. ├── ArmyOfRuin.exe (654KB) ├── ArmyOfRuin_Data (24 Entries) │   ├── Plugins (1 Entries) │   │   └── x86_64 (4 Entries) │   │   ├── Galaxy64.dll (14MB) │   │   ├── GalaxyCSharpGlue.dll (1.9MB) │   │   ├── SDL2.dll (2.2MB) │   │   └── sqlite3.dll (1.7MB) │   ├── Resources (2 Entries) │   │   ├── unity default resources (4.8MB) │   │   └── unity_builtin_extra (380KB) │   ├── RuntimeInitializeOnLoads.json (157B) │   ├── ScriptingAssemblies.json (3.1KB) │   ├── StreamingAssets (1 Entries) │   │   └── AssetBundles (11 Entries) │   │   ├── Manifest (4.8KB) │   │   ├── base (31MB) │   │   ├── characters (21MB) │   │   ├── enemies (75MB) │   │   ├── fx (27MB) │   │   ├── manifest.json (255KB) │   │   ├── pickups (3.0MB) │   │   ├── scenery (58MB) │   │   ├── sound (49MB) │   │   ├── ui (78MB) │   │   └── weapons (29MB) │   ├── app.info (28B) │   ├── boot.config (69B) │   ├── globalgamemanagers (287KB) │   ├── globalgamemanagers.assets (190KB) │   ├── il2cpp_data (2 Entries) │   │   ├── Metadata (1 Entries) │   │   │   └── global-metadata.dat (7.7MB) │   │   └── Resources (3 Entries) │   │   ├── Mono.Data.Sqlite.dll-resources.dat (34KB) │   │   ├── System.Data.dll-resources.dat (94KB) │   │   └── mscorlib.dll-resources.dat (338KB) │   ├── level0 (5.6KB) │   ├── level1 (6.3KB) │   ├── level1.resS (131KB) │   ├── level2 (6.2KB) │   ├── level3 (4.9KB) │   ├── level4 (5.9KB) │   ├── resources.assets (1.7MB) │   ├── resources.assets.resS (1.1MB) │   ├── sharedassets0.assets (4.2KB) │   ├── sharedassets1.assets (12KB) │   ├── sharedassets2.assets (4.5KB) │   ├── sharedassets2.assets.resS (262KB) │   ├── sharedassets3.assets (4.2KB) │   └── sharedassets4.assets (4.2KB) ├── GameAssembly.dll (36MB) ├── UnityCrashHandler64.exe (1.1MB) ├── UnityPlayer.dll (29MB) ├── baselib.dll (405KB) └── gamecontrollerdb.txt (486KB)