Home Products Changelog

Release Notes for Grim Dawn

1.2.1.6 (2025-07-08)

V1.2.1.6

[Crucible]

[Shattered Realm]

[Tech]

[Modding]

[Game]

[Itemization]

Faction Items

Relics

Monster Infrequents

Epic Items

Legendary Non-Set Items

Legendary Set Items

[Class & Skills] Devotion

Soldier

Demolitionist

Occultist

Nightblade

Arcanist

Shaman

Inquisitor

Necromancer

Oathkeeper


1.2.1.5 (2025-01-31)

V1.2.1.5 Hotfix 2

Due to a bug fix related to casting with two-handed weapons, any skills granted by two-handed weapons (either directly or through an attached Component) were cleared from the quickbar and Celestial Powers have been unassigned from them. This is a one-time necessary reset.

[Crucible]

[Modding]

[Tech]

[Game]

[Itemization]

[Class & Skills]


1.2.1.4 Hotfix 1 (2024-12-20)

V1.2.1.4 Hotfix 1

[Crucible]

[Modding]

[Art]

[Game]

[Itemization]


1.2.1.3 (2024-12-17)

V1.2.1.3

[Major New Features]

[Shattered Realm]

[Crucible]

[Tech]

[Art]

[Modding]

[Game]

[Itemization]

[Components]

Faction Items

Relics

Monster Infrequents

Epic Items

Legendary Non-Set Items

Legendary Set Items

[Class & Skills]

Devotion

Soldier

Demolitionist

Occultist

Nightblade

Arcanist

Shaman

Inquisitor

Necromancer

Oathkeeper


1.2.1.2 (2024-07-02)

V1.2.1.2

[Tech]

[Game]


1.2.1.1 (2024-06-25)

V1.2.1.1

[Tech]


1.2.1.0 (2024-06-19)

V1.2.1.0

[Major New Features]

[Shattered Realm]

[Crucible]

[Tech]

[Modding]

[Art]

[Game]

[Itemization]

Faction Items

Relics

Monster Infrequents

Epic Items

Legendary Non-Set Items

Legendary Set Items

[Class & Skills]

Devotion

Soldier

Demolitionist

Occultist

Nightblade

Arcanist

Shaman

Inquisitor

Necromancer

Oathkeeper


1.2.0.5a (2024-02-29)

Grim Dawn Version v1.2.0.4 + v1.2.0.5 Hotfix Changelogs V1.2.0.5

[Tech]

Fixed missing Ch’thon armor from illusionist for some players
Fixed missing skill animations when using the Ch’thon chestpiece (ex. Eye of Reckoning).

V1.2.0.4

[Major New Features]

Lancel the Knight now has access to new wares from the Loyalist Item Pack 3! Starting February 27th, you too can don the visages of the gods themselves!

[Shattered Realm]

Items left on the ground within the Splendors of the Shattered Realm are now automatically cleared out when you decide to collect your rewards.
Reduced the health of the Manifestations of Hunger and Seeker of the Damned encounters.

[Crucible]

Items left on the ground within the treasure room are now automatically cleared out when it opens.

[Modding]

Added AreaTrigger.Get(object Id) Lua function to store a TriggerVolume.
Added AreaTrigger:DestroyItems() Lua function to destroy all items within a TriggerVolume. This is an expensive call based on the size of the volume and number of items that should be used sparingly.
Added character:GiveAffixItem(string ItemDbr, string prefixDbr, string suffixDbr) Lua function for spawning an item with specific affixes.
Added item:HasAffix(string affixDbr) Lua function for checking whether an item has a specific affix.

[Tech]

Fixed an issue where placing the Health and Energy Potions on the quick bar would not save them between sessions.
Fixed an issue where monster melee attacks could hit outside of their target area.
Fixed a rare issue where certain skill effects could cause monsters to miss their attacks.
Fixed a rare issue with charging monsters being able to pause their charge and resume it.
Fixed an issue where pets that are regularly resummoned (ex. Wind Devils) could stop dealing damage.
Fixed an issue where undoing points in an exclusive skill could prevent putting points into other exclusive skills.
Fixed a crash resulting from changing game settings.
Fixed an editor crash that could occur when scrolling near certain map regions.
Fixed an issue where using a low or no cooldown leap ability would cause it to have a delay if not targeting an enemy.

[Game]

Reduced the Magnitude and/or Duration of most monster Fumble effects. The Crucible no longer has additional reduction to those effects.
Screen Edge effects can now be toggled in the game options.
Increased Repuation Bonus from faction Mandates and Warrants to 200%.
Cronley's Outlaws heroes and mini-bosses now equip various Monster Infrequents worn by their lessers.
Rare Prefix - Vindicator: replaced bonus to Storm Spread with +2 to Arcane Empowerment
Fixed an issue where some accessory affixes could roll on certain Monster Infrequent armor.
Fixed Lucius' Blade-Arm having lower than intended base damage.
Cinderwinds now wait significantly longer before leashing to the player’s position.

1.2.0.5 (2024-02-27)

Grim Dawn Version v1.2.0.4 + v1.2.0.5 Hotfix Changelogs V1.2.0.5

[Tech]

Fixed missing Ch’thon armor from illusionist for some players
Fixed missing skill animations when using the Ch’thon chestpiece (ex. Eye of Reckoning).

V1.2.0.4

[Major New Features]

Lancel the Knight now has access to new wares from the Loyalist Item Pack 3! Starting February 27th, you too can don the visages of the gods themselves!

[Shattered Realm]

Items left on the ground within the Splendors of the Shattered Realm are now automatically cleared out when you decide to collect your rewards.
Reduced the health of the Manifestations of Hunger and Seeker of the Damned encounters.

[Crucible]

Items left on the ground within the treasure room are now automatically cleared out when it opens.

[Modding]

Added AreaTrigger.Get(object Id) Lua function to store a TriggerVolume.
Added AreaTrigger:DestroyItems() Lua function to destroy all items within a TriggerVolume. This is an expensive call based on the size of the volume and number of items that should be used sparingly.
Added character:GiveAffixItem(string ItemDbr, string prefixDbr, string suffixDbr) Lua function for spawning an item with specific affixes.
Added item:HasAffix(string affixDbr) Lua function for checking whether an item has a specific affix.

[Tech]

Fixed an issue where placing the Health and Energy Potions on the quick bar would not save them between sessions.
Fixed an issue where monster melee attacks could hit outside of their target area.
Fixed a rare issue where certain skill effects could cause monsters to miss their attacks.
Fixed a rare issue with charging monsters being able to pause their charge and resume it.
Fixed an issue where pets that are regularly resummoned (ex. Wind Devils) could stop dealing damage.
Fixed an issue where undoing points in an exclusive skill could prevent putting points into other exclusive skills.
Fixed a crash resulting from changing game settings.
Fixed an editor crash that could occur when scrolling near certain map regions.
Fixed an issue where using a low or no cooldown leap ability would cause it to have a delay if not targeting an enemy.

[Game]

Reduced the Magnitude and/or Duration of most monster Fumble effects. The Crucible no longer has additional reduction to those effects.
Screen Edge effects can now be toggled in the game options.
Increased Repuation Bonus from faction Mandates and Warrants to 200%.
Cronley's Outlaws heroes and mini-bosses now equip various Monster Infrequents worn by their lessers.
Rare Prefix - Vindicator: replaced bonus to Storm Spread with +2 to Arcane Empowerment
Fixed an issue where some accessory affixes could roll on certain Monster Infrequent armor.
Fixed Lucius' Blade-Arm having lower than intended base damage.
Cinderwinds now wait significantly longer before leashing to the player’s position.

1.2.0.4 (2024-02-27)

Grim Dawn Version v1.2.0.4 + v1.2.0.5 Hotfix Changelogs V1.2.0.5

[Tech]

Fixed missing Ch’thon armor from illusionist for some players
Fixed missing skill animations when using the Ch’thon chestpiece (ex. Eye of Reckoning).

V1.2.0.4

[Major New Features]

Lancel the Knight now has access to new wares from the Loyalist Item Pack 3! Starting February 27th, you too can don the visages of the gods themselves!

[Shattered Realm]

Items left on the ground within the Splendors of the Shattered Realm are now automatically cleared out when you decide to collect your rewards.
Reduced the health of the Manifestations of Hunger and Seeker of the Damned encounters.

[Crucible]

Items left on the ground within the treasure room are now automatically cleared out when it opens.

[Modding]

Added AreaTrigger.Get(object Id) Lua function to store a TriggerVolume.
Added AreaTrigger:DestroyItems() Lua function to destroy all items within a TriggerVolume. This is an expensive call based on the size of the volume and number of items that should be used sparingly.
Added character:GiveAffixItem(string ItemDbr, string prefixDbr, string suffixDbr) Lua function for spawning an item with specific affixes.
Added item:HasAffix(string affixDbr) Lua function for checking whether an item has a specific affix.

[Tech]

Fixed an issue where placing the Health and Energy Potions on the quick bar would not save them between sessions.
Fixed an issue where monster melee attacks could hit outside of their target area.
Fixed a rare issue where certain skill effects could cause monsters to miss their attacks.
Fixed a rare issue with charging monsters being able to pause their charge and resume it.
Fixed an issue where pets that are regularly resummoned (ex. Wind Devils) could stop dealing damage.
Fixed an issue where undoing points in an exclusive skill could prevent putting points into other exclusive skills.
Fixed a crash resulting from changing game settings.
Fixed an editor crash that could occur when scrolling near certain map regions.
Fixed an issue where using a low or no cooldown leap ability would cause it to have a delay if not targeting an enemy.

[Game]

Reduced the Magnitude and/or Duration of most monster Fumble effects. The Crucible no longer has additional reduction to those effects.
Screen Edge effects can now be toggled in the game options.
Increased Repuation Bonus from faction Mandates and Warrants to 200%.
Cronley's Outlaws heroes and mini-bosses now equip various Monster Infrequents worn by their lessers.
Rare Prefix - Vindicator: replaced bonus to Storm Spread with +2 to Arcane Empowerment
Fixed an issue where some accessory affixes could roll on certain Monster Infrequent armor.
Fixed Lucius' Blade-Arm having lower than intended base damage.
Cinderwinds now wait significantly longer before leashing to the player’s position.

1.2.0.3 Hotfix 3 (2023-12-05)

Tech

Game


1.2.0.2 Hotfix 2 (2023-11-20)

V1.2.0.2 Hotfix 2

Tech

Game


1.2.0.1 Hotfix 1 (2023-11-19)

V1.2.0.1 Hotfix 1

[Tech]

[Game]


1.2.0.0 Hotfix 1 (2023-11-16)

V1.2.0.0 Hotfix 1

Major New Features

Shattered Realm

Crucible

Mod Tools

Art

Tech

Game

Itemization

Faction Items

Relics

Monster Infrequents

Epic Items

Legendary Non-Set Items

Legendary Set Items

Class & Skills

Devotion

Soldier

Demolitionist

Occultist

Nightblade

Arcanist

Shaman

Inquisitor

Necromancer

Oathkeeper


1.2.0.0 (2023-11-16)

V1.2.0.0

Major New Features

Shattered Realm

Crucible

Mod Tools

Art

Tech

Game

Itemization

Faction Items

Relics

Monster Infrequents

Epic Items

Legendary Non-Set Items

Legendary Set Items

Class & Skills

Devotion

Soldier

Demolitionist

Occultist

Nightblade

Arcanist

Shaman

Inquisitor

Necromancer

Oathkeeper


1.1.9.8 (2023-06-09)

V1.1.9.8

[Crucible]

Human enemies can now equip at most one piece of armor or accessory to remove the possibility of overlapping % Resist bonuses that make these monsters difficult to kill
Fixed an issue where the Forgotten Gods achievements could not be viewed within the Crucible

[Shattered Realm]

Human enemies can now equip at most one piece of armor or accessory to remove the possibility of overlapping % Resist bonuses that make these monsters difficult to kill
Reduced spawn frequency of Eldritch Armor, Human Ascendant and Korvaak’s Chosen heroes
Updated boss spawn tables. Some bosses have graduated to higher shards and others have been demoted.
Essence of the Shattered Realm now also grants a stacking bonus to % Retaliation damage in addition to its bonuses to non-retaliation damage.

[Animation]

Adjusted positioning of off-hand items on the female PC to better align with the hand

[Tech]

Fixed an issue where skill modifiers that added % Chance of Projectile Passthrough would add their bonus twice. As this was not a display issue, all affected modifiers have had their values adjusted to compensate.
Fixed an issue where Upheaval would display its % Weapon damage tooltip incorrectly when used in conjunction with auto-attack replacers. This was a display issue only.
Fixed an issue with shadows on Low settings.
Fixed an issue where loot comparisons on the ground could cause a freeze/crash.

[Game]

Reduced monster % Fire Resist by 2% on Elite and Ultimate difficulty
Significantly increased the cooldown on the heal abilities of Eldritch Armor and Human Ascendant heroes to match the cooldown of heal abilities on comparable Support archetypes
Reduced the % Heal value of Eldritch Armor and Human Ascendant heroes (with the exception of Halganux ~ Supporter) to match values on comparable heroes with baseline heal abilities
Increased the Health of the Loghorrean boss, along with the damage on some of its abilities. The poor Voice of Ch’thon’s vocal cords have gotten a bit sore over the years and needed a tune up.
Increased the Health of Korvaak and Theodin Marcell.
Increased the health, damage and adjusted the skill usage of some older bosses to bring them up to speed of their more modern counterparts. Will let you figure out which ones the hard way!
Increased base resistances of various pets summoned by items. Some of these pets had fallen behind their mastery counterparts over the years.

[Itemization]

Suffix - Vitality: increased Health
Rare Prefix - Aetherfire: added 30% Burn Duration
Rare Prefix - Bloodthirsty: increased % Attack damage Converted to Health to 10% at level 84+
Rare Prefix - Interrogator: added % Elemental Dot damage
Rare Prefix - Magi: added % Elemental Dot damage
Rare Prefix - Resonant: added % Elemental Dot damage
Rare Prefix - Runecarved: added % Elemental Dot damage
Rare Prefix - Runecaster: added % Elemental Dot damage
Rare Prefix - Sandstorm: added % Elemental Dot damage
Rare Prefix - Tempest: added % Elemental Dot damage
Rare Prefix - Wraithbound (accessories): increased % All damage for pets
Rare Suffix - Blight (shields): replaced Poison Retaliation with Acid Retaliation
Rare Suffix - Conflagration (shields): replaced Burn Retaliation with Fire Retaliation
Rare Suffix - Insight: added % Elemental Dot damage
Rare Suffix - Sage: added % Elemental Dot damage
Rare Suffix - Scorched Ends: replaced Burn Retaliation with Fire Retaliation
Rare Suffix - Scorched Runes: added % Elemental Dot damage
Component - Prismatic Diamond: reduced Cooldown on the granted skill to compensate for the fix to its duration
Fixed an issue where some on % Health triggered skills granted by items would last longer than intended.

Faction Items

Blazerush: now deals base Fire damage, damage adjusted accordingly. Increased % Attack Speed to 26%. Replaced % Armor with 8% Physical Resist. Added 50% of Lightning dealt as Fire. Replaced % Total Speed modifier for Flame Touched with 8% Offensive Ability, 100% of Lightning dealt as Fire and 50% of Physical dealt as Fire. Added 0.8s Stun modifier for Upheaval.
Bloodrender: increased bonuses to Reaping Strike and Savagery to +3 and added 45% of Pierce dealt as Vitality. Increased Vitality damage modifiers for Savagery and Whirling Death to 45 and 220, respectively.
Bloodsurge: added 84% Pierce damage
Bysmiel Arcane Spaulders: added % Elemental Dot damage
Bysmiel’s Grasp: increased Cold damage modifiers for Summon Briarthorn and Conjure Primal Spirit to 70 and 90, respectively
Bysmiel’s Mindweaver: added modifiers for Iskandra’s Elemental Exchange. Increased Burn/Frostburn/Electrocute damage modifiers for Summon Familiar and Summon Hellhound to 75 / 2s.
Corruptian: stats redesigned to better support its modifiers
Coven Headcrusher: added % Elemental Dot damage
Coven Mark of the Arcane: added % Elemental Dot damage
Coven Spellweaver: added % Elemental Dot dmage and % Elemental Dot duration
Dreeg’s Arcane Vestments: added % Elemental Dot damage
Dreeg Venomspine Girdle: replaced Poison Retaliation with Acid Retaliation
Dreeg Venomspine Waistguard: replaced Poison Retaliation with Acid Retaliation
Malmouth Arcane Seal: added % Elemental Dot damage
Mark of the Farseer: added 16 Bleed damage / 3s
Reaver’s Hunger: added 25% of Elemental dealt as Vitality and increased bonuses to Dread and Sigil of Consumption to +3. Added +3 to Shadow Strike and Nidalla’s Justifiable Ends and added modifiers for Shadow Strike. Increased Vitality damage modifier for Sigil of Consumption to 80. Removed bonus to Bone Harvest.
Slith Venom: replaced Poison Retaliation with Acid Retaliation
Solael Vile Girdle: added 12% Bleed Resist
Solael Vile Waistguard: added 16% Bleed Resist
Stormbringer of Malmouth: added 20% Stun Resist and 30% Stun Resist for pets
The Desolator: added 12% Damage Reduction / 6s modifier for Flashbang and increased Radius modifier for Bursting Round to 1.5
The Overseer: added 70 Defensive Ability
Venomfire: added +1s Duration modifier for Blackwater Cocktail
Wendigo Spellweaver Mask: added % Elemental Dot damage
Word of Solael: increased Vitality Decay damage modifier for Bloody Pox to 200 / 1s
Wrathguard: increased Pierce damage on the granted skill

Relics

Bysmiel’s Domination: increased Offensive Ability and Defensive Ability to 60
Corruption: replaced Poison Retaliation with Acid Retaliation
Citadel: added 5% Physical Resist and 20% Slow Resist. Replaced Internal Trauma Retaliation on the granted skill with Physical Retaliation.
Doom: replaced % Armor with 4% Physical Resist and increased % Internal Trauma Duration to 50%
Dreeg’s Affliction: replaced Poison Retaliation with Acid Retaliation
Iskandra’s Balance: removed erroneous Burn Retaliation
Malediction: increased Resist Reduction to 18 / 5s
Necrosis: replaced Offensive Ability Reduction Retaliation with 50% Vitality Decay Duration. Added Offensive Ability Reduction to the granted skill.
Oblivion: increased % Weapon damage on the granted skill to 125%
Salvation: added 4% Physical Resist
Scourge: increased Targets on the granted skill to 5
Squall: replaced Electrocute Retaliation with 20 Offensive Ability
Ulzuin’s Pyroclasm: added % Retaliation added to Attack to the skill proc

Monster Infrequents

Aetherscorched Cleaver: replaced % Aether damage with % Pierce Resist. Added modifiers for Iskandra’s Elemental Exchange.
Alkamos’ Warsword: increased Cold damage modifier for Vire’s Might to 380
Ascendant Hood: increased Duration modifier for Devastation to 4s
Barrog’s Bloody Arm: added 50% Bleed Duration
Basilisk Fang: increased % Attack damage Converted to Health modifiers for Aegis of Menhir and Dreeg’s Evil Eye to 6% and 8%, respectively
Barthollem’s Warmaul: increased Target Arc modifier to 120
Bloodfeast’s Mark: increased Vitality damage modifier for Bloody Pox to 90 and its Bleed damage modifier to 140 / 1s
Bloodlord’s Blade: replaced % Attack Speed with 5% Cooldown Reduction and added 8% Attack Speed, 40% Fire damage and 40% Chaos damage modifiers for Possession
Bloodsworn Codex: added % Stun Resist
Bloodsworn Signet: added % Health
Boneblade: added 100% of Acid dealt as Vitality and -10% Bleed Resist modifiers for Bloody Pox and increased its Bleed damage modifier to 120 / 1s
Bound Wraith: added % Offensive Ability
Chosen Visage: added Defensive Ability
Fleshwarped Carbine: added 40 Aether damage modifier for Reckless Power
Fleshwarped Core: updated Fire damage modifier for Callidor’s Tempest to correctly be Aether
Fleshwarped Tome: increased Aether damage modifier for Sigil of Consumption to 110
Galeslice’s Mark: increased Pierce damage modifier for Shadow Strike to 120
Groble Vile Effigy: increased Poison damage modifier for Bloody Pox to 220 / 1s
Korvaak’s Burning-Blade: added % Cast Speed
Korvaak’s Storm-Blade: added Health
Kyzogg’s Skull: added -0.4s Cooldown modifier for Callidor’s Tempest
Lunal’Valgoth’s Girdle: added % Petrify Resist
Moltenclaw Slicer: added 50% Burn Duration and reduced % Burn Duration modifier for Canister Bomb to 100%
Naren Kur’s Blade: increased bonuses to Aspect of the Guardian and Markovian’s Advantage to +3
Pulsing Shard: increased % Attack damage Converted to Health modifier for Albrecht’s Aether Ray to 8% and increased its % Crit damage modifier to 15%. Added 15% Attack damage Converted to Health modifier for Reap Spirit.
Pusquill’s Tail: added 50% Poison Duration and increased Poison damage modifier for Belgothian’s Shears to 180 / 5s
Rutnick’s Blaster: fixed granted skill not scaling with the level of the weapon
Rylok Crest: added 6% Total Speed modifier for Fighting Spirit
Rylok Mark: increased Vitality damage modifier for Sigil of Consumption to 120 and increased % Attack damage Converted to Health modifier for Primal Strike to 10%
Scorpius Pummeler: added % Poison Resist
Spectral Crown: added % Freeze Resist
Steward’s Halberd: fixed missing bonus to Tectonic Shift instead of Cadence that was originally intended for v1.1.9.2. Added % Internal Trauma Duration. Increased % Weapon damage modifier for Vire’s Might to 100%.
Ulraprax’s Sting: added 4% Attack damage Converted to Health modifier for Stun Jacks
Vilgazor’s Heart: increased bonus to Ring of Steel to +3 and increased Fire damage modifier for Ring of Steel to 400
Zaria’s Pendant: added Defensive Ability
Zarthuzellan’s Codex: added -0.8s Cooldown modifier for Blackwater Cocktail

Epic Items

Baldir’s Plate Set: added 50% of Fire dealt as Physical bonus. Added % Attack damage Converted to Health to the skill proc.
Baldir’s Regalia Set: added 50% of Fire dealt as Physical bonus. Added % Attack damage Converted to Health to the skill proc and increased its Bleed damage.
Mythical Baldir’s Armor: added 5% Attack damage Converted to Health
Mythical Baldir’s Mantle: added 30% Bleed Duration
Mythical Baldir’s Mask: replaced bonus to Blast Shield with +1 to Demolitionist Skills
Callidor’s Defense Set: reduced Cooldown on the granted skill and increased its Burn damage
Callidor’s Regalia Set: reduced Cooldown on the granted skill and increased its Burn damage
Cauldron of Excitement: added Acid Retaliation and increased Poison Retaliation
Corruptor of Souls Set: replaced % Offensive Ability and Vitality damage bonuses for pets with 8% Physical Resist for pets. Removed Vitality damage for pets on the skill proc and increased its % Heal.
Mythical Corruptor’s Mask: replaced Vitality damage for pets with 15% Stun Resist
Mythical Corruptor’s Robe: replaced bonus to Undead Legion with +2 to Will of the Crypt
Corruptor of Spirits Set: replaced % Offensive Ability bonus for pets with 5% Physical Resist for pets. Removed Vitality damage for pets on the skill proc.
Corruptor’s Mask: replaced Vitality damage for pets with 15% Chaos Resist for pets
Corruptor’s Robe: replaced bonus to Undead Legion with +2 to Will of the Crypt
Daega’s Oath Set: increased % Acid Retaliation damage on the skill proc
Daega’s Hood: replaced Poison Retaliation with 320 Acid Retaliation
Daega’s Mantle: replaced Poison Retaliation with 320 Acid Retaliation
Daega’s Raiment: replaced Poison Retaliation with 320 Acid Retaliation
Dreadwalker Set: increased % Health bonus to 15% and reduced Cooldown on the skill proc to 4s
Edrick’s Backscratcher: replaced Poison Retaliation with Acid Retaliation
Empowered Plagueblood Carver: replaced Poison Retaliation with Acid Retaliation
Empowered Storm’s Edge: replaced Electrocute Retaliation with Lightning Retaliation
Festerblaze Set: increased damage on the skill proc
Festerblaze Mantle: added 500 Health
Hysteria: added +2 to Ravenous Earth
Keeper of the Blaze Set: increased Burn damage bonus to 70 / 3s and increased damage on the granted skill
Mythical Flame Keeper’s Repeater: increased Burn damage to 55 / 3s and % Burn Duration to 150%
Mogdrogen’s Peace Set: increased Physical damage and % Health for pets on the granted skill
Myrmidon Bastion Set: added additional Targets to the granted skill
Mythical Black Hand of Sanar’Siin: added +2 to Infernal Breath
Mythical Grim Harvest Boots: added +2 to Squad Tactics
Mythical Plagueblood Carver: replaced Poison Retaliation with Acid Retaliation
Mythical Shadowfiend’s Cord: added +2 to Infernal Breath
Mythical Sigil of the Depraved: added 4% Attack Speed and +2 to Shadow Strike
Mythical Storm’s Edge: replaced Electrocute Retaliation with Lightning Retaliation
Mythical Terror of the Grove: added 25% of Lightning dealt as Acid
Mythical Wyrmclaw: added +2 to Infernal Breath
Plagueblood Carver: replaced Poison Retaliation with Acid Retaliation
Soiled Trousers: added Acid Retaliation and increased Poison Retaliation
Stonefather Set: added 50% Reflect Resist bonus and increased % Physical Resist bonus to 15%. Increased Internal Trauma damage on the skill proc.
Stonefather Bulwark: added 100% Internal Trauma Duration and increased bonus to Vire’s Might to +4
Stonefather Helm: added 30% Internal Trauma Duration and replaced bonus to Vire’s Might with +2 to Tectonic Shift
Stonefather Mark: added 30% Internal Trauma Duration
Storm’s Edge: replaced Electrocute Retaliation with Lightning Retaliation
The Arcane Tempest Set: increased % Weapon damage on the granted skill
The Magelord Set: increased damage on the skill proc and added % Damage Reduction to it
Magelord Band: added 190 Health
Magelord Signet: added 190 Health
The Stormserpent Set: increased Resist Reduction on the skill proc

Legendary Non-Set Items

Arcanum Electrollis: replaced bonus to Maelstrom with +1 to Shaman Skills
Basilisk Claw: increased bonus to Blood of Dreeg to +3. Redesigned skill proc.
Bramblevine: replaced Poison Retaliation with Acid Retaliation
Cindertouch: added 20% Freeze Resist and increased bonus to Callidor’s Tempest to +3
Conduit of Arcane Whispers: increased Chaos damage modifier for Chaos variant of Callidor’s Tempest to 180 and added 15% Total Damage Modified modifier for it. Increased Acid damage modifier for acid variant of Trozan’s Sky Shard to 280 and its Poison damage modifier to 400 / 5s. Increased Acid damage modifier for acid variant of Devastation to 240. Reduced % Total Damage Modified penalty for chaos variant of Trozan Sky Shard to -35%. Reduced % Total Damage Modified penalty for cold variant of Devastation to -35%.
Conduit of Destructive Whispers: increased Cold damage modifier for cold variant of Thermite Mine to 220
Conduit of Divine Whispers: added -0.5s Cooldown modifier for cold variant of Judgment. Increased Aether damage modifier for aether variant of Vire’s Might to 400 and its % Damage Modified modifier to 20%. Increased Lightning damage modifier for lightning variant of Vire’s Might to 300-500.
Conduit of Eldritch Whispers: added 15% Total Damage Modified modifier for aether variant of Sigil of Consumption
Conduit of Night Whispers: replaced % Crit damage modifier for lightning variant of Shadow Strike with -0.3s Cooldown Reduction. Increased Lightning damage modifier for lightning variant of Amarasta’s Blade Burst to 200-350. Increased Aether damage modifier for aether variant of Ring of Steel to 400.
Conduit of Runic Whispers: removed % Total Damage Modified penalty from aether variant of Rune of Hagarrad
Conduit of Warring Whispers: increased Aether damage modifier for aether variant Cadence to 330 and added 100% of Elemental dealt as Aether modifier for it. Increased Bleed damage modifier for bleed variant of War Cry to 550 / 3s. Increased Lightning damage modifier for lightning variant of Forcewave to 200-450. Increased Frostburn damage modifier for cold variant of Forcewave to 350 / 3s.
Cord of Deception: replaced % Constitution with 8% Increased Healing
Crest of Winter Fortitude: increased bonus to Biting Cold to +3
Decree of Aldritch (mythical): added 80 Aether damage modifier for Devastation
Fateweaver’s Raiment: added % Elemental Dot damage
Feralmane Legplates: added % Attack damage Converted to Health to the skill proc
Gutsmasher: increased % Health to 15%
Heart of the Mountain: increased Health of the Summoned Pet and added Threat generation to its abilities
Hellborne: replaced Burn Retaliation with Fire Retaliation
Hellscourge: added 380 Health. Increased Fire damage modifier for Sigil of Consumption to 120 and added modifiers for Grenado.
Horns of Korvaak: added % Damage Reduction to the skill proc
Hyrian’s Bulwark: increased % Elemental Dot damage to 252% and added 100% Elemental Dot Duration. Increased Elemental Dot damage and duration on the granted skill.
Infernal Brimstone: replaced Burn Retaliation with Fire Retaliation
Lacerator Girdle: increased % Health to 10%
Mad Queen’s Claw: added +3 to Cadence and modifiers for it
Maw of the Damned: replaced % Attack damage Converted to Health with 10% Increased Healing (Forgotten Gods only)
Morgoneth’s Legplates: increased bonus to Nightfall to +3
Morgoneth’s Step: added 18% Elemental Resist and increased bonuses to Blitz and Shadow Strike to +3
Mythical Abyssal Mask: added 18% Elemental Resist and added 100 Bleed damage / 1s modifier for Bloody Pox
Mythical Arcanor, Blade of the Luminari: added % Elemental Dot damage and 90 Defensive Ability
Mythical Arcanum Electrollis: replaced bonus to Maelstrom with +1 to Shaman Skills
Mythical Arcanum Frigus: increased Frostburn damage modifier for Devastation to 240 / 2s and its Cold damage modifier for 120
Mythical Bane of the Winter King: increased % Health for pets to 30%
Mythical Basilisk Claw: increased bonus to Blood of Dreeg to +3. Replaced bonus to Aspect of the Guardian with +4 to Blade Barrier. Added proc from the non-mythical version of the item. Replaced Petrify and Poison Retaliation modifiers for Blade Barrier with 1600 Acid Retaliation.
Mythical Bloodfury Spaulders: added 18% Elemental Resist
Mythical Bonescavenger’s Deathgrips: increased % Freeze Resist to 25%
Mythical Boneshatter Treads: added 18% Pierce Resist and +2 to Bloody Pox
Mythical Boneweave Girdle: increased Health to 560
Mythical Boots of Primordial Rage: added 18% Bleed Resist
Mythical Bramblevine: replaced Poison Retaliation with Acid Retaliation. Increased Attack damage Converted to Health modifier for Dreeg’s Evil Eye to 15%.
Mythical Butcher of Burrwitch: increased damage on the skill proc
Mythical Chilldread Mantle: increased % Elemental Resist to 36%
Mythical Chilling Grip of Hagarrad: added 210 Health
Mythical Circlet of the Great Serpent: added 20% Chaos Resist and increased Offensive Ability to 60 and Defensive Ability to 80
Mythical Codex of Eternal Storms: added +1 to Shaman Skills and reduced bonus to Raging Tempest to +2. Increased Electrocute damage and reduced Cooldown on the granted skill.
Mythical Colossal Grasp: reduced % Internal Trauma on the granted passive
Mythical Cord of Deception: replaced % Constitution with 10% Increased Healing
Mythical Cortosian Scrolls: added % Elemental Dot damage
Mythical Crest of Winter Fortitude: increased bonus to Blitz to +4 and bonus to Biting Cold to +3
Mythical Crimson Spike: added +3 to Ring of Steel
Mythical Crown of the Winter King: added 18% Aether Resist and 20% Stun Resist. Replaced bonus to Veil of Shadows with +1 to Nightblade Skills.
Mythical Crystallum: increased Targets modifier for Savagery to +3
Mythical Death Omen: added 45% of Pierce dealt as Vitality and increased bonus to Execution to +3
Mythical Death’s Reach: increased % Bleed and % Vitality damage to 396%. Added 180 Bleed damage / 1s modifier for Bloody Pox and increased its Vitality damage modifier to 100. Added 100 Bleed damage / 1s modifier for Devouring Swarm and increased its Vitality damage modifier to 100
Mythical Dread Knight’s Guard: increased % Elemental Resist to 40%
Mythical Edge of Death: increased % Attack damage Converted to Health to 12%
Mythical Essence of the Grim Dawn: added 344 Health. Increased % Attack damage Converted to Health modifiers for Albrecht’s Aether Ray and Flames of Ignaffar to 8% and increased their Chaos damage modifiers to 28 and 65, respectively.
Mythical Fateweaver’s Leggings: added % Elemental Dot damage
Mythical Fateweaver’s Mantle: added 18% Pierce Resist and % Elemental Dot damage
Mythical Fiendmaster Raiment: added 18% Elemental Resist
Mythical Fiendflesh Greaves: added 18% Chaos Resist and increased % Run Speed to 10%
Mythical Fiendflesh Mantle: increased Absorb on the skill proc
Mythical Fiendscale Jacket: added 18% Elemental Resist
Mythical Gauntlets of Ignaffar: added 66 Defensive Ability
Mythical Gavel of Ravenous Souls: added +1 to Necromancer Skills and increased Physical damage modifier for Siphon Souls to 124.
Mythical Gutripper: added 5% Offensive Ability and increased % Attack damage Converted to Health to 12%. Added % Attack damage Converted to Health to the skill proc.
Mythical Grim Fate: increased Fire damage modifier for Sigil of Consumption to 120
Mythical Guardian of Death’s Gates: replaced bonus to Field Command with +2 to Soldier Skills and added 10% Total Speed modifier for Field Command
Mythical Hallanx’s Head: increased Attack damage Converted to Health modifier for Dreeg’s Evil Eye to 15%
Mythical Heart of the Mountain: increased Health of the Summoned Pet and added Threat generation to its abilities
Mythical Heart of the Sand King: added 30% Stun Resist and increased % Elemental Resist to 40%. Increased Bleed damage for pets to 22 / 3s.
Mythical Heart of Yugol: added 18% Chaos Resist and increased % Attack damage Converted to Health on the granted skill
Mythical Hellborne: increased Fire Retaliation to 2400
Mythical Herald of Blazing Ends: increased Burn damage modifier for Blackwater Cocktail to 80 / 3s
Mythical Infernal Brimstone: replaced Burn Retaliation with Fire Retaliation and increased % Health modifier for Vindictive Flame to 15%
Mythical Leggings of Arcane Currents: added % Elemental Dot damage
Mythical Mark of Bloody Ends: increased % Poison Resist to 40% and added 6% Total Speed for pets. Increased Bleed damage modifiers for Summon Briarthorn and Summon Blight Fiend to 140 / 3s
Mythical Mark of Consumption: increased Health to 550 and increased % Attack damage Converted to Health modifiers for Blade Arc and Phantasmal Blades to 8% and 6%, respectively. Added 8% Attack damage Converted to Health modifier for Upheaval.
Mythical Mark of the Dreadblade: increased Aether damage modifier for Cadence to 200 and added 6% Attack damage Converted to Health modifier for it
Mythical Mark of the Forbidden: increased Vitlaity damage modifier for Bloody Pox to 120
Mythical Mark of Unlife: added 20% Petrify resist for pets. Increased % Health Threshold for the granted skill to 40% and increased its % Heal. Added modifiers for Iskandra’s Elemental Exchange.
Mythical Maw of Despair: increased bonus to Callidor’s Tempest to +3 and increased Aether damage modifier for Field Command to 50
Mythical Maw of the Damned: increased % Bleed Duration to 100%. Replaced % Attack damage Converted to Health with 20% Increased Healing (Forgotten Gods only). Added -10% Bleed Resist modifier for Bloody Pox and increased Bleed damage modifier for Siphon Souls to 180 / 1s.
Mythical Nadaan’s Reach: added 50% of Cold dealt as Pierce and 15% Increased Healing
Mythical Necrolord’s Gaze: added +1 to Soldier Skills and added 25% Stun Resist for pets
Mythical Necrolord’s Shroud: added 18% Pierce Resist and +3 to Squad Tactics
Mythical Night’s Embrace: added 25% and 20% Weapon damage modifiers for Shadow Strike and Trozan’s Sky Shard, respectively
Mythical Oathbearer: added 15% Increased Healing modifier for Aura of Conviction
Mythical Overlord’s Iron Grip: increased Health to 704
Mythical Pack of Treacherous Means: moved the % Conversion from the granted skill to the base item, so that ranged weapons are not required for it
Mythical Panetti’s Replicating Wand: added % Elemental Dot damage
Mythical Peerless Eye of Beronath: added 80 Defensive Ability and 400 Health
Mythical Phantom-Thread Girdle: added % Elemental Dot damage
Mythical Quillthrower of Dreeg: added 660 Health and 50% Pierce dealt as Acid. Increased Defensive Ability to 80 and increased damage on the skill proc.
Mythical Ravager’s Bite: increased % Attack damage Converted to Health to 12% and added 6% Attack damage Converted to Health modifier for Bone Harvest
Mythical Reaver’s Claw: increased Pierce damage modifier for Eye of Reckoning to 102
Mythical Riftwarped Grasp: increased Health to 440
Mythical Rimeforged Mantle: added 22% Bleed Resist
Mythical Runebrand Legwraps: increased Health to 740
Mythical Sandreaver Bracers: added 30% Bleed Duration
Mythical Scales of Beronath: added % Elemental Dot damage and increased Offensive Ability to 80
Mythical Scion of Burning Vengeance: replaced Burn Retaliation with Fire Retaliation
Mythical Scion of Crimson Wakes: added 10% Increased Healing and added % Attack damage Converted to Health to the skill proc
Mythical Shadowflame Mantle: increased % Chaos Resist to 34%
Mythical Shroud of Illusion: added % Elemental Dot damage and increased Offensive Ability. Increased Defensive Ability on the granted skill.
Mythical Spelldrinker: replaced % Aether damage with % Elemental Dot damage. Added 80 Elemental damage modifier for Word of Pain.
Mythical Spellgaze: added % Elemental Dot damage. Increased bonuses to Blackwater Cocktail and Panetti’s Replicating Missile to +3.
Mythical Spiritbinder Glyph: added 15% Stun Resist for pets
Mythical Spiritseeker Cord: added 4% Physical Resist for pets
Mythical Soulcatcher: increased Defensive Ability to 80 and increased Vitality damage modifier for Sigil of Consumption to 110
Mythical Soullance: added 100% of Acid dealt as Vitality modifier for Bloody Pox and increased its Vitality damage modifier to 144
Mythical Sovereign Ruby of Domination: added 20% Freeze Resist and 20% Petrify Resist
Mythical Stormcage Legguards: replaced Electrocute Retaliation with Lightning Retaliation
Mythical Stormreaver: increased bonus to Storm Totem to +2 and replaced bonus to Lightning Tether with +2 to Inquisitor Skills
Mythical Stormseer Sapphire: added +2 to Callidor’s Tempest
Mythical Stormtitan Treads: increased % Poison Resist to 36%
Mythical Stormweave Armor: added 18% Pierce Resist
Mythical String of Maggots: increased Health to 440
Mythical Temporal Arcblade: added % Elemental Dot damage
Mythical Temporal Tempest: added % Elemental Dot damage
Mythical Tinker’s Ingenuity: added 600 Health
Mythical Touch of the Everliving Grove: added +3 to Squad Tactics
Mythical Turrion’s Reprisal: reduced % Retaliation added to Attack modifier for Blackwater Cocktail to 13%
Mythical Ulzuin’s Torment: replaced Burn Retaliation with Fire Retaliation
Mythical Veilpiercer: added +3 to Infernal Breath
Mythical Venomancer’s Guile: increased Acid damage modifier for Bloody Pox to 90
Mythical Venomancer’s Raiment: added 22% Aether Resist
Mythical Venomspine Greaves: added % Vitality damage and increased bonus to Nidalla’s Justifiable Ends to +3. Replaced Poison Retaliation with Acid Retaliation.
Mythical Warpfire: increased % Aether damage to match % Fire damage
Mythical Watcher of Erulan: added Physical damage bonus to the granted skill
Mythical Whisperer of Secrets: added 6% Attack damage Converted to Health modifier for Ring of Steel
Mythical Wildshorn Legguards: added 30% Pierce Resist and added 25% Freeze Resist for pets
Mythical Will of Bysmiel: increased Health to 600 and Defensive Ability to 80
Mythical Windshear Greaves: added 18% Vitality Resist
Mythical Witching Hour: increased % Physical Resist to 12% and Offensive Ability to 80
Mythical Wraithwalkers: added 18% Bleed Resist
Mythical Wretched Tome of Nar’adin: increased Acid damage modifier for Bloody Pox to 220
Mythical Wyrmbone Handguards: added 30% Electrocute Duration. Increased Electrocute damage modifier for Blackwater Cocktail to 140 / 3s and increased Lightning damage modifier for Thermite Mine to 90-140.
Mythical Wyrmbone Mask: added +1 to Soldier Skills and reduced bonus to Forcewave to +2. Added 80 Lightning damage modifier for Forcewave and increased its Electrocute damage modifier to 300 / 3s.
Nadaan’s Reach: added 50% of Cold dealt as Pierce
Nightclaw: added % Attack damage Converted to Health to the skill proc
Okaloth’s Visage (mythical): increased % Retaliation added to Attack modifier for Sigil of Consumption to 22% and its Fire damage modifier to 120 and added -0.6s Cooldown modifier for it
Outcast’s Secret (mythical): increased Cooldown Reduction modifier for Devastation to -4s
Pandemic: added 5% Attack damage Converted to Health modifier for Dreeg’s Evil Eye
Ravager’s Dreadgaze (Minds): replaced % Crit damage with 8% Defensive Ability
Scion of Arcane Force: added +4 to War Cry. Increased Resist Reduction modifier for Cadence to 38 / 5s and increased Elemental damage modifier for Iskandra’s Elemental Exchange to 80.
Scion of Burning Vengeance: replaced Burn Retaliation with Fire Retaliation
Scion of Crimson Wakes: added % Attack damage Converted to Health to the skill proc
Scion of the Screaming Veil: removed % Weapon damage modifier for Callidor’s Tempest
Shard of the Eternal Flame: increased Burn damage modifier for Canister Bomb to 150 / 2s
Spelldrinker: replaced % Aether damage with % Elemental Dot damage
Stormbearers: added 18% Elemental Resist
Stormcage Legguards: replaced Electrocute Retaliation with Lightning Retaliation
Stormreaver: increased bonus to Storm Totem to +2 and replaced bonus to Lightning Tether with +2 to Inquisitor Skills
The Crimson Claws: added 8% Attack damage Converted to Health
Ulzuin’s Torment: replaced Burn Retaliation with Fire Retaliation
Venomskin Legwraps: replaced Poison Retaliation with Acid Retaliation
Venomspine Greaves: replaced Poison Retaliation with Acid Retaliation
Venomtongue Mantle: replaced Poison Retaliation with Acid Retaliation
Warpfire: increased % Aether damage to match % Fire damage

Legendary Set Items

Allagast’s Masterpiece Set: added 5% Offensive Ability and 5% Defensive Ability bonuses. Increased Radius modifier for Trozan’s Sky Shard to 0.8 and increased Aether damage modifier for Storm Box of Elgoloth to 200.
Allagast’s Stormgem: added 220 Health and 25% of Cold dealt as Aether
Ardor of Octavius Set: replaced Internal Trauma damage bonus with 25 Physical damage
Bulwark of Octavius: reduced Internal Trauma damage to 84 / 5s. Increased Internal Trauma damage modifiers for Aegis of Menhir and Forcewave to 220 / 3s.
Pauldrons of Octavius: added 22 Internal Trauma damage / 5s
Visor of Octavius: removed Internal Trauma damage. Increased Internal Trauma damage modifier for Rune of Kalastor to 200 / 2s.
Barrelsmith’s Destroyers Set: increased damage on the granted skill and added Energy Leech to it
Mythical Barrelsmith’s Crossfire: increased damage and % Activation Chance on the granted skill and added Energy Leech to it
Mythical Barrelsmith’s Salvo: increased damage and % Activation Chance on the granted skill and added Energy Leech to it
Beastcaller’s Cowl: replaced % Armor with 20% Aether Resist
Black Scorch Covenant Set: increased Chaos damage modifier for Sigil of Consumption to 160
Blood Knight Set: increased % Weapon damage modifier for Bone Harvest to 80% and Bleed damage modifier for Counter Strike to 200 / 3s
Bloodrager’s Endless Frenzy Set: increased % Heal on the skill proc
Mythical Bloodrager’s Cowl: reduced % Heal on the skill proc. Increased Bleed damage modifier for Savagery to 120 / 3s
Bloodrager’s Frenzy Set: added % Heal to the skill proc
Bloodrager’s Cowl: reduced % Heal on the skill proc
Bysmiel’s Iris: added 30% Petrify Resist
Bysmiel’s Mark: added 20% Petrify Resist for pets
Chillwhisper Set: added 80 Defensive Ability bonus. Increased Cold damage modifiers for Drain Essence and Rune of Hagarrad to 90 and 80, respectively, and added 200 Frostburn damage / 3s modifier for Rune of Hagarrad. Increased % Attack damage Converted to Health modifier for Blade Spirit to 10% and reduced its Cold damage modifier to 80.
Dagallon’s Destruction Set: added 30% Slow Resist bonus
Darkblaze Garb Set: added 25% Slow Resist bonus
Dark One’s Gift Set: reduced Cooldown on the skill proc to 4s and added modifiers for Bloody Pox
Dark One’s Hood: increased Vitality damage modifier for Bloody Pox to 120
Dark One’s Grasp: increased % Heal modifier for Wendigo Totem to 4%
Deathmark’s Shadow Set: increased % Physical Resist bonus to 16%. Increased Cold damage and Radius on the granted skill.
Mythical Deathmarked Claw: increased % Attack damage Converted to Health modifier for Whirling Death to 10%
Mythical Deathmarked Hood: added 4% Attack damage Converted to Health
Ghol’s Raiment: added 20% Stun Resist
Goredrinker Set: added 30% Increased Healing bonus
Goredrinker’s Armor: added 30% Bleed Duration
Harra’s Artifice Set: increased % Physical Resist bonus to 12%. Increased Cold damage modifiers for Callidor’s Tempest and Stun Jacks to 130 and 50, respectively
Harra’s Ward: increased % Attack damage Converted to Health modifier for Stun Jacks to 6%
Invoker’s Will Set: increased Fire damage modifier for Panetti’s Replicating Missile to 100
Mythical Invoker’s Blaze: added 20% Slow Resist
Mythical Invoker’s Burning Hand: increased % Aether dealt as Fire to 25%
Mythical Invoker’s Shocking Touch: increased % Aether dealt as Lightning to 25%
Iskandra’s Unification Set: increased % Weapon damage modifier for Trozan’s Sky Shard to 50%
Mythical Iskandra’s Hood: increased Fire damage modifier for Trozan’s Sky Shard to 110
Justicar Guard Set: added 155 Burn damage / 2s modifier for Judgment
Korba’s Fury Set: reduced % Weapon damage modifier for Ring of Steel to 120%
Light’s Guardian Set: granted skill now correctly scales up with the Mythical version of this set
Mythical Light’s Defender Gauntlets: increased Lightning damage modifier for Stun Jacks to 40
Mythical Light’s Defender Helm: increased Lightning damage modifier for Storm Totem to 24
Ludrigan’s Pride Set: increased % Slow Resist bonus to 50%
Markovian’s Bastion Set: added 8% Block Chance bonus. Added +2s Duration modifier for Overguard. Increased % Weapon damage modifier for Blitz to 80% and its Cooldown Reduction modifier to -0.5s.
Mythical Markovian’s Platemail: added 40 Defensive Ability and 8% Armor
Mythical Markovian’s Vanguard: added 36 Defensive Ability
Mythical Beastcaller’s Cowl: replaced % Armor with 22% Aether Resist
Mythical Beastcaller’s Shoulderpads: increased % Poison Resist to 40%
Mythical Beastcaller’s Shroud: added 18% Bleed Resist
Radaggan’s Folly Set: increased Offensive Ability bonus to 90 and % Total Speed bonus to 10%. Increased Acid damage modifier for Ill Omen to 240 and Vitality damage modifier for Sigil of Consumption to 180.
Rage of Agrivix Set: added -1s Cooldown modifier for Callidor’s Tempest
Rotgheist Set: added -0.5s Cooldown modifier for Primal Strike
Rotgheist Emblem: increased Attack damage Converted to Health modifier for Dreeg’s Evil Eye to 15%
Shard of Lost Souls: increased % Bleed Resist to 40%
Stronghold Defender: increased Fire damage bonus on the granted skill
Targo’s Craft Set: increased damage and reduced Cooldown on the skill proc. Added -0.8s Cooldown modifier for Blade Arc. Increased Physical damage modifier for Amarasta’s Blade Burst to 400 and its Internal Trauma damage modifier to 400 / 2s.
Targo’s Chestguard: increased Offensive Ability to 64
Targo’s Helm: increased Physical damage modifier for Amarasta’s Blade Burst to 120 and its Internal Trauma damage modifier to 180 / 2s
Targo’s Shoulderguard: increased Offensive Ability to 64
The Blightlord Set: increased Fire damage modifier for Ravenous Earth to 105
Blightlord’s Carver: increased % Fire Resist Reduction modifier for Siphon Souls to -15%
The Cyclone Set: increased % Physical Resist bonus to 15%
Cyclone Effigy: increased % Cast Speed to 16% and added 30% Freeze Resist. Increased Summon Limit modifier for Thermite Mines to +4 and added +2 Summon Burst modifier for it.
Cyclone Mark: increased Lightning damage modifier for Thermite Mine to 80-150
The Infernal Champion Set: increased Burn damage and its Duration on the skill proc
Mythical Infernal Knight’s Faceguard: increased Burn damage modifier for Blackwater Cocktail to 110 / 3s
Mythical Infernal Knight’s Jacket: added 45 Defensive Ability
The Korvan Dunefiend: increased % Physical Resist bonus to 14%
The Runebinder Set: increased % Offensive Ability bonus to 8%. Increased Fire damage modifier for Rune of Kalastor to 155.
The Vileblade Pact Set: increased Acid damage modifier for Bloody Pox to 200
The Voidsoul Set: increased Vitality Decay damage modifier for Flames of Ignaffar to 300 / 3s
Trozan’s Skybreach Set: increased Cold damage modifier for Sigil of Consumption to 80
Mythical Trozan’s Hat: increased Lightning damage modifier for Trozan’s Sky Shard to 60-140
Voidsoul Bulwark: increased % Weapon damage modifier for Aegis of Menhir to 50%
Voidsoul Visage: increased % Weapon damage modifier for Flames of Ignaffar to 16%
Ultos’ Storm Set: added 30% of Physical dealt as Lightning bonus
Ultos’ Gem: removed % Physical dealt as Lightning
Ultos’ Tempest Set: added 30% of Physical dealt as Lightning bonus and increased Lightning damage bonus to 33-66. Added -0.5s Cooldown modifier for Primal Strike.
Mythical Ultos’ Gem: removed % Physical dealt as Lightning
Ulzuin’s Headguard: increased % Pierce Resist to 24%
Ulzuin’s Infernal Avatar Set: reduced Cooldown on the skill proc. Increased Radius modifier for Canister Bomb to 0.9 and its % Weapon damage modifier to 14%.
Mythical Heart of Ulzuin: added 90 Offensive Ability
Mythical Ulzuin’s Headguard: added 400 Health and increased % Pierce Resist to 28%
Valguur’s Hunger Set: increased % Health bonus to 24% and added +6s Duration modifier for Storm Totem
Valguur’s Focus: added 60 Offensive Ability and increased Defensive Ability to 66. Increased Vitality damage modifier for Sigil of Consumption to 100.
Virtue’s Light Set: increased % Health bonus to 20% and % Cooldown Reduction bonus to 16%. Added 4% Offensive Ability bonus. Removed % Shield Damage Blocked bonus. Added 40% Shield damage Blocked modifier for Ascension and increased Burn damage modifier for Aegis of Menhir to 400 / 3s.
Virtue’s Defender: added 150% Burn Duration. Replaced % Crit damage modifier for Aegis of Menhir with 100 Fire damage and 200 Burn damage / 3s modifiers for it.
Virtue’s Ward: increased Fire damage modifier for Aegis of Menhir to 120-200

[Class & Skills] Devotion

Akeron’s Scorpion: added 30% Poison Duration
Alladrah’s Phoenix: added 15% Freeze Resist and 30% Burn Duration
Amatok the Spirit of Winter: increased Health to 450 and removed % Cold Resist
Assassin: increased Health to 200
Attak Seru: increased Health to 600 and % Defensive Ability to 6%
Azrakaa, the Eternal Sands: increased Health to 650
Bard’s Harp: added % Elemental Dot damage
Behemoth: increased % Health to 8% and increased % Health for pets to 12%. Added 4% Physical Resist for pets.
Berserker: added 15% Increased Healing and increased Health to 300
Blind Sage: increased % Elemental Dot damage to 250%. Added 4% Physical Resist and reduced Offensive Ability to 115.
Bysmiel’s Bonds: replaced % Health for pets with 20% Trap Resist and 20% Trap Resist for pets
Chariot of the Dead: increased % Stun Resist to 20% and Health to 250
Crab: added % Elemental Dot damage
Crane: increased % Poison and % Vitality Resists for pets to 20%
Dire Bear: increased % Health to 6%
Empty Throne: increased % Freeze and % Stun Resists for player and pets to 25%. Increased % Aether, % Chaos and % Pierce Resists for pets to 15%.
Hound: added 15% Stun Resist for pets and increased % Health for pets to 20%d
Huntress: added 8% Increased Healing. Increased Health to 450 and increased % Health for pets to 12%.
Hyrian, Guardian of the Celestial Gates: increased Health to 600 and Elemental damage to 16. Added % Elemental Dot damage.
Ishtak: increased % Bleed Resist and % Poison Resist for pets to 30% and % Total Speed for pets to 12%
Jackal: increased % Health for pets to 8%
Korvaak, the Eldritch Sun: increased % Health to 8% and Health to 300. Increased % Health for pets to 12% and % All damage for pets to 150%.
Kraken: increased Health to 500
Leviathan: increased % Health to 8%
Light of Empyrion: increased % Health to 16%. Increased % Health for pets to 15% and % Aether/% Chaos/% Vitality Resists for pets to 25%.
Lion: increased % Run Speed to 6% and increased % Health for pets to 8%
Magi: added 15% Freeze Resist and 1.5 Energy Regeneration. Removed % Fire Resist.
Manticore: increased Health to 250 and increased % Health for pets to 12%
Mogdrogen the Wolf: increased Health to 650 and replaced % Leech with 15% Increased Healing (Forgotten Gods only)
Nighttalon: increased % Elemental Resist for pets to 15%
Oleron: increased Health to 650
Quill: increased Health to 100
Rattosh, the Veilwarden: increased Health to 350
Revenant: increased % Health to 5% and Health to 250
Rhowan’s Crown: increased % Elemental Resist for pets to 18%
Sailor’s Guide: added 15% Fire Resist and increased % Run Speed to 10%
Scales of Ulcama: increased % Health to 6%, Health to 250 and % Run Speed to 6%
Shepherd’s Crook: increased % Health for pets to 20%
Solael’s Witchfire: increased Defensive Ability to 40
Solemn Watcher: replaced % Cold Resist with 18% Chaos Resist
Spear of the Heavens: replaced % Lightning Resist with 15% Energy Regeneration
Staff of Ratosh: increased % Aether and % Vitality Resists for pets to 20%. Replaced % Crit damage for pets with 6% Total Speed for pets
Stag: added bonuses for pets
Targo the Builder: increased % Health to 12%
Tempest: replaced % Lightning Resist with 10% Slow Resist
Tree of Life: increased % Health to 24% and increased % Health for pets to 27%
Ulo: increased % Elemental Resist to 15%, % Poison Resist to 20% and % Chaos Resist to 20% for the player and pets. Added 15% Stun, 15% Freeze and 15% Petrify Resist.
Ulzaad, Herald of Korvaak: increased Health to 500 and Defensive Ability to 25. Removed % Cold Resist
Ulzuin’s Torch: added 20% Stun Resist and 6% Health. Removed % Fire Resist.
Unknown Soldier: increased % Health to 8%
Vire, the Stone Matron: increased Health to 300
Wendigo: added 5% Run Speed. Increased % Health to 6% and Health to 250.
Wolverine: increased % Poison and % Vitality Resists for pets to 15%
Yugol, the Insatiable Night: added 300 Health and increased % Spirit to 4%
Black Blood of Yugol: increased Duration to 8s
Cleansing Waters: reduced Cooldown to 10s
Hyrian’s Glare: increased % Weapon damage to 85% and added Elemental Dot damage
Inspiration: increased Offensive and Defensive Ability to 130
Nature’s Guardians: increased Duration to 8s and increased Physical damage for pets. Added 18 Resist Reduction / 5s for pets.
Phoenix Fire: replaced Burn Retaliation with Fire Retaliation
Tsunami (Celestial Proc): increased % Weapon damage to 45%
Wayward Soul: reduced Cooldown to 8s and Duration to 5s

Demolitionist

Blackwater Cocktail: sped up damage tic rate by ~20%
Demon Fire: reduced Energy Cost scaling with rank
Agonizing Flames: reduced Energy Cost scaling with rank
High Potency: reduced Cooldown to 3.8s
Quick Jacks: increased Energy Cost Reduction to -30%, no longer scales with rank. % Damage Modified penalty no longer scales with rank and is fixed at -50%. Radius penalty now scales with rank to -1.2 at max rank. It is now possible to achieve the previous results with a single point, and additional points improve the projectile radius.
Ulzuin’s Chosen: increased % Damage Modified scaling with rank to 18% by rank 10, 30% by max ultimate rank. Increased % Energy Cost Reduction scaling with rank to 35% by rank 10, 45% by max ultimate rank

Occultist

Bloody Pox: increased Bleed damage scaling with rank
Wasting: increased Vitality damage scaling at ultimate ranks. Increased % Bleed damage scaling with rank to 144% by rank 12, 264% by max ultimate rank
Black Death: increased % Bleed and % Vitality damage scaling with rank to 144% by rank 12, 264% by max ultimate rank
Fevered Rage: increased % Total Damage modified bonus to 80%
Sigil of Consumption: increased Vitality Decay damage scaling with rank
Summon Hellhound: increased base % Freeze Resist to 50% and % Stun Resist is now a flat 50% instead of scaling with rank to 40%
Ember Claw: increased Threat generation scaling with rank

Nightblade

Amarasta’s Blade Burst: fixed an issue where this skill could trigger twice when dual wielding ranged weapons
Amarasta’s Quick Cut: sped up the melee animation hit frames by 25% to match comparable WPS skills. Average DPS of this ability remains unchanged. Fixed an issue where the animation could be interrupted early, resulting in the third hit not registering.
Belgothian’s Shears: replaced % Pierce damage with Pierce damage
Ring of Steel: increased % Weapon damage scaling with rank to 260% by rank 16, 320% by max ultimate rank
Whirling Death: sped up the melee animation hit frame by 10% to match comparable WPS skills. Average DPS of this ability remains unchanged.

Arcanist

Callidor’s Tempest: increased % Weapon damage scaling with rank to 115% by rank 16, 145% by max ultimate rank
Inferno: reduced Energy Cost scaling with rank
Wrath of Agrivix: reduced Cooldown to 3.8s and the % Damage Modified to 140%. Removed % Weapon damage.
Distortion: increased Aether damage scaling with rank
Supercharged: increased Electrocute damage scaling with rank. Increased % Crit damage scaling with rank to 40% by rank 12, 60% by max ultimate rank.

Shaman

Upheaval: increased Radius to 4.0 and increased % Weapon damage scaling with rank to 125% by rank 10, 175% by max ultimate rank

Necromancer

Blight Burst: increased Threat generation scaling with rank
Rotting Fumes: increased Threat generation scaling with rank
Ill Omen: increased damage scaling with rank
Necrotic Edge: sped up the melee animation hit frame by 27% to match comparable WPS skills. Average DPS of this ability remains unchanged.

Oathkeeper

Avenging Shield: increased % Crit damage scaling with rank to 35% by rank 12, 55% by max ultimate rank
Reprisal: increased Burn damage scaling with rank
Smite: sped up the 1h-ed and dual-wield melee animation hit frame by 20% to match comparable WPS skills. Average DPS of this ability remains unchanged.

1.1.9.7 (2022-12-06)

V1.1.9.7

[Crucible]

Increased chest quality at waves 100+ for successul runs on all difficulties
Increased drop rate of double-Rare items on Gladiator difficulty
Increased % Physical Resist for pets from the Blessing of Ulo Celestial Blessing to 10%
Increased % Health for pets from the Empyrion's Guidance Celestial Blessing to 140%
Increased % Damage Modified for pets from the Might of Amatok Celestial Blessing to 25%
Increased % Offensive and % Defensive Ability for pets from the Ulzuin's Pact Celestial Blessing to 5%

[Shattered Realm]

Fixed an issue with Shattered Guardian's Domain music tracking incorrect targets
Fixed an issue where a Shattered Guardian's Domain level may not end under rare circumstances

[Modding]

Increased number of map labels to 150.

[Game]

Increased the drop rate of unique items from the Roguelike Dungeon final bosses (ex. Alkamos rings, Shar'Zul's Worldeater, etc)
Increased the drop rate of Legendary Magi Rings in the Tomb of the Heretic to compensate for the RNG of getting the right magi in the boss encounter
Increased the drop rate of Kilrian's Shattered Soul
Human enemies with equipment no longer have baseline resists to compensate for fluctuations in resists from their gear
Reduced monster % Cold Resist by 6% on Ultimate difficulty and 3% on Elite difficulty
Reduced monster % Fire Resist by 3% on Ultimate difficulty and 2% on Elite difficulty
Reduced monster % Lightning Resist by 3% on Ultimate difficulty and 2% on Elite difficulty
Reduced monster % Pierce Resist by 3% on Ultimate difficulty and 1% on Elite difficulty
Reduced monster % Poison Resist by 3% on Ultimate difficulty and 2% on Elite difficulty
Fixed an issue where monster pathing could become blocked by certain monster skills
Fixed an issue where converted Retaliation damage would incorrectly scale with Cunning and Spirit damage bonuses
Fixed an issue that caused skill modifiers from items to persist on duration buff skills (ex. Blood of Dreeg, Pneumatic Burst) even after the items were removed. The buffs now expire immediately upon swapping the equipment.
Swapping equipment that modifies pet skills now disables their on-death attacks in addition to dismissing them (ex. Hellhound, Rune of Hagarrad)

[Itemization]

Most crafted Level 90 Blueprints have received a general buff to make them a more viable option.
Suffix - Aether Storms: increased % Attack Speed and % Cast Speed at levels 82+
Suffix - Dark Intent: increased % Attack Speed and % Cast Speed at levels 82+
Suffix - Honor Guard: increased % Attack Speed and % Cast Speed at levels 82+
Suffix - Rapid Reflexes: increased % Attack Speed and % Cast Speed at levels 82+
Faction - Blazerush: added 120 Offensive Ability
Faction - The Desolator: increased Fire damage to 74-102 and Health to 880. Increased % Weapon damage modifier for Bursting Round to 100%.
Component - Seal of the Night: reduced Energy Cost of the granted skill

Monster Infrequents

Ascendant Cowl: added Aether damage for pets
Ascendant Hood: increased % Crit damage modifier for Devastation to 50% and increased Elemental damage modifier for Inquisitor Seal to 110
Ascended Casque: added 20 Aether damage modifier for Spectral Binding
Basilisk Fang: increased % Retaliation added to Attack modifier for Dreeg's Evil Eye to 15%
Chosen Gaze: increased % Armor to 10% and added +1s Duration modifier for Ascension
Chosen Mask: replaced % Crit damage with 465 Health. Added 10% Crit damage modifier for Storm Box of Elgoloth.
Chosen Visage: added 4% Physical Resist modifier for Flame Touched and increased % Crit damage modifier for Summon Hellhound to 25%
Coerced Wraith: increased Electrocute damage modifier for Grenado to 360 / 5s
Colossal Defender: increased % Retaliation added to Attack modifier for Aegis of Menhir to 12%
Colossal Fortress: added 4% Retaliation added to Attack modifier for Counter Strike
Death's Whisper Hood: increased % Weapon damage modifier for Bone Harvest to 80% and added 8% Physical Resist modifier for Resilience
Fleshwarped Casque: increased Cooldown Reduction modifier for War Cry to -3s and added 100% Physical damage modifier for Iskandra's Elemental Exchange
Gargoyle Gaze: increased % Attack damage Converted to Health modifier for Amarasta's Blade Burst to 12%
Gargoyle Visage: increased Bleed damage and Vitality Decay damage modifiers for Feral Hunger to 210 / 2s
Incendiary Casque: increased Fire damage modifiers for Fire Strike and Flames of Ignaffar to 33 and 80, respectively
Kaisan's Burning Eye: added % All Retaliation damage
Korvan Casque: increased Internal Trauma damage and Vitality Decay damage modifiers for Blade Arc to 210 / 3s and added 6% Attack damage Converted to Health modifier for it
Korvan Gaze: added 18 Acid damage modifier for Righteous Fervor. Increased Poison damage and Vitality Decay damage modifiers for Whirling Death to 210 / 3s.
Korvan Helm: added 6% Health modifier for Soalel's Witchfire and increased % Attack damagae Converted to Health modifier for Reaping Strike to 15%
Magi Visage: increased Vitality damage modifier for Ravenous Earth to 90
Mark of Plagius: increased Vitality damage modifier for Vire's Might to 180 and added 80% Acid damage modifier for Harbinger of Souls
Murderer's Cowl: increased Bleed damage modifier for Blade Trap to 210 / 1s
Namadea's Horns: increased % Physical Resist modifiers for Pneumatic Burst and Vindictive Flame to 6%
Packla's Skins: increased % Attack damage Converted to Health to 5% and increased Defensive Ability modifier for Savagery to 80
Packla's Visage: increased Bleed damage modifier for Phantasmal Blades to 210 / 3s
Ravna's Claw: increased % Retaliation added to Attack modifier for Aegis of Menhir to 16%
Ronaprax's Sting: added % All Retaliation damage and increased % Retaliation added to Attack modifiers for Dreeg's Evil Eye and Aegis of Menhir to 15%
Skybreaker Circlet: increased Lightning damage modifier for Vire's Might to 160
Spectral Crown: increased % Physical Resist for pets to 8%
Ugdenbog Flamethrower: increased Fire damage modifier for Grenado to 550
Vampiric Bonewall: reduced % Attack damage Converted to Health modifier for Sigil of Consumption to 5%

Legendary Non-Set Items

Cindercore: increased Burn damage modifier for Grenado to 360 / 5s and added +0.5 Radius modifier for it
Conduit of Arcane Whispers: added 100% of Lightning dealt as Cold modifier for cold variant of Albrecht's Aether Ray
Conduit of Destructive Whispers: increased Vitality damage and Aether damage modifiers for Vitality and Aether variants of Grenado to 600. Added 100% of Physical dealt as Vitality and 100% of Physical dealt as Acid modifiers for Vitality and Acid variants of Fire Strike, respectively.
Conduit of Divine Whispers: increased % Retaliation damage Modified penalty for pierce variant of Aegis of Menhir to -42%. Increased Elemental damage modifier for Elemental variant of Aegis of Menhir to 360 and replaced its % Crit damage modifer with -0.4s Cooldown and -20% Energy Cost modifiers. Increased Aether and Chaos damage modifiers for Aether and Chaos variants of Eye of Reckoning to 150 and updated their % Conversions to Elemental dealt as Aether/Chaos, respectively.
Gildor's Pulverizer: added 18% Cast Speed and increased Health to 1080. Reduced % Attack Speed to 18%. Increased Pierce damage modifiers for Blade Spirit and Grenado to 220 and 550, respectively.
Gutsmasher: reduced % Weapon damage modifier for Eye of Reckoning to 14%
Mark of Ulzuin: increased Chaos damage modifier for Grenado to 280-420
Mythical Adversary: increased % Weapon damage modifier for Grenado to 120% and removed its Cooldown Reduction modifier
Mythical Aethereach: added % Vitality damage added 24 Vitality damage modifier for Albrecht's Aether Ray
Mythical Avatar of Order: added 5% Total Speed. Increased % Retaliation added to Attack modifier for Aegis of Menhir to 14%.
Mythical Avenger of Cairn: increased Physical Retaliation damage to 550 and Health to 702. Added +3 to Shattering Smash and added 16% Retaliation added to Attack modifier for it.
Mythical Beronath, Reforged: increased % Total Speed to 14% and removed % Retaliation Damage penalty on the granted skill
Mythical Blood Sigil of Ch'Thon: added 8% Attack damage Converted to Health and 100% of Physical dealt as Chaos modifiers for Fire Strike
Mythical Bloodsong: added 10% Attack damage Converted to Health and increased damage on the skill proc
Mythical Circlet of the Great Serpent: added 44 Defensive Ability and increased Acid damage modifier for Summon Blight Fiend to 60
Mythical Chains of Nightfire: added 25% Stun Resist. Increased Energy Regeneration to 3 and Health to 660.
Mythical Chilling Grip of Hagarrad: increased Frostburn damage modifier for Grenado to 255 / 5s
Mythical Consumption of Agrivix: increased % Retaliation added to Attack modifiers for Callidor's Tempest and Flames of Ignaffar to 16% and increased their % Attack damage Converted to Health modifiers to 6%.
Mythical Crescent Moon: increased % Weapon damage modifier for Grenado to 80%
Mythical Dreadchill Mark: added % Acid damage
Mythical Essence of the Grim Dawn: increased % Attack damage Converted to Health modifiers for Albrecht's Aether Ray and Flames of Ignaffar to 5%
Mythical Evoker of Elgoloth: reduced % Weapon damage modifier for Savagery to 20% and reduced % Projectile Passthrough modifier for Storm Spread to 33%.
Mythical Fiendmaster Raiment: increased Health to 800
Mythical Final Stop: increased Health to 1440 and % All Retaliation damage to 80%. Replaced +3 to Oak Skin with +1 to Shaman Skills. Increased % Retaliation added to Attack modifier for Smite to 26%. Increased % Retaliation added to Attack on the granted skill.
Mythical Gauntlets of Ignaffar: increased Burn damage modifier for Grenado to 320 / 5s
Mythical Havoc: replaced modifiers for Fighting Spirit with modifiers for Markovian's Advantage and Chilling Rounds
Mythical Hellborne: reduced Radius modifier for Grenado to +2
Mythical Inashkor's Head: reduced Physical damage modifier for Albrecht's Aether Ray to 90
Mythical Infernal Brimstone: added 8% Health modifier for Vindictive Flame and increased its % All Retaliation damage modifier to 260%
Mythical Mark of Bloody Ends: added 40 Defensive Ability. Increased Bleed damage modifiers for Summon Blight Fiend and Summon Briarthorn to 110 / 3s.
Mythical Mark of the Dreadblade: increased bonus to Righteous Fervor to +3. Added modifiers for Cadence and Righteous Fervor.
Mythical Markovian's Stratagem: added 16% Retaliation added to Attack for Markovian's Advantage
Mythical Necrolord's Gaze: increased Defensive Ability to 70
Mythical Nightshade's Reach: added 50% of Cold dealt as Acid. Added 25% Damage Modified modifier for Shadow Strike and reduced its Acid damage modifier to 220.
Mythical Nosferattis: added 460 Health
Mythical Pagar's Betrayal: increased % Retaliation added to Attack modifier for Flames of Ignaffar to 14%
Mythical Pestilence of Dreeg: increased % All Retaliation damage to 70%
Mythical Pummeler: increased % Retaliation added to Attack modifiers for Aegis of Menhir and Forcewave to 20% and 24%, respectively
Mythical Rune Armor of Ignaffar: added 18% Poison Resist and updated the skill proc
Mythical Runebrand Legwraps: added 380 Health
Mythical Scion of Burning Vengeance: increased % Retaliation added to Attack modifiers for Aegis of Menhir and Grenado to 20% and 30%, respectively.
Mythical Scion of Noxious Wounds: increased % Retaliation added to Attack modifier for Aegis of Menhir and Necrotic Edge to 18% and 28%, respectively
Mythical Siegebreaker: reduced % Weapon damage modifier for Shattering Smash to 40%
Mythical Skybreach Bulwark: increased % Retaliation added to Attack modifier for Aegis of Menhir to 20%
Mythical Spelldrinker: increased Defensive Ability to 70
Mythical Spiritseeker Cord: increased Health to 660
Mythical Turrion's Reprisal: increased % Retaliation added to Attack modifier for Blackwater Cocktail to 15%
Mythical Voidmancer's Cord: added 35 Defensive Ability
Okaloth's Visage (mythical): increased % Retaliation added to Attack modifier for Sigil of Consumption to 12%
Pandemic: removed Vitality damage modifier for Ravenous Earth
Phasebreaker: increased Elemental damage to 30 and added 55 Offensive Ability
Rune Armor of Ignaffar: updated the skill proc
Scion of Arcane Force: increased Elemental damage to 99-126 and increased its Elemental damage modifier for Cadence to 210
Scion of the Screaming Veil: increased Aether damage modifier for Righteous Fervor to 80 and its % Attack Speed modifier to 12%
Stormheart (mythical): increased Targets modifiers for Fire Strike and Cadence to +2 and added 100% of Physical dealt as Lightning modifier for Fire Strike
Voidspire: replaced bonus to Deadly Aim and its modifiers with +3 to Aura of Conviction and modifiers for it

Legendary Set Items

Allagast's Masterpiece Set: increased % Chaos and % Vitality Resist bonuses to 32%
Ardor of Octavius Set: increased Physical damage modifier for Rune of Kalastor to 240 and % Internal Trauma damage modifiers for Aegis of Menhir and Forcewave to 600%
Avenger's Crusher: reduced Targets modifier for Smite to +2
Barrelsmith's Destroyers Set: reduced Cooldown Reduction modifier for Grenado to -0.4s
Bysmiel's Trinkets Set: increased % Health bonus to 12% and % Physical Resist bonus to 12%
Chillwhisper Set: increased % Aether and % Chaos Resist bonuses to 32%
Dawnseeker's Light Set: increased % Lightning Retaliation damage bonus to 200% and increased % Retaliation added to Attack modifier for Savagery to 7%
Mythical Dawnbreaker's Beacon: increased Lightning Retaliation damage to 660
Mythical Dawnbreaker's Duty: increased % All Retaliation damage to 80%
Deathguard Set: increased % Cold dealt as Acid bonus to 80% and added 440 Poison damage / 3s modifier for Shadow Strike
Deathguard Blade: increased Health to 244 and added 31 Poison damage / 5s. Increased Acid damage modifier for Bone Harvest to 120.
Deathguard Hood: increased Health to 660 and increased bonus to Nightfall to +3. Increased Acid damage modifier for Shadow Strike to 120
Deathguard Mantle: increased Health to 660 and increased bonuses to Soul Harvest and Shadow Strike to +3
Deathguard Shroud: increased bonus to Nidalla's Justifiable Ends to +3
Diviner's Vision Set: increased % Physical Resist to 12% and % Total Speed for Pets bonus to 14%
Diviner's Codex: increased Defensive Ability to 60
Diviner's Mantle: added 40 Defensive Ability
Diviner's Mask: added 50 Defensive Ability
Ghol's Malice Set: increased Health bonus to 2400, Acid damage for Pets bonus to 30 and Poison damage for Pets bonus to 22 / 5s
Ghol's Mantle: added 60 Defensive Ability
Ghol's Mark: increased Poison damage modifiers for Summon Blight Fiend and Summon Briarthorn to 100 / 5s
Mythical Iskandra's Texts: added 400 Health
Nature's Call Regalia Set: increased % Physical Resist bonus to 14% and Physical damage for Pets bonus to 16
Mythical Beastcaller's Shoulderpads: increased Defensive Ability to 70
Mythical Beastcaller's Shroud: increased Defensive Ability to 52
Radaggan's Folly Set: reduced % Attack damage Converted to Health modifier for Aura of Censure to 10%
Rage of Agrivix Set: increased % Aether and % Chaos Resist bonuses to 32%. Replaced % Cast Speed modifier for Vindictive Flame with 10% Physical Resist and +2 Radius modifiers for it and increased its Aether damage modifier to 410. Increased damage on the skill proc.
Mythical Arcane Shard of Agrivix: updated modifiers for Vindictive Flame to 160-280 Fire damage and 6% Physical Resist
Mythical Codex of Agrivix: increased bonus to Vindictive Flame to +3. Added 100 Fire damage modifier for Vindictive Flame and increased its Burn damage modifier to 240 / 3s.
Mythical Mantle of Agrivix: increased bonus to Vindictive Flame to +3
Radaggan's Folly Set: increased % Chaos and % Bleed Resist bonuses to 32%
Rimetongue Set: increased Energy Regeneration bonus to 10, Offensive Ability bonus to 150 and increased % Bleed and % Poison Resist bonuses to 32%. Removed % Crit damage bonus. Increased Cold damage modifier for Grenado to 350.
Rimetongue Chestguard: increased bonuses to Horn of Gandarr and Shattering Blast to +3
Rimetongue Mask: increased Pierce damage modifier for Grenado to 200
Rimetongue Pendant: added +3 to High Impact and increased Energy Regeneration to 2.5
Rimetongue Shoulderguard: added 25% Slow Resist and increased bonuses to Horn of Gandarr and Grenado to +3
Rotgheist: added 10% Attack damage Converted to Health modifier for Vire's Might and increased its Vitality damage modifier to 280 and its Vitality Decay damage modifier to 300 / 5s
Sentinel of the Three Set: % Acid Retaliation damage bonus is now a 4-piece bonus
Defender of the Three: increased % All Retaliation damage to 80% and Acid Retaliation to 1560-1770
Judgment of the Three: removed % All Retaliation damage and reduced Acid Retaliation to 290
Shepherd of Lost Souls Set: added 6% Defensive Ability bonus
Stoneguard Pummeler: reduced % Retaliation added to Attack modifier for Shattering Smash to 26%
The Clairvoyant's Focus Set: increased Heal on the skill proc and reduced its Cooldown
Mythical Clairvoyant's Hat: added 60 Vitality damage modifier for Albrecht's Aether Ray and increased its Vitality Decay damage modifier to 180 / 2s
Mythical Clairvoyant's Mantle: added 4% Physical Resist
Mythical Clairvoyant's Wand: increased % Vitality damage to 297%
The Mageslayer Set: increased % Aether and % Chaos Resist bonuses to 32%
The Spellscourge Set: reduced % Attack damage Converted to Health modifier for Devastation to 2%
The Vanquisher Set: increased % Aether and % Poison Resist bonuses to 32%
The Voidsoul Set: increased Vitality damage modifier for Flames of Ignaffar to 150, its Chaos damage modifier to 55-150 and its Vitality Decay modifier to 200 / 3s
Voidsoul Visage: added +3 to Intensify
Virtue's Light Set: increased % Cooldown Reduction bonus to 12% and % Health bonus to 18%. Added 4% Defensive Ability bonus. Added 10% Block Chance modifier for Ascension. Increased Burn damage modifier for Aegis to 280 / 3s.
Virtue's Armor: added 40 Defensive Ability
Virtue's Defender: increased Fire damage to 72-89. Added Burn damage to the skill proc and increased its Radius.
Virtue's Gaze: increased Defensive Ability to 66
Virtue's Guard: increased Defensive Ability to 66
Virtue's Ward: replaced bonus to Haven with +2 to Divine Mandate
Warborn Bastion Set: reduced % Weapon damage modifier for Eye of Reckoning to 5%
Mythical Warborn Gavel: increased % Attack Speed to 10% and increased Physical damage modifier for Reaping Strike to 160
Mythical Warborn Visor: removed % Attack Speed
Warborn Visor: removed % Attack Speed

[Class & Skills] Devotion

Dying God: increased % Attack Speed for Pets to 8%
Ishtak, the Spring Maiden: increased % Total Speed to 6%, % Defensive Ability to 4% and % Total Speed for Pets to 8%
Mogdrogen the Wolf: increased Defensive Ability to 50 and increased % Total Speed for Pets to 8% and Bleed damage for Pets to 12 / 3s
Nighttalon: increased % Attack Speed for Pets to 6%
Typhos, the Jailor of Souls: increased % Health to 6% and % Physical Resist to 5%
Messenger of War (celestial proc): increased % Fire Retaliation to 140%
Hyrian's Glare: increased base % Retaliation added to Attack by 3%
Targo's Hammer: increased base % Retaliation added to Attack by 1%
Trample: increased base % Retaliation added to Attack by 1%

Soldier

Menhir's Bulwark: increased % All Retaliation damage scaling with rank

Demolitionist

Canister Bomb: increased Fragments scaling with rank to 8-10 by rank 12, 9-11 by max ultimate rank
Flame Touched: increased Fire damage scaling with rank
Temper: increased % All Retaliation damage scaling with rank
Grenado: increased Radius to 4.5 and reduced Cooldown to 2.5s, Energy Cost adjusted accordingly. Increased Physical damage scaling with rank.
High Impact: increased Fire damage scaling with rank
Shattering Blast: increased % Crit damage scaling with rank to 70% by rank 12, 100% by max ultimate rank
Vindictive Flame: increased Fire Retaliation scaling with rank
Ulzuin's Wrath: increased base % Retaliation added to Attack by 2%. % Attack damage Converted to Health now scales with rank, scaling up to 20% by rank 12, 25% by max ultimate rank.

Occultist

Blood of Dreeg: increased Acid Retaliation scaling with rank
Aspect of the Guardian: increased base % Physical Resist by 2% and increased % All Retaliation damage scaling with rank

Nightblade

Blade Spirit: increased damage scaling with rank.
Dual Blades: increased base % Physical Resist by 2%
Merciless Repertoire: increased % All Retaliation damage scaling with rank
Nightfall: increased base % Attack damage Converted to Health by 2% and increased Frostburn damage scaling with rank and removed Vitality Decay damage
Pneumatic Burst: reduced Cooldown to 8s and increased Offensive Ability scaling with rank to 110 by rank 12, 200 by max ultimate rank
Breath of Belgothian: reduced Cooldown Reduction to -3s
Shadow Dance: increased Defensive Ability scaling with rank to 160 by rank 12, 290 by max ultimate rank, and increased % Melee and % Ranged Avoidance scaling with rank to 22% by rank 12, 28% by max ultimate rank
Elemental Awakening: increased Frostburn, % Elemental damage and % Frostburn damage damage scaling with rank

Arcanist

Arcane Will: increased Defensive Ability scaling with rank to 200 by rank 10, 380 by max ultimate rank
Maiven's Sphere of Protection: increased % Damage Absorb scaling with rank to 22% by rank 12, 32% by max ultimate rank

Shaman

Emboldening Presence: increased % All Retaliation damage scaling with rank
Oak Skin: increased % All Retaliation damage scaling with rank
Storm Touched: increased % Lightning Retaliation damage scaling with rank

Inquisitor

Aura of Conviction: increase % Physical Resist scaling with rank to 16% by rank 12, 20% by max ultimate rank
Horn of Gandarr: increased % Damage Reduction to 25% by rank 12, 35% by max ultimate rank
Word of Renewal: reduced Cooldown to 12s
Word of Arms: reduced Cooldown Reduction to -4s and added 4% Heal bonus

Necromancer

Blight Burst: increased base % Pet Attack damage to 33% and its scaling with rank to 66% by rank 12, 90% by max ultimate rank
Rotting Fumes: increased Poison damage scaling with rank
Master of Death: increased % Offensive Ability scaling with rank to 12% by rank 12, 18% by max ultimate rank and increased Defensive Ability scaling with rank to 125 by rank 12, 240 by max ultimate rank

Oathkeeper

Ascension: increased % All Retaliation damage scaling with rank
Presence of Virtue: increased Physical Retaliation scaling with rank
Rebuke: increased % All Retaliation damage scaling with rank