Patch 2 (1 April 2025)
Patch 2 for Legacy of Kain™ Soul Reaver 1 & 2 Remastered is here!
Below is a list of resolved issues and various updates.
Full Changelist:
Bonus Materials
- Added "The Dead Shall Rise” Kickstarter Backers list to the Credits section.
- Added the E3 1998 Demo to the Bonus Material section.
- Updated Nosgoth Lore with new locations and improved descriptions.
- Corrected Lore Reader locations for accuracy.
- Fixed a crash when switching to the "Corrupted" tab in the Lore menu while using Russian language settings.
Soul Reaver
- Fixed a bug where Raziel could start floating after shifting into the Material Realm while in water and jumping immediately after.
- Improved visuals for enemy corpses in HD mode to better match the original version.
- Fixed a crash caused by saving behind geometry and attempting to reload.
- Ariel's scream during a vision sequence now plays only once, as intended.
- Fixed an issue with Dumah’s eyes not displaying correctly.
- Restored missing sound effects before and after visions, similar to the original PS1 version.
- Fixed a crash when using telekinesis in a specific area of the Human Citadel.
- Health capacity activity now correctly displays 100% completion.
- Fixed a crash when repeatedly viewing Chronoplast Visions.
Soul Reaver 2
- Fixed an issue where the Thrall NPC’s lower body would disappear in mirror light effects in HD mode.
- Adjusted timing so that subtitles during Raziel’s monologue no longer disappear too early.
- Fixed subtitles disappearing too early during a dialogue scene with Ariel.
- Improved distant texture rendering in underwater areas.
- Resolved an issue where textures displayed as "noise" instead of proper visuals in HD mode.
Localizations
- The "Hold to Skip" prompt now displays correctly in all languages.
- The "Exit to Launcher" text now displays correctly in all languages.
- Added Portuguese language support.
General
- Completed activity progress now properly carries over when starting a new game.
- Fixed an issue where stacked cubes could become stuck together when pushed.
Patch 1 (10 December 2024)
Patch 1 for Legacy of Kain™ Soul Reaver 1 & 2 Remastered is here!
Below is a list of resolved issues and various updates.
Full Changelist:
- [SR1] The lighthouse’s beam is no longer missing (after being activated to obtain the Glyph).
- [SR1] An additional prompt has been added to the Underworld tutorial in SR1 for accessing the Glyph menu.
- [SR1] A toggle has been added to enable/disable the Day/Night cycle.
- [SR1] The Bell in the Silenced Cathedral is no longer cut off after being hit.
- [SR1] Fixed an occasional crash issue triggered when Raziel was killed by a flamethrower hunter.
- [SR1] Fixed an issue that caused the environment to de-spawn.
- [SR1] Fixed the Great Old One Achievement in SR1.
- [SR1] Fixed the backward hand in SR1 for the vampire hunter.
- [SR2] Fixed an issue where Raziel could occasionally become stuck in a room with a T-pose Moebius after skipping a cutscene.
- [SR2] Black cubes are no longer present on the Air Forge mummies.
- [SR2] When playing through the Oracle Caves, Cubes will no longer get stuck in each other.
- [SR2] The display no longer squishes horizontally to fit the screen instead of cropping the sides when the aspect ratio is narrower than 16:9 on PC Steam and Steam Deck.
- [All] After disconnecting the controller, the game will automatically open the pause menu in either title.
- [All] A visual effect is now present when accessing and leaving the visions in the Chronoplast.
- [All] The Split trophy / achievement no longer progresses when killing a Sorcerer Thrall.
- [All] Directional inputs can now be bound to the arrow keys.
- You can now press pause while watching the Bonus Materials movies.
- Certain tutorial prompts no longer display the incorrect button prompt in non-English languages.