Release Notes for Magin: The Rat Project Stories
v1.3
Patch Content – 1.3
Gameplay
- We added a story mode for those who want to enjoi the Stroy first and have only alittle chalenege
Balancing improvements
- Dungeons statuses
- Remove stun and impure statuses from Sewers and Fortress dungeons.
- Balancing enemies on Normal and Hard Modes
- Swamp Coweater
- Mountains Coweater
- Essence Golem
- Goofer
- Harvan with Axe
- Old Friend
- Boar and Hog
- Terry and Ferry
- Panzer Centipede
Fixes
- Sound
- Fix the low HP indicator sound effect playing after reloading the game.
- Fix the cards’ hover sound effect playing when the volume settings are set to 0.
- Fix dungeon music playing after exiting the dungeon
- Cards
- Rat Filth card description replaced with a correct one.
- Fix Clarity and Broken Mind descriptions to match cards’ actions.
- Fix the Old Friend Joker card description to match the card’s actions.
- Fix Mental Collapse and Tranquility applying effect without meeting the Fear condition.
- Fix Harvan Hammer Crushing Blow stunning for 2 turns.
- Fix Harvan Stick Essence Poke checking incorrect condition.
- Loading
- Fix the loading of the game saved during certain Speech Bubble Sequences.
Localization improvements
Other improvements
- Move one of the easter eggs to improve its discoverability
- Updated credits upon Kickstarter’s Backers’ request
- Add icons for save files to differentiate the game mode.
- Fix the Self-made Man achievement not triggering.
- Shorten the Misty Sich cutscene to match the music length.
- Swap Molecupine music track