# Goodbye Eternity 0.13.6 patch note
## Added
* Yasuka friendship path
* Saito chooses to focus on his father's debt, leaving romancing options for Yasuka off the table
* Includes one good path, and one bad ending
* 2 sprites in backgrounds
* 1 new costume for Yasuka
* 1 new skin for Yasuka (only available with the bad ending)
* New saves export/import feature
* You can now export and import all saves files, player preferences, and unlocked content
* Does not work on the web version, or very old Android (9 and below)
* Will offer to save or import a .zip file containing all of the data
* Does not require extra permissions on Android, as it uses the Storage Access Framework
## Modified
* Engine updated to Godot 4.6.1
* Hopefully this will solve a long-standing issue with PowerVR-equipped phones, where the game would crash at the second start of the application, due to crappy PowerVR drivers crashing on loading the shaders cache
* Game goes back to using the english version upon starting a brand new version
* This is made so that people will think of checking translations, to make sure they get an up-to-date one
## Bugfix
* Game would not behave correctly after downloading a translation
* Background sprites would not follow the correct logic sometimes. There must still be issues, so please tell us if you notice them
* Sprites logic has been rewritten, no more weird behavior when changing sprites attributes
* Game would display wrong glyphs for Chinese/Japanese languages, making a mix of the two fonts
# Goodbye Eternity 0.13.0 patch note
## Added
- New bad ending
- Can be reached by making a sequence of wrong choices during Sayuri's storyline if you are in a relationship with Asami
- Unlocks a skin upon reaching it
- Read carefully if you (don't) want to reach it
- Your actions have consequences
## Modified
- Updated Godot to 4.5.1
## Fixed
- Story becoming jumbled when loading up certain saves
- When entering the name, the cursor went crazy
# Goodbye Eternity — Patch 0.12.0
## ADDED
### Natsume Route
- 9 CG
- 35 variants
- 1 new sprite (existing character)
- 1 new location
- 2 new outfits (existing characters)
- 11 background character sprites
### Auto-Advance Mode
- Toggleable via new UI button
- Timer indicator shows remaining delay before auto-advance
- Duration scales with text length + new *Gameplay* setting
- Indicator position configurable
### Lovense Support (Animated CGs)
- Requires Lovense Remote app
- Built around Max 2, compatible with most devices except Solace Pro
- Phone running Remote app must share the same network as the game device
- Configure IP + port in game settings
- Notification on successful connection
- Commands sent automatically during animated CGs
### Skins
- 66 total
- 31 new clothing options
- Skin changes update in-game sprites
- Purely cosmetic, no story impact
### UI Scaling
- Enlarges key UI elements
- Scaling capped to avoid breaking layout
## MODIFIED
### CG Gallery
- Fully rebuilt
- Static/animated split removed
- Variants grouped under single entries
- Unlocking an entry unlocks all variants
- Lower resource usage → better performance
### City Map
- Resource usage reduced by ~60%
- Improved zoom-scroll behaviour
### Downloadable Languages
- Sorted by completion %, then by name
## FIXED
- Music gallery muting music slider
- Softlock in Yasuka’s love route under specific conditions
- Missing hint in a 0.11 event
- Noriko’s nude bedroom sprites now match pubes setting
- Sakuya hair display issues
- Incorrect visual FX after loading saves
- Windows visual artifacts caused by transitions
- Netoru’s badge flipped in early events
## KNOWN ISSUES
- Noriko’s global sprite ignores pubes setting