Hi all, this is another patch to address some fixes for issues you've raised. Thank you again for your feedback.
Improved animal movement
Improved new game experience
Additional changes:
Replaced “>” character with an arrow in the Animal Needs panel to avoid ambiguity in the meaning of the icons
Added an option to disable tooltips when using building abilities
Added debug option to allow silos to recycle monorail pylons
Removed the kelp forest hard requirement from sea otters
Free Lives
Hi all, this is another patch to address some fixes for issues you've raised. Thank you again for your feedback.
Improved animal movement
Improved new game experience
Additional changes:
Replaced “>” character with an arrow in the Animal Needs panel to avoid ambiguity in the meaning of the icons
Added an option to disable tooltips when using building abilities
Added debug option to allow silos to recycle monorail pylons
Removed the kelp forest hard requirement from sea otters
Free Lives
Hi all, this is another patch to address some fixes for issues you've raised. Thank you again for your feedback.
Improved animal movement
Improved new game experience
Additional changes:
Replaced “>” character with an arrow in the Animal Needs panel to avoid ambiguity in the meaning of the icons
Added an option to disable tooltips when using building abilities
Added debug option to allow silos to recycle monorail pylons
Removed the kelp forest hard requirement from sea otters
Free Lives
Hi everyone, we noticed some players reporting frogs in the Tropical Caldera causing errors that would block progress.
We're mainly pushing this patch out to address that bug since it blocks progress, but we also worked on some other animal UI-related issues while we were there.
Fix the game entering a broken state when interacting with frogs in the Tropical Caldera
Fix some issues with opening and closing the Animal Group panel
Fix undoing to not cause cause animal herds to be renamed
Fix animal herds to not get selected when clicking on the map while using a building’s ability
Fix animal herds that appeared behind a UI element to not get selected when clicking on UI
Free Lives
Hi everyone, we noticed some players reporting frogs in the Tropical Caldera causing errors that would block progress.
We're mainly pushing this patch out to address that bug since it blocks progress, but we also worked on some other animal UI-related issues while we were there.
Fix the game entering a broken state when interacting with frogs in the Tropical Caldera
Fix some issues with opening and closing the Animal Group panel
Fix undoing to not cause cause animal herds to be renamed
Fix animal herds to not get selected when clicking on the map while using a building’s ability
Fix animal herds that appeared behind a UI element to not get selected when clicking on UI
Free Lives
Hi everyone, we noticed some players reporting frogs in the Tropical Caldera causing errors that would block progress.
We're mainly pushing this patch out to address that bug since it blocks progress, but we also worked on some other animal UI-related issues while we were there.
Fix the game entering a broken state when interacting with frogs in the Tropical Caldera
Fix some issues with opening and closing the Animal Group panel
Fix undoing to not cause cause animal herds to be renamed
Fix animal herds to not get selected when clicking on the map while using a building’s ability
Fix animal herds that appeared behind a UI element to not get selected when clicking on UI
Free Lives