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Release Notes for RoadOut

v1.2.28

RoadOut - v1.2.28 - Patch Notes / Fixes


• Main Quest: The crowd and Claire disappear when the cutscene ends
• Main Quest: Wrong text in the main quest description when Claire needs to find the hookshot
• Main Quest: Little change in the layout where the hookshot can be found. Making it more easy to be seen.
• Main Quest: Removing Larzia from the Saibakuran final cutscene (The bounty portrait)
• Main Quest: When Claire opens the Moira Past dungeon, the game dont point it out the dungeon location on maps
• Main Quest: Softlock when Claire needs to shoot the missiles to blow some rocks when escaping the tribe nest
• Input: Added the option to enable/disable the tank controls on car control
• Balance: Removing reputation loss/gain on world map encounters
• Input: Claire attack input buffer fix
• Main Quest: Softlocks when dying to chasing bot with original Claire
• General: UI presentation issues on ultrawide monitors
• Main Quest: Chasing Bot v2 — Increased the damage dealt when it hits the weak ground 
• Balance: Nerfed the Assault Bot Unit enemy — increased delay after attacking (Snow Ray).
• Balance: Health kits can now also drop from boxes in DG10 and DG35.
• General: Fixed the animation on the “SwitchTimer” (lever with timed activation) — it now only shows 0 when it is actually deactivated.
• General: Increased the car’s reverse acceleration speed when at low speed or in neutral.
• General: A very strong enemy was mistakenly placed at the entrance of the dungeon