Release Notes for INFINITE GUITARS
1.7 (2023-05-16)
- Set sword in CH11 Laguna room to be retriggerable to avoid possible softlock.
- Set Third Temple doors to be permanently open to avoid possible softlock.
- Fixed issue where tutorial for overworld run has error text in Japanese Localization.
- Fixed issue where pressing Rhythm Game input in a certain window will result in no Perfect/Good/Miss text.
- Fixed issue where random misses will occur in some instances.
- Adjusted Rhythm Game overall difficulty to be slightly easier.
- Set sword in CH11 Laguna room to be retriggerable to avoid possible softlock.
- Set Third Temple doors to be permanently open to avoid possible softlock.
- Fixed issue where tutorial for overworld run has error text in Japanese Localization.
- Fixed issue where pressing Rhythm Game input in a certain window will result in no Perfect/Good/Miss text.
- Fixed issue where random misses will occur in some instances.
- Adjusted Rhythm Game overall difficulty to be slightly easier.
1.6 (2023-04-17)
- Fix issue where certain doors in CH1 Makati and CH 4 Cebu were being reset in-between patches.
- Added hotfixes for players currently stuck in those specific rooms (collision trigger to set doors to open when approached).
- Set certain swords to be retriggerable in CH1 Makati and CH 4 Cebu to circumvent players who have been stuck in those areas.
- Fix missing collision in Laguna 3-2.
- Set Mini Boss in Rizal 3-7 to fully disappear after defeat.
- Set Dialogue Indicators for Port Island Exits for clarity.
- Set Dialogue Indicators for Stone Core receptacles for clarity.
1.5 (2023-04-11)
- Rhythm Game collision polish with the goal of making hold notes more forgiving. Some songs with hold notes too close together had beatmaps modified as well.
- Fixed issue where Battle and Overworld Rhythm game had slight differences in button collision feel.
- Cebu CH7 Centipede and their Stone Cores have had their GUID’s reset and item value is set to reset back to 1 if value is less than 0.
- Switched the position of New Game and Load Game in the start menu to prevent players from accidentally going into New Game when mashing on the start screen.
1.4 (2023-04-10)
- Further adjustments to rhythm game button collision and behavior to fix issues with some mash/hold notes.
- Fixed issue where Overworld Rhythm Game backing track would be affected by SFX volume slider instead of Music volume slider.
- Set Volume scaling to be less linear so lower volume levels are more usable.
- Fix to Cebu map where blocker icons were displayed as white instead of red.
- Fix to some Laguna houses not fully darkening the outside area when inside a building.
- Further adjustment to CH1 Tutorial Enemy health and damage.
- Addressed various collision and layering issues in Cebu
- Addressed various collision and layering issues in Makati
- Fixed issue where Simplified Chinese and LATAM translations would be missing from some CH2 content.
- Fixed issue where Bug Expert achievement for perfect hits on the Mantis Boss wouldn’t correctly trigger.
- Increased JJ’s movement speed in the overworld slightly.
- Added additional waypoints to Makati, Laguna and Cebu Maps.
- Widened camera for CH7 Cebu Rooms
- Addressed various collision and layering issues in Cebu and Laguna
- Disabled unused tutorial input in battle that was causing lag when pressed.
- Fixed Layering issue with Centipede Mech tail attack.
- Fixed issue with Overworld Music playing during the first second of cutscene.
- Fixed issue with some cutscene animations desyncing with sound effects.
- Fixed issue where JJ's solo ability in CH1 would get wiped if a player saved and reloaded.
- Fixed Issue where late game cutscene SFX was missing.
- Fixed Issue where late game cutscene had a song looping issue.
- Increase player collision hit box slightly to address soft-lock collision issues.
- Slight Fix to Cebu CH7 Wires
- Fixed layering Issue in Laguna CH2 scrap room.
- Fixed Issue where Overworld Music would sometimes continue to play into battle.