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Release Notes for Songbringer

Update 1.2.0 (25 April 2018)


Update 1.1.0 (26 February 2018)

The Charged Attack has now been unleashed! Hold the sword button to charge up, then release for a powerful strike. Especially helpful in areas crowded with enemies. Makes the game more interesting as there are multiple ways to use the sword from the get go.

Sword Parry Ability

Also, this Parry Ability can be found. Charge up the sword, then keep holding the sword button as you collide with an enemy to parry and deflect all damage. Especially helpful when you do not know what kind of attack might be coming.

The Shirt

Additionally, The Shirt. This is armor which protects Roq. Players who need a helping hand (ahem, those who die a lot) will happen upon this vigilant preservative.

The Ferret Drones

Another new item: The Ferret Drones. These drones will help you locate all the missing items in the entire game so that you can get 100% without having to hack through your Log.txt.

The Other New Stuff

What about all that other fresh content mentioned in the last update post? The new boss? The new achievements? The Hyper Boots, Flamethrower and Battle Meditation? The cursed ring and the new boss special attacks? It's coming soon in a synchronous release on all platforms, including the PS4 and Xbox One versions. Stay tuned. If you want to play it now, you can switch to the beta version.

What Else

What else are you getting in this release versus the original 1.0.0 launch version? Remember the following stuff: Combat Precision Update v1.0.1 - sword accuracy, blink momentum, clutch courage defense Trading Cards Update v1.0.2 - trading cards, courage skeletons, the Ghost Hat, skip all dialogue option Minor Update v1.0.3 - Top Hat bounce accuracy, sword auto-unsheath, less busy artwork Minor Update v1.0.4 - clearer map artwork, bug fixes Antecedent Update v1.0.5 - Velle's jewelry skin, special enemy mobs on the overworld, bug fixes Here's what is new, improved and fixed in the current version:

-=: Version 1.1.0 - Charged Attack :=-

That's all for now,

Nathanael


Update 1.0.5 (12 February 2018)


Update 1.0.4 (24 November 2017)


Update 1.0.3 (31 October 2017)

This minor update is full of slight improvements, bug fixes and other stuff that helps to prepare for an upcoming major update. The major update that is coming soon will feature a charged sword attack ability, a sword parry ability, shirt armor, a new boss and more.

With this update you can maintain your blink momentum after transitioning to a new area. Also the Top Hat bounces more accurately, which really helps for combat in close quarters. Roq also is smart enough to keep his sword unsheathed across some transitions to add a little more speed to runs.

Here's a list of what else is new, improved and fixed in the latest version:

-=: Version 1.0.3 :=-

That's all for now,

Nathanael


Update 1.0.2 (21 September 2017)

Courage Skeletons

A new feature in this update is courage skeletons. When Roq dies in a regular, non-boss, non-switch dungeon room a courage skeleton is left behind. On returning to that room and dying again, the skeleton releases a burst of courage, refilling 3 teeth in the nick of time. Just enough to get out of a tight spot or push through a particularly difficult room. Since Songbringer is such a permissive game, one can end up in difficult rooms beyond one's current capabilities and strength. These Courage Skeletons are a way to keep the game just as permissive, yet help out for anyone who is persisting in an attempt to clear a certain room.

Ghost Hat

In swordless runs and swordless dungeons, the Ghost Sword becomes the Ghost Hat. This allows any crafted elements to still be usable in swordless dungeons and also enables usage of the Ghost Sword's projectile when Roq has not picked up the sword. If Roq has picked up the sword or is playing a regular dungeon, the Ghost Sword functions exactly as it always has.

100% Features

The equipment menu will now show your progress towards 100% map and 100% items as long as either are greater than 25% for the current run. This ought to help out tracking progress towards the 100% achievements. There's one more hidden feature for anyone going for 100%. Whenever you beat the game, a list of unattained items is printed to Log.txt. It will tell you what items you have not obtained and will hint at their location without giving away the exact position. For anyone that is almost at 100% and wondering why, this feature is for you.

Speedrun Option

Meant for speed runs, there's now an option in the Input Settings menu to "Skip All Dialogue." This makes the game skip all dialogue and cutscenes automatically. Handy for shaving a few minutes off the run. You can enable or disable this option at any time in the Settings > Input menu and it takes effect immediately. Here's the complete list of what is new, improved and fixed in version 1.0.2:


Update 1.0.1 (11 September 2017)


Update 1.0.0c (04 September 2017) WIN & Mac only