Release Notes for Teslagrad
Update (3 July 2017)
- Linux - removed outdated libraries to improve compatibility with modern Linux distributions
Patch 1.4 (18 February 2015)
Added
- Support for scrolling in the map
- Camera zoom near the cat picture
- Loading graphics in the rare case that scenes aren't loaded when they're needed
Fixes
- A grey box no longer showing when the game is launched
- Removed constant walk-sound in the cathedral
- Crash when entering the menu from 'Trials'
- The bird boss is now more likely to take damage when hit from the inside
Improvements
- Better support for Japanese language
- Egg bombs can now be shot whith the tesla staff
- Improved performance around the rain animations in the city
- The physics now run at 120hz, which matches more monitor frequencies
- The tower doors now preload 2 scenes, for convenience
Patch 1.3.1 (18 February 2015)
Fixes
- Fixed bug when a slow machine might not have loaded a level in time
- Fixed bug where bosses would desynchronize with the sound when menu was opened
- Fixed bug where the player could avoid entering the final area
- Fixed bug where the player either jumps or falls from a wall when leaning out
- Fixed bug where the player would fall from a wall for no reason
Improvements
- Improved empty saved game slots now show the text 'Empty' in light grey
- Improved graphics of conveyor belts, should now be synchronized better
- Improved magnetflies won't fly around when they're not visible any longer
- Improved use of light in some scenes (for better performance)
- Reduced memory consumption drastically in general
- Reduced total size of the game through better use of compression