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Release Notes for Odd Realm

1.1.0 Darkest Depths

Well, we made it folks. 1.1.0 Darkest Depths is live on the main branch.

 

Before I jump into what is in the new version, I'd like to take time to thank the beta testers for their help slogging through ~17 beta versions. Getting this version out would have been so much more difficult without you.

Thank you.

 

(Settlement by Kingfisher)

 

Ok, let's take a look!

 

The Fifth Playable Race: The Tomek

I can hear some of you cry, "FINALLY!" Yes, we finally added these bat-turtle, bug-eyed weirdos.

The Tomek are a subterranean race and prefer to live in caves deep in the earth. Since the Fracture--perhaps longer--they have been at war with the Nequhtli rat-folk. Far below the surface, an eternal battle rages.

Aside from their fierce hatred of the Nequhtli, the Tomek are a peaceful people, preferring to tend their vast mushroom groves and care for their Cave Mip flocks.

Their unique features include:

Long Lived - Live much longer than other natural races.

Stone Gut - Eat ore and stone based foods instead of regular foods.

Sig'Mokr'a - Reproduce when an adult Tomek sacrifices themselves and splits into three Tomek pups. Elder Tomek can split into five pups.

Master Miners - Gain a boost to mining skill.

Stone Skin - Gain a boost to toughness attribute.

Cave Kin - Start on maps with visibility of all caves above 118z. This allows them to spawn the starting party inside a cave.

Give them a try!

 

New Critters

 

Machix

These metal contraptions are a new Ancient minion that is constructed at the Chaos Construct. Their primary role is as a builder. The Ancients invented them as a means to replace the Ancients that have slowly died off over the years.

 

Exonaut

These creatures come from an Unknown Origin within the Void. They are another Ancient minion, but the Ancients don't truly think they have control over them. It is believed they are only working with the Ancients out of curiosity.

 

Cave Mip

Cave Mips are extremely friendly cave-dwelling entities that the Tomek have domesticated. They have the unique ability to Lithificate and produce various ores, stones, and dirt as a byproduct. The perfect food source for the Tomek!

 

New Realm Features

A lot of work has gone into make the overworld map more interesting. Players can now create new settlements and claim tiles to expand their kingdom.

As well, they can raid other nations to loot items and destroy settlements.

 

New Content And Smaller Features

 

Sentrene Bow

This is an automated prop that will fire arrows at enemies. It needs to be reloaded every shot, but it packs a punch.

 

Apiary

Bees! Your captured bees will fill up their hives with honey which is a fantastic food source. Bees need flowers to become pollinated.

Imp Den

Imps need homes too! This one is for Saint of Grey...

 

Better Ore, Dungeon, and Cave Gen

Yaaa, this one was a long time coming.

 

Slipway Disc Item

A legendary item that can be used to teleport the bearer around the map. Sure speeds up things.

 

UI Improvements

I don't think I'll ever make everyone happy with the UI of this game but gosh dang it I'm going to keep trying. I'm proud of the work that has been done with this update. I went through every single asset to try and make them easier to read.

 

Misc Additions

T’Igwir - A new room where Gwdir make things with Wir.

Transmute To Dirt Job - Turns any block into dirt.

Transmute To Water Job - Turns any block into water.

Rotate blueprints with Shift+Scroll Wheel.

Draw jobs in a line by holding Alt.

Added a tab to Entity Info called Life Story. This shows the entity’s family, and any events in their life that may or may not add buffs/debuffs.

Added settings to notification window so players can edit notif visibility.

Room qualities - The contents of an entity's room will now affect their happiness.

Job options on selected locations.

Loads and loads of general tuning and polish.

 

Concluding Thoughts

Ok, that's pretty much the bulk of the update. Thank you for reading this far, and for (hopefully) trying out the new changes.

As always, I encourage you to join our discord if you are not in there already. It's a really great community.

Speaking of, special thank you to the discord family. You make working on this game less lonely!

 

Thanks everyone.


1.0.35.9 (14 March 2025)

Bug Fixes

Tuning/Content/Polish/Misc