (51KB) │   ├── sharedassets2.assets (1.2MB) │   ├── sharedassets2.assets.resS (73MB) │   ├── sharedassets3.assets (1.6MB) │   ├── sharedassets3.assets.resS (15MB) │   └── sharedassets4.assets (7.6KB) ├── UnityCrashHandler64.exe (1.2MB) ├── UnityPlayer.dll (31MB) └── baselib.dll (418KB)