Update v1.2.82 (2/12/2025)
Fixes and improvements
- Undead misers now appear correctly in Beastmaster's home when greed is high
- Tolbard's dialog now always works after relocating to stronghold
- Hostile adventurer party cutscene now works correctly in Alvimelkedic
- Shop UI now displays correctly in all circumstances
- Happy Marlo now appears correctly in all circumstances after completing Salazar's quest
- Jade compendium entry is now added correctly
- Crone is no longer shown as leveled up during the Warrior tutorial
- Fixed the appearance of Baarg the Smart
- Bartok no longer tells Steve's line
- Fixed flower name in Amanuel's Hoard
Update v1.2.81 (25/11/2025)
Fixes and improvements
- Items can no longer disappear after interacting with shops and opening item descriptions
- Siracca will wait for the player outside while visiting Alumu's tent in Garden of Delights
- Bjalla can no longer become hostile after leaving the party
- Updated Claudio dialogue in Scroll Thief quest
- Fixed scoundrel dialogues in Crimson Crossing
Update v1.2.80 (21/11/2025)
Fixes and improvements
- Custom portraits are no longer distorted on loading screen and party formation UI
- Silese no longer takes all Rilvite from inventory
- Madruk now gets a healthy Cyclops appearance after curing him
- Arvex personal quest now always displays "wants to talk to you" highlights when required
Update v1.2.79 (19/11/2025)
Fixes and improvements
- Game no longer freezes during cutscenes when auto pause on enemy spotted is enabled
- Fixed visual issues for flails and quarterstaves
- Fixed disappearing quarterstaff issue
- Custom companion locations now appear correctly after their relocation during To The Quick
- Confused party members are no longer auto-targeted by other party members
- Demilich Agelas now has correct ranged attack
- Spellweavers can now learn the Dune Ripple spell
- Wasp Assault spell description improved
- Epilogue fixes for Jade, Bjalla and Rabinandera
- Talgorn Inn area exit highlight now works correctly
- Altar highlights now work in the Temple of Alvimelkedic
- King Velianrick now turns hostile when insulted
- A Fish Out of Water quest journal fix
Update v1.2.78 (14/11/2025)
Fixes and improvements
- Dalkivar loot from corpses is now highlighted correctly
- Dalkivar peasants now properly turn hostile when entering their houses
- Modding Toolkit: major path handling issue fixed
Update v1.2.77 (13/11/2025)
Fixes and improvements
- Fixed visual issues with flail positioning
- Fixed Mystic Bulwark visual effect
- Status effect fix for The Last Stand
- Bjalla personal quest now always displays "wants to talk to you" highlights when required
- Isilbright Carpenter house now has correct music
- Handsome Dirk now has correct soundset
- Amanuel's Hoard strong spirits now have correct soundset
Update v1.2.76 (7/11/2025)
Fixes and improvements
- Ingredients are now always correctly placed from recipes
- Fixed Ethereal and Levitating status effects
- Arvex is no longer marked incorrectly as waiting for a dialogue in his romance
- Refined the Scholar of the Green Mother quest
- Refined selection soundsets for spirits in Amanuel's Hoard stronghold
Update v1.2.75 (5/11/2025)
Fixes and improvements
- Edge of Dusk can no longer be forged more than once
- Weak Potion of Excitement can now be crafted properly
- Fixed Bjalla Adelis dialogue error fixed
- Fixed epilogue condition for Bjalla Adelis
- Refined cutscenes in Helgenhar companion quest
- Refined cutscenes in Jade romance
Update v1.2.74 (1/11/2025)
Fixes and improvements
- Items received from NPC dialogues are now always correctly transferred
Update v1.2.73 (31/10/2025)
Fixes and improvements
- All item bonuses now work without having to re-equip items after area changes
- Rabinandera epilogues now appear only if he was recruited
Update v1.2.72 (29/10/2025)
Fixes and improvements
- Improvements and fixes in Party Level UI
- Console log now works correctly for item received/lost events
Update v1.2.71 (28/10/2025)
Fixes and improvements
- Beast tamer's pets now turn hostile if their master is attacked
- Stephan now properly gives you the fustibal in Fair Winds and Foul
- Grape Sea wine now correctly grants Soothed
- Map markers now appear correctly in all circumstances
Update v1.2.70 (27/10/2025)
Fixes and improvements
- Talgorn's Glen Fidelio cutscene can no longer break
- Jade and Bjalla epilogue now correctly appears in all circumstances
Update v1.2.69 (19/10/2025)
Fixes and improvements
- Isla's expanded romance cutscenes are now smoother
- Party can now properly walk on the stone stairs in Rothgor's Realm
- Fixed a bug where Party Level XP could become negative
Update v1.2.68 (15/10/2025)
Fixes and improvements
- Tolbard's house is now locked if he moves to a Stronghold
- Added missing journal entries to some Stronghold quests
- Added new portraits for several NPCs
- Added New Game+
- Added map markers to Strongholds
- Updated Fog of War in Strongholds
- Happy Marlow intro cutscene is now skipped if Crimsong Crossing is hostile
- Fixed an issue with Stronghold vendor relocation
- Crimson Crossing can no longer be incorrectly unlocked
- Added new achievement for completing Helgenhar's questline
- Fixed an issue where Jade went missing
- Added Earth Elemental race for shapeshifts
- Updated visuals for the Golden Hands glove
- Fjora now has a female voice
- Fixed visual glitch in Rothgor's Sanctum
- Fixed an issue where bottomless bags could disappear
- Dual-wielding now checks properly if secondary weapon is usable
- Fixed an issue where items could be duplicated
- Fog of War state is now properly saved when leaving an area
- It's now possible to place multiple ingredients of the same type for Brewing and Drying
- Party members no longer start to attack a confused party member
Update v1.2.67 (5/9/2025)
Fixes and improvements
- Updated Ay'eda dialogue after she moves to a Stronghold
- Added missing epilogue variant for Siracca
- Modding Toolkit: improved Library and Installation path detection
Update v1.2.66 (2/9/2025)
Fixes and improvements
- Amanuel's Hoard stronghold bonuses no longer get duplicated
- Locus is now unlocked when talking to Zanahib
- Stronghold Travel to NPC button now works correctly
- Fixed an issue where some item descriptions showed up incorrectly
- Stronghold shops now open correctly in all cases
- Modding Toolkit: added extended logging
- Modding Toolkit: fixed path handling when exporting data from a GOG installation
Update v1.2.65 (27/8/2025)
Fixes and improvements
- Resting is now possible in the stronghold Den of Miscreants
- Edge of Dusk now appears correctly in Crimson Crossing stronghold
- Cutscene fix with Fidelio
- Cutscene refinements in Amanuel's Hoard stronghold
Update v1.2.64 (22/8/2025)
Fixes and improvements
- Fixed an issue that prevented the player from visiting the Haunted Espen Estate
- Crimson Crossing location no longer appears prematurely on worldmap
Update v1.2.63 (21/8/2025)
Fixes and improvements
- Introduced stronghold system with quests and bonuses
- Introduced shapeshifting spells and special abilities
- Added skip option to Crone tutorial
- Romances expanded for Bjalla, Hamlin, Arvex, Jade and Isla
- Added companion epilogues for all companions
- Added second part of Helgenhar companion quest
- Unarmed combat has been enhanced with gloves
- Added new side quest to Scofarth
- Increased character level cap to 25
- Added 4 new GOG achievements
- Added cooldown to spellcast chant sounds in the Tent of Duels
- The Paramour item can now be equipped simultaneously with other magical items
- Balanced stats of the Wrought Iron Mace item
- Balanced stats of The Crystal Choker item
- Fixed Freynagar villagers' skin color
- Support for 1280x800 resolution
- Localization fixes in all languages
Update v1.2.62 (29/12/2024)
Fixes and improvements
- Flails are now mentioned in the War Clubs and Hammers skill description
- Mod Manager: whitespace modset names are now trimmed properly
- Mod Manager: mod incompatibility is now re-evaluated when a mod is removed from a modset or deleted completely
- Modding Toolkit: trying to play a non-existent sound file is now handled correctly
- Modding Toolkit: updated dialog text that informs about a successful mod export
- Modding Toolkit: toolkit version is now logged to application log file
- Modding Toolkit: GOG version of the game is now properly detected
Update v1.2.61 (23/12/2024)
Fixes and improvements
- Added Flails as a new weapon type
- Introduced Steam Workshop support and Mod Manager
- Introduced Black Geyser Modding Toolkit
- Balanced Command Company
- Fixed an issue in Deron-Guld Mine which caused keybinds to stop working
- Duchess Kjarvalr no longer offers investigation options after the trial started
- The dialogue with Tattered Woman no longer triggers for invisible characters
Update v1.2.60 (09/10/2024)
Fixes and improvements
- The bug report tool (Alt + B) now handles compressed saves correctly
Update v1.2.59 (04/10/2024)
Fixes and improvements
- Dual wielding NPCs can now be encountered across Yerengal
Update v1.2.58 (01/10/2024)
Fixes and improvements
- Added GOG achievements
- Dual-wielding for warrior and outlaw classes
- Fast-travel to questgivers using the quest journal
- Already known recipes are marked in shop UI
- Item tooltips now show which classes can use the item
- Monster respawn in areas
- Added savegame file compression to reduce file size
- Skeletons are now immune to Crimson Plague
- Changed curative sap sounds
- Siracca is now recruitable during To The Quick quest
- The game is now available in two more resolutions
- Corrected a visual bug that appeared on resolutions other than 16:9
- Corpses of ghouls required for Destroy Them All quest no longer despawn if left unlooted before the quest is finished
- Hearts required for Destroy Them All can no longer be stolen from ghouls and cultists
- Trapped under the surface quest now fails if the player reports to the Spymaster before finishing it
- Love's Labours Found quest now properly ends when the player pacifies mourning Beran
- Urghos' aura no longer reacts to ranged attacks
- Overlapping cutscenes concerning the stairs in Rothgor's Realm no longer block the player from progressing
Update v1.2.56 (29/08/2023)
Fixes and improvements
- Added Brazilian Portuguese localization
- Smaller fixes in localizations
Update v1.2.55 (28/06/2023)
Fixes and improvements
- Added Italian localization
- Black Liquor's icon now appears properly
- It's no longer possible to kill Bartender Ruflodac in Castle Alastor before he summons his illusions
- It's no longer possible to attack Deron-Guld soldiers in the Guild Hall during Fair Winds and Foul quest without them fighting back
- It's no longer possible to skip the enemy soldiers on the battlefield and go directly to their leader during the Only Who Is Left quest
- Funnel Aura now properly updates effects each turn based on the number of nearby enemies
- Subcontainer weights are now calculated correctly
- Isla no longer asks about the Pendulum if the player has already talked to her about meeting him
- Traps no longer sink into the ground in the lower level of Deron-Guld mine
- Looting Bent Journal Page no longer increases greed
- Vile ancients during Sephtys bossfight now correctly have their emerge animations and selection circles
- Vile ancients now properly emerge during Sephthys bossfight even if the player started it after finishing Catalyst
- Potion of the Frost Giant and it's recipe are no longer obtainable
- Modified the recipes of Weak Potion of Exhiliration and Potion of the Raging Tempest
- Potion of Invisibility no longer scales with player level, it now gives invisibility for a fix 10 turns
- Removed healing effect from potion of invisibility
- Removed Fortified effect from Strong Potion of Heroic Defense, it now cures poison instead
- Increased Shady dealings and Theology check limits in Zornilsa's dialogue at Castle Alastor
- Covetous Pendant becomes unusable if player refuses to serve Zornilsa at Castle Alastor
Update v1.2.54 (19/04/2023)
Fixes and improvements
- On-hit effects of the Last Stand shield now appear correctly
- Bartender Ruflodac now has more HP and is harder to interrupt
- Madruk's cutscene can no longer start prematurely
- The player no longer loses reputation when telling Chief Davon about letting Dorb go
- The Blade of the Usurper sword will only be awarded for killing Aldnar
- The Library Maid is despawned during the Fair Winds and Foul quest if she is ignored
- Isla can no longer be asked about the cure for the plague if the played has sided with Aldnar
- Dialogue with Lendel no longer breaks if Hamlin has spoken to his friends first without killing them or letting them go
- Shady Dealings checks in Lendel's dialogue now appear correctly
- Added missing Bargain and Persuasion indication to Etarkun's dialogue
- Replaced Bargain and Persuasion with Theology check in Pendulum's dialogue
- Arvex no longer says one of Siracca's dialogue lines at Moonstone Clearing in the Breaking the Curse quest
- Bargain and Persuasion checks now appear correctly in the dialogues of Riznagar Militia, Talgart and Itkham
- Towns no longer become hostile if player has killed their leaders out of order in Woeful Gorge
Update v1.2.53 (06/04/2023)
Fixes and improvements
- Improved performance for the Drying UI
- The Place Ingredients button on the Drying UI now assigns the correct heat level
- Party characters can now automatically take ingredients from other party members using the Place Ingredients button
- The Temple UI now correctly resurrects all party members on appropriate difficulty levels
- The gates of the Royal Palace are now closed after the To The Quick quest, until the start of In Its Right Place / Only Who Is Left
- Added missing journal updates about the results of Duke Kjarvalr's trial and saving Frick in her home
- Frick flees her house if the player doesn't talk to her after saving her
- Added missing Bargain and Persuasion indication to Bonitia's dialogue in Scroll Thief
- Party now receives the correct amount of gold in Scroll Thief from Bonitia
Update v1.2.52 (03/04/2023)
Fixes and improvements
- Cutscenes for removing the curse from Jade's diadem and Isla analyzing Aldnar's corpse are now timed properly and do not cause the game to get stuck
- Hamlin's friends now appear at the correct time during the Friend or Foe quest
- The grocery store thugs now say the proper lines matching the game state
- Added identification difficulty to the Blade of the Usurper
- Potion of Static and Potion of the Sirocco are now properly displayed in the combat log when dealing damage
Update v1.2.51 (30/03/2023)
Spell and effect system update
- Spells that add multiple status effects to a target are now correctly refreshed by re-casting
- Refreshing spells now re-calculates durations, accounting for changes in resistance
- Spell effects can now be correctly resisted, and their effects are affected by the proper resistance
- Area of Effect spells now correctly apply and re-apply their effects when entering and leaving them, as well as staying inside continously
- Visuals of Area of Effect spells now correctly match their durations
- Behavior-affecting spells and effects can now be dispelled properly
- Damage and duration of scaling damage over time effects are now properly displayed on their tooltips
- Healing Mist now heals each member standing inside its area each turn, instead of giving a one-time heal over time effect
- Permafrost now correctly adds its secondary Frozen effect
- Predator's Fang now correctly assigns its bonus damage based on character level
- Casting Vengeful Spirit on multiple targets now adds a separate spirit for each target
- Handful of Sparks now displays an item tooltip while sparks are equipped on the caster
- The duration and healing/shielding effect of Verdant Growth, Mystic Bulwark and Healing Mist are now correctly displayed in their descriptions and tooltips
- The Everyone for Themselves party level perk now only reduces the duration of negative movement modifiers
- The Weakened effect now only reduces weapon damage dealt
- Receiving the Pacified effect now overrides the Confused effect, and vice versa
- Party members under the Pacified effect are now capable of moving
- The Focused effect now nullifies any attacker's Interrupt Strength for its duration, and correctly protects from mind-altering effects
- Damage over time effects from projectiles cause correctly randomized damage
Class and race balance update
- Highlanders now receive 5 weapon skill points per level, like Fighters (instead of 4)
- Fighter's base damage bonus with two-handed weapons is reduced to 10% (from 20%)
- Fighter's per-level damage bonus with one-handed weapons is reduced to 1% per 2 levels (from 1% per level)
- Ranger's per-level damage bonus with bows, slings and fustibals is increased to 1% per 2 levels (from 1% per 3 levels)
- Dwarves' base damage bonus for war clubs and hammers, axes, slings and fustibals is changed to 5% (from 12% on axes and war clubs and hammers / 9% on slings and fustibals)
- Elves' base damage bonus for bows is decreased to 10% (from 15%)
- Stats for Arvex and the Golgarim starting character were adjusted accordingly
Miscellaneous fixes and improvements
- Minimum and Maximum damage values of weapon attacks now include all applied modifiers in combat log tooltips
- Minimum and Maximum damage values of spell attacks are now correctly displayed for Critical effects in combat log tooltips
- Improved performance of areas with traps, removing frequent stutters
- Added lore and stat descriptions of races and classes to the in-game compendium
- Accidental hostility with Deron-Guld due to attacking maids in the Crimson Crossing is fixed retroactively
- Main faction npcs now correctly detect sneaking party members
- Skill percentages for Tend to Wounds and Force Locks and Doors are now calculated properly
- English, Spanish, French and German localization corrections
- The death of all faction leaders (King Velianrick, War Council, and Aldnar) now leads to the proper aftermath description in the epilogue
- The Trapped Under the Surface quest now properly completes when talking to Stephan with the antidote in a Bottomless Bag
- A Late Goodbye quest can now be completed when Stephan is slain before starting Trapped Under the Surface
- Poisoning the river in Scofarth now only fails ongoing quests, leaving previously completed ones unchanged
- Gerd's Stolen Fish are now moved to the regular inventory if he dies due to poisoning the river in Scofarth
- Isilbright guard dialogues now correctly react to the events at Woeful Gorge
- Diversified ambush groups that can be encountered while resting during the outbreak in Deron-Guld
- Finishing A Clean Slate with the dissuasion option does not prevent starting The Scroll Thief later on
- In Love's Labours Found, failing the lie to convince Beran that Lily is with the enemy, will make him go and search for her
- Greed-crazed guards in cities now always carry weapons
- Greed-crazed citizens now always appear in appropriate clothing
- Musanni and Jabbar now say appropriate dialogue lines before and after traveling to the Garden of Delights
- Increased gold awarded for completing The Prodigal Son, You Are What Eats You, and Pest Control
- Multiple items of the same name now correctly show their bonuses on tooltips
- Brownstem Mushroom, Asp Tongue and Demonwort now yield the Dry versions of their powders when dried on Medium heat
- Party member positions can no longer overlap on the Formations editor
- The Last Stand shield's buff now correctly targets the user when being hit
- Jailor Brayden now properly recognizes if the player carries his required item
- Unnecessary greed score adjustment in Jailor Brayden's dialogue is replaced with a reputation adjustment
- Ghouls are now immune to bleeding
- Adjusted immunities and resistances to Abomination creatures
- When attacking Baflodac at the Greybark Pawnshop, fast travel is disabled until both levels are cleared of enemies
- Added a Shop POI to Quartermaster Pexius in Wardenhaft
- The Tormentor armor's self-damage effect is now correctly displayed in the combat log
- The undead miser Velianrick summoned by the Covetous Pendant now has the greed eyes and skin tone of other undead misers
- Improved stats for Rogoluf in A Brother Avenged
- Improved stats and loot for Hamlin's friends in Friend or Foe
- Party greed is now reduced when declining the reward in Voices in the Dark
- Robbing the druid in Old Beginnings now increases party greed
- The Ritual Dagger now correctly affects Shadowfury demons
- King Velianrick's model now correctly appears with greed-crazed eyes starting with Only Who is Left if conditions are met
- The gates of the Royal Palace are now locked form the beginning of The City of Iron until the beginning of To the Quick
- Scofarth denizens are now owners of containers in their homes
- Gianni's House, Jolvar's Concoctions and the Crimson Smithy in Crimson Crossing are now closed at night
Update v1.2.50 (1/2/2023)
Fixes and improvements
- Effects of Acid Rain traps can no longer get stuck
- Status effect icons of Chain Lightning traps can no longer get stuck
- Smaller fixes in French localization
Update v1.2.49 (30/1/2023)
Fixes and improvements
- Castle Alastor area now always loads properly
Update v1.2.48 (January 26, 2023)
Latest Changes
- Added French localization
- Enabled unique spellcasting chants for companions
- Corrected Interrupt Strength and Interrupt Evasion calculations
- High Interrupt Evasion characters can now tolerate a lot more hits
- When casting identical spells on a target, now all instances take effect instead of just one
- Sling weapon models are now always positioned correctly
- Duration scaling based on class and level is now calculated correctly
- Heal over time effects now work correctly
- Duration scaling introduced for Healing Mist and Verdant Growth
- Healing Mist and Verdant Growth now restore less Health per turn compared to single target heals
- Adjusted the damage and scaling of damage over time effects
- Item comparison tooltips now appear correctly both in the Inventory and the Shop UI
- Available Special Ability points are now correctly displayed during level-up
- Dorb won't spawn multiple times anymore
- Hamlin no longer disappears after becoming hostile in his first quest
- Arvex's final quest cannot get stuck after sparing Siracca anymore
- Volendir no longer appears later in the game if he was killed before
- The mound of sand in Freynagar now also contains Moist Sand
- Jury Rigged Golems no longer engage instantly upon entering the area
- Corrected marker positions for all areas on the world map
- Each animal in Scofarth now only drops a single instance of Animal Pelt
- Isla's staff is now identified by default
- Trapped Jade's dialogue now starts correctly when approached by companions
Update v1.2.45 (November 23rd, 2022)
Fixes and improvements:
- You can now create a full custom party instead of a single character if you prefer
- You can also use our free website to create your characters
- Added Spanish and Latin American Spanish localizations
- Improved game balance
- Redesigned Charisma, Focus and Dexterity
- Increased damage bonus of Clean hits from 25% to 50%
- Damaging and Healing Spells can now cause Critical effects
- Using Dissuade to complete quests now properly gives quest rewards
- Interruption is now based on the Interrupt Strength and Interrupt Evasion stats
- Critical hits now produce camera shake when killing the target only
- Switching back and forth during character creation no longer results in Special Ability uses
- Spawning too close to the guards at Isilbright Gates during Gerdra's approach no longer causes the game to freeze
- The player party now keeps its formation while approaching the enemy leader during the final cutscene at Woeful Gorge
- Reduced Frozen effect duration of Shivering Tomb spell
- Removed Stun effect from Shivering Tomb spell
- Reduced the range of the Panic effect of Demonic Gift: Unholy Growth spell
- Reduced the periodic damage component of the Tattered Woman's Blood Cloud spell
- Acid Rain, Brickfall, Celestial Barrage, Permafrost and Wasp Assault now count as damage over time effects
- King Velianrick's crown can no longer be looted after his death
- Fixed Reaver item stats
- Fixed Pyroclaster item stats
Update v1.2.44 (September 30th, 2022)
Fixes and improvements:
- Fixed mechanics for Pick Lock, Force Lock, Hide and Sneak and looting from owned containers
- Reviving party members no longer fails their companion quests
- All party member quests now fail if the connected companion dies irreversibly
- Updated available spell list for Druids, Wintermages and Templars
- Arnulf's map marker now follows him to Fasitgrove
- The "Warm" status effect now has a correct description
Update v1.2.43 (September 21st, 2022)
Fixes and improvements:
- Increased sight range for all creatures
- Sight range now takes into account the body size as well
- Added duration and amount scaling for Summoning spells
- Adjusted stats and resistances to summoned creatures
- Quest items in the inventory now become Miscellaneous items when their quest ends
- Gibbed companions can now be resurrected with Twisted Requiem up to Veteran difficulty
- Twisted Requiem no longer resurrects the caster when it dies by the spell
- Stealing from containers in range of owners now produces a Sneaking skillcheck with -10 penalty
- Pressing any key now skips the intro screen sequence
- Fixes in the Turkish localization
- Greed and reputation rewards adjusted for several quests
- Added more loot to dungeons, cities, houses, npcs and outdoors areas
- The formations panel now automatically saves changes
- More information is now displayed about multiclassing on character creation and class tabs
- The Taunt effect of the To The Rescue spell no longer makes summoned creatures hostile
- Sneaking is now disabled when traveling between areas
- Sephthys' minions are now immune to her frost area spell
- Hamlin's death does no longer breaks the Espen Estate portrait cutscene
- The entire Thieves Guild now becomes hostile if Lendel is attacked
- Poisoning the river flowing through Scofarth now fails all unfinished quests in the town
- Adjusted heal values for healing and shielding spells: For the master, Divine Aid, Mystic Bulwark, Soothing Tides, Healing Mist, Drain Life, Life Funnel
- Corrected stats for Handful of Sparks
- Summon Boar spell can now be used by Convokers and Spellweavers, and Summon Boar Scroll now properly adds the Summon Boar spell
- The Magical Antidote in the Trapped Under The Surface Quest can now be placed in bottomless bags
- Status effect immunities are now displayed properly in item descriptions
- Random Encounter Areas can now produce ambushes when resting
- Musanni now takes the proper potion from the player when offering help
- Added Weight class to armor item stats
- Dalkivar is now reachable by travelling west from Screaming Barrows
- Golden grapes are now lootable before starting While the Master Vintner's Away
- Screaming Barrows ghouls and zombies now have correct dispatch ranges
- Reduced weight for Rose Amarit
- Increased Ruby Tipped Bracelet's Health bonus from 2 to 8
- Scroll name for Crypt Opening: Skeleton Archer is now displayed properly
August 2nd, 2022
- Turkish and Russian localizations added
- Full companion quest implemented for Arvex
- Rebalanced physical and elemental resistance bonuses for armors, weapons, races and classes
- Rebalanced damage values of two-handed weapons and damage, price and stack sizes of ranged weapons and projectiles to be more useful
- Decreased Rothgor's melee attack timing
- Tutorials for Gerdra's offer and entering the Black Geyser now appear properly
- Increased Health values regained when drinking healing potions
- Alnarius priests will now reward the player based on Reputation instead of Greed
- Baflodac's gang downstairs and outside now turn hostile if Baflodac is attacked upstairs
- Unnecessary recipe item replaced with a valid recipe
- Creatures of Amanuel's Hoard will now react as groups when attacked
- Creatures of Elven Ruins in Scofarth will now react as groups when attacked
- Fixed the on-hit mechanics for the Scutiactus and Gloves of Inscrutable Defense items
- Eloinne now takes all necessary medicine from the player in Urgently Needed Medicine
- Animated Armor and Animated Hands in Wardenhaft can now react if the player loots unauthorized containers
June 29th, 2022
- 3440x1440 resolution now always works correctly
- Fixed Shady Dealer dialogue in Garden of Delights
- Added Potion Case, Parchment Satchel and Ingredient Pouch for storing items
- Item containers (such as bottomless bags) now retain their content if sold
- Temple of Alnarius no longer needs a loading screen in Market Street
- Level 1 to 4 scrolls are now restocked by vendors
- Jade romance now has a correct cutscene
- The Fish Out of Water quest now correctly ends in every scenario
- Fixed ghost visual effects
- Loot added to many empty containers in Crimson Crossing
- Loot added to small houses in Amanuel's Hoard
- Loot added to Fasitgrove houses
- Isilmerald Sightseeing achievement description is now more accurate
- Multiclass characters can now utilize the Outlaw "Disarm Trap" skill as well instead of Magical Perception to disarm the Wizard's tutorial trap
- The levelup tutorial no longer appears if the player finishes the levelup process while another tutorial panel is displayed
- The Twisted Requiem spell now properly adds buffs to the revived party members and reduces the caster's HP by the correct amount
- Resurrection fix: Revived character's contribution to Adventure XP will not be lost as long as they can be revived
- Additional recipes added to various vendors (Ilio, Zelima, Hu'dai, Red Damsel, Freynagar Brewery, Ay'eda, Regon, Arnulf, Aravina, Deron-Guld Herbalist, Southern Shore)
- Incorrect reply options no longer appear in Rothgor starting dialogue
- Cannibals, corrupted wolves and skeletons added to Castle Alastor outdoors area
- All powders are now plantable
- Planting stacked items no longer plants the full stack
- Large white visual bug no longer appears for some freezing effects
- Tolbard's shop now displays correctly in all circumstances
- Arnulf now correctly moves to Fasitgrove after you complete his quest
- The Estranged Sisters quest no longer gives gold as a reward when it shouldn't
- Fixed Kronica longsword's attack times to match other Longswords
- Added missing Shortbow damage bonus for Fighters
- The Divine Aid spell now damages Abominations as well
- Isla cutscene no longer breaks in the Trapped Under the Surface quest when you attack her
- Shady Dealer can now spawn/despawn while he is in party sight
- Reply option that ends the companion dialogue is now always the last option
- Reply option in Stephan's dialogue now correctly reflects your intention to attack him in the Trapped Under the Surface quest
- Fixed a bug that prevented Lich Agelas from casting the Unholy Siblings spell
- More loot added to Thieves' Guild and cemetery crypts
- Increased XP value for Xurzax the Devourer
- Increased Gryphon sight range and XP value
May 27th, 2022
- Tons of mini-banters added
- Finished/extended the Hamlin, Bjalla and Jade companion quests
- 37 new achievements added (the Arvex one can't be completed yet)
- Aldnar cutscene (with potential battle) now respects your party formation
- Multiselect item highlights in shops now disappear properly when switching item category
- Quest inventory is now shared across party members
- Items can now be moved to subcontainers (e,g, bottomless bags) via usual inventory "lift & drop" operation (there is no need to open the container UI any longer)
- Added tutorials for infusion, world greed, Gerdra encounter, and point-of-no-return in Alastor
- There are now five HP indicator labels (uninjured, slightly injured, injured, badly injured, nearly dead)
- Minor chain lightning no longer harms party members and allies
- Changed house name from "Family Home" to "Wilgo's House" for Estranged Sisters quest
- Dozens of fixes in quests and dialogues
- Staff of New Dawn (an item offering resurrection) added to Zelima and Ay'eda shops
- Deron-Guld soldiers are no longer hostile after you side with Aldnar
- Banter texts remain visible for longer times over characters for better readability
- World Map tutorial now appears correctly when leaving Crone's Hut
- Consumable item descriptions are now always displayed correctly
- Gundemund's Freezing Tips now have proper AoE targeting marker
- Gerdra messenger cutscene can no longer get stuck
- Stunned or frozen creatures can no longer evade attacks
- Wights in Xurzax battle were put closer so that they can notice the party
- The Pact Prophecy can no longer be put back to its container
- Fixed missing wardstone description image
May 13th, 2022
- You can now use the worldmap to travel to reachable areas without the need to visit area border (many less loading screens)
- Multiclassing is now more worthwhile (previously, XP requirements of chosen classes were summed for multiclassing; these XP sums are now reduced by 20% for using two classes, and 40% for using three classes)
- Magical bags for additional item storage: Superabundant Sack of Swinishness and Bottomless Bag of Bulguras (the latter is available in Wardenhaft at Quartermaster Plexius and in Garden of Delights at Ay'eda)
- Rebalanced final battle
- Pre-buffing and summons are now possible before most key battles
- Fixed issues with spell targeting cursor behavior
- Fixed issues with Isla's multiclass stats
- Resting is now allowed in the priest tent in undead-infested Deron-Guld
- Zoria in cage can no longer be attacked with ranged weapons either
- Exodemons are now properly immune to Depressive and Arousal Effects
- Demilich is now properly immune to Bleed
May 6th, 2022
- New feature: Pass Time
- Jade is now properly bound to the wheel
- Several items (including throwing weapons) were rebalanced to be stronger
- Quest items can no longer be transferred to a container in the loot window
- Comparison tooltips now correctly show the Base Block Chance in both sides
- Lower interruption chance is now marked with green in comparison tooltips
- Completed quest filter checkbox now retains its setting
- Month names and historical year established
- The Brewing & Drying UI now has correct sound effects
- Hitting Sir Dalnor no longer makes whole Isilbright hostile
- Added camera shake to Blood and Ice Elemental hits
- Alenar no longer takes more than one enerant bark from party
- Increased damage of ordinary and plagued ghouls
- Second level of Alastor now has correct Blood Elemental version
- Mistress Tyrenne and her acolytes now attack the party after dialogue
- Fixed the price of Duskmarble and Star-Spangled Greatshield
- Fixed Teamster dialogue after ambush
- Claudio and Bonitia are now present in their house all the time
- Removed gold loot from Abyssal Hunters at Grandmaster Argos Agelas
- Crimson Wraith XP value increased to 500
- Summoned Wights now have the proper undead specific immunities
- Fixed the race of Wights and Posessed Robes (from Wraith to Revenant)
- Krag has now a soundset that fits his personality
- Tenebrous Grove travel marker added to minimap
- Added loot to many Crimson Crossing containers
- Iwor now holds a giant hammer instead of a spiked club
April 11th, 2022
- Bjalla romance cutscene fixed
- Resurrected companions now always come with their gear (Normal and Easy)
- Staff of Tree Warden no longer marked as a Metal item
- Some Alastor opponents rebalanced
April 8th, 2022
- Savegames now get correct timestamps
- The Dryad's seed can no longer be planted on the wrong side of the river
- Royal Guard patrol route no longer includes the Palace execution scene
- Cultists now properly target party members in Frick's house
- More creatures die now in Scofarth due to the river poisoning
- Reordered Dalkivar hiding peasants reward reply options
April 7th, 2022
- Talgorn's Glen now always loads correctly
- Dead party member simulacrums are no longer lootable
- AoE targeting marker now works correctly near corpses and items on the ground
- Completed filter now works properly in Side quests journal
- Grendych now properly leaves after you save him
- Story mode was made easier (enemy damage and HP reduced)
April 6th, 2022
- Performance improvements
- Combat log window now retains its height between areas
- Resolution related fixes with 8K support added
- Berthold now correctly appears so that you can report back to him
- Divine Aid no longer heals undead opponents
- Velianrick, Aldnar and War Council are correctly despawned when needed
- Powder creation based on recipes now works correctly
- Amanuel's Hoard can now be visited even after its quest is completed
- Added more types of ammo to shops
- Added bigger stacks and restocks to shops
- Added throwing weapons to several shops
- Fixed an item-related bug that caused a big greed change incorrectly
- Changed Isla hair style to match her portrait
April 1st, 2022
- Added duration scaling to many buffs and debuffs
- Fixed some bugs related to the Scofarth bandits
March 30th, 2022
- Combat mode no longer gets stuck when moving far from enemies
- Defeating Lord Amanuel now gives correct XP
- Madruk now correctly appears at his home after curing him
- Looting containers in embassies is no longer possible without consequences
- Helgenhar no longer speaks in Amanuel dialogue if he is not in party
- Amanuel's lackeys now have the correct race set
Launch Updates
First of all, we wanted to say thank you to those of you who have picked up Black Geyser and ventured through the dangerous Kingdom of Isilmerald so far. We’ve loved seeing folks try the game and have been using your valuable feedback to fix and patch the items you’ve brought to our attention.
March 18th, 2022
- Log now shows party greed increase/decrease correctly (earlier, it showed decrease incorrectly as increase too)
- Support for additional wide/ultrawide screen resolutions
- Tutorial highlights and panels no longer appear during cutscenes and dialogues
- Minor fixes in class descriptions in character creation screen
March 20th, 2022
- All paths work now after getting the Pact Prophecy
March 21st, 2022
- Animal pelt from Early Access save games no longer corrupts shops
- Generous reply option now works in Lord Frelsi dialogue
- Main quest no longer breaks when player helps Lorin
- Shop no longer breaks when selling a split stack of throwing knife
- Double-clicking a shield now correctly equips it to the 2nd weapon set as well
- Zoria Titan interrupt chance fixed
March 22nd, 2022
- Outlaw sneaking tutorial at Crone is now more user-friendly
- Compendium no longer contains duplicate/multiple entries
- Effect durations can no longer get stuck
- Fixed XP value and HP for Chimera and Lizard
- Hu'dai now spawns both day and night
- Krag and Smolf no longer have generic commoner dialogues
March 23rd, 2022
- Quick-save system can no longer freeze the gameplay
- Lorin now actively helps if the party carries the Alakai sword
- Removed duplicate heat resistance from Corrupted Gryphon
- Corrupted Gryphon XP value fixed
- Ruflodac's Simulacrum shaders fixed
March 24th, 2022
- Dialogue skillcheck fixed in Bjalla's Mendelroth dialogue
- Dialogue reply options can now be scrolled while cursor is over a reply option
- Fixed Dalkivar peasants getting stuck during leaving cutscene
- Fixed several Hamlin side quest and dialogue bugs
- Stolen Painting cutscene now triggers even when scorpions are attacking
March 25th, 2022
- Added grey color for inactive class skill calculation tooltips
- Fixed Miraculous Antidote heat level for brewing
- Sleepwalker dream ending cutscene fixed
- Alvimelkedic temple door condition fixed
- Fixed minor faction issue with Cult Fanatic
March 28th, 2022
- Gershom no longer accepts less than 6 bones
- Fixed a bug that prevented leaving Alvimelkedic in some cases
- Spell scaling fixed for Severine's Sparkle
- Added loot and gold to intoxicated thieves
- Category and Race fixed for some Abyssal Knights and Archers
Update 19 (14/01/2022)
- Added AoE spellcasting behavior selector to party members (including Reckless behavior!)
- Improved stability and usability for the bug report tool
- Upgraded visuals for the Broken Monastery
- Upgraded visuals for Freynagar's ice dome
- Fixed lighting in the Underground Cave, Time Cave and Dream Cave
- Fixed spawn points and orientations in many areas
- Party members now spawn facing enemies on random encounter areas
- Fixed a cutscene bug when entering Deron-Guld without the diplomatic escort
- Slings now count as one-handed weapons
- Fixed Jade's recruitment dialogue
- Jade's diadem can now be removed or equipped after purification
- The Old Beginnings quest now gives proper rewards and causes greed and reputation changes
- The Old Beginnings quest now results in proper greed and reputation changes
- Damage profile and hit ratio for summoned spiders and wolves has been adjusted
- Recipes cannot be learned any more by inspecting their descriptions in shops
- Members removed from the party no longer show their current HP in empty party slots
- Creature nameplates from the previous area now disappear properly during transition
- Several unlootable containers have been fixed
- Race and Class descriptions now fit their respective panels in Character Generation
- Several stairs have been fixed where party characters would spawn under them
- Weapons are no longer teleported away from creatures when looting their gear
- Several locations have been fixed where invisible / stealth characters were seen by npc-s
- Sparing the enemy is now handled properly in "Galdrigerr's Raider Problem"
- The door to Beline's home now appears properly in the revolt of Chapter 3
- Siding with Aldnar in Chapter 3 now makes his gate guards friendly upon exit
- Formula of the Pick Locks skill now works properly
- Weight calculation now works properly for all party members
- The bridge of the Crimson Crossing is now properly clickable
- The Entangle spell now correctly creates the Immobilize effect
- Crowd chatter and noises are inactive at the Wardenhaft Academy during night
- Inn room descriptions now fit their UI panels properly
- Information on multi-selecting items is now displayed in the Shop Tutorial
- Added missing "Poisonous" stat to ingredients
- The Panic effect of the Coat of Darkness spell is now visible in the combat log
- The Talgorn Inn's name is now properly displayed in the minimap
- Spirits of Beline and Fidelio are now exempt from spells and damage
- Added dialogue to the Red Damsel innkeeper
- Door highlight of the Frozen Spirit inn is now displayed properly
- Added stat description to the Poison Weapon spell
- Blade of the Widowmaker greatsword now faces the proper direction
- NPCs in the Valley of Singing Trees now help defeat some local enemies if needed