Update Feb 20 2024
Bonus Contract Crates Bonus Contract Crates now award unique weapons, objects, and gear of Rare (or better) quality on every floor. Rewards also now adapt to your skill selections, ensuring that rewards align with needs of your character. Thanks to all the amazing backers that created custom items!
Current skill trees with specific rewards :
- Barbarian
- Big Guns
- Blademaster
- Chemistry
- Cyberninja
- Dual Wield
- Engineer
- Force Psyker
- Gunslinger
- Hacker
- Loot Hunter
- Pistolier
- Prototype
- Smashmaster
- Smuggler
vSoldier
- Space Pirate
- Void Psyker
Mystery Chems Chems now start the game as Mystery Chems until the player has discovered them by sampling some, or is a Chemist - who can automatically identify chems!
New Chems Added 5 new chems to be discovered. Happy sampling!
- Promethean - Each spicy sip adds 10 charges. Each charge deals Fire damage to melee attackers and has a chance to Ignite them.
- YEETI - Chill out and slam a cold YEETI to add 10 charges. Each charge deals Cryo damage to melee attackers and has a chance to Knockback and Freeze them.
- Weep - Rub this minty fresh balm on your palms to add 10 charges. Each charge deals Bio damage when you deal melee damage and has a high chance to inflict Acid.
- Mindscrew - Pop the top and add 10 charges. Each charge enhances your damaging attacks to deal bonus Psi damage.
- Soulsuck - This perfectly safe chem adds 10 charges when consumed. Each charge deals Void damage when you are attacked or deal damage and has a chance to Curse the target for additional Void damage. No Soulsuck users have reported adverse effects.
New ChimeraLinq Updates Added 8 new ChimeraLinq influencers to ambient linqs. New linq drama (with rewards) coming in a subsequent patch. Thanks backers who created influencer profiles!
Changes
- Several enemies have acquired the skill to bash open closed or locked doors - thanks Chroma!
- Ranged and Heavy Ranged weapon tooltips have been updated to better show that increased ammo use grants increased damage from your equipped ammo.
- The Security skill Wirecutter now gives a chance to partially avoid damage / bad consequences when you fail to disarm a trap, and a smaller chance for the trap to misfire completely.
Fixes
- Traps now correctly grow more difficult to disarm as you descend and added slight variation to individual trap disarm difficulty per floor.
- Fixed an issue that could cause Confused enemies to ignore other Confused enemies when selecting a target. Confused enemies will now attack indiscriminately, as expected.
- Fixed weapons that provide an effect duplicating the effect if the weapon was switched from mainhand to offhand and vice versa - thanks Arrankhar!
- Fixed an issue with Space Pirate’s Cacafuego bomb that made the explosion silent to enemies.
Coming Soon
- ChimeraLinq Drama
- More Bonus Contract Crate skill tree rewards
- More Backer created content
- ?!?!
As always, thank you for your support!
Thunderflux & Juggernaut Games
Update Oct 12th 2023
The clandestine department with the very normal name of "Special Projects" houses some of the most dire creations of the Chimera corporation. Fortunately, you have help in the form of a hacked NAV-E drone, courtesy of the the Client. Make your way through the Biohybrid Trials, Human Testing and Robotics wings to unlock a path to the floor below!
Welcome to Special Projects NEW Winged Floor: A strange virus plagues Human Testing, bizarre creatures have been spotted in Biohybrid Trials, new mechanical horrors await in Robotics, and each wing features a mini boss encounter. Additionally, a new enemy crawler has been spotted in the area. NEW Loot : Special Projects has access to all of the weapons and gear you've encountered before, but they've also been making their own modifications...
Fixes & Changes
- Fixed Fullscreen, Borderless, and Windowed modes from always staying fullscreen.
- Fixed numbers of lockpicks being displayed when inspecting an UberDoor - you can’t lockpick that!
- Fixed Engineer’s Junker failing to play their Scavenge ability sound.
- Dropping an equipped item that grants an ability into the world now correctly removes the ability icon from the actionbar.
- The apartment door now uses a retinal scanner.
- Fixed an issue with Mutts failing to face their targets when moving or attacking after being hit.
- Fixed Disgusting Oozelings giving xp erroneously.
- Fixed Engineer pets getting an (unused) xp value.
- Disabled temporal antialiasing on player camera that was causing motion blur.
- Fixed ChimeraLinq posts and messages scaling incorrectly at Steamdeck resolution.
- Fixed an issue with a BioLabs bonus contract that could fail to spawn a target enemy.
- CorpSec Commandos now have a brief cooldown on their ranged attack.
- Thanks ChromaHydra for the bug hunting!
- Coming Soon The next patch will focus on ChimeraLinq, the Lore system, and backer-created enemies and weaponry.
Thanks all!
Juggernaut Games