— added German language localization; — fixed a bug where the trade icon did not appear above the head of the Goblin-Merchant NPC; — added the minimap window zooming ability; — fixed minor "hot keys" mechanics errors.
Three new monsters: Blue Crystal, Dark Crystal and Golden Crystal have been added to the third act locations.
One of the Pigman Shaman's weaknesses was changed.
Added support for strengths and weaknesses of Poison and On Fire effects.
Corrected placements of weakness icons in the character's battle tooltips.
Localization of weaknesses in the Bestiary window was fixed.
Added an ability to increase the number of selected items when you buy or sell to Goblin Merchant by holding the left mouse button.
Fixed an error when the % sign was not displayed in the pop-up notification during the battle
A new NPC Goblin Merchant has been added, he can buy or sell items. Important: The Goblin Merchant appears in the second story Act, so newcomers will need to unlock him first. All others will automatically see him when they visit the Church for the first time.
Fixed a critical bug in the loot system: epic items dropped too often at all stages of the game, which broke the game's balance and made craft system useless.
The system of strengths and weaknesses of enemies was redesigned. Important: Now you need to carefully study the strengths and weaknesses of enemies in each game location to choose the effective heroes according to the weaknesses of the monsters.
The interface for displaying strengths and weaknesses has been redesigned. Important: now the player will see all information on all weaknesses both in Bestiary and battle tooltips.
Changed attributes for all monsters from level 2 to level 5
New items have been added: Huge Healing Potion, Rage Potion and Apple.
The amount of experience required to level a character to lvl. 4 and lvl. 5 was increased
Added a new monster "Mystical Weapon" to the Ruins of Lust location.
Added a new passive Anger of Warrior skill to Tier 3 of the Warrior's skill tree.
Active Braveheart skill transferred from Tier 3 to Tier 2 of the Warrior’s skill tree
Some elements of the interface have been changed.
Parallax effect on the combat background "Library in the Castle" was fixed.
Fixed bug with icons of completed quests in the Church.
Fixed minor bugs.
Increased the chance of the Powerful Prick skill triggering from 20% to 33%
Added the "Continue" button when interacting with random encounters and books, now everyone can read the text of the random encounter or book in complete peace and quiet
Reduced the number of kills required in Monster Hunter quests
Fixed names of some variable parameters in the item descriptions (instead of HP now MAX HP, instead of RAGE now MAX RAGE)
Added setting for displaying pop-up confirmation windows (always show, only important, only critical), change this setting at your own risk
Added additional modifiers to increase the movement speed up to x4 in settings
Added support for 1920x1200 resolution
When the battle results window is opened, all other secondary windows will now be automatically closed
Trap image in the Cemetery location has been changed
Fixed some bugs
Interface elements now change their color depending on the current target when selecting the difficulty of the location
Librarian battle in the quest "The Lost Blacksmith" in the Gluttony Forest was changed:
One of the fallen warriors is now a Blue Crystal caster
When a player escapes from this battle, he is placed back on the location map and gets into a previous cell -Changed the "Global curse" in Caves of Greed and Village of Envy