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Release Notes for The Hand of Merlin

Patch Notes - Release Build 678883 (June 17th, 2022)

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Patch Notes - Release Build 678860 (June 14th, 2022)

1.0 - Full Release!

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Patch Notes - Early Access Build 678840 (June 8th, 2022)

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Patch Notes - Early Access Build 678822 (June 1st, 2022)

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Patch Notes - Early Access Build 678796 (May 25th, 2022)

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Patch Notes - Early Access Build 678732 (May 11th, 2022)

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Patch Notes - Early Access Build 678618 (May 4th, 2022)

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Patch Notes - Early Access Build 678544 (April 27th, 2022)

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Patch Notes - Early Access Build 678477 (April 25th, 2022)

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Patch Notes - Early Access Build 677512 (March 3rd, 2022)

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Patch Notes - Early Access Build 677457 (Feb 23 2022)

New features:

• Added notifications for Feats of Strength, unique accomplishments deemed too difficult to be classified as Achievements. These are hidden at first, but will appear in the Codex under a new tab when unlocked. • Added and/or improved several visual effects on Heroes and enemies.

General fixes:

• Fixed the Warband achievement from being unlocked after only 9 prowess unlocks to being unlocked after 12. • Fixed a bug that caused Morgana or Atlantes to be unable to spawn once you started/progressed/finished the other one. • Fixed a rare occurrence where it was possible for status effects to recursively trigger each other to infinity, causing a crash. • Fixed a rare bug where triggering multiple effects that grant an out of turn action and action points would fail to resolve all of them and only leave the effects of one of them. • Fixed an issue with Warrior's Coordinated Parry skill where it would fail to grant the nearest ally 1AP when attacked. • Keen status effect will now correctly expire after a single attack (e.g.: Warrior's Cleave will deal extra damage to all targets, but Ranger's Double Shot only to the first target as it is 2 attacks). • Warrior's Vengeful Parry skill upgrade is now different from its base version: can be used every round. • Warrior's Sharp Vigil skill will now grant appropriate debuff to enemies on hit. • Warrior's Fencing Lunge skill can no longer miss with the Evading buff. • AP gain from Positive Warp spell can no longer miss. • Piece of Avalon relic now grants appropriate status effects. • Heroes will no longer get unusable rank up points if they have nothing to spend them on. • Fixed wrong node labels in Jerusalem world map, which would say "City of Outpost" instead of just "Outpost". • Fixed an issue where the camera could behave strangely in the final fight in Jerusalem if you started combat with a status effect. • Fixed a bug in the Lobby where the hero selection X for removing a hero from warband didn't do anything. • Fixed a bug where: if you were using a gamepad in a skirmish, had a Hero near the Hero portrait bar or enemy near the enemy portrait bar, hovered over that unit in the world and pressed Y (show unit tooltip), the tooltip would stay on screen when you released Y. • Fixed an issue where the gamepad control hint for End Turn would be partly cut off from the screen. • Fixed an issue where some tooltips could flicker on mouse press. • Fixed various typos in encounters and tooltips.

Quality of life changes:

• All cutscenes now support a "hold to skip" feature (with a non-intrusive info message) instead of immediately being stopped on a keypress. • Removed icons from confirmation dialog buttons. Instead, the buttons are hover sensitive now. • Added mouse wheel scrolling to the core selection and hero selection columns.

Gameplay balancing:

• Lindworm's Gob now only applies 1 stack of Rooted to target (down from 2). • Thorntoad's Leap (including its Dire version) is now classified as an offensive skill, meaning its use can be prevented with a skill like Warrior's Slam. • Grace status effect now has a stack cap of 1. • Miserable status effect no longer reduces AP.


Patch Notes - Early Access Build 669742 June 9th 2021

New features / content:

• Added several new relics: Bronze Bell, Petrosphere, Viking Beads, Charm Stones, Bayard's Bits.

Crash fixes:

• Fixed a crash when double clicking relics to equip/buy that could sometimes happen with a non-full party. • Fixed a crash when starting a new game after wiping the entire progress.

Quality-of-Life improvements:

• Added visualization of knock-back and pull-in destination of units. • Added visualization of covers about to be destroyed by the activated ability. • Added a toggle to menu options that controls if the game will pause when window loses focus. • Pathing curves are now rendered with a red opaque color over tiles where the unit using a movement ability would take damage. • The end turn dialog will now appear closer to the action bar, to minimize required mouse movement. • In skirmish, the hero and enemy portraits now have nicer and more noticeable selection / hover indicators. • Removed a half second delay for executing abilities that don't have an animation on use. • Added support for nested status effects on unit portrait tooltips, i.e. if a status effect can trigger another status effect, the additional one is shown on the tooltip as well. • Added information about which auras the unit is providing to its portrait tooltip. • When starting a new run, the roster UI now indicates Hero classes via column header icons and banners.

General fixes:

• Fixed a bug where the achievement "Al-Andalus Tourist" was not correctly tracked across multiple runs. This only applies to newly created profiles, and a fix for existing profiles will be added soon. • Fixed a bug where double clicking allowed for buying relics with insufficient gold. • Fixed a bug where the tooltip for a relic shop item could say it's an empty slot even though it's filled, if targeting exactly the slot frame. • Fixed a bug where units killed with reaction abilities would die in slow motion. • Fixed a bug where abandoning a run while in a skirmish would show incorrect Warband Level in the Epilogue report. • Fixed a minor visual glitch where the wobble animation for cards appeared to snap a bit when first starting. • The game will now correctly ignore the mouse while the cursor is outside the game window's area (such as when running in windowed mode, or in borderless fullscreen with multiple monitors). • Rana now has female pronouns in her Prowess Unlock description. • Renamed Notorious Bandit and Dire Thorntoad into Bandit Chief and Dire Toad, respectively. The new names are shorter and fit the UI better. • Improved the wound animations of The Endless Dreadnought (the final boss). • Added transition animations to action bar side bars. • Fixed a few typos in some encounters and ability descriptions.

Gameplay balancing:

• Slight increase to Albion bandits' power to accompany blacksmith buffs. • Quarry debuff can no longer miss. • Maim Status Effect now decreases Move and Power in equal amounts, where before, Move was decreased 1 point further.