1.32d3_gog (2023-10-23)
Hi everyone!
We hope you're doing well, it's been more than a year since the game release!! Happy game anniversary to us!!
This update includes the Japanese localisation (Done by Teyon Japan), which was exclusive to the console version that released last June. Japanese speaking player can now enjoy the game on PC! It also comes with minor fixes listed below:
New features:
- Japanese language added in settings.
Bug Fixes:
- Typo fixes
- Fixed Staff roll displaying wrong on specific ratios
- Fixed a rare softlock issue
As always, we thank you for your support and all the nice messages we received. If you are playing the game and have run into issues, please reach out on discord or via mail (thespiritandthemouse@alblune.com) and we'll see what we can do to help.
Thank you so much for your support!
Squeak squeak,
Luka & Alex
1.2c_gog (2023-01-14)
Hi everyone First of all, Happy New Year! It's been a while since our last update, since then we had time to add a few accessibility features as well as fixing bugs that we had in our backlog.
Here is what we've addressed in this patch:
New features:
- Added option for crouch hold/toggle. (Settings > Game)
- Added option for high contrast mode. (Settings > Game)
- Added option for disabling camera auto rotation. (Settings > Game)
- Added option for turning on closed caption (Settings > Audio)
- Added new rebind option for new control: Autorun. Press the button to toggle autorun. (Settings > Game)
- Added ability to pause cutscenes (using the Start/Esc button during a cutscene)
- Added a cheat to toggle "Popcorn mode", activated by a combination of Squeaks and shocks....
Bugfixes:
- Major: Fixed Crash happening when trying to exit Kicry's area after starting their minigame.
- Major: Fixed softlock happening if player completed Kiscribe while Kiclumsy was started, and quit the game directly after.
- Fixed typo and grammar errors in french
- Fixed brightness option not working correctly
- Improved collision in East Stairs back alley
- Fixed multiple holes in geometry
- Slightly move Kisenior to prevent player from being stuck
- Adjust collision to prevent player from getting stuck in gutter near Kisprint in East
- Autorun can be triggered while running
- Kidive help sparks don't disappear until current request is validated
- Various minor fixes
Misc:
- Map pin for the secret dressing room is always visible (located in South Square, behind the fountain with the statue)
- Kidive(north) and Kisprint(west) have dynamic difficulty. Kidive will show sparkles on the right object after 2 fails. Kisprint minigame in west gets easier the more you fail
- Vibrate controller when changing the rumble setting on/off
1.2b_gog (2023-01-10)
Hi everyone First of all, Happy New Year! It's been a while since our last update, since then we had time to add a few accessibility features as well as fixing bugs that we had in our backlog.
Here is what we've addressed in this patch:
New features:
- Added option for crouch hold/toggle. (Settings > Game)
- Added option for high contrast mode. (Settings > Game)
- Added option for disabling camera auto rotation. (Settings > Game)
- Added option for turning on closed caption (Settings > Audio)
- Added new rebind option for new control: Autorun. Press the button to toggle autorun. (Settings > Game)
- Added ability to pause cutscenes (using the Start/Esc button during a cutscene)
- Added a cheat to toggle "Popcorn mode", activated by a combination of Squeaks and shocks....
Bugfixes:
- Major: Fixed Crash happening when trying to exit Kicry's area after starting their minigame.
- Major: Fixed softlock happening if player completed Kiscribe while Kiclumsy was started, and quit the game directly after.
- Fixed typo and grammar errors in french
- Fixed brightness option not working correctly
- Improved collision in East Stairs back alley
- Fixed multiple holes in geometry
- Slightly move Kisenior to prevent player from being stuck
- Adjust collision to prevent player from getting stuck in gutter near Kisprint in East
- Autorun can be triggered while running
- Kidive help sparks don't disappear until current request is validated
- Various minor fixes
Misc:
- Map pin for the secret dressing room is always visible (located in South Square, behind the fountain with the statue)
- Kidive(north) and Kisprint(west) have dynamic difficulty. Kidive will show sparkles on the right object after 2 fails. Kisprint minigame in west gets easier the more you fail
- Vibrate controller when changing the rumble setting on/off
1.13h1_gog (2022-10-06)
Hello all! It's been more than a week since the game released, and thanks to your feedback and reports we are making the game even better! We'll continue addressing bugs and adding quality of life improvements as we learn more from you all, so please stay in touch!
Here's what we've addressed in this patch:
North
- Fixed an issue related to cancelling and restarting Kiglean minigame: the trash count would go up even though you hadn't validated a trashcan, which was allowing a trash count to be over 4, resulting in a soft lock.
- When exiting the Kiglean game zone while you still have to zap trash, you will now be teleported back in front of the trashcan to avoid clipping through geometry.
- Moved collisions around each trashcan during Kiglean minigame to avoid going out of bounds.
- Added a failsafe for players who had a corrupted save file due to Kiglean minigame soft lock.
- Resized Kiclumsy objective trigger zone, preventing a soft lock if the player exited the zone or the game after finishing Kiscribe minigame.
West
- Fixed softlock state occurring if the player quit the game without saving after the first dialogue of Kilearn in the West Residence.
- Added a failsafe for player with a softlocked save due the Kilearn issue mentioned before.
- Moved a trigger that was to the left of the shortcut to North: this was allowing the player to warp to North while they were walking along the wooden fence on the left of the shortcut hole (this could allow you to warp to North when you were playing Kiglean's minigame in West).
- During Kidive mini game in west, you could talk to 2 kibblins that were waiting around the area, resulting in a soft lock - resolved.
General
- Fixed an issue with KB&M controls where the riddle validation dialogue was not able to validate if you used only the mouse to input the answer.
- Fixed visual bug when triggering ending cutscene while in Electric mode.
- Corrected typos in English & French text.
- Pressing F6 on the keyboard unlocks the cursor completely. Pressing it again hides it.
As always, we thank you for your support and all the nice messages we received! If you are playing the game and have run into issues, please reach out and we'll see what we can do to help.
Thank you so much for your support!
Squeak squeak,
Lucie & Alex