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Release Notes for Goodbye Eternity

Goodbye Eternity 0.13.6

# Goodbye Eternity 0.13.6 patch note

## Added

* Yasuka friendship path
   * Saito chooses to focus on his father's debt, leaving romancing options for Yasuka off the table
   * Includes one good path, and one bad ending
   * 2 sprites in backgrounds
   * 1 new costume for Yasuka
   * 1 new skin for Yasuka (only available with the bad ending)
* New saves export/import feature
   * You can now export and import all saves files, player preferences, and unlocked content
   * Does not work on the web version, or very old Android (9 and below)
   * Will offer to save or import a .zip file containing all of the data
   * Does not require extra permissions on Android, as it uses the Storage Access Framework

## Modified

* Engine updated to Godot 4.6.1
   * Hopefully this will solve a long-standing issue with PowerVR-equipped phones, where the game would crash at the second start of the application, due to crappy PowerVR drivers crashing on loading the shaders cache
* Game goes back to using the english version upon starting a brand new version
   * This is made so that people will think of checking translations, to make sure they get an up-to-date one

## Bugfix

* Game would not behave correctly after downloading a translation
* Background sprites would not follow the correct logic sometimes. There must still be issues, so please tell us if you notice them
* Sprites logic has been rewritten, no more weird behavior when changing sprites attributes
* Game would display wrong glyphs for Chinese/Japanese languages, making a mix of the two fonts


Goodbye Eternity 0.13

# Goodbye Eternity 0.13.0 patch note

## Added
- New bad ending
- Can be reached by making a sequence of wrong choices during Sayuri's storyline if you are in a relationship with Asami
- Unlocks a skin upon reaching it
- Read carefully if you (don't) want to reach it
- Your actions have consequences

## Modified
- Updated Godot to 4.5.1

## Fixed
- Story becoming jumbled when loading up certain saves
- When entering the name, the cursor went crazy


Goodbye Eternity 0.12 Patchnote

# Goodbye Eternity — Patch 0.12.0

## ADDED

### Natsume Route
- 9 CG
- 35 variants
- 1 new sprite (existing character)
- 1 new location
- 2 new outfits (existing characters)
- 11 background character sprites

### Auto-Advance Mode
- Toggleable via new UI button  
- Timer indicator shows remaining delay before auto-advance  
- Duration scales with text length + new *Gameplay* setting  
- Indicator position configurable

### Lovense Support (Animated CGs)
- Requires Lovense Remote app  
- Built around Max 2, compatible with most devices except Solace Pro 
- Phone running Remote app must share the same network as the game device  
- Configure IP + port in game settings  
- Notification on successful connection  
- Commands sent automatically during animated CGs

### Skins
- 66 total
- 31 new clothing options
- Skin changes update in-game sprites  
- Purely cosmetic, no story impact

### UI Scaling
- Enlarges key UI elements  
- Scaling capped to avoid breaking layout

## MODIFIED

### CG Gallery
- Fully rebuilt  
- Static/animated split removed  
- Variants grouped under single entries  
- Unlocking an entry unlocks all variants  
- Lower resource usage → better performance

### City Map
- Resource usage reduced by ~60% 
- Improved zoom-scroll behaviour

### Downloadable Languages
- Sorted by completion %, then by name

## FIXED
- Music gallery muting music slider  
- Softlock in Yasuka’s love route under specific conditions  
- Missing hint in a 0.11 event  
- Noriko’s nude bedroom sprites now match pubes setting  
- Sakuya hair display issues  
- Incorrect visual FX after loading saves  
- Windows visual artifacts caused by transitions  
- Netoru’s badge flipped in early events

## KNOWN ISSUES
- Noriko’s global sprite ignores pubes setting


0.10.3 (2025-01-28)

Goodbye Eternity 0.10.3 patch note

Fixed