. ├── Galaxy64.dll (14MB) ├── GalaxyCSharp.dll (438KB) ├── GalaxyCSharpGlue.dll (1.2MB) ├── GameAssembly.dll (41MB) ├── Isekai Rondo.exe (667KB) ├── Isekai Rondo_Data (16 Entries) │   ├── Plugins (1 Entries) │   │   └── x86_64 (5 Entries) │   │   ├── Galaxy64.dll (14MB) │   │   ├── GalaxyCSharpGlue.dll (1.2MB) │   │   ├── Substance.Engine.dll (768KB) │   │   ├── lib_burst_generated.dll (200KB) │   │   └── substance_sse2_blend.dll (498KB) │   ├── Resources (2 Entries) │   │   ├── unity default resources (1.5MB) │   │   └── unity_builtin_extra (448KB) │   ├── RuntimeInitializeOnLoads.json (967B) │   ├── ScriptingAssemblies.json (3.1KB) │   ├── app.info (22B) │   ├── boot.config (117B) │   ├── globalgamemanagers (7.5MB) │   ├── globalgamemanagers.assets (238KB) │   ├── il2cpp_data (2 Entries) │   │   ├── Metadata (1 Entries) │   │   │   └── global-metadata.dat (12MB) │   │   └── Resources (2 Entries) │   │   ├── Resources2DDL.dll-resources.dat (47KB) │   │   └── mscorlib.dll-resources.dat (338KB) │   ├── level0 (18KB) │   ├── level0.resS (131KB) │   ├── resources.assets (220MB) │   ├── resources.assets.resS (1.2GB) │   ├── resources.resource (7.5MB) │   ├── sharedassets0.assets (152KB) │   └── sharedassets0.assets.resS (725KB) ├── UnityCrashHandler64.exe (1.1MB) ├── UnityPlayer.dll (31MB) └── baselib.dll (419KB)