Update 3.2.2 (1 October 2026)
The Planescape: Torment: Enhanced Edition 3.2 patch improves the overall quality-of-life experience, bringing new languages, native Apple Silicon support, easier mobile modding & file transferring, and more.
Patch Highlights:
GOG Galaxy Cloud saves — now functioning properly.
New localizations — We added the following community-translated languages to the game: Brazilian Portuguese, Italian, Russian, Ukrainian, and Simplified Chinese.
Modron’s Maze Fix — Resolved an issue where modded content was incorrectly reloaded or removed from save files when Modron’s Maze was generated. This should prevent areas from resetting after leaving the Maze.
Dynamic language support — We made changes to allow easier language updates and additions in the future.
Chinese font change — At the request of the Chinese localization volunteers, we have changed the font for Chinese.
Font Size saved per font language — The Font Size zoom setting is now saved per font language.
UI Scaling option in Graphics settings — Enabled: UI scales to better fit the game window; Disabled: UI remains at the intended 1024×768 size regardless of window size.
Simplified dialog.tlk Modding — Modding dialog.tlk is now easier: you can place your preferred dialog.tlk file in: \Documents\Planescape Torment - Enhanced Edition\override\dialog.tlk. This file will be used regardless of in‑game language settings.
Added Apple Silicon support — With native support for Apple Silicon, on Mac devices you can expect faster app launch times, overall improved performance, and faster rendering. In addition, laptops will benefit from lower power consumption while playing, leading to longer battery life.
macOS version — Minimum supported macOS version is now macOS 10.15.
New Linux software library — Migrated from libssl to OpenSSL to improve compatibility with newer distributions.
Update 3.1.4 (10 January 2019)
Update 3.1.3 (1st June 2017)
Features Added
Bug Fixes
General
- Cranium Rats spawn in fight with Many-as-One
- Missing gate guard added back to the Foundry
- Drusilla now realizes Ignus has been freed
- Vrischika will now purchase the Portal Lens
- Mantuok does not appear again after he is dead
- Bonus Hit Points from CON continue to be granted after level 10
- The Rearrange Party feature now works as it did in the original game
- The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL
- "Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t
- Exceptional strength 18/01 no longer shows as 18/1
- Ravel's cutscene with TTO no longer stops before the end
- Changing character class in an area now does not cause portal triggers to cancel out
- The game does not end if TNO is killed in the Smoldering Corpse bar
- Zoom Lock should no longer distort cinematic spells
- The "Lost Item" feedback message now appears when TNO loses an item
- Cutscenes return camera to the level of zoom they started in
- Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits
- Right clicking joinable NPCs no longer produces selection sounds
- Voice actor names have been corrected in the credits
- Added default names to save games
- The party can now get to the Pillar of Skulls when using single file formation
- Dialogue about breaking out of prison does not happen if party isn't imprisoned
- The GUI returns after Ravels death
- Fixed Pestle Kiln’s missing textures
- PST:EE supports loading M_*.lua files
- Smooth Area Transitions should no longer reduces voice volume when arriving in a new area
- Fixed the Lock View on Character tooltip so it does not overlap the button/arrow
Gameplay
- Casting Chromatic Orb at night no longer leaves the screen green
- Ice Knife's THAC0 penalty is now temporary
- The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning
- Infernal Shield cannot be dispelled by quickload anymore
- The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw
- Stygian Ice Storm visuals have been fixed
- Tricha in the Curst pit fight now runs
- Silhouettes no longer appear during cutscene spells
- Guardian Mantle does not last forever anymore
- Morte's Litany of Curses now gets harder to resist as he learns new taunts
- Using Guard should set the party to guard an area does not toggle the draw selection button anymore
Localization
- [French] Dialog with Fhjull is now fully translated
- [French, German] Aegis of Torment description has been fully translated
- [French] 'défilement' now contains a hyphen
- [French] Quell is now translated consistently
- [German, French] Fixed dialog errors in Lower Ward quests
- [German] Typo fixes
- [Korean] Translations suggestions and typo fixes added
- [Non-English] Saving using the default name now works