Patch 2.1.0a (September 19, 2026)
The first real update since 2021: new engine, seven new languages, a long list of fixes. Saves from 2.0.4 stay compatible.
Engine and platforms
- Upgraded to Unity 6, the first major technical update in eight years. Many bugs inherited from the old engine are gone.
- The build is 64-bit now, with Windows, macOS and Linux versions.
- System requirements are higher: Windows 7 and 8 and macOS below 12 are no longer supported.
- A minimized game no longer renders frames and loads the graphics card.
- The resolution list is no longer empty on ultrawide monitors (21:9, 32:9).
- The demo has been rebuilt too.
Gameplay
- Achievements fixed: "Monument of Unity" survives 2nd Dynasty tombs finished before the quest ends, "Pink Giza" counts a failure exactly as described, and "Implacable" can now be earned in Sandbox and in "No trials", with a lower army threshold.
- Uniting the tribes: the quest no longer gets stuck, so the campaign can be finished again.
- Endless mode: regions no longer lose hundreds of thousands of people per turn, and growth never falls below zero.
- A playthrough no longer freezes after an error inside an event.
- The upkeep discount from "Pyramid builder towns" now applies to tombs built after it is researched.
- Unification of Egypt: "Fortify" and "Bribe" change the chance by 5% instead of 3%, so a click is visible on the scale.
Languages and texts
- Seven new languages: Japanese, Korean, Polish, Czech, Traditional Chinese, Arabic and Hindi. The game is now translated into 18 languages.
- Indonesian and Malay rewritten from scratch, plus large proofreading passes for Brazilian Portuguese, Russian, English, French, Italian, Spanish, Turkish and German.
- Tooltips no longer show "ERROR: Input string...", and a line with no translation falls back to English.
- A new language selection panel with flags.
Fixes
- On first launch the game picks up saves left in the older "Egypt Old Kingdom" folder, without overwriting anything.
- A corrupted save file no longer freezes loading at 99%.
- Resolution, volume and language may be reset once by this update.
- About a dozen other smaller fixes.
Patch 2.0.4 (06 November 2019)
-
Great news for our Spanish fans, Egypt: Old Kingdom is now available in the Spanish language!
-
Huge thank you to our volunteers from Spain: Yasin 'AlMurSi' Delgado, Irene Gómez, Alberto Gómez Herrera (MirageIonova) and other contributors!
-
And as usual, we invite you to become our volunteer contributor on Crowdin! Not only will you get early access to our new games, but also your name will appear in the titles, and by your request, we will provide you a certificate confirming your contribution!
Patch 2.0.3h (30 April 2019)
- Fixed a critical issue, which upset the power balance of the rebel forces in the 5th trial.
- Balance adjustments. If the player is defeated by or skipped the battle with the Sea People, the amount of exterminated workers will increase by 1.
- Significantly optimized the opening of the menu of Technologies and the menu of Cults.
- Minor optimization of the game loading was made.
- As well as other minor optimizations.
- Fixed the bug which allowed to score more than 100% of chaos force in the event "The coming chaos".
- Fixed the bug where the wrong resources were blocked after the healing in the "Epidemic" trial.
- Fixed the rank of the maximum score (35/35).
- Fixed the bug when relationships didn't improve if the luxury level was too low;
- Fixed the bug when the task to build pyramids for the 4th dynasty disappeared after loading of a saved game.
- Fixed the soundtrack reproduction problem when players return to the main menu.
- Fixed the problem with tribes' attack during the 1st trial.
- Fixed a wrong answer in the exam (What was the oldest existing papyrus about?).
- Fixed a mistake in Chinese localization (Djedkare's reforms).