Patch 8 (05/10/22)
Features
- (VR only) input from HP Reverb is now supported in Myst.
- You can now access the photo album from the main menu, not just from the in-game menu.
- Myst is now running on Unreal 4.27, which comes with various rendering and performance improvements.
- 17% decrease in game size on disk.
Fixes
- Fix for parts of Myst Island being hidden or made visible unintentionally when running into particular areas/walls.
- Fix for the player getting “snagged” on collision when walking around some corners, especially in VR.
- If you press the ‘P’ key (shortcut key for photo album) and you don’t have any photos to view, we’ll let you know that you don’t have any photos to view before you see an empty photo album.
- Fix for the door levers in Stoneship sometimes being unliftable in VR.
- The generator in Stoneship is now prevented from accumulating in negative amounts, which now prevents players in VR from thinking the generator is broken if spun the wrong way.
- Fix for the mazerunner glass windows not rendering on low & medium effects settings.
- (SPOILER) The white page will now no longer appear from a marker switch on very random occasions that you flip the switch up.
- (SPOILER) The fireplace book will no longer flip to the correct page one Brothers’ speech too early.
- (SPOILER) Fix for the fireplace sometimes spamming a loud sound when you open it, leave the library, and return to the fireplace.
Some more notes:
- There is not currently a diagram for Reverb controllers, but you can use the Oculus controller diagram as reference in the meantime.
- Although our support for WMR is only in the form of Reverb controllers at this time, we’d love to hear from folks who have other WMR devices if Myst is now more playable on their device.
Some more features we’re looking to add:
- Subtitle size changing ability for 2D mode.
- Subtitles for Classic Videos. This is going to take some time as this will require some time to write up the timing + words in the format Unreal Engine prefers, and put that text through another localization pass for every language we support.
Extra Notes/Support
Thank you to everyone who has reported issues with crashes on startup after enabling certain menu options, or even on the first attempt to start the game. In most cases, ensuring:
- Your machine fits our minimum spec,
- Your graphics drivers are up to date, and
- Verifying game file integrity should fix the issue for most.
About 95% of the support tickets we've seen come in related to crashing or flickering of graphics are caused by out-of-date graphics drivers, with users reporting the issues they see are resolved after updating their drivers. Please ensure your graphics drivers are up to date and it may resolve the issue(s) you are seeing almost immediately.
With that said, there are some legitimate engine issues on specific hardware in DirectX 12 that we are looking into resolving. Also, if you’ve enabled some graphics settings that caused Myst to poop out launching every time after then, you can delete your user settings here: C:\Users[username]\AppData\Local\Myst\Saved\Config, and please let us know which setting it was that caused the issue (as well as information about your machine). As a workaround for these issues for now, you can use our new launch option for starting the game in dx11 mode, and that should get you in the game ASAP.
If anyone encounters any crashes or other issues, please email support@cyan.com with the following information: Dxdiag (if on Windows) or screenshot of “About this Mac” page (if on Mac) of your machine, The contents of your C:\Users[username]\AppData\Local\Myst\Saved directory, zipped up, or if on Mac, the contents of your /Users/username/Library/Application Support/Epic/Myst/Saved directory, and Details of the bug, with any repro steps if possible.
For folks who monitor our GOG changelist for patch update information but own Myst on other platforms, and are still waiting on a patch for Myst to come to Xbox One/Xbox Series/Windows Store, please note that all updates we push on those platforms have to go through a certification process on Microsoft’s end that can take a week or longer. Unfortunately this process is completely out of our control so we can only hope for it to get through the queue ASAP and be approved at the end of it all.
Patch 7 (16/12/21)
Features
- Clickable regions on most interactables have now been sized-up a bit to make it easier to select things in the world.
- (Oculus HMDs only) Timewarp performance improvements have been made.
Fixes
- Fix for some translated text overlays not appearing if going from System Language → some language in the menu → back to System Language when your machine OS is using a language other than English.
- Various performance improvements made.
- Fix for parts of Myst Island being hidden unintentionally when running into particular areas/walls.
- Various performance improvements have been made.
- (SPOILER) The white page will now no-longer clip through the arm in the marker switch it comes out of.
Patch 6.1 (10/11/21)
Fixes
- Fix for some translated text overlays not appearing if going from System Language → some language in the menu → back to System Language when your machine OS is using a language other than English.
Patch 6 (05/11/21)
Features
- Russian & Polish localization added. Witamy na wyspie Myst… Добро пожаловать на остров Мист …!
- New “Engage Sensitivity” slider added to controls settings menu. This decouples the regular cursor sensitivity option from how sensitive your cursor is in engage mode, and vice-versa.
- Added a “Gamma” slider to the display settings menu.
- Added a “Delete All” option to the photo album, for all of you who want an easy way to clean up the photo album.
- ‘P’ key now allows you to open the photo album directly. Same with the left face button on a gamepad.
- Some performance improvements to AMD FidelityFX FSR on Mac.
Fixes
- Added black plane to prevent folks from seeing the sky when looking up the elevator shaft in Mechanical.
- Fix planetarium music sometimes cutting out when pressing the planetarium puzzle buttons too many times in quick succession.
- Fix for some command-line overrides for windowed, fullscreen, etc. not applying when starting Myst with custom command-line overrides.
- Controller support for Mac is a bit more robust now.
- (SPOILER) Fix for crash occurring on some Macs with Intel GPUs when linking to D’ni.
- (SPOILER) Fix for Sirrus’ and Achenar’s hair looking a bit swimmy on Mac during end-game sequences.
Patch 5 (04/10/21)
Fixes
- Renamed keys to WASD on French keyboard diagram
- Localization fix for objects not localizing correctly when “system language” is selected in the language options, or the OS language is set to something other than English. This fixes situations like Atrus’ note to Catherine sometimes not showing the correct translation.
- Fixed fish schools disappearing at fairly short distances in Stoneship
- Fix for the red page missing when going directly to the red page in Mechanical
- (SPOILER) Fix for white page turning invisible if loading a save game with a marker switch holding out the white page
Patch 4 (11/09/21)
New Features
- Generator room lights now turn on like the original Myst did when you enter the generator room. CA-CHUNK, CA-CHUNK, CA-CHUNK! (if you're an OG Myst fan, you could probably "hear" that)
- Due to popular demand, we’ve added a motion-controller-locked movement orientation option for VR gameplay. There is now a selector in the main menu for how you’d like to lock your movement orientation as such, instead of a single checkbox for whether or not you’d like camera-locked movement. Note that we have temporary localization in for this new menu setting right now and will be working with our localization partners to make more official adjustments.
- There are now bats that fly through the Selenitic tunnel when you turn the lights on for the first time. Spooky!
Fixes
- Fix for Channelwood spiral staircase tree having its bark look separated from the middle of the tree when on Low effects settings in 2D, or Low or Medium effects settings in VR.
- Fix for in-game photos sometimes looking oddly cropped if you take an in-game screenshot while engaged with a puzzle or the library bookshelf.
- Fix for the Stoneship beacon light on the top of the lighthouse not being visible while the player is under the umbrella.
- Fix for the half page in Stoneship being completely black when held at particular angles (it should be a bit brighter now in those circumstances).
- Fix for the half-pages being torn on the same side regardless of which side (front or back) you’re looking at. We had a good laugh about that one.
- (SPOILER) Fix for the fireplace code reminder videos not playing when in Classic Videos mode.
Patch 3 (04/09/21)
New Features
General Fixes & Improvements
- (SPOILER) Fix for the white page disappearing from D'ni when the player opens + closes the menu it’s floating in the air.
- Fix for the channelwood spiral staircase door locking you out from middle level on a revisit of the Age if you pulled the lever more than once while it was opening the first time you visited that age
- Fix for some pickupable objects in Mechanical caches being invisible when you open the menu + close the menu while inside of the cache.
- Fix for the music volume not being set on startup after setting it to 0 in a previous game instance.
- Fixed some LOD pops on Myst Island.
- General performance improvements for users with M1 Mac laptops.
- Fix for the elevator blocker lever in the Mechanical Age being unresponsive sometimes, or flipping back to a position you did not intend for it to.
- Numerical elements on clocktower puzzle gears have been darkened so that they are more readable at lower resolution scales.
- Fix for being able to use the fortress rotation controls while inside of the elevator in the Mechanical Age.
- Fix for some items spawning outside of the drawers on save/load.
- Changed the colors up on the pipe controllers in Channelwood so that the levers have a more interactable appearance.
- Fix for the fog showing up in ray traced reflections.
- Fix for the player being able to pick up a book in VR and 2D when the bookshelf in Myst Library is open.
- Fix for the ceiling fan and linking book in Stoneship ship becoming visible when stepping to the end of the plank on Myst Island.
- Fix for softlock in Mechanical on the second floor when being booted from the elevator.
- Fix for main menu scene not being reachable from logo scene if there are no audio devices available, or music is set to 0 on gamestartup.
- Prevent player from being able to change walk/run mode while in Cyan Logo scene, and if it can't change walk/run, prevent the notification from showing at all.
- Added a “fail” sound for Myst Island tower elevator if the player tries to move it without the door closed.
- Added a “fail” sound for Channelwood elevators if they are powered but the player tries to move it without the door closed.
- Linking books can now be used to link by clicking on any part of the panel page, instead of the book closing if you press the white space below the linking panel.
- Fix for disengage from Myst Island bookshelf not working if you previously disengaged from reading a book with the left mouse button.
- Fix for some interactable cursor offset issues after going up or down a ladder.
Patch 2 (28/08/21)
- Players playing Myst with Ultra Wide monitors can now interact with parts of puzzles that were previously cut off.
- Stoneship lighthouse crank will now auto-crank about a third of the way just by clicking on it. This should alleviate some confusion about the crank being unable to charge the generator.
- Removed hover tooltip about ladders for "textures" in graphics settings menu. Turns out ladders and textures have almost nothing to do with each other... weird!!
- Fix for input placement on elevator rotation puzzle in Mechanical.
- Fix for imager room door occasionally trapping players when it opens as people leave in 2D and VR. Someone needed to just come and grease that thing!
- (SPOILER) Fix for white page and other pages on Myst Island not appearing when you complete the game and start a new one within the same game instance. For all you folks trying to accomplish the "Speedy" achievement, this one is for you!
- New optimized DLSS binary to get better performance from Myst.
Patch 1 (27/08/21)
- Fix for Index HMDs sometime showing black screen if exiting the bounds of the intro logo sequence
- Fix for mazerunner not being able to be used at certain locations in the maze