Release Notes for Towerfall: Ascension
Patch 1.3.3.1 (26 August 2016)
- This patch provides a number of small fixes and optimization tweaks.
Patch 1.3.3 (31 May 2016)
- The match results screen now shows Revives if you play Team Deathmatch with the Team Revive variant enabled
- Fixed getting two kills if you detonate a trigger arrow on the same frame that the arrow itself kills someone
Patch 1.3.1.2 (16 November 2015)
- Added a new achievement! Speed of Light - Hyper jump across a level
- Fixed a crash when placing Mud on a bottom row of a level in the editor
- Modding in new archers or co-op towers by hand, rather than replacing the already-existing ones, should no longer crash the game
Patch 1.3.1 (16 November 2015)
New Stuff:
- New stage element available for custom levels: Chalice platforms
- New variant added: Infinite Brambles
- Added new sound effects for:
- Miracle Grabs: Catching an arrow and then immediately cancelling your dodge
- Dodge Stall Grabs: Catching an arrow by holding the dodge button to extend your dodge time
Changes:
- Players now bounce when they drop orbs by touching them, regardless of where they collided with the orb
- Reduced the volume of proximity block sounds
- The keyboard config menu now accepts the “OemPipe” key
- Keyboard inputs now have numbered names on character select screen ("Keyboard 1", "Keyboard 2", etc)
Patch 1.2.2.1 (13 July 2015)
Gameplay Changes:
- Alt shoot button (B on xb360 controllers) now detonates trigger arrows rather than primary shoot button
- Added a screen explaining how to detonate trigger arrows to Darkfang. It will only show once per play session, and you can disable it by disabling tips in the Options menu
- Catching a flaming arrow now lights you on fire
- Rebalanced a few Twilight Spire stages
- Added [???]
Controls:
- Added an in-game Keyboard Config menu
- The config menu allows for multiple keyboard players, but be warned that most keyboards will drop keypresses when multiple players try to use them at once!
- Moved keyboard config data to tf_savedata, so that it works with Steam Cloud
- If you have no gamepads connected when you start the game, the menu will show you the keyboard controls
- Even if you have 4 gamepads connected, you can now still use the keyboard to navigate the menus
- Added option to disable all DirectInput gamepads on Windows
Fixes:
- Fixed 'Ghost Friend' bug
- Fixed depth issue with the King on King's Court in Versus mode
Patch 1.2.1.39 (22 May 2015)
- Added ‘Restart’ option to Dark World pause menu and game over menu
- Added “alt_shoot” bindings to Keyboard controls
- Fixed No Treasure variant not working in Dark World mode
- Fixed bug with treasure spawn location randomization in Versus mode
- Fixed Cataclysm boss appearing to take damage during its final attack phase, when you can’t actually damage it
- Fixed Boss Hits stat not working correctly in the Dark Gauntlet level
- Fixed Dark Gauntlet not spawning as many shield pickups as intended on the final level
- Tweaked The Amaranth boss level layout and behavior slightly
- Fixed not being able to revive if the Blind Lich boss squishes you immediately after a revive
- Fixed incorrect level geometry in one Frostfang Keep team level
- Fixed the Blind Lich boss burying your corpse in the ceiling with one of his attacks on Legendary difficulty
- Possibly fixed an ultra-rare arrow catch crash