Fixed the Comet spell to allow for projectile support
Update 2.5.17 (21 August 2018)
Features
- Area of Effect spell markers are now available as a prototype.
- Players can toggle this option on or off by adding SetPrivateProfileString('Game Options','Show AOE','1') to their Icewind Dale Baldur.lua
- The Lance of Disruption spell projectile is now distinguishable from Alicorn Lance.
Fixes
- If a party member is dead the game should not crash after captive villagers leave.
- In Trials of the Luremaster, the Magic Mouth should open if the required skulls have been obtained.
- In the Heart of Winter, it should be possible to enter the boathouse in Lonelywood.
- In multiplayer, games should not crash while on the arbitration screen.
- It should be possible to sell a quantity greater than one of rings or similar equipment from a container.
- The iOS Export Character UI should use the Icewind Dale Character Extension.
- In the iOS multiplayer, a player’s party members dying should not cause the other player’s game to hang.
- You should not be able to dual-class if the requirements are not met.
- Restoring the Elven Shrine quest should show as a completed quest when finished.
- Result of single combat with Presio should not be said by party leader.
- Color choices sliders should not lag when dragged.
- In the iOS multiplayer, the title should not become unresponsive and crash when starting the dictation mode while entering a password protected session.
- The ranger spell version of Minor Spell Deflection should use icons from wizard spell of the same name.
Localizations
- New Priest of Tempus dialogue should not play in English for languages with localized audio.
- In the Italian voiceover, Attack Sound 3 of the “Female Mage 4” soundset should match its text.
- Italian voiceover should not be missing for Heart of Winter player soundsets.
- Turkish text should not be different if the party leader is female.
Patch 2.5.16.3 (10 May 2018)
Localization
- Added Italian VO for Heart of Winter
Features
- Added Shaman to IWD
- All language names should be displayed alphabetically in English (12397)
- There should be an Auto-Save after character creation at the start of the game (34032)
- The AI script description should refer to the gender of the selected character instead of the group leader (32132)
- A message should indicate that killing Hrothgar will stop progression of the main quest right from the start (31990)
- Add Journal Popup Option (31566)
- [console] Cheat console should have small descriptions of the areas in the travel list (34407)
- Area transitions should be possible with the Quickloot bar open (10083)
- Creatures immune to item effects should use identified names in the combat log (9586)
Bug Fixes
- Pressing the ESC key when selecting a character to use in a new game should not result in a black screen (34342)
- The game should not crash if Esc is hit while it is finding network interfaces (12063)
- Familiar and familiarsummoner objects should function correctly in scripts (34387)
- Multiple reasons why story mode causes lag (34385)
- Heart of Fury game setting should not reset upon loading a save game (34077)
- [HoW] Character import should end with successful character generation for bards (33370)
- Text at the top of the Language menu should not display "Baldur's Gate: Enhanced Edition" for French and Turkish (32462)
- Starting party should not be missing their equipment and experience when beginning a new Heart of Winter campaign (32113)
- Metal Frameworks Library should be disabled on Mac (35907)
- Clean up the Voice of Durdel Anatha quest (34406) *Despite his best efforts, Cam may have actually fixed the Voice quest
- [Voice of Durdel Anatha] Journal Entry should not get stuck if Voice is killed outside Polquin's Temple (35629)
- Casting area spells from Nahal's Reckless Dweomer should not crash the game (33608)
- [Shaman] Druid class checks should exclude Shamans (33368)
- Sorcerers should not be able to erase spells from their Mage Spellbook (32473)
- Weapon proficiency rules during character generation should not be incorrect if changing class (32472)
- [AR6010] Stepping on Puzzle Pieces should consistently disarm traps (32442)
- Failing to pickpocket NPCs should result in appropriate behaviour (32353)
- Heart of Fury Mode should not deactivate when starting a new game (32308)
- The option No Difficulty-Based XP Bonus should have a valid description (32307)
- Ranger characters created in HoW should be able to select a racial enemy (32302)
- Moving a familiar over a floor trap should not disarm it (11822)
- The area list in the debug console should work in HoW (34730)
- Shamans should not get a biography entry meant for a druid (34724)
- Turning off Story Mode should not give the Godlike achievement (34693)
- The description of Spell Trigger should not use the wrong string (34570)
- Ground page buttons on the inventory screen should not be invisible when there is more than one page (34536)
- Premade characters should not have incorrect Biography (34351)
- Flaming Oil should not display its quantity twice when in the Quick Item bar (34292)
- Abductees in Dragon's Eye level 1 should leave after Lizard King has been slain and the little girl has talked to you (34291)
- Spirit Fire spell should work (34249)
- Explosion effect should be triggered only once when entering Umber Hulk traps in Artisan's District (34247)
- Boar Spirit summoned by Shamanic Dance should not use Myconid creature animation (34245)
- Area map should not be fixed zoomed in after leaving Therik peacefully (34163)
- (item) Wands should be assigned mschools and msectypes (34114)
- Created party members colour selection should be reflected in the box preview (34081)
- J key should show journal when left sidebar is minimised (34080)
- Containers should play their open/close sounds (34079)
- Shadowdancers should not get incorrect number of starting skill points in HoW (33843)
- Generated character names should not default to the name of the first character (33622)
- Button for dialogue history should not be missing (33619)
- A default font size should be selected (33616)
- Trap spells should go off instantly when they are approached (33598)
- Story Mode should not turn off when saved game is loaded (33395)
- [Shaman] The UI should not behave as if you can memorize Shaman spells (33375)
- Descriptions for Abilities should not be missing (33030)
- Weapon Enchantment vs. creature type should work as per SoD (32959)
- Characters should not display shield sprites when wielding two-handed weapons (32830)
- Pressing Escape twice from the Biography screen should not remove the character's portrait (32780)
- Line breaks should be correct in weapon damage box in Inventory and on the Character Record (32411)
- You should not see an extra 2 inventory slots when clicking on a container (32404)
- (Spell) Caster of Spell Immunity should be able to pick spell school even while game is paused (32250)
- Shaman's Dance button shouldn't look like a shield (32108)
- The Summoner's Staff +3 should show abilities when paused (31952)
- Default party members should have biographies (31909)
- It should be possible to close the journal using hotkeys (31786)
- Traps should not stop displaying after rogue detects them (32437)
- Name and class for unrelated character should not be shown during skill selection at HoW character generation (33365)
- Manually assigned scrolling keys should not stop working after a while (34397)
- Character record should not show the levels of bonus priest spells in English for non-English languages (34523)
- Nahal's Reckless Dweomer should not work with sequencers (34639)
- Shield of Lathander should not provide benefits to evil creatures (34709)
- Pushing Esc Key after casting spell Sequencer/Spell Trigger/Chain Contingency should return control to the game (35329)
- [TotL] Zoom should work after Inlaid Stones portal is incorrectly used (36005)
- Cancel button in character generation should be consistent with buttons next to it (36071)
- Character generation screen should use the correct title font (36070)
- Description box for Czech should show correct strings in the Language menu (32400)
- Original IWD travel projectiles should be ported over (35491)
- Zoom should work after Hjollder sends you to the Sea of Moving Ice (35660)
- Berserkers should not lose real HPs if they travel while enraged (35432)
- Spell Sequencers should have the correct description and description icons (34573)
- Area Map should not sometimes be zoomed in after entering areas (32507)
- All options should be correctly localized in all languages (32039)
- Spike Stone should not counter Entangle (35555)
- False Arundel should not be able to die after being revealed (35669)
- Listed Area of Effect for Shaman spells should be correct (33282)
- [Shaman] Class description should not mention a stronghold (33156)
- Bone Kris dagger should have consistent name and stats (34755)
- Party with familiar should be able to leave third level of Castle Maluradek's dungeon (34444)
- Battle Axe +2: Echoes of Dorn's Deep should not have a generic identified name and should show THAC0 bonus (34248)
- Bounty Hunter should display Set Traps skill bonus on the Skills screen during character creation (35439)
- New Shaman strings should be translated when playing in languages other than English (34707)
- [Fixpack] Skull Trap should do more damage (32522)
- [Fixpack] Snilloc's Snowball Swarm does too much damage against fire-using or fire-dwelling creatures (32521)
- It should not be possible to interrupt Hjollder's teleportation of the party to the Sea of Moving Ice (32504)
- [Italian] Wylfdene's response to offering him the Mirror of Black Ice should be voiced (36040)
- [Italian] Creature sounds for ogres should not be in English (36039)
- The translation notes for German should not be missing in the language menu (35903)
- Voice of Durdel Anatha Should Stay Down When Game is Loaded (35866)
- Camera should center on the first character in the party during dialog (35810)
- Enemies should attack spirits summoned by Shamanic Dance (34320)
- Shaman should not be able to select any number of starting spells at creation by using the Back button (34232)
- Avenger Chain Lightning should use the correct icon in the spellbook (33457)
- Cleric/Rangers should not be missing Ranger response in dialogue with Accalia (33367)
- Fighter/Druids should not be missing Druid response in dialogue with Accalia (33366)
- Special Abilities should have description icons (33364)
- Imported Dragon Disciple should not have additional constitution (32732)
- Monks should receive full immunity from disease (32730)
- Party should not be split by wall when using stairs (32728)
- Zoom should work after Larrel sends you to Dorns Deep or Kuldahar (32648)
- Weapon icons should appear on portraits when acquiring a new target (32633)
- Umber Hulk encounter should trigger when a member of the party walks in the northeast area of Artisan's District (32584)
- Chapter 1 intro text should appear on the same side as its textbox background (32570)
- Map and Zoom should work correctly after speaking to Icasaracht (32547)
- Chapter text should be shown on the right of the screen and in the text frame (32506)
- The scrollbar should not be flickering when selling an item in the shop (32500)
- +/- buttons on the Abilities screen should not be cut off (32475)
- It should not be possible to move the Abilites list during character generation (32474)
- Mage Spellbook should not show empty spell slots for sorcerers (32471)
- HoW credits should not play at the end of the Icewind Dale campaign (32463)
- Message "Cannot save game while in dialogue mode" should not appear when not in dialogue mode (32438)
- Fix Animation errors for the Clock (Gear) (32430)
- Journey from Kuldahar to Dorn's Deep should take the same time traveling to as traveling from (32420)
- Difficulty selection slider should stay greyed out with Story Mode activated (32408)
- Prematurely ending the conversation with Gareth should not lock the player out of his sidequest (32394)
- Colour sliders should go all the way to the end of the slider bar (32371)
- Old multiplayer chat should be removed from the World Map (32305)
- Skill list should match background art (32301)
- The item "Broken Weapon" should have a valid description (32298)
- Pomab should damage the party with his wand (32297)
- (Spell) Spell Immunity should be castable through a contingency (32251)
- (Spell) Ghoul Touch effects should match description (32151)
- (Spell) Animate Dead spellbook icon should be correct (32143)
- Casting completion sounds should be the same as in the original Icewind Dale (32142)
- Story mode should not turn on when setting the game to Easy difficulty (32129)
- Pressing Escape on a character's Information screen should not open the Biography screen (32123)
- Ring of the Gorgon petrification message should only appear if the ring is equipped (32101)
- Positions of the Done and Cancel buttons should be correct on the item ability screen (32079)
- Cleric/Ranger characters should be able to increase Two Weapon Style to proficiency level 3 (32076)
- Max HP on Level up should be off by default (32075)
- Listed Area of Effect for items and spells should be correct (32040)
- Fireball should not display two lines of damage feedback on failed saves (32027)
- Description text in 'Abilities' during character creation should not overlap UI borders (31984)
- The back button should function on the thief skills screen during character generation (31801)
- Selecting back at the Appearance step in character generation should return you to Skills instead of Abilities (31800)
- Calliana should provide consistent feedback when returning the Voice's bones (31747)
- Mustard Jelly's Jelly Vapor should slow targets (31454)
- Kerish's quests should not be repeatable (31434)
- Fire Seeds spell duration should match description (31146)
- Double clicking on a dead character should not duplicate portrait tooltips (31104)
- Hand of the Gloomfrost +4 should not cast the spell Suffocate on the user when attempting to use its Storm Shell ability (31100)
- Zoom ability should not be disabled after casting Contact Other Plane (30487)
- Items that cause Berserk should work even when no enemies are nearby (12158)
- Enemies in the Fallen Temple should not follow the player to other areas (12139)
- Emotions Courage and Fear should counter each other (11939)
- Emotions Hope and Hopelessness should counter each other (11938)
- The Limited Wish scroll should be present in Edion's store (11907)
- Decastave should not drain health unless it deals magical damage to the target (11890)
- The wild surge versions of the Minor Globe of Invulnerability and Stinking Cloud should behave the same as the wizard versions of those spells (11841)
- Lich Touch should deal proper damage and provide the relevant immunities (11827)
- The spirit summoned by Contact Other Plane should not be controllable by the player (11825)
- The additional Sword Spiders which appear on Insane difficulty in Dragon's Eye should attack the party (11813)
- Ice Troll movement should not be too slow (34322)
- (item) Wand of the Heavens should act as a level 5 spell (34113)
- Subtitles on movies should not display when toggled off (34082)
- Sphere of Chaos should play the proper visual effect when disintegrating the target (11893)
- (spell) False Dawn should receive custom graphics and should not affect the caster (35721)
- (spell) Undead Ward should not affect the caster (35643)
- Subtitles should not appear near the middle of the screen (35238)
- The casting sound should not be missing for the Ranger's Charm Animal ability (34731)
- Minimum Dexterity and Charisma for dwarves should be correct (34691)
- Summoned salamanders should use the same visuals as normal salamanders (34654)
- Wizard Slayer kit description should state that each hit applies a 25% cumulative chance of spell failure (11584)
- Spell animations should be refined (36073)
- (Spell) Iron Skins and Protection from Magical Weapons should be breachable (36022)
- (Spell) Stinking Cloud animation should appear more dense (35939)
- Spell overlays should be refined (35938)
- (Spell) Bolt of Glory should receive custom graphics (35723)
- Thorn Spray should have a consistent description (32840)
- Cloud of Pestilence should have a consistent description (32839)
- Protection from Evil, 10' Radius should have a consistent description (32837)
- Lethias should not frequently repeat the same lines in the 'Severed Hand' (32723)
- Area Map Background should not highlight an area that cannot be reached (32628)
- Area Map Background outline should not be cut off by graphical assets (32466)
- Lowest and highest settings controlled by sliders should align correctly with each side of its designated UI borders (32464)
- Character record should reflect changes made to a character's script (32372)
- Plus button should be greyed out when proficiency is at the maximum value for 'Two Weapon Style' (32239)
- There should not be graphical artifacts around characters with Sprite Outlines turned off (32074)
- kitlist.2da should be properly formatted (32042)
- Yxunomei's transformation should use the proper visual effect (12151)
- Moonblade damage should properly display on the character record sheet (11901)
- Chill Touch damage should properly display on the character record sheet (11900)
- Mind Blank should play the proper sound effect when cast (11899)
- Black Blade of Disaster should play the proper visual effect when disintegrating the target (11891)
- Goodberries should last for 1 day per level of the caster (10447)
- Druids and Mages shapeshifting back into natural form should not trigger Auto-Paused: Weapon Unusable (10071)
- [Import Character UI] Imported Rangers should not be able to skip "Racial Enemy" selection (33647)
- (UI) Spell should not be erased if pressing Esc when viewing the mage book (32139)
- [UI] Items should show their saving throw bonuses (32354)
- [UI] [Character] Mages should not have invalid strings listed in their Character Record page (32458)
- [UI] [Crash] New Game flow should not allow users to edit default party (or crash) (32439)
- [Journal UI] Time Numbers on Journal Entries Should Not be Tens of Thousands of Days off (32221)
- [Journal UI] Journal Entries Should Appear in Reverse Time Order (32220)
- [Store UI] Conlan's Smithy should not contain multiple copies of "Composite Longbow" in inventory (31943)
- [Character Creation UI] Should not be able to scroll "Abilities" in Ability Screen (31918)
- [Map UI] AR3000 - Missing Map Marker for Kuldahar (32323)
- Gold amount should be placed in its appropriate spot in the item store menu (32488)
- It should be possible to close the merchant trading screen using ESC hotkey (34367)
- [Journal] Chapter One Start - Journal Missing "Important Events" in Quests and Done Quests Sections (32232)
- [Journal] Notification of Journal Entry Should Not be Missing Upon Completing Easthaven (32226)
- [Journal] Chapter 1 - Conversation with Arundel Should Trigger Journal Update Notification (32233)
- [Journal] Chapter 1 - Kresselack's Kill Priestess Quest Should Trigger Journal Update Notification (32332)
- [Journal] Turning in Killed Priestess of Auril to Kresselack should produce journal notification (32333)
- [Journal] Yxunomei's Conversation Should Appear in Journal (32396)
- [Journal] Journal Quest for Dragon's Eye Should Carry Forward to Chapter 2 (32390)
- [Journal] Slaves and Salamanders Quest should not be left Open in "Quests" in Journal when Completed (32461)
- [Journal] Information about Lethias's Past Should not show up Twice in Journal (32419)
- [Journal] Journal Update Notifications Should Not be Missing When Journal is Updated for Quests (32360)
- [Journal] Brother Perdiem's Important Events Note should not show twice (32517)
- [Journal] Journal entry about Albion turning hostile should not appear until he turns hostile (32591)
- [Journal - HoW] Text from Hjolder should appear as Quest Entry not Journal Entry (32721)
- [Journal - HoW] Tybald Dunn's Journal Entry about Visitor should not appear twice (32538)
- [Journal - HoW] Bad Wolf Text should not be left in journal after quest complete (32623)
- [Journal - HoW] "Bad Wolf" Quest should not be left open with no text in Journal (32622)
- [Journal HoW] - Hailee Dunn's Quest should not have two identical entries (32525)
- [Journal] Chapter 3 should not start with a blank journal (32418)
- [Journal] Chapter 4 should not start with a blank journal (32422)
- [Journal] Chapter 5 should not start with a blank journal (32459)
- [Journal] Chapter 6 Should Not Start with a blank journal (32510)
- [Multiplayer] SetWorldmap() should work for clients (10409)
- [Multiplayer] Multiplayer session fails to display after typing the wrong password (32891)
- [Multiplayer] Character arbitration should not report Heart of Fury difficulty as Legacy of Bhaal (32513)
- [Multiplayer] New multiplayer games should start on the selected difficulty level (32303)
- [Multiplayer] Story mode should not be enabled in multiplayer if it is disabled in the options (32447)
- [Multiplayer] Android on-screen keyboard should be displayed when attempting to use in-game chat (11781)
- [Multiplayer] Local Network Game should have a checkbox icon (33621)
- [Multiplayer] Chat messages should not be displayed twice in the activity log (32743)
- [Multiplayer] Tooltip for 'Character Arbitration' should be consistent with the 'Help' menu in French (32426)
- Bring over PST dialogue selection button (34127)
- Alter PST dialog selection button to match Icewind UI style (34128)
Patch gog-4 Linux (02 September 2015)
- We've uploaded a new Linux installer for Icewind Dale Enhanced Edition.
- Added missing dependency.
- Fixed an issue where the game would crash on AMD (proprietary drivers).
- Fixed an issue where the game would not support dual screens properly on NVIDIA (proprietary drivers).