. ├── D3D12 (1 Entries) │   └── D3D12Core.dll (4.7MB) ├── EOSBootstrapper.exe (3.2MB) ├── EOSBootstrapper.ini (111B) ├── Enter the Chronosphere.exe (668KB) ├── Enter the Chronosphere_Data (15 Entries) │   ├── Plugins (2 Entries) │   │   ├── ARM64 (3 Entries) │   │   │   ├── DynamicLibraryLoaderHelper-ARM64.dll (117KB) │   │   │   ├── EOSSDK-Win64-Shippingarm64.dll (18MB) │   │   │   └── GfxPluginNativeRender-ARM64.dll (615KB) │   │   └── x86_64 (10 Entries) │   │   ├── DynamicLibraryLoaderHelper-x64.dll (137KB) │   │   ├── EOSSDK-Win64-Shipping.dll (20MB) │   │   ├── Galaxy64.dll (14MB) │   │   ├── GalaxyCSharpGlue.dll (1.2MB) │   │   ├── GfxPluginNativeRender-x64.dll (590KB) │   │   ├── fmodstudio.dll (3.2MB) │   │   ├── lib_burst_generated.dll (554KB) │   │   ├── resonanceaudio.dll (817KB) │   │   ├── steam_api64.dll (300KB) │   │   └── xaudio2_9redist.dll (847KB) │   ├── Resources (2 Entries) │   │   ├── unity default resources (5.9MB) │   │   └── unity_builtin_extra (495KB) │   ├── RuntimeInitializeOnLoads.json (10KB) │   ├── ScriptingAssemblies.json (6.6KB) │   ├── StreamingAssets (6 Entries) │   │   ├── .gitkeep (0B) │   │   ├── EOS (7 Entries) │   │   │   ├── eos_android_config.json (1.1KB) │   │   │   ├── eos_ios_config.json (1.1KB) │   │   │   ├── eos_linux_config.json (1.1KB) │   │   │   ├── eos_macos_config.json (1.1KB) │   │   │   ├── eos_product_config.json (1.7KB) │   │   │   ├── eos_steam_config.json (217B) │   │   │   └── eos_windows_config.json (1.1KB) │   │   ├── MarciaIntroCinematic.mp4 (49MB) │   │   ├── Master.bank (84MB) │   │   ├── Master.strings.bank (48KB) │   │   └── aa (5 Entries) │   │   ├── AddressablesLink (1 Entries) │   │   │   └── link.xml (129KB) │   │   ├── StandaloneWindows64 (25 Entries) │   │   │   ├── 45beacf5ad0ec46dfa340358c089892c_unitybuiltinassets.bundle (754KB) │   │   │   ├── 979ebaa5a17ed2834a47fa1373510580_monoscripts.bundle (66KB) │   │   │   ├── backgrounds_assets_all.bundle (45MB) │   │   │   ├── content_assets_all.bundle (519MB) │   │   │   ├── content_scenes_all.bundle (33MB) │   │   │   ├── fonts_assets_all.bundle (202MB) │   │   │   ├── jumpcutscene_scenes_all.bundle (115MB) │   │   │   ├── localization-assets-shared_assets_all.bundle (530KB) │   │   │   ├── localization-locales_assets_all.bundle (8.2KB) │   │   │   ├── localization-string-tables-chinese(simplified)_assets_all.bundle (250KB) │   │   │   ├── localization-string-tables-chinese(traditional)_assets_all.bundle (251KB) │   │   │   ├── localization-string-tables-english_assets_all.bundle (271KB) │   │   │   ├── localization-string-tables-french_assets_all.bundle (297KB) │   │   │   ├── localization-string-tables-german_assets_all.bundle (304KB) │   │   │   ├── localization-string-tables-italian_assets_all.bundle (270KB) │   │   │   ├── localization-string-tables-japanese_assets_all.bundle (309KB) │   │   │   ├── localization-string-tables-polish_assets_all.bundle (273KB) │   │   │   ├── localization-string-tables-portuguese(brazil)_assets_all.bundle (267KB) │   │   │   ├── localization-string-tables-russian_assets_all.bundle (407KB) │   │   │   ├── localization-string-tables-spanish_assets_all.bundle (274KB) │   │   │   ├── splashui_assets_all.bundle (18MB) │   │   │   ├── story_assets_all.bundle (472KB) │   │   │   ├── textures_assets_all.bundle (49MB) │   │   │   ├── ui_assets_all.bundle (721KB) │   │   │   └── vfx_assets_all.bundle (354MB) │   │   ├── catalog.bin (952KB) │   │   ├── catalog.hash (32B) │   │   └── settings.json (864B) │   ├── app.info (34B) │   ├── boot.config (156B) │   ├── globalgamemanagers (490KB) │   ├── globalgamemanagers.assets (31MB) │   ├── globalgamemanagers.assets.resS (305MB) │   ├── il2cpp_data (2 Entries) │   │   ├── Metadata (1 Entries) │   │   │   └── global-metadata.dat (23MB) │   │   └── Resources (4 Entries) │   │   ├── Newtonsoft.Json.dll-resources.dat (900B) │   │   ├── System.Data.dll-resources.dat (94KB) │   │   ├── System.Drawing.dll-resources.dat (25KB) │   │   └── mscorlib.dll-resources.dat (338KB) │   ├── level0 (3.6KB) │   ├── resources.assets (210MB) │   ├── resources.assets.resS (10MB) │   └── sharedassets0.assets (17KB) ├── GameAssembly.dll (107MB) ├── UnityCrashHandler64.exe (1.6MB) ├── UnityPlayer.dll (36MB) └── baselib.dll (240KB)