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Release Notes for Cloud Meadow

0.2.4.1 (2025-10-22)

Game Build Update: Beta v0.2.4.1 Patching out a Security Risk Presented by Unity

Warning

All previous builds included a Unity engine vulnerability which could allow local code execution and access to confidential information. At this time, Unity reports there is no evidence of any exploitation of the vulnerability having occurred. As precaution, this build and all future updates of Cloud Meadow will have the vulnerability patched

Changes

Updated Fio’s walking animation

Pirate camp in Floor 6 of the Savannah now pans to the entrance to Tro’s lab when describing it

Fixes

Rampart’s resurrection ability no longer soft-locks the game if the Rampart is stunned

Fortress Siege Conditions ability no longer soft-locks the game if the Fortress is stunned

Kreyton’s guidebook entry now shows the correct ability icons


0.2.4.0e (2025-09-14)

Beta v0.2.4.0e

Adding in more SFX, Music, and minor fixes to notable bugs.

Additions

Changes

Fixes


0.2.4.0b (2025-06-30)

The Darkwoods Update!

Betav v0.2.4.0: A new biome! A new level! and a challenge to a duel! Our intrepid frontiersman finds themselves with a threat delivered by the mysterious forces that had tried to orchestrate their kidnapping at the hands of Captain Kiram! Now you must descend into the first part of the Megalon Forest: The mysterious Dark Woods, where ancient ruins and twisted branches obscure the light of the sun and wolves and pirates stalk the hunting grounds of the nefarious mercenary: Rook.


Additions

New Story content

The story continues after Ev's recruitment of the 10th NPC companion and leads their journey into aiding the full restoration & upgrade of Katarina Station

A mysterious threatening letter visits Ev during the night, leading to a mercenary showdown in the Forest Darkwoods

New Forest dungeon Floor 1

This dungeon floor standalone is the first of three huge interconnected areas within the Forest dungeon

The area contains new quests, secrets and a climactic boss battle that concludes story Act 2 Part 1

Accessible after the player has upgraded Katarina Station

Multiple barriers within the forest which will expand during future story progression

New Katarina Station quests

New main progression quest to recruit various tradesmen, upgrade the town's capabilities & restore Katarina to its full glory

Station captains Joaqim & Catarella can now be asked to provide mission debriefings on the player's progress

Opened the Lodgehouse - this indoor location provides a hub for Katarina visitors to gather, for the player’s company to share a drink (or a bed)

Bang has become a bit more talkative with a collection of extra starting dialogue lines

New narrated sprite sex scenes with station captains Catarella, Joaqim, yeti woman Kalsang and the two-headed wolf woman Genome

New music for the Title theme, Forest areas and Savannah at night

Changes

New interiors for the Barn

A redesigned multi-floor system will make it easier to interact with the monsters inside

Pigmy wolf enemy name changed to Nibbler

The Great Fairy that guides you after a game over is now animated

Tutorial Quests are now referred to as Union Basics

Revised Forest 1 boss combat behaviour for more variety during the encounter

Fixes

Prevented rare autosave that would place the player out-of-bounds after fast travelling

Fixed exception when enemy Lamia/Roughback/Skink performs an attack that steals a buff from a player’s unit

Fixed enemy Alpha Wolf combat portrait alignment

Fixed Camellia chime in Savannah F7 recruitment dialogue

Fixed crash when trying to use the elevator right after unlocking the forest

Fixed Catarella staying around awkwardly in the bedroom after her sex scene

Restored missing signpost visuals in the Farm

Fixed new Barnhouse not properly showing more than 20 monsters

Additionally, our good friends at Overlewd are also revisiting the Cloud Meadow collab event we worked on together last year! The event has gotten a rework and should play differently from last time- if you didn't get a chance to grab Kreyton or any of the collab skins last time, now is your chance! The event will only be around for a little while, so go check it out, it's also on Steam!


0.2.3.0k RC2 (2025-06-26)

The Darkwoods Update!

Betav v0.2.4.0: A new biome! A new level! and a challenge to a duel! Our intrepid frontiersman finds themselves with a threat delivered by the mysterious forces that had tried to orchestrate their kidnapping at the hands of Captain Kiram! Now you must descend into the first part of the Megalon Forest: The mysterious Dark Woods, where ancient ruins and twisted branches obscure the light of the sun and wolves and pirates stalk the hunting grounds of the nefarious mercenary: Rook.


Additions

New Story content

The story continues after Ev's recruitment of the 10th NPC companion and leads their journey into aiding the full restoration & upgrade of Katarina Station

A mysterious threatening letter visits Ev during the night, leading to a mercenary showdown in the Forest Darkwoods

New Forest dungeon Floor 1

This dungeon floor standalone is the first of three huge interconnected areas within the Forest dungeon

The area contains new quests, secrets and a climactic boss battle that concludes story Act 2 Part 1

Accessible after the player has upgraded Katarina Station

Multiple barriers within the forest which will expand during future story progression

New Katarina Station quests

New main progression quest to recruit various tradesmen, upgrade the town's capabilities & restore Katarina to its full glory

Station captains Joaqim & Catarella can now be asked to provide mission debriefings on the player's progress

Opened the Lodgehouse - this indoor location provides a hub for Katarina visitors to gather, for the player’s company to share a drink (or a bed)

Bang has become a bit more talkative with a collection of extra starting dialogue lines

New narrated sprite sex scenes with station captains Catarella, Joaqim, yeti woman Kalsang and the two-headed wolf woman Genome

New music for the Title theme, Forest areas and Savannah at night

Changes

New interiors for the Barn

A redesigned multi-floor system will make it easier to interact with the monsters inside

Pigmy wolf enemy name changed to Nibbler

The Great Fairy that guides you after a game over is now animated

Tutorial Quests are now referred to as Union Basics

Revised Forest 1 boss combat behaviour for more variety during the encounter

Fixes

Prevented rare autosave that would place the player out-of-bounds after fast travelling

Fixed exception when enemy Lamia/Roughback/Skink performs an attack that steals a buff from a player’s unit

Fixed enemy Alpha Wolf combat portrait alignment

Fixed Camellia chime in Savannah F7 recruitment dialogue

Fixed crash when trying to use the elevator right after unlocking the forest

Fixed Catarella staying around awkwardly in the bedroom after her sex scene

Restored missing signpost visuals in the Farm

Fixed new Barnhouse not properly showing more than 20 monsters

Additionally, our good friends at Overlewd are also revisiting the Cloud Meadow collab event we worked on together last year! The event has gotten a rework and should play differently from last time- if you didn't get a chance to grab Kreyton or any of the collab skins last time, now is your chance! The event will only be around for a little while, so go check it out, it's also on Steam!