1.2.1.6 (2025-07-08)
V1.2.1.6
[Crucible]
- Fixed an exploit that took advantage of the checkpoint changes made in v1.1.2.3 to gain unintended amounts of XP at low levels.
[Shattered Realm]
- At least 1 Nemesis boss now always spawns on Shards 25+, with an increased chance of spawning additional Nemesis. Nemesis bosses are now more likely to spawn in lower shards.
[Tech]
- Contagious Debuffs (ex. Bloody Pox and Rumor), no longer spread from corpses, and instead spread immediately when the target dies (ie. corpse persistence and gore settings no longer affects their behavior).
- Fixed an issue where text could become garbled on the Xbox. If this issue persists, please report it so we can continue to investigate.
- Fixed a rare issue where monsters could miss with special melee attacks despite being in range.
- Fixed an issue with Celestial Powers not activating off of skills bound to the alternate weapon set.
- Fixed an issue where aiming a projectile burst skill at point blank would cause all projectiles to collapse onto one point regardless of projectile angle.
- Fixed an issue where certain abilities would double dip on % Damage to monster type bonuses.
- Fixed an issue where charge skills (ex. Blitz) could hit a second time when using a caster off-hand or empty left hand.
- Fixed a crash related to applying Augments and Components from stacks.
[Modding]
- A new entry has been added to ItemSets called setSize. This is an override field that will force a fixed set size even if the setMembers array is a different size (ex. a set with 6 pieces, but 4-piece is the maximum set bonus). If this value is left blank, the size of the setMembers array will continue to be used to generate set bonuses.
- character:GiveAffixItem and character:GiveItem functions now use a random seed to generate the item's stats rather than always generating the lowest possible values.
[Game]
- Nemesis boss spawn kill count now scales with difficulty, with Ultimate retaining current settings and additional kills being required on Normal and Elite.
- Elixir of Spirit has had its cooldown reduced to 12s. The amount of energy restored has been reduced proportionally.
- Monster Physical damage has been further reduced to compensate for additional player % Physical Resist tuning. Monster Internal Trauma damage has received additional penalties, previously had none.
- Monster % Armor Absorption no longer scales with difficulty (was 77.5% on Ultimate difficulty).
- Loxmere Nightmage, terror of Early Access of old, has received a tune up to restore some of his former glory. He has also found a new home roaming the streets of Port Valbury, where he can once again surprise foolish travelers with his infamous nullifcation and shadow strikes. With this change, Loxmere Nightmage now spawns 100% of the time on all difficulties.
[Itemization]
- Various one-handed guns have been reclassified as ranged caster weapons for the purposes of tuning and now include a bonus base % Damage modifier that matches melee caster weapons.
- Rune of the Dreadnought has been renamed to Rune of Dread's Wake
- Crafted - Smoldering Effigy: added 120 Burn damage / 3s modifier for Blackwater Cocktail
- Crafted - Spellshock Tome: added 16% Damage Reduction / 2s modifier for Albrecht's Aether Ray
- Crafted - Stonewall Defender: added 8% Physical Resist and added % 100% of Vitality and Cold dealt as Physical modifiers for Ill Omen
- Rare Prefix - Heart Piercing: increased % Chance of Bleed damage to 100%, values adjusted accordingly
- Rare Prefix - Wraithwarded: added +2 to Spectral Binding
- Rare Suffix - Slaughter: increased % Chance of Bleed damage to 100%, values adjusted accordingly
- Fixed an issue with a few missing sets from the Set Conversion mechanic at the Inventor.
Faction Items
- Aetherbolt Pendant: added +3 to Disintegration and 100% Electrocute Duration. Updated % Conversion modifier for Albrecht's Aether Ray to 100% of Aether dealt as Lightning. Replaced Lightning damage modifier for Albrecht's Aether Ray with -10% Damage Modified and 900 Electrocute damage / 2s modifiers for it.
- Bloodborer: replaced Pierce damage modifier for Storm Spread with 100% Projectile Passthrough modifier for it
- Bloodrender: added +1 to Nightblade Skills and reduced bonus to Whirling Death to +2. Increased Bleed damage modifier for Siphon Souls to 220 / 1s and removed its % Bleed damage/duration modifiers. Reduced Vitality damage modifier for Whirling Death to 160.
- Bysmiel's Mindweaver: reduced % Damage Modified modifier for Summon Hellhound to 26% and reduced % Pet Attack damage modifier for Summon Familiar to 12%
- Hexflame: increased Fire damage modifier for Albrecht's Aether Ray to 90
- Mark of Burning Shadows: added +3 to Decay and added modifiers for Ravenous Earth. Increased Burn damage modifiers for Blackwater Cocktail and Righteous Fervor to 120 / 3s and removed Vitality Decay damage modifier for Blackwater Cocktail. Added 30 Fire damage modifier for Blackwater Cocktail.
- Spite: increased % Cast Speed to 12%. Added 30 Pierce damage modifier for Phantasmal Blades and increased its % Chaos dealt as Pierce modifier to 100%. Removed Cooldown Reduction, % Energy Cost Reduction and Damage Penalty modifiers for Phantasmal Blades as the Transmuter is now usable by all damage types.
- Vampirris: increased bonus to Reap Spirit to +3. Replaced support for Flames of Ignaffar with support for Word of Pain. Removed Conversion modifier for Reap Spirit.
- Venomfire: added 80 Vitality damage, 180 Vitality Decay / 3s and 100% of Chaos dealt as Vitality modifiers for Blackwater Cocktail and removed its % Crit damage modifier
- Witch Moon: added 100% of Physical and Fire dealt as Cold modifiers for Ring of Steel
Relics
- Fixed an issue with % Damage to monster type (ex. to Aetherials) not applying on Relics and their crafting bonuses. These % bonuses have been reduced on existing relics to compensate for the relics being balanced around them working.
- Bysmiel's Domination: reduced Chaos damage and % Total Speed for pets on the skill proc
- Scourge: increased Vitality damage and removed % Conversion on the granted skill
Monster Infrequents
- Increased drop rate of Ugdenbog two-handed crossbows in the Barrowholm cellar. Fixed an issue where the altar at the end was not a guaranteed spawn.
- Ascendant Authority: added 60 Fire damage modifier for Summon Guardian of Empyrion.
- Ascendant Source: increased % Crit damage modifier for Sigil of Consumption to 33%
- Balthazar's Crest: increased Physical damage modifier for Blade Arc to 110
- Bargoll's Heart: reclassified as a Scepter, values and affix pool adjusted accordingly
- Basilisk Mark: added 100% of Vitality dealt as Acid modifier for Ring of Steel
- Blaze Herald: increased Aether damage modifier for Word of Pain to 166
- Bloodlord's Blade: reclassified as a Dagger, values and affix pool adjusted accordingly. % Cooldown Reduction moved to a Possession modifier.
- Bloodlord's Vengeance: added 50% of Physical dealt as Fire
- Bloodsworn Scepter: increased Chaos damage modifier for Sigil of Consumption to 100-220
- Chillblood's Carcass: added 100% of Physical dealt as Cold modifier for Bone Harvest and increased its Cold damage modifier to 220
- Chosen Mask: added 220 Fire damage modifier for Thermite Mine
- Colossal Bulwark: added skill proc and increased % Physical dealt as Aether to 50%
- Colossal Defender: added modifiers for Menhir's Bulwark
- Compelled Wraith: increased Fire damage modifier for Blackwater Cocktail to 80 and removed its Vitality damage modifier
- Crimson's Arcane Scepter: increased Lightning damage modifier for Albrecht's Aether Ray to 40-145
- Fleshwarped Shard: replaced support for Ill Omen with +4 to Reaping Strike and modifiers for it
- Fleshwarped Tome: updated % Conversion modifier for Albrecht's Aether Ray to 100% of Elemental dealt as Aether. Added 100% of Chaos dealt as Aether modifier for Sigil of Consumption and increased its Aether damage modifier to 220 and its % Damage Reduction modifier to 16%.
- Gaze of Ungoliax: increased Cold damage modifier for Ill Omen to 150
- Groble Death Effigy: reduced % Weapon damage modifier for Phantasmal Blades to 8%
- Groble Ember Effigy: added 100% of Chaos dealt as Fire modifier for Thermite Mine
- Grundleplith's Tail: added modifiers for Field Command
- Gutworm's Mark: added 100 Pierce damage modifier for Cadence and increased its Bleed damage modifier to 180 / 2s. Added 110 Bleed damage / 3s modifier for Ring of Steel.
- Korvaak's Storm-Blade: reclassified as a Dagger, values and affix pool adjusted accordingly
- Kymon's Sanctified Blade: added 50% of cold dealt as Lightning
- Lagoth'Ak's Voidbinding: increased Chaos damage modifier for Thermite Mine to 200
- Leafmane Trophy: added modifiers for Aura of Censure. Removed % Resist Reduction modifier for Inquisitor Seal and increased its Vitality damage modifier to 180.
- Malkadarr's Dreadblade: added 50% of Vitality dealt as Cold modifier for Spectral Binding and reduced % Weapon damage modifier for Execution to 55%
- Martin's Crest: increased Fire damage modifier for Thermite Mine to 180
- Messenger's Blaze Cannon: added modifiers for Field Command
- Mogara's Fangs: increased Physical damage modifier for Blade Arc to 110
- Naren Kur's Blade: added 50% of Physical dealt as Chaos
- Pulsing Shard: replaced % Vitality damage with % Elemental damage. Added 100% of Vitality dealt as Aether modifier for Reap Spirit.
- Rylok Mark: increased Vitality damage modifier for Sigil of Consumption to 170
- Scorpius Bludgeon: increased Bleed damage modifier for Blade Arc to 180 / 3s
- Scorpius Pummeler: reduced % Crit damage modifiers for Summon Blight Fiend and Summon Briarthorn to 40%
- Servitor's Corruptor: increased Chaos damage modifier for Cadence to 200 and added modifiers for Doom Bolt
- Servitor's Slicer: reduced Cooldown Reduction modifier for Ring of Steel to -0.5s
- Slathsarr's Crest: added % Aether damage and increased Aether damage modifier for Panetti's Replicating Missile to 50
- Spectral Arbalest: added 100% of Chaos dealt as Vitality and 100% of Pierce dealt as Vitality modifiers for Phantasmal Blades
- Spectral Battle Axe: reduced % Weapon damage modifiers for Necrotic Edge and Whirling Death to 50%
- Terrnox's Aether Tome: added 100% of Vitality dealt as Aether modifier for Reap Spirit
- Ugdenbog Arcaneweaver: added 100% of Chaos dealt as Elemental modifier for Fire Strike
- Ugdenbog Flamethrower: replaced Offensive Ability with 10% Cooldown Reduction
- Ugdenbog Repeater: replaced % Attack Speed with % Cast Speed
- Vampiric Bonewall: added % Acid damage and Acid biast on affix rolls and increased Cooldown modifier for Sigil of Consumption to -1s
- Wendigo Barb: added 50% of Physical dealt as Acid modifier for Blood of Dreeg and increased its % Conversion modifier to 50%
- Wendigo Eye: increased Elemental damage modifier for Word of Pain to 160
- Zarthuzellan's Codex: increased Burn damage modifier for Blackwater Cocktail to 120 / 3s
Epic Items
- Chains of Anguish: removed % Crit damage
- Dreadnought Footpads have been renamed to Dreadmaker Footpads
- Mythical Chains of Anguish: removed % Crit damage
- Mythical Lifebinder: replaced bonus to Reaping Strike with +2 to Reap Spirit and added 12% Cast Speed
Legendary Non-Set Items
- Albrecht's Duality: added All Resist Reduction to the skill proc
- Amarastan Crusher: added -33% Damage Modified modifier for Amarasta's Blade Burst and increased its % Weapon damage penalty modifier to -40%
- Arcanum Frigus: replaced % Aether damage with 8% Cast Speed
- Basilisk Claw: bonuses redesigned around Acid and Vitality damage, with support for Inquisitor, Necromancer, Nightblade and Occultist
- Cindercore: replaced % Physical damage with 10% Cast Speed
- Cindertouch: added 100% of Physical dealt as Lightning modifier for Eye of Reckoning
- Codex of Lies: reduced % Chaos Resist Reduction on the skill proc
- Conduit of Divine Whispers: increased % Weapon damage and % Damage Modified penalties for pierce variant of Aegis of Menhir to -90% and -36%, respectively
- Conduit of Eldritch Whispers: removed % Chaos Resist Reduction modifier for Bloody Pox, updated its Conversion to 100% of Vitality dealt as Aether and added 360 Aether damage modifier for it. added 360 Pierce damage modifier to pierce variant of Bloody Pox. Increased % Damage Modified penalty for cold variant of Doom Bolt to -60%.
- Conduit of Runic Whispers: increased Damage and Offensive/Defensive Ability Reduction on the aether and chaos variants of Word of Pain and increased their damage modifiers to 200. Redesigned Acid Rune of Kalastor variant to support Poison Storm Box of Elgoloth instead, as it is now redundant with the Radaggan Set. Increased Physical damage modifier for physical variant of Storm Box of Elgoloth to 220. Increased Chaos damage modifier for chaos variant of Inquisitor Seal to 200.
- Conduit of Undying Whispers: increased Chaos damage modifier for chaos variant of Ill Omen to 220. Increased Chaos damage modifier for chaos variant of Siphon Souls to 220. Redesigned Acid Drain Essence variant to support Fire instead, as it is now redundant with the Radaggan Set.
- Conduit of Warring Whispers: increased Cold damage modifier for cold variant of Blade Arc to 280 and replaced its Taunt modifier with 24% Elemental Resist Reduction / 3s modifier for it. Increased Fire and Burn damage modifiers for fire variant of Blade Arc to 320 and 300 / 3s, respectively. Increased Lightning damage modifier for lightning variant of Blade Arc to 200-360 and added 24% Elemental Resist Reduction / 3s modifier for it. Increased Cold damage modifier for the cold variant of Forcewave to 300. Increased Lightning damage modifier for the lightning variant of Forcewave to 300-500.
- Conduit of Wild Whispers: increased Acid damage modifier for acid variant of Wind Devil to 360. Added 360 Pierce damage modifier to pierce variant of Devouring Swarm. Added 360 Chaos damage modifier to chaos variant of Devouring Swarm.
- Covenant of the Three (mythical): reduced Cooldown modifier for Doom Bolt to -0.8s
- Deathguard Sigil: added Defensive Ability Reduction on the skill proc
- Dreadscorcher: added All Resist Reduction to the skill proc
- Fiendgaze Tome: reduced % Chaos Resist Reduction on the skill proc
- Gildor's Guard: skill bonuses redesigned to support Retaliation gameplay and replaced % Pierce damage with 52 Offensive Ability
- Glyph of the Storm Witch: replaced Aether damage with 6-13 Lightning damage
- Greaves of Ill Omens: added % Damage Reduction on the skill proc
- Gutsmasher: removed Bleed damage modifier for Blade Arc
- Hellscourge: increased Fire damage modifier for Sigil of Consumption to 220
- Lifegiver Signet: added % Vitality damage and removed % Constitution. Rebalanced values on the skill proc.
- Mark of Consumption: increased Bleed damage modifiers for Blade Arc and Phantasmal Blades to 120 / 3s
- Mark of Ulzuin: increased Fire damage modifier for Albrecht's Aether Ray to 80
- Mythical Aethereach: increased Vitality damage modifier for Albrecht's Aether Ray to 44
- Mythical Agony: increased Acid damage modifier for Cadence to 190 and its % Retaliation added to Attack modifier to 36%
- Mythical Albrecht's Duality: added All Resist Reduction to the skill proc
- Mythical Arcanum Frigus: replaced % Aether damage with 12% Cast Speed
- Mythicla Avatar of Chaos: added modifiers for Cadence
- Mythical Band of the Eternal Pyre: increased % Attack Speed to 6%. Increased Damage, reduced Cooldown and added Defensive Ability Reduction on the skill proc.
- Mythical Basilisk Claw: bonuses redesigned around Acid and Vitality damage, with support for Inquisitor, Necromancer, Nightblade and Occultist
- Mythical Bloodsong: increased Bleed damage modifier for Blade Arc to 220 / 3s
- Mythical Bonewraith Pauldrons: added +3 to Phantasmal Armor
- Mythical Butcher of Burrwitch: increased Bleed damage on the skill proc
- Mythical Chains of Nightfire: added +3 to Ill Omen
- Mythical Codex of Lies: added 45% of Elemental dealt as Aether and reduced % Chaos Resist Reduction on the skill proc
- Mythical Contagion: added 100% Poison and % Vitality Decay Duration
- Mythical Crown of the Revenant King: added +3 to Night's Chill
- Mythical Death Omen: added +3 to Night's Chill and reduced Vitality damage modifier for Execution to 180
- Mythical Death's Reach: added 10% Attack Speed
- Mythical Deathbound Amethyst: reduced Cold damage modifier for Drain Essence to 70
- Mythical Deathlord's Band: increased Damage, reduced Cooldown and added % Fumble to the skill proc
- Mythical Dreadchill Mark: reduced % Weapon damage modifier for Necrotic Edge to 25%
- Mythical Dreadweaver: increased % Pierce dealt as Cold modifier for Bone Harvest to 100% and reduced its Cold damage modifier to 80
- Mythical Entropic Coil: added 8% Attack Speed
- Mythical Essence of the Grim Dawn: increased Chaos damage modifier for Albrecht's Aether Ray to 50
- Mythical Fiendgaze Tome: reduced % Offensive Ability for pets to 16%. Added 100% of Vitality dealt as Chaos modifier for Reap Spirit and reduced % Chaos Resist Reduction on the skill proc.
- Mythical Fiendmaster Raiment: reduced Chaos damage for pets to 8-16
- Mythical Gildam Arcanum Commendation: increased Elemental damage modifier for Word of Pain to 140. Replaced Elemental damage modifier for Storm Box of Elgoloth with 150 Lightning damage modifier for it. Replaced Elemental damage modifier for Flames of Ignaffar with 60 Fire damage modifier for it.
- Mythical Girdle of Stolen Dreams: increased bonus to Phantasmal Blades to +3
- Mythical Glyph of the Storm Witch: replaced Aether damage with 8-21 Lightning damage. Reduced Cooldown and increased Targets on the skill proc.
- Mythical Grasp of the Dead: reduced Cold damage modifier for Drain Essence to 80
- Mythical Grasp of Unchained Might: increased % Weapon damage modifier for Ring of Steel to 50% and increased its Resist Reduction modifier to 22 / 3s. Increased % Weapon damage modifier for Blade Arc to 25% and removed its Internal Trauma damage modifier
- Mythical Gravetouch: reduced Cold damage modifier for Drain Essence to 50
- Mythical Greaves of Ill Omens: replaced bonus to Death Sentence with +3 to Aura of Censure. Increased % Bleed Resist to 38% and added 36 Spirit. Increased damage on the skill proc and added % Damage Reduction to it.
- Mythical Grim Fate: increased Fire damage modifiers for Sigil of Consumption and Thermite Mine to 200 and 140, respectively
- Mythical Hallanx's Head: added +3 to Disintegration and added modifiers for Albrecht's Aether Ray
- Mythical Herald of Amatok: added +3 to Soul Harvest and added modifiers for Spectral Binding
- Mythical Herald of Blazing Ends: increased Fire damage modifier for Blackwater Cocktail to 30 and its Burn damage modifier to 140 / 3s
- Mythical Iceskorn Talons: added 84% Vitality damage and added -0.8s Cooldown modifier for Bone Harvest
- Mythical Jaxxon's Lucky Bullet: added 50% Projectile Passthrough and increased Bleed damage on the granted skill
- Mythical Legwraps of the Tranquil Mind: reduced Cooldown on the skill proc
- Mythical Lifegiver Signet: added % Vitality damage and removed % Constitution. Rebalanced values on the skill proc.
- Mythical Light's Oath: reduced Cooldown on the skill proc
- Mythical Mark of Anathema: increased Aether damage modifier for Thermite Mine to 160
- Mythical Mark of Calamitous Desires: added 100% of Physical dealt as Cold modifier for Ring of Steel
- Mythical Menhirian: increased Damage and reduced Cooldown on the skill proc
- Mythical Nightshade's Reach: added 50% of Vitality dealt as Acid and +4 to Spectral Wrath. Increased Poison damage on the skill proc.
- Mythical Obsidian Juggernaut: reduced % Chaos Resist modifier for Curse of Frailty to -10%
- Mythical Pack of Treacherous Means: removed Pierce damage and increased Pierce damage on the granted skill
- Mythical Pestilence of Dreeg: added +3 to Spectral Wrath
- Mythical Riftwarped Grasp: reduced Cooldown modifier for Doombolt to -1s
- Mythical Rotdrinker Crest: reduced % Damage Modified modifier for Summon Blight Fiend to 15%
- Mythical Rune Armor of Ignaffar: added 780 Health
- Mythical Scion of Bitter Winds: reduced Cold damage modifier for Drain Essence to 60
- Mythical Shard of Asterkarn: added 45% of Lightning dealt as Cold
- Mythical Skull of Gul'Amash: increased Vitality damage modifier for Sigil of Consumption to 180
- Mythical Soulbearer: added % Acid damage and added modifiers for Sigil of Consumption
- Mythical Speaker for the Dead: reduced % Cold Resist Reduction modifier for Ill Omen to -10% and reduced % Weapon damage modifier for Phantasmal Blades to 10%
- Mythical Stormseer Sapphire: increased Lightning damage modifier for Albrecht's Aether Ray to 82-180
- Mythical String of Maggots: added +3 to Veil of Shadow
- Mythical Time-Flux Band: reduced Cooldown on the skill proc
- Mythical Timewarped Walkers: reduced Cooldown on the skill proc
- Mythical Tome of Atonement: increased Fire damage modifier for Blackwater Cocktail to 60
- Mythical Veilpiercer: reduced All Resist Reduction modifier for Summon Hellhound to 22 / 5s
- Mythical Venomancer's Guile: reduced % Weapon damage modifier for Amarasta's Blade Burst to 35%
- Mythical Voidrend Talons: increased % Weapon damage modifier for Cadence to 60%
- Mythical Voidwhisper Band: reduced Chaos and % Chaos damage for pets on the skill proc
- Mythical Whisperer of Secrets: increased Pierce damage modifier for Blade Arc to 90 and its Bleed damage modifier to 220 / 3s
- Mythical Will of Bysmiel: reduced Damage dealt by the summoned pets on the skill proc
- Mythical Witching Hour: reduced Chaos damage for pets to 10-26
- Mythical Wretched Tome of Nar'adin: added +3 to Hungering Reach and added modifiers for Drain Essence
- Mythical Wyrmbone Handguards: increased Lightning damage modifiers for Blackwater Cocktail and Thermite Mine to 30 and 120-200, respectively
- Nightbringer: increased % Acid dealt as Vitality to 100% and removed % Acid damage. Added +2 Summon Limit and 100% of Physical and Cold dealt as Vitality modifiers for Wind Devil. Reduced Cooldown, increased damage and increased Summon Limit on the skill proc.
- Nightshard: added +4 to Spectral Wrath and removed % Resist Reduction modifiers for Siphon Souls. Reduced Cooldown, increased damage and increased Summon Limit on the skill proc.
- Okaloth's Visage (mythical): increased Fire damage modifier for Sigil of Consumption to 240 and its % Retaliation Added to Attack modifier to 30% and removed its Cooldown modifier
- Prime Ring of Morgoneth: increased Damage, reduced Cooldown and increased Summon Limit on the skill proc
- Ring of Anubar (mythical): increased % Weapon damage on the skill proc
- Ring of Basti (mythical): increased % Cast Speed to 10% and increased % Weapon damage on the skill proc
- Ring of Orissia (mythical): increased % Weapon damage on the skill proc
- Ring of Shuroth (mythical): increased % Attack and % Cast Speed to 10% and increased % Weapon damage on the skill proc
- Ring of Tawrot (mythical): increased % Attack and % Cast Speed to 10% and increased % Weapon damage on the skill proc
- Soulbearer: added % Acid damage
- The Crimson Claws: increased Bleed damage modifier for Feral Hunger to 180 / 2s
- Venomlance: replaced bonus to Ravenous Earth with +4 to Spectral Binding and added 50% of Aether dealt as Acid
- Voidwhisper Band: reduced Chaos damage for pets on the skill proc
- Vortex of Souls: added All Resist Reduction to the skill proc
Legendary Set Items
- Allagast's Masterpiece Set: replaced Aether damage modifier for Storm Box of Elgoloth with 320 Lightning damage modifier for it. Added 100% of Elemental dealt as Aether modifier for Trozan's Sky Shard and replaced its Lightning damage modifier with 160 Aether damage modifier for it.
- Allagast's Stormbinder: replaced Aether damage modifier for Trozan's Sky Shard with 166 Lightning damage modifier for it and removed its Conversion modifier
- Armor of the Eternal Night Set: increased Cold damage modifier for Ill Omen to 280 and removed its % Cold Resist Reduction modifier. Replaced % Vitality Resist Reduction modifier for Veil of Shadow with 110 Vitality damage modifier for it. Updated % Conversion modifier for Shadow Strike to 100% of Acid dealt as Vitality. Added 440 Cold damage modifier for Wind Devil. Increased damage on the skill proc.
- Morgoneth's Black Heart: replaced bonus to Ill Omen with +3 to Spectral Wrath and updated % Conversion to 30% of Pierce dealt as Vitality
- Morgoneth's Dark Mantle: increased bonus to Ill Omen to +3
- Morgoneth's Grip: added 12% Attack and % Cast Speed and reduced Offensive Ability to 36. Removed % Conversion. Replaced Vitality damage modifier for Wind Devil with 160 Cold damage modifier for it.
- Morgoneth's Visage: increased Cold damage modifiers for Ill Omen and Wind Devil to 160 and 200, respectively, and removed % Cold Resist Reduction modifier for Ill Omen. Removed % Conversion modifiers for Wind Devil.
- Belgothian's Mask: increased % Weapon damage modifier for Markovian's Advantage to 50%
- Belgothian's Slicer: increased Pierce damage modifier for Markovian's Advantage to 200
- Black Scorch Covenant Set: added 100% Damage Modified, +2s Cooldown and 100% of Vitality dealt as Chaos modifiers for Sigil of Consumption and removed its Chaos damage modifier. Added 70 Chaos damage modifier for Albrecht's Aether Ray.
- Mythical Orb of the Black Flame: reduced % Chaos Resist Reduction on the skill proc
- Mythical Visage of the Black Flame: updated % Conversion for Word of Pain to 100% of Elemental dealt as Chaos
- Bloodrager's Endless Frenzy Set: added 220 Bleed damage / 3s modifier for Ring of Steel
- Bonemonger Set: removed % Cold Resist Reduction modifier for Siphon Souls
- Bysmiel's Trinkets Set: reduced % Elemental damage for pets bonus to 150%
- Chillwhisper Set: increased Frostburn damage modifiers for Blade Spirit and Rune of Hagarrad to 260 / 2s and 350 / 3s, respectively
- Chillwhisper Mantle: increased bonus to Hungering Reach to +3
- Chillwhisper Vestments: added +3 to Spectral Wrath
- Dagallon's Destruction Set: legends speak of inverted polarity versions of Dagallon's infamous weapons that can be reforged by a secretive blacksmith, but still complete the set. Removed % Conversion bonuses.
- Dagallon's Annihilator: increased % Conversion to 50% and added 50% of Chaos dealt as Lightning modifier for Flame Touched
- Dagallon's Destroyer: increased % Conversion to 50% and added 50% of Chaos dealt as Fire modifier for Flame Touched
- Dagallon's Faceguard: removed modifiers for Flame Touched
- Darkblaze Garb Set: removed % Chaos Resist Reduction modifier for Curse of Frailty and increased its Chaos damage modifier to 150
- Darkblaze Ammo Belt: increased bonus to Brimstone to +3
- Darkblaze Incinerator: increased bonus to Fire Strike to +3
- Darkblaze Source: replaced bonus to Blood of Dreeg with +4 to Vulnerability
- Deathguard Set: reduced Acid damage modifier for Bone Harvest to 100 and its Poison damage modifier to 280 / 5s. Reduced % Crit damage modifier for Shadow Strike to 20%
- Deathguard Blade: removed Poison damage and removed % Crit damage modifier for Bone Harvest
- Deathguard Hood: reduced Acid damage modifiers for Bone Harvest and Shadow Strike to 120 and 100, respectively, and added 8% Attack damage Converted to Health modifier for Shadow Strike
- Deathguard Mantle: added +3 to Spectral Wrath and removed Acid damage
- Deathmark's Shadow Set: replaced % Pierce Resist bonus with 70 Defensive Ability bonus
- Mythical Deathmarked Shoulderguard: increased % Pierce Resist to 40%
- Deception of Dreeg Set: increased % Poisond damage bonus to 200%, % Poison Duration bonus to 150% and Offensive Ability bonus to 110
- Mythical Hood of Dreeg: added 20% Petrify Resist
- Demonslayer's Armament Set: replaced Projectile modifier for Phantasmal Blades with 36 Vitality damage and 100% of Chaos and Cold dealt as Vitality modifiers for it
- Mythical Demonslayer's Hat: replaced bonus to Heart Seeker with +1 to Nightblade Skills
- Mythical Demonslayer's Jacket: updated % Conversion to 30% of Cold dealt as Vitality and increased bonus to Heart Seeker to +3
- Mythical Demonslayer's Life-Ender: added modifiers for Phantasmal Blades
- Demonslayer's Hat: replaced bonus to Heart Seeker with +1 to Nightblade Skills
- Demonslayer's Jacket: updated % Conversion to 30% of Cold dealt as Vitality and increased bonus to Heart Seeker to +3
- Ember's Calling Set: reduced % Offensive and % Defensive Ability bonuses to 6%
- Mask of Ember's Calling: replaced % Chaos Resist Reduction modifier for Veil of Shadow with 100 Chaos damage modifier for it
- Ghol's Malice Set: removed Devouring Swarm modifiers
- Goredrinker: increased Bleed damage modifier for Word of Pain to 320 / 1s
- Iskandra's Pauldrons: replaced % Elemental Resist with 26 Defensive Ability
- Iskandra's Vestments: replaced % Elemental Resist with 20% Aether Resist
- Iskandra's Unity Set: added 60 Defensive Ability bonus and increased % Energy Cost Reduction modifier for Trozan's Sky Shard to 35%
- Mythical Iskandra's Hood: added 25 Resist Reduction / 3s modifier for Trozan's Sky Shard and reduced its Fire damage modifier to 80
- Mythical Iskandra's Pauldrons: replaced % Elemental Resist with 38 Defensive Ability
- Mythical Iskandra's Texts: added +3 to Mirror of Ereoctes
- Mythical Iskandra's Vestments: replaced % Elemental Resist with 22% Aether Resist
- Korba's Fury Set: increased % Health bonus to 16% and added 60 Defensive Ability bonus. Reduced Cooldown modifier for Ring of Steel to -1s.
- Korba's Decapitator: reduced Cold damage to 16
- Korba's Frenzy: reduced Cold damage to 16
- Korba's Hood: removed Cold damage
- Mythical Clairvoyant's Hat: replaced Vitality damage modifier for Albrecht's Aether Ray with 50 Aether damage modifier for it and removes its Conversion modifier.
- Mythical Clairvoyant's Wand: removed % Conversion modifier for Albrecht's Aether Ray and reduced its Aether damage modifier to 60
- Orb of the Black Flame: reduced % Chaos Resist Reduction on the skill proc
- Radaggan's Folly Set: set and its supporting items have been redesigned around supporting Acid Sigil of Consumption, Drain Essence, and Rune of Kalastor
- Rah'Zin's Torment Set: increased Chaos damage modifier for Zolhan's Technique to 200 and removed % Chaos Resist Reduction modifier for Curse of Frailty
- Rah'Zin's Shoulderguards: added +2 to Vulnerability
- Rimetongue Mask: replaced Pierce damage modifier for Grenado with 200 Physical damage modifier for it
- Sentinel of the Three Set: increased % Retaliation added to Attack modifier for Vire's Might to 50%
- Defender of the Three: increased % Retaliation added to Attack modifier for Vire's Might to 36%
- Shroud of Dreeg Set: increased % Poison damage bonus to 100% and % Poison Duration bonus to 100%
- Stronghold of the Legion Set: increased % Physical dealt as Fire bonus to 50% and increased % Activation Chance on the granted skill to 30%
- Targo's Craft Set: reduced Physical damage modifier for Blade Arc to and its Internal Trauma damage modifier to / 3s
- Targo's Mallet: reduced Physical damage modifier for Blade Arc to 80 and its Internal Trauma damage modifier to 100 / 3s
- The Blightlord Set: replaced Fire damage modifier for Ravenous Earth with 220 Vitality damage modifier for it
- Blightlord's Carver: updated % Conversion to 45% of Acid dealt as Vitality
- Blightlord's Hood: updated % Conversion to 30% of Acid dealt as Vitality. Increased Fire damage modifier for Blackwater Cocktail to 55 and removed its Vitality damage modifier. Replaced Ravenous Earth modifiers with 80 Vitality damage modifier for it. Fire Ravenous Earth has been moved to the Mark of Burning Shadows faction medal.
- Blightlord's Mantle: updated % Conversion to 30% of Acid dealt as Vitality
- Blightlord's Vector: redesigned Blackwater Cocktail's modifiers to support pure Fire. Vitality damage support for Blackwater Cocktail has been moved to the Venomfire faction necklace.
- The Cyclone Set: increased Fire damage modifier for Thermite Mine to 360. Replaced Lightning damage modifier for Eye of Reckoning with 60 Fire damage modifier for it.
- Cyclone Mark: added 160 Fire damage modifier for Thermite Mine and removed its Lightning and % Conversion modifiers
- Cyclone Mask: increased Fire damage modifier for Eye of Reckoning to 52 and removed its % Conversion and Lightning damage modifiers. Increased Lightning damage modifier for Wind Devil to 220 and removed its Fire and % Conversion modifiers.
- The Deathmark Set: replaced % Pierce Resist bonus with 40 Defensive Ability bonus
- Deathmarked Shoulderguard: increased % Pierce Resist to 36%
- The Harbinger's Message Set: reduced Resist Reduction modifier for Doom Bolt to 25 / 5s
- Mythical Harbinger's Grasp: added +3 to Doom Bolt
- Mythical Harbinger of Eternal Suffering: replaced bonus to Doom Bolt with +4 to Vulnerability
- Mythical Mask of the Harbinger: reduced % Weapon damage modifier for Doom Bolt to 60%
- The Infernal Champion Set: increased Fire damage modifier for Blackwater Cocktail to 110
- Mythical Infernal Knight's Faceguard: increased Burn damage modifier for Blackwater Cocktail to 160 / 3s
- The Spellscourge Set: increased % Attack damage Converted to Health modifier for Devastation to 8%
- Trozan's Skybreach Set: replaced Lightning damage modifier for Sigil of Consumption with 240 Cold damage modifier for it
- Mythical Trozan's Hat: updated % Conversion modifier for Sigil of Consumption to 100% of Fire dealt as Cold and replaced its Cooldown modifier with 150 cold damage modifier for it
- Mythical Trozan's Starkeeper: replaced Cold damage modifier for Sigil of Consumption with -1s Cooldown modifier for it.
- Ultos' Tempest Set: increased Electrocute damage modififer for Primal Strike to 340 / 3s and its Lightning damage modifier to 110
- Mythical Ultos' Gem: increased % Chaos Resist to 36%
- Mythical Ultos' Hood: added +3 to Brute Force
- Mythical Ultos' Stormseeker: added +4 to Storm Surge and increased Lightning damage modifier for Primal Strike to 140
- Ulzuin's Infernal Avatar Set: increased % Burn and % Electrocute Duration bonuses to 150% and added 50% Health Regeneration bonus. Increased damage on the skill proc. Increased % Weapon damage modifier for Canister Bomb to 20%.
- Mythical Heart of Ulzuin: added 4% Cooldown Reduction and +3 to Improved Casing
- Mythical Ulzuin's Chestguard: added 40 Health Regeneration
- Mythical Ulzuin's Flamespreader: increased damage on the skill proc and increased its spread frequency. Increased Burn damage modifier for Canister Bomb to 300 / 5s.
- Mythical Ulzuin's Headguard: added 4% Cooldown Reduction and +2 to Canister Bomb. Increased damage on the skill proc.
- Ulzuin's Shoulderguard: increased bonus to Temper to +3
- Uroboruuk's Guise Set: reduced Aether damage modifier for Drain Essence to 110
- Uroboruuk's Visage: reduced Aether damage modifier for Drain Essence to 70
- Valdun's Betrayal Set: increased damage on the granted skill
- Valguur's Hunger Set: increased Vitality damage modifier for Sigil of Consumption to 240
- Valguur's Focus: added 100% of Chaos dealt as Vitality modifier for Sigil of Consumption and increased its Vitality damage modifier to 160
- Voidsoul Bulwark: reduced % Chaos Resist Reduction on the skill proc
[Class & Skills]
Devotion
- Akeron's Scorpion: increased % Poison damage to 80%
- Anvil: replaced % Constitution with 5% Block Chance
- Autumn Boar: added 15% Slow Resist, 5% Block Chance and 10% Block Recovery
- Bat: increased % Bleed damage to 65%
- Bull: increased % Internal Trauma damage to 80% and % Internal Trauma Duration to 30% and added 18 Defensive Ability
- Eye of the Guardian: added 1.0 Energy Regeneration
- Falcon: increased % Bleed damage to 65%
- Fox: increased % Bleed damage to 90%
- Harp: increased % Energy Regeneration to 25%. Added 6% Total Speed and 45 Defensive Ability. Removed % Constitution and % Energy.
- Hammer: increased % Internal Trauma damage to 90%
- Harpy: increased % Crit damage to 8%
- Hydra: added 10% Cast Speed
- Jackal: replaced % Energy with 10% Energy Regeneration
- Kraken: added 240% All Retaliation damage
- Lotus: replaced % Physical Resist with 25% Reflect Resist and 20% Health Regen. Increased % Increased Healing to 20%.
- Nighttalon: added 3% Physical Resist
- Quill: replaced % Energy with 10% Energy Regeneration
- Rat: increased % Poison damage to 90%
- Raven: increased Energy Regeneration to 1.5
- Scarab: added 15% Block Recovery
- Stag: replaced % Physical Resist with 10% Armor and increased % Bleed damage to 65%
- Tsunami: increased % Electrocute and % Frostburn damage to 50%
- Ulo, Keeper of the Waters: added 15% Trap Resist
- Wendigo: increased % Vitality Decay damage to 130%
- Wraith: added 3% Physical Resist
- Arcane Currents: increased Elemental damage scaling with rank and reduced Cooldown to 0.7s
- Blind Fury: increased damage scaling with rank
- Elemental Seeker: reduced Cooldown to 0.8s and increased damage scaling with rank
- Inspiration: increased % Activation Chance to 30% and reduced Cooldown to 10s
- Mark of the Wendigo: increased Vitality damage and reduced % Attack Damage Converted to Health scaling with rank
- Stone Form: increased % Activation Chance to 33%
- Targo's Hammer: increased Duration of hammers to 15s and replaced % Internal Trauma damage with Internal Trauma damage scaling with rank
- Trample: increased % Activation Chance to 50%
- Tsunami (celestial power): reduced Cooldown to 0.7s
Soldier
- Blade Arc: increased damage scaling with rank
- Laceration: increased damage scaling with rank
- Clean Sweep: removed % Weapon damage penalty and reduced % Damage Modified bonus to 125%
- Forcewave: increased damage scaling with rank
- Rending Force: increased Physical damage scaling with rank
- Tremor: increased % Damage Modified penalty to -45%
- Terrify: increased All Resist Reduction scaling with rank to 21 / 5s at max rank
Demolitionist
- Blackwater Cocktail: increased damage scaling with rank
- Demon Fire: increased Chaos damage and % Damage Reduction scaling with rank. Reduced Energy Cost scaling with rank.
- Agonizing Flames: increased damage scaling with rank and removed % Damage bonuses. Reduced Energy Cost scaling with rank.
- High Potency: reduced % Damage Modified bonus to 125%
- Canister Bomb: increased Physical damage scaling at ultimate ranks
- Grenado: increased Physical damage scaling at ultimate ranks
- Hellfire Mine: increased Chaos damage scaling with rank
Occultist
- Doom Bolt: increased radius to 3.5 and increased damage scaling with rank. Reduced Energy Cost scaling with rank and reduced Cooldown to 4s.
- Blood of Dreeg: reduced Energy Cost scaling with rank
- Bloody Pox: reduced Energy Cost scaling with rank. Bloody Pox now spreads immediately when a target dies and no longer spreads from corpses (ie. corpse persistence and gore settings no longer affects Bloody Pox behavior).
- Wasting: reduced Energy Cost scaling with rank
- Black Death: reduced Energy Cost scaling with rank
- Sigil of Consumption: increased Vitality Decay damage scaling with rank and reduced Energy Cost scaling with rank
- Destruction: reduced Energy Cost scaling with rank
- Solael's Witchfire: increased Defensive Ability scaling with rank to 158 by rank 12, 288 by max ultimate rank
- Vulnerability: added % Chaos Resist Reduction scaling with rank
Nightblade
- Amarasta's Blade Burst: increased damage scaling with rank
- Lethal Assault: increased % Acid and % Cold damage scaling with rank to 87% by rank 12, 160% by max ultimate rank
- Blade Spirit: reduced damage scaling with rank
- Dual Blades: replaced % Physical Resist with % Armor
- Night's Chill: added % Vitality Resist Reduction scaling with rank
- Phantasmal Blades: increased Bleed damage scaling with rank. Increased % Weapon damage scaling with rank to 85% by rank 16, 105% by max ultimate rank. Reduced Energy Cost scaling with rank.
- Frenetic Throw: removed Conversion and increased % Energy Cost Reduction to 60%
- Ring of Steel: now hits with both hands when dual wielding melee weapons. Reduced Pierce damage scaling with rank.
Arcanist
- Disintegration: increased % Crit damage scaling with rank to 60% by rank 12, 90% by max ultimate rank
- Distortion: reduced Aether damage scaling with rank
- Supercharged: reduced Elemental damage scaling with rank
- Trozan's Sky Shard: increased damage scaling at ultimate ranks
Shaman
- Brute Force: increased Health scaling with rank to 1320 by rank 12, 2520 by max ultimate rank
- Devouring Swarm: increased damage scaling with rank
- Emboldening Presence: updated % Physical Resist scaling with rank to match that of other similar skills. % Physical Resist still caps at 8% by rank 12, 12% by max ultimate rank.
- Grasping Vines: reduced Energy Cost scaling with rank
- Entangling Vines: reduced Energy Cost scaling with rank
- Oak Skin: increased Armor scaling with rank to 140 by rank 10, 280 by max ultimate rank and increased Defensive Ability scaling with rank to 128 by rank 10, 258 by max ultimate rank
- Primal Strike: increased damage scaling with rank
- Storm Surge: increased Lightning damage scaling with rank
- Thunderous Strike: increased % Damage Modified penalty to -45% and increased % Weapon damage penalty to -110%
Inquisitor
- Aura of Conviction: reduced % Physical Resist scaling with rank to 8% by rank 12, 12% by max ultimate rank
- Deadly Aim: increased % All damage scaling with rank to 125% by rank 12, 225% by max ultimate rank
- Horn of Gandarr: increased Pierce damage scaling with rank
Necromancer
- Bone Harvest: increased damage scaling with rank
- Dread: added Vitality damage scaling with rank. Replaced % Damage bonuses with % All damage scaling with rank and increased its values to 175% by rank 12, 320% by max ultimate rank.
- Soul Harvest: increased Cold and Vitality damage scaling with rank. Increased % Cold and % Vitality damage scaling with rank to 87% by rank 12, 160% by max ultimate rank.
- Drain Essence: increased damage scaling with rank
- Hungering Reach: increased Target Radius by 1 and reduced Energy Cost scaling with rank
- Decomposition: increased Vitality damage scaling with rank and reduced Energy Cost scaling with rank
- Gravechill: removed % Damage Modifier
- Ill Omen: now spreads immediately when a target dies and no longer spreads from corpses (ie. corpse persistence and gore settings no longer affects Ill Omen behavior)
- Ravenous Earth: reduced Cooldown to 2.5s and reduced Energy Cost scaling with rank
- Spectral Wrath: added % Acid and % Cold Resist Reduction scaling with rank
- Ill Omen: increased damage scaling with rank
Oathkeeper
- Aegis of Menhir: increased damage scaling with rank
- Heart of Wrath: increased Burn damage scaling with rank
- Safeguard: increased Armor scaling with rank to 205 by rank 12, 425 by max ultimate rank
- Vire's Might: increased % Weapon damage scaling with rank to 335% by rank 16, 415% by max ultimate rank
- Volcanic Stride: increased Burn damage scaling with rank and increased its duration to 3s
1.2.1.5 (2025-01-31)
V1.2.1.5 Hotfix 2
Due to a bug fix related to casting with two-handed weapons, any skills granted by two-handed weapons (either directly or through an attached Component) were cleared from the quickbar and Celestial Powers have been unassigned from them. This is a one-time necessary reset.
[Crucible]
- Fixed an issue where the next difficulty would not unlock when using the Wave 150 Checkpoint.
[Modding]
- Fixed an issue when the new OneShot_Skill not working for modders.
[Tech]
- Fixed an issue where some skills were unable to proc Celestial Powers for clients in multiplayer.
- Fixed an issue where Japanese font would be missing symbols on the Xbox. This required updating the font to a new style.
- Fixed an issue where projectile ring skills would not have at least one projectile fly directly forward from the player. This also addresses cases of missing projectiles.
- Fixed an issue where terrain-following projectiles would follow the terrain outside of playable areas.
- Fixed an issue where terrain-following projectiles could shoot off in a random direction if they spawned too close to the target.
- Fixed an issue where attempting to put an illusion on an invalid weapon in the off-hand could crash the game.
- Fixed an issue where in certain scenarios the DPS calculation on item tooltips would not match damage calculations in the character sheet.
- Fixed an issue where incomplete set bonuses could cause pets to be unsummoned (ex. +2 to Shaman Skills) when set pieces were swapped.
[Game]
- Increased kill count necessary to spawn the Beast faction Nemesis.
- Fixed an issue with the new clock position and UI scaling causing it to become covered up by pet frames.
- Fixed an issue where flat dot damage bonuses from Components and Augments on weapons were not added to weapons that had the same damage on them (ex. adding Bleed damage to a weapon with Bleed damage).
[Itemization]
- Ugdenbog Arcaneweaver and Ugdenbog Boltthrower now drop exclusively from Barrowholm cultists. Drop rates increased accordingly. The altar at the end of the Barrowholm cellar now drops an assortment of wendigo-themed Monster Infrequents.
[Class & Skills]
- Blade Spirit had the volume of its ambient audio has been reduced by 60%.
- Quick Jacks now has a fixed -1.2 Radius penalty and its % Damage Modified penalty scales with rank instead.
- Wind Devil has had its cast sound updated, and the volume of its ambient audio has been reduced by 75%.
- Increased distance on Scorpion Sting celestial power's projectiles to 4.5.
1.2.1.4 Hotfix 1 (2024-12-20)
V1.2.1.4 Hotfix 1
[Crucible]
- Fixed an issue where all bosses would not spawn in the Shattered Realm.
- Fixed an issue where the Extra Spawns option was not unlocked if a character started (and beat) the Crucible on Wave 150. This fix is not retroactive.
[Modding]
- The OneShot_EndlessDungeon template is no longer usable outside of the Shattered Realm. A new template, OneShot_Skill, has been added that has the same functionality but works outside of the official game mode.
[Art]
- Fixed an issue where armored Dranghouls would not hold their weapons
[Game]
- The Clock display is now smaller and appears in the top left corner of the screen when toggled on.
- Loot Icons (ex. Epic Items) no longer appear on the map/minimap if they are toggled off in the Loot Filter.
[Itemization]
- Fixed some item changes intended for v1.1.2.3 that were not included in the update.
1.2.1.3 (2024-12-17)
V1.2.1.3
[Major New Features]
- The Shattered Realm has been squished by cosmic forces and is now contained within less shards. The way the numbers were compressed effectively means that every other shard is now a waypoint, instead of the previous every 5 shards. These changes have no effect on players that have already reached their target level for farming loot (ex. if you previously did Shards 75-76, you would now do Shard 30-31 and the challenge will be exactly the same), but it will tremendously reduce the grind for new players or those still progressing through the Shattered Realm.
- Fixed an issue where a Shard could be generated with souls already present on the ground as a result of restarting the Shattered Realm.
- Tornado traps no longer reduce Physical Resistance
- Chaos Bolt traps now fire a homing projectile rather than a releasing a bolt of lightning that cannot be avoided
[Shattered Realm]
[Crucible]
- The Crucible no longer requires previously unlocking the wave 50/100/150 checkpoints on a character to start on them. They are now immediately available for all characters. The higher difficulties continue to be gated by beating wave 100 on the previous difficulty, or using a Crucible merit.
- Tributes are no longer required to start a Crucible at higher waves, but are still required for restarting or retrying a Crucible run. End of event Tribute rewards have been reduced to compensate.
- Tributes earned for failing the event after using a checkpoint have been significantly reduced.
[Tech]
- Fixed an issue where ground projectiles could get stuck on inclines.
- Fixed an issue where movement skills could cause projectiles to fire off into the horizon.
- Fixed an issue where movement skills could rarely become permanently stuck running in place on terrain geometry.
- Fixed an issue where Eye of Reckoning could stop casting if the player was interrupted during the wind up animation.
- Fixed an issue where certain buffs could rarely stack their bonuses rather than refreshing their duration when playing in the x64 version of the game. This was particularly noticable for dot damage bonuses.
- Fixed an issue with Celestial Powers not activating off of skills bound to the alternate weapon set.
- Fixed an issue where item skill modifers could be snapshotted under rare circumstances.
- Fixed an issue where monsters generated by other monsters would ignore level limits.
- Fixed an issue where the cooldown reset visual and sound indicators would not play.
[Art]
- Dranghouls have received a visual update to bring them up to our modern standards, so they can match their frosty cousins in the upcoming Fangs of Asterkarn expansion.
- Fixed an issue with how dual wield guns are held on the paper doll.
[Modding]
- Skill Augment slots have been increased to 6.
- Soulbound and Untransferrable Bools now work with all items.
- Added onOpenServer to chest templates. This script call is run by the host, rather than the opening player, in multiplayer. Functionally it is the same as onOpen in singleplayer.
- Added Player:HasMastery(int) lua function for conditionals involving which masteries the player has selected, where int is the enumerated ID of the mastery (ex. Soldier = 0).
- Added new function: Character:CreateNearPlayer(objectID playerId, bool initialThreat). This will take a character spawned via script and spawn it off-screen near the target player and, optionally, apply threat to the target player.
- character:GiveAffixItem(string ItemDbr, string prefixDbr, string suffixDbr) and item:HasAffix(string affixDbr), originally slated for v1.2.0.4, are now functional for modders.
- Fixed an issue with skill modifiers not overriding all the skeleton types for Raise Skeleton.
- Note: this build includes many new data fields in various templates, particularly skills and skill modifiers. These are, as you'd expect, mechanics coming with Fangs of Asterkarn and will not function outside of the DLC. Sorry for the tease!
[Game]
- Monster Run Speed and Minimum Run Speed (the minimum their speed can be reduced to by debuffs) has been reduced on Elite and Ultimate difficulty. Monster Run Speed was already reduced on Normal/Veteran. Slower enemies such as Bone and Swamp Golems have had their base movement speed increased to compensate.
- Reduced Hero and Boss Slow Resistance on all difficulties.
- Treasure Troves are now guaranteed to drop 1 Crafting Material with a chance of dropping a second.
- The Crate of Entertainment encounter now fully resets if you fail to defeat it.
- Removed various sources of Fumble (and Projectile Fumble in particular) from monster skills that are difficult or impossible to avoid (ex. monster poison auras, wave skills).
- Fixed an issue where some Ultimate-only boss rewards could still drop on Elite difficulty. This occurred because of the increased level cap on Normal/Elite with v1.2.0.
[Itemization]
- Increased % Armor Piercing on all Pierce damage weapons to 100% and removed % Armor Piercing from all other weapons. Damage adjusted accordingly. This was an outdated design that primarily disproportionately impacted swords and made some non-sword pierce weapons less effective by comparison. All Pierce weapons are now tuned by the same metric.
- Reduced the number of Seals of Binding required in crafting Components.
[Components]
- Aethersteel Bolts: increased damage and added % Damage Reduction to the granted skill
- Amber: increased damage on the granted skill
- Blessed Whetstone: replaced % Armor Piercing Modifier with 5 Pierce damage. Granted skill is now spammable and penetrates targets when used with a ranged weapon, values adjusted accordingly.
- Bloody Whetstone: granted skill is now spammable and penetrates targets when used with a ranged weapon, values adjusted accordingly
- Chipped Claw: granted skill now deals damage in an area around the initial target, values adjusted accordingly
- Deathchill Bolts: increased damage on the granted skill
- Devil-Touched Ammo: granted skill is now a proc, values adjusted accordingly
- Flintcore Bolts: increased damage on the granted skill
- Kilrian's Shattered Soul: reduced cooldown and duration on the skill proc and increased its Vitality Decay damage
- Mark of Dreeg: increased Resist Reduction to 15 / 5s. Granted skill is now a proc, values adjusted accordingly.
- Mark of the Myrmidon: granted skill redesigned. Now grants 100% Shield Recovery and % Max Pierce Resist for a short duration.
- Oleron's Blood: granted skill has been redesigned as a Weapon Pool skill
- Prismatic Diamond: reduced cooldown on the granted skill
- Radiant Gem: added % Aether and % Chaos Resists to the granted skill
- Reinforced Shell: granted skill redesigned. Now grants 100% Shield Recovery for a short duration.
- Seal of Blight: increased Poison damagea. Increased Distance by ~30% and Turn Rate by 100%.
- Seal of Corruption: increased Duration on the granted skill to 6s
- Serrated Shell: increased damage on the granted skill
- Severed Claw: granted skill now deals damage in an area around the initial target, values adjusted accordingly
- Silvercore Bolts: increased Pierce damage to 10 and % All damage to 45%. Removed % Armor Piercing Modifier. Granted skill has been redesigne as a toggled buff.
- Venom-Tipped Ammo: increased damage on the granted skill
- Void-Touched Ammo: increased damage on the granted skill
Faction Items
- Corruptian: bonuses redesigned to support physical Death Knight and Witchblade
- Dreeg's Greatsword: replaced bonus to Vile Eruption with +4 to Possession
- Heart of Malmouth: increased bonus to Proliferation to +3
- Mark of the Shadow Queen: added +3 to Supercharged
- Occulant: fixed lower than intended % Damage. Added +1 to Soldier skills and replaced +1 to Oathkeeper skills with +3 to Shattering Smash. Replaced skill proc with a shield-based Weapon Pool granted skill.
- Reaver's Hunger: increased Vitality damage modifier for Shadow Strike to 400
- Solael's Devourer: increased All Resist Reduction to 24 / 3s
- The Desolator: increased % Physical dealt as Fire to 100% and increased Flashbang's % Damage Reduction modifier to 16% / 6s
Relics
- Azrakaa's Epoch: summoned pet's aura now stacks, but the Summon Limit has been reduced to 3
- Bysmiel's Domination: reduced % Crit damage for pets to 10% and reduced % All damage and % Total Speed for pets on the skill proc
- Dirge of Arkovia: added base threat to the summoned pet's attacks. The pet's double cleave now taunts enemies.
- Reckoning: replaced % Chance of Physical Retaliation and % All Retaliation with 700 Physical Retaliation and 70% Physical Retaliation. Removed Pierce damage from the skill proc and increased % Physical Resist Reduction on it to -12%.
- Ulzuin's Pyroclasm: replaced Burn damage with 5% Attack Speed
Monster Infrequents
- Ascendant Source: increased Targets modifier for Drain Essence to 3
- Bloodsworn Sigil: increased % Attack damage Converted to Health modifier for Flames of Ignaffar to 6%
- Bolvar's Pendant: increased Vitality damage modifier for Siphon Souls to 140
- Coerced Wraith: added 100% of Fire dealt as Lightning modifier for Devastation
- Crimson's Arcane Scepter: increased Lightning damage modifier for Albrecht's Aether Ray to 40-115
- Crimson's Vile Scepter: increased Poison damage modifiers for Aegis of Menhir and Dreeg's Evil Eye to 220 / 5s and 240 / 3s, respectively
- Fleshwarped Core: increased Aether damage modifier for Callidor's Tempest to 166 and increased Cooldown Reduction modifier for Menhir's Will to -5s. Replaced % Crit damage modifier for Menhir's Bulwark with 80 Aether damage modifier for it.
- Gaze of Ungoliax: increased Vitality damage modifier for Devastation to 200
- Ilgorr's Eternal Vigil: replaced % Crit damage modifier for Drain Essence with 60 Vitality damage modifier for it
- Incendiary Casque: added 100% of Lightning dealt as Fire modifier for Fire Strike
- Lagoth'Ak's Bloodbinding: increased Bleed damage modifier for Siphon Souls to 140 / 1s
- Lucius' Blade-Arm: added 100% of Lightning dealt as Aether modifier for Reckless Power
- Slathsarr's Crest: added 33 Aether damage modifier for Panetti's Replicating Missile
- Spectral Warmaul: increased Vitality damage modifier for Siphon Souls to 180
- Terrnox's Aether Tome: increased Aether damage modifier for Devastation to 180
- Ugdenbog Bilelauncher: replaced bonus to Lethal Assault with +4 to Amarasta's Blade Burst
- Ugdenbog Flamestrife: increased Fire damage modifier for Flames of Ignaffar to 70
- Ugdenbog Howler: increased Vitality damage modifier for Siphon Souls to 150
- Ugdenbog Sparkthrower: replaced % Crit damage modifier for Primal Strike with 100% Projectile Passthrough modifier for it
Epic Items
- Corruptor's Mantle: fixed missing pet bonuses
- Mogdrogen's Tranquility Set: replaced % Crit damage for pets bonus with 20% Pierce Resist bonus for pets
- Surcoat of Mogdrogen: replaced % Attack Speed for pets with 30% All damage for pets
- Mogdrogen's Peace Set: replaced % Crit damage for pets bonus with 20% Pierce Resist bonus for pets. Updated Pet bonuses on the granted skill.
- Mythical Surcoat of Mogdrogen: replaced % Attack Speed for pets with 70% All damage for pets
Legendary Non-Set Items
- Beronath, Reforged: stats simplified as the granted skill is now always active, making the sword's Elemental attributes ineffective
- Blazeheart: added 18% Cast Speed
- Codex of Eternal Storms: granted skill now deals damage twice as often
- Conduit of Arcane Whispers: reduced Target Area modifier for cold-variant of Devastation to +2
- Conduit of Deathly Whispers: added Physical variant of Ravenous Earth to the affix pool
- Conduit of Wild Whispers: added modifiers for Upheaval to aether-variant of Savagery
- Crown of the Winter King: granted skill now deals 30% reduced damage at point blank, but its damage has been significantly increased.
- Dread Armor of Azragor: removed Physical Retaliation and increased Physical Retaliation on the granted skill
- Farath's Cube: reduced Cold damage modifier for Panetti's Replicating Missile to 100 and increased Cold damage modifier for Flames of Ignaffar to 80
- Fiendflesh Mantle: replaced % Attack Speed for pets with 20% Freeze Resist for pets
- Fiendmaster Raiment: replaced % All damage for pets with 20% Stun Resist
- Gaze of Empyrion: increased Fire damage modifier for Vindictive Flame to 150
- Gildor's Guard: increased % Physical Retaliation on the granted skill
- Gildor's Pulverizer: fixed an issue where the Blade Spirit modifiers were not working
- Leviathan: granted skill is now a proc, damaged adjusted accordingly
- Mantle of Mogdrogen (mythical): reduced % Crit damage for pets to 12% and % Lightning damage for pets to 200%
- Mythical Abyssal Mask: increased Vitality damage modifier for Siphon Souls to 140
- Mythical Arcanum Sigillis: increased % Weapon damage modifier for Panetti's Replicating Missile to 45%
- Mythical Avenger of Cairn: added 80% Physical Retaliation. Replaced % Physical Retaliation modifier for Menhir's Will with -3s Cooldown modifier for it. Added 120% Physical Retaliation modifier for Word of Renewal.
- Mythical Beacon of the Winter's Veil: added 8% Total Speed and increased Offensive Ability to 122
- Mythical Beronath, Reforged: stats simplified as the granted skill is now always active, making the sword's Elemental attributes ineffective
- Mythical Boneshatter Treads: added 3% Max Run Speed
- Mythical Codex of Eternal Storms: granted skill now deals damage twice as often
- Mythical Codex of Violent Rifts: increased Chaos damage modifier for Flames of Ignaffar to 50-120
- Mythical Crown of the Winter King: granted skill now deals 30% reduced damage at point blank, but its damage has been significantly increased.
- Mythical Dawnshard Grip: added +3 to Deadly Momentum
- Mythical Dawnshard Hauberk: added +3 to Scars of Battle
- Mythical Deathbound Amethyst: increased % Vitality dealt as Cold modifier for Drain Essence to 100%
- Mythical Deathdealer's Sidearm: added 45% of Pierce dealt as Physical
- Mythical Deathwalker's Grace: added 3% Max Run Speed
- Mythical Dread Armor of Azragor: removed Physical Retaliation and increased Physical Retaliation on the granted skill
- Mythical Dreegal'anore: added 1222 Health and increased % All Retaliation damage to 320%
- Mythical Earthshatter Treads: increased Internal Trauma damage on the granted skill
- Mythical Exterminus: replaced modifiers for Fire Strike with 32 Chaos damage modifier for it
- Mythical Fiendflesh Mantle: replaced % Attack Speed for pets with 25% Freeze Resist for pets
- Mythical Fiendmaster Raiment: replaced % All damage for pets with 30% Stun Resist
- Mythical Final Stop: replaced % All Retaliation with 110% Physical Retaliation. Increased damage and reduced cooldown on the granted skill.
- Mythical Footpads of the Grey Magi: added 3% Max Run Speed
- Mythical Gavel of Ravenous Souls: added +3 to Ravenous Earth
- Mythical Gildam Arcanum Commendation: increased Elemental damage modifier for Flames of Ignaffar to 60
- Mythical Golemborn Greaves: added 3% Max Run Speed
- Mythical Grasp of the Dead: increased Cold damage modifier for Drain Essence to 100
- Mythical Gravetouch: increased Frostburn damage modifier for Drain Essence to 220 / 2s
- Mythical Herald of Blazing Ends: added modifiers for Callidor's Tempest
- Mythical Herald of the Apocalypse: added 22% Elemental Resist and increased Health to 560. Increased % Aether dealt as Fire modifier for Devastation to 100%.
- Mythical Inashkor's Head: added +3 to Disintegration. Increased Physical damage modifier for Albrecht's Aether Ray to 140 and updated its % Lightning conversion to 100% of Elemental dealt as Physical.
- Mythical Ixillor's Rageflame: increased Fire damage modifier for Flames of Ignaffar to 60
- Mythical Judgment of Empyrion: increased damage on the granted skill
- Mythical Korvan Wyrm: added 150% Internal Trauma Duration
- Mythical Leviathan: granted skill is now a proc, damaged adjusted accordingly
- Mythical Mark of Anathema: increased Aether damage modifier for Siphon Souls to 140
- Mythical Mask of Infernal Truth: increased damage on the granted skill
- Mythical Maw of Despair: added +3 to Vindictive Flame and added modifiers for it
- Mythical Maw of the Damned: increased damage on the granted skill
- Mythical Necrolord's Shroud: removed Vitality damage from the granted skill
- Mythical Night's Embrace: removed Conversion
- Mythical Northern Wyrm: granted skill is now a proc, damaged adjusted accordingly
- Mythical Nosferattis: added 100% of Elemental dealt as Physical for pets
- Mythical Obsidian Juggernaut: granted skill now deals 30% reduced damage at point blank, but its damage has been significantly increased.
- Mythical Pagar's Betrayal: increased Chaos damage modifier for Flames of Ignaffar to 80 and its Burn damage modifier to 220 / 3s
- Mythical Panetti's Replicating Wand: reduced Elemental damage modifier for Panetti's Replicating Missile to 66
- Mythical Plaguebearer of Dreeg: replaced % Weapon damage modifier for Dreeg's Evil Eye with new modifiers for it
- Mythical Quillthrower of Dreeg: replaced bonus to Vile Eruption with +4 Solael's Witchfire and added 50% of Chaos dealt as Acid
- Mythical Reign of Ice and Fire: added +2 to Scars of Battle
- Mythical Riftwarped Grasp: increased Vitality damage modifier for Drain Essence to 140
- Mythical Runeguard Greaves: added 3% Max Run Speed
- Mythical Skull of Gul'Amash: increased Vitality Decay damage modifier for Siphon Souls to 160 / 1s. Added 100% of Aether dealt as Vitality modifier for Drain Essence and increased its Vitality Decay damage modifier to 220 / 2s.
- Mythical Siegebreaker: added 45% of Pierce dealt as Physical. Granted skill now deals 30% reduced damage at point blank, but its damage has been significantly increased.
- Mythical Spelldrinker: increased Elemental damage modifier for Word of Pain to 140
- Mythical Stonefist Rebuke: increased % Weapon damage and Defensive Ability Reduction on the granted skill
- Mythical Stonetreaders: added % Physical Retaliation to the granted skill
- Mythical Stormreaver: added 100% of Physical dealt as Lightning modifier for Savagery. Replaced Cooldown Reduction modifier for Storm Totem with +2 Summon Burst modifier for it.
- Mythical Stormseer Sapphire: increased Lightning damage modifier for Albrecht's Aether Ray to 82-122
- Mythical Storm Shepherd: added +3 to Spectral Binding and increased % Aether dealt as Lightning to 100%
- Mythical Thornhide Legguards: added % Physical Retaliation to the skill proc
- Mythical Timewarped Walkers: added 3% Max Run Speed
- Mythical Tome of Names: reduced Elemental damage modifier for Panetti's Replicating Missile to 75 and increased Physical damage modifier for Flames of Ignaffar to 150
- Mythical Tome of the Arcane Wastes: increased damage on the granted skill
- Mythical Vestments of Severed Faith: added +3 to Albrecht's Aether Ray
- Mythical Vortex of Souls: increased % Lightning dealt as Aether to 100%
- Mythical Wyrmbone Handguards: added +3 to Field Command
- Mythical Zolhan's Revenge: replaced % All Retaliation with 120% Physical Retaliation. Increased % Retaliation added to Attack on the skill proc.
- Night's Embrace: removed Conversion
- Obsidian Juggernaut: granted skill now deals 30% reduced damage at point blank, but its damage has been significantly increased.
- Outcast's Secret (mythical): increased Aether damage modifier for Devastation to 180
- Quillthrower of Dreeg: replaced bonus to Vile Eruption with +2 Solael's Witchfire
- Ring of Shuroth: added +2 to Field Command
- Ring of Tawrot: added 6% Attack Speed and +2 to Necrotic Edge
- Scion of Arcane Force: replaced bonus to War Cry with +6 to Deadly Momentum
- Scion of the Screaming Veil: increased % Vitality dealt as Aether to 100%
- Shar'Zul's Worldeater (mythical): increased damage on the granted skill
- Siegebreaker: granted skill now deals 30% reduced damage at point blank, but its damage has been significantly increased
- Stormreaver: part of the weapon's base damage is now Electrocute, to match its Mythical counterpart
- The Final Stop: replaced % All Retaliation with 55% Physical Retaliation
- The Northern Wyrm: granted skill is now a proc, damaged adjusted accordingly
- The Pummeler: added 70% Physical Retaliation
- Totally Normal Buckler: increased Physical Retaliation to 450 and added 70% Physical Retaliation
- Totally Normal Shield: increased Physical Retaliation to 450 and added 70% Physical Retaliation
- Zolhan's Revenge: replaced % All Retaliation with 60% Physical Retaliation
Legendary Set Items
- Bonemonger's Gem: increased Aether damage modifier for Siphon Souls to 160
- Chillwhisper Set: added 100% of Pierce dealt as Cold modifier for Spectral Binding and increased Targets modifier for Drain Essence to 6
- Deathmarked Jacket: removed Cold damage
- Diviner's Vision Set: increased Vitality damage for pets bonus to 35 and increased % Cold dealt as Vitality for pets bonus to 100%. Reduced Target Radius Reduction modifier for Devastation to -0.5 and removed its Cooldown Reduction modifier.
- Diviner's Mantle: added 84% Vitality damage
- Diviner's Mask: replaced Conversion with 25% of Elemental dealt as Vitality. Increased Defensive Ability Reduction modifier for Ill Omen to -110.
- Diviner's Raiment: replaced Conversion with 25% of Elemental dealt as Vitality and added +3 to Devastation
- Ember's Calling Set: increased Offensive Ability bonus to 60 and the Defensive Ability bonus to 80
- Ghol's Malice Set: added 25% Petrify Resist bonus
- Harra's Artifice Set: added 60 Defensive Ability bonus
- Invoker's Will: reduced Fire and Lightning damage modifiers for Panetti's Replicating Missile to 45
- Mythical Invoker's Blaze: reduced Fire damage modifier for Panetti's Replicating Missile to 60
- Mythical Invoker's Burning Hand: added 244 Health
- Mythical Invoker's Shocking Touch: added 244 Health
- Korba's Fury: reduced % Weapon damage modifier for Ring of Steel to 80%
- Krieg's Armament Set: increased Aether damage modifier for Field Command to 50. Increased damage and reduced cooldown on the granted skill.
- Krieg's Grip: added 16% Cast Speed and increased % Attack Speed to 16%. Increased damage on the skill proc.
- Ludrigan's Pride Set: reduced % Damage Modified modifier for Panetti's Replicating Missile to 140%
- Mythical Deathmarked Claw: reduced Cold damage modifier for Whirling Death to 110
- Mythical Deathmarked Hood: reduced Cold damage modifier for Amarasta's Quick Cut to 90
- Mythical Deathmarked Jacket: removed Cold damage
- Mythical Nex: reduced Cold damage to 11-22
- Mythical Ortus: reduced Fire damage to 11-22
- Mythical Vestments of Dreeg: replaced bonus to Vile Eruption with +3 to Blood Burst
- Nature's Call Regalia Set: increased % Crit damage bonus for pets to 30% and increased Physical damage modifier for Summon Hellhound to 220
- Mythical Beastcaller's Shroud: increased % Physical damage for pets to 180%
- Mythical Beastcaller's Talisman: increased % Physical damage for pets to 180%
- Pyran's Effigy: increased Burn damage modifier for Devastationt to 160 / 3s
- Pyran's Mantle: increased Health to 520
- Pyran's Visage: increased Fire damage modifier for Devastation to 150 and its Burn damage modifier for 220 / 3s
- Rage of Agrivix Set: replaced % Resist bonuses with 120% Aether and 120% Fire damage bonuses. Added 60 Defensive Ability bonus. Reduced Cooldown and increased Summon Limit on the skill proc. Added 240 Aether damage modifier for Siphon Souls. Replaced Aether damage and % Conversion modifiers for Vindictive Flame with 380 Fire damage and 22% Damage Reduction / 3s modifiers for it.
- Mythical Codex of Agrivix: increased Aether damage modifier for Siphon Souls to 160
- Mythical Mantle of Agrivix: added 32% Chaos Resist
- Mythical Vestments of Agrivix: added 32% Aether Resist and increased Offensive Ability to 70
- Rah'Zin's Torment Set: replaced % Chance of % Chaos damage with % Chance of % All damage
- Shepherd of Lost Souls Set: increased Physical damage for pets bonus to 24
- Shard of Lost Souls: added 100% All damage for pets
- Stoneguard Set: increased % Physical Retaliation bonus to 220% and increased % Physical Retaliation on the skill proc
- The Blightlord Set: increased Defensive Ability bonus to 80
- Blightlord's Carver: increased % Fire Resist Reduction modifier for Siphon Souls to -20%
- The Mageslayer Set: increased Elemental Dot damage modifiers for Flames of Ignaffar to 300 / 3s
- The Spellscourge Set: replaced % Attack Speed bonus with 12% Total Speed bonus
- Spellscourge Bulwark: added +4 to Menhir's Bulwark
- The Vanquisher Set: replaced % Resist bonuses with 120% Fire damage bonus
- The Voidsoul Set: increased Defensive Ability bonus to 90 and the % Chaos Resist bonus to 32%
- Valguur's Focus: increased Vitality damage modifier for Siphon Souls to 90
- Vanquisher's Gem: increased % Poison Resist to 46%
- Vanquisher's Helm: added 32% Aether Resist
- Ultos's Tempest: increased % Physical dealt as Lightning bonus to 50%
- Uroboruuk's Eye: increased Aether damage modifier for Siphon Souls to 160
- Veilkeeper Set: added 6% Defensive Ability and 60% Health Regeneration bonuses. Increased Offensive Ability bonus to 60 and the Defensive Ability bonus to 80. Removed % Poison and % Vitality Resist bonuses. Increased % Attack Speed modifier for Arcane Will to 15%. Replaced Aether damage modifier for Upheaval with 120 Lightning damage modifier for it. Replaced Lightning damage modifier for Spectral Binding with 80 Aether damage modifier for it and increased its % Attack Speed modifier to 15%.
- Veilkeeper's Armor: increased % Vitality Resist to 45%
- Veilkeeper's Crest: added -2s Cooldown modifier for Arcane Will and reduced its Duration modifier to 2s. Removed Conversion modifier for Reaping Strike.
- Veilkeeper's Mantle: increased % Poison Resist to 38% and added 30% of Cold dealt as Aether
- Veilkeeper's Mask: replaced % Attack Speed with 44 Defensive Ability. Increased Lightning damage modifier for Iskandra's Elemental Exchange to 14-50 and added 40% Health Regeneration modifier for it. Replaced Aether damage modifier for Upheaval with 90 Lightning damage modifier for it. Removed Conversion modifiers for Necrotic Edge.
- Vestments of Dreeg: replaced bonus to Vile Eruption with +2 to Blood Burst
- Wrath of Agrivix Set: replaced % Resist bonuses with 70% Aether and 70% Fire damage bonuses
- Mantle of Agrivix: added 24% Chaos Resist
- Vestments of Agrivix: added 24% Aether Resist
[Class & Skills]
- Player scaling pets now inherit the player's % Move Speed bonuses.
Devotion
- Arcane Bomb: reduced Cooldown to 1s, increased Radius by 44%, and increased the trigger area for the rune by 125%.
- Blades of Nadaan: increased Pierce damage to 16 and % Pierce damage to 140%
- Hydra: increased % Run Speed and % Max Run Speed to 10%
- Light of Empyrion: bonuses increased and rearranged across the nodes
- Blind Fury: increased Duration of Bleed and Internal Trauma to 5s
- Healing Rain: increased Health Regeneration scaling with rank
- Light of Empyrion (Celestial Power): reduced Cooldown to 2s and increased % Chance of Activation to 30%
- Living Shadow: added % Damage Reduction
- Shieldmaiden: increased Shield Recovery to 30%
- Staff of Rattosh: replaced % Aether damage with 50% All damage
- Time Dilation: increased % Chance of Activation to 100% and reduced Cooldown and Cooldown Reset Amount by 50%. This effectively makes the skill trigger 2x more often, but overall cooldown reset remains the same.
- Fixed an issue where some Celestial Powers did not correctly display their % Weapon damage component when dual wielding.
Soldier
- Rending Force: replaced % Physical damage with % All damage and increased Physical damage scaling with rank
- War Cry: skill is now instant cast and does not interrupt other actions
Demolitionist
- Fire Strike: increased damage scaling with rank
- Static Strike: increased Lightning damage scaling with rank
- Searing Strike: removed % Damage Modified bonus
- Searing Might: reduced % Damage Modified bonus to 12%
[]Shattering Blast: increased Internal Trauma damage scaling with rank
Occultist
- Bloody Pox: increased damage scaling with rank
- Wasting: increased Vitality damage scaling with rank
- Black Death: increased Poison damage scaling with rank
- Dreeg's Evil Eye: increased Acid damage scaling with rank
- Blood Burst: modifier now applies to the base skill rather than creating a secondary eruption. Values adjusted accordingly.
- Terrifying Gaze: increased Vitality damage scaling with rank. Removed Radius bonus.
- Vile Eruption: increased damage scaling with rank
- Destruction: added +1s Duration bonus and increased damage scaling with rank. Increased % Vitality damage scaling with rank to 144% by rank 12, 264% by max ultimate rank.
- Second Rite: increased % Damage scaling with rank to 100% by rank 12, 210% by max ultimate rank and increased % Crit damage scaling with rank to 20% by rank 12, 30% by max ultimate rank
- Vulnerability: increased Defensive Ability Reduction scaling with rank to 150 by rank 10, 300 by max ultimate rank
Nightblade
- Amarasta's Blade Burst: increased Frostburn damage scaling with rank
- Blade Spirit: added 20s Cooldown to address a Dot stacking exploit related to spamming resummons on the skill. Summoning Blade Spirits now summons all of them at once.
- Blade Trap: increased damage scaling with rank
- Devouring Blades: increased Vitality damage scaling with rank
- Nidalla's Justifiable Ends: increased Poison damage scaling with rank
- Phantasmal Blades: increased Bleed damage scaling with rank
- Ring of Steel: increased % Weapon damage scaling with rank to 290% by rank 16, 370% by max ultimate rank. Fixed an issue where the skill would get excessively loud when hitting multiple targets.
- Circle of Slaughter: increased Bleed damage scaling with rank
Arcanist
- Absolute Zero: increased Frostburn damage scaling with rank
- Devastation: increased Aether damage scaling with rank and reduced Cooldown to 14s
- Disintegration: increased Electrocute damage scaling with rank
- Panetti's Replicating Missile: increased Elemental damage scaling with rank
- Distortion: increased Aether damage scaling with rank and increased % Fire damage scaling with rank to 144% by rank 12, 264% by max ultimate rank. Added All Resistance Reduction scaling with rank.
- Supercharged: replaced % Elemental damage with Elemental damage
- Proliferation: increased damage scaling with rank
- Tainted Power: replaced % Lightning to Vitality conversion with 100% of Lightning dealt as Chaos
- Wrath of Agrivix: FX swap has been moved to some Aether-centric modifiers for Callidor's Tempest so that other damage type FX swaps are not overwritten by the transmuter.
Shaman
- Ground Slam: increased Projectile Distance to 7 from 5
- Primal Strike: increased Bleed damage scaling with rank
- Wind Devil: increased Electrocute damage scaling with rank. Added 20s Cooldown to address a Dot stacking exploit related to spamming resummons on the skill. Summoning Wind Devils now summons all of them at once.
- Raging Tempest: increased Cold damage scaling with rank
- Maelstrom: increased base Targets by 2 and increased Lightning damage scaling with rank
Inquisitor
- Flames of Ignaffar: increased Fire and Burn damage scaling with rank. Increased Distance by ~30% and Turn Rate by 100%.
- Intensify: increased Lightning damage scaling with rank
- Tainted Flame: replaced % Lightning to Vitality conversion with 100% of Lightning dealt as Chaos
- Ranged Expertise: added % Max Run Speed scaling with rank
- Storm Box of Elgoloth: increased damage scaling with rank
- Lightning Tether: increased Electrocute damage scaling with rank
- Word of Pain: increased damage scaling with rank
- Word of Agony: increased Lightning damage scaling with rank and increased % Damage scaling with rank to 144% by rank 12, 264% by max ultimate rank
- Death Sentence: increased Elemental damage scaling with rank
Necromancer
- Blight Burst: reduced damage scaling with rank. Values are still higher than thay were pre-v1.2.1 buffs.
- Drain Essence: increased damage scaling with rank
- Hungering Reach: increased Targets scaling with rank to 5 by rank 12, 9 by max ultimate rank
- Decomposition: increased Vitality damage scaling with rank
- Dread: increased Vitality Decay damage scaling with rank
Oathkeeper
- Judgment: increased Internal Trauma damage scaling with rank
- Summon Guardian of Empyrion: added 20s Cooldown to address a Dot stacking exploit related to spamming resummons on the skill. Summoning Guardians now summons all of them at once.
- Volcanic Stride: increased Burn damage scaling with rank
1.2.1.2 (2024-07-02)
V1.2.1.2
[Tech]
- Fixed an issue with some search parameters not working in search boxes.
- Fixed an issue where Doom Bolt without a cooldown would not properly scale with cast speed. This also addresses an issue where auto attacks could occur between casts of no cooldown Doom Bolt if it was bound to LMB.
- Added a failsafe for new UI data entry fields that could cause mods to crash if they were not properly filled in.
[Game]
- Fixed an issue where Alkamos would not correctly display his Sunder warning.
- Fixed an issue where Shadow Strike would play the wrong animation with two-handed swords.
- Fixed an issue with some missing localization text in all languages.
- Fixed an issue where using the Aether variant of the Stun Jacks Conduit of Destructive Whispers with the transmuter would not update the visuals.
- Updated ambient sound effect for Wind Devils.
1.2.1.1 (2024-06-25)
V1.2.1.1
[Tech]
- Fixed an issue where Components and Augments could not be applied to Spears.
- Fixed an issue where transmuted skills were not benefiting from some skill modifiers.
1.2.1.0 (2024-06-19)
V1.2.1.0
[Major New Features]
- Two-handed melee move sets have been overhauled with all new updated animations. Two-handed spears are now classified as spears and have appropriate animations!
- Nemesis boss spawns have been overhauled. Nemesis bosses now appear randomly nearby when you slaughter monsters of their faction that grant experience and/or infamy, with more progress granted in Challenge Areas. Nemesis bosses no longer have fixed spawn points. Each Nemesis can still only spawn once per session.
- Item tooltips now hide detailed information for Components, Augments, and Skills by default, and do not include those factors in tooltip comparisons. By holding ctrl, all of this information is restored and is then included in tooltip comparisons. This was done to dramatically reduce tooltip bloat as much of this information is not required the majority of the time. This new tooltip behavior can be disabled by enabling Detailed Item Tooltips in the game options.
- % Physical Resist has been rebalanced across the entire game. Physical Resist is now available in more restricted gear slots, and in smaller amounts. To compensate, monsters now deal less Physical damage. This change was made to narrow the gap between builds capable of stacking excessive amounts of % Physical Resist and those that struggled to get % Physical Resist in the first place.
- Most consumables are now organized into one of three categories: Elixirs, Oils, and Tinctures. These categories share cooldowns and you can only benefit from one Elixir, Oil and Tinctures at any given time. The Aether Cluster and Potion of Clarity are notable exceptions.
- Oil consumables have had their durations increased to 900s. Bonuses updated or redesigned accordingly.
- This update includes a major pass on pet skills and itemization. Some of these changes might seem alarming in a vacuum, but the net result is a significant boost for pet builds with less keybinds required. In summary: pets are going to be attacking slower, but their special attacks are much more powerful. Permanent pets are tougher than their temporary counterparts and deal more damage. A significant portion of power has been taken out of pet sets and transferred to the base skills and pet Constellations, making non-set pet builds more viable.
[Shattered Realm]
- Fixed an issue where pet deaths were contributing to the Shattered Realm carnage timer bonus.
[Crucible]
- Reduced Pet bonuses on all Blessings. These are the bonuses that apply to pets even after resummoning.
[Tech]
- Sets now include "style tags" when listing the items that are part of them. This is to distinguish between sets that use lower level items and their mythical versions.
- Fixed an issue where the exit portal for the Shattered Realm could become unloaded, blocking progress.
- Fixed an issue where the attacks per second calculation on the character sheet was not including the base player speed modifiers. This was a display issue only and did not affect the DPS calculation.
[Modding]
- Skill Transmuters can now have alternate item skill modifiers assigned. This is primarily for FX swapping, but it also allows separate values to be set for base and transmuted skills.
- Added projectileFXOverride to skill modifiers that overrides additionalProjectileFX on skills.
- Added % Heal over time to buff effects. This effect tics per second.
- Added % Projectile Passthrough to WPS skill templates.
- Added new function: Character:SpawnNearPlayer(objectID playerId, bool initialThreat). This will take a character spawned via script and spawn it off-screen near the target player and, optionally, apply threat to the target player.
- Note: while you will see skillChanceWeight in the skill_modifier template, this is a feature in the upcoming Fangs of Asterkarn expansion.
- Note: when creating new .anm assets, the aif field now auto-populates with a .aif file reference that matches the animation name. This can still be manually overriden or blanked out.
- Note: due to changes to Wind Devils, if your mod altered them, you will need to update your dbrs to match retail behavior.
[Art]
- Blackwater Cocktail, Dreeg's Evil Eye, Fire Strike and Weapon Pool skills now have new visuals when used with skill modifiers that change their damage (ex. when converted to lightning, they will be visually electric).
- Stun Jacks now has new visuals with skill modifiers that change its damage type when using the transmuter.
- Vire's Might's modifier, Volcanic Stride, now has new visuals when the base skill has its damage changed by item modifiers.
- Gazer Man and Miss Gazer Man, the crowning achievements in gazer wear, have gotten a slight post-loyalist pack upgrade.
[Game]
- Loot weights have been revised to address some situations where drop rates were lower than intended or where farming certain areas on lower difficulties would result in better drop rates. This also addresses a discrepancy where farming vendors could sometimes be more efficient than killing monsters. As a result, the chance of dropping double rare items, particular in Ultimate/Gladiator difficulty, has been increased.
- Physical Resist has been moved to the first page of the Character Sheet. % Stun Resist has been moved to page 3, with other crowd control resists.
- Shields now reduce incoming damage greater than your Shield Block Amount by 100%, up from 70%.
- Reduced monster % Health Regeneration on Ultimate difficulty.
- Reduced or removed many sources of unique monster % Resist Reduction debuffs, particularly for non-boss monsters and those that reduce all resists. % Physical Resist Reduction has been reduced more than other damage types.
- Increased Sunder effects applied by superbosses by 30%.
- Reduced Callagadra's ambient damage bonuses versus pets.
- Bargoll, the Mouldering Mound now has a fixed spawn location. Bargoll now has a bonus chance to drop an additional Monster Infrequent.
- Gargoyles now roll independently whether to drop their Monster Infrequent belts, and their helms and shoulders, effectively increasing the drop rate of their MIs.
- Fixed an issue where Physical Retaliation damage was ignoring armor, making it consistent with all other sources of Physical damage. Retaliation damage converted to Physical already functioned this way. Physical Retaliation has been increased on various equipment and skills to compensate for this fix.
[Itemization]
- Fixed several inconsistencies in affix tables that resulted in lower than intended affix bias for various damage types.
- Karvor's Conjuring Bone (all versions): summoned pet now deals 60% Pet Attack damage with its basic attacks
- Crafted - Emberguard Gauntlets: replaced % Physical Resist with 60 Defensive Ability
- Crafted - Plagueguard Grips: replaced % Physical Resist with 70 Offensive Ability
- Crafted - Stoneplate Greaves: increased % Physical Resist to 5%
- Magic Prefix - Durable: reduced % Physical Resist to 10%
- Magic Prefix - Enduring: reduced % Physical Resist to 6%
- Magic Prefix - Impassable: reduced % Physical Resist to 6%
- Rare Prefix - Bloodletter: replaced % Offensive Ability with Offensive Ability
- Rare Prefix - Destroyer (off-hands): replaced % Physical Resist with +2 to Demon Fire
- Rare Prefix - Dominator: replaced % Physical Resist with % Health and replaced % Total Speed for pets with % All damage for pets. Added +3 to Manipulation.
- Rare Prefix - Earthbound: replaced % Physical Resist with % Defensive Ability
- Rare Prefix - Formidable: replaced % Physical Resist with % Defensive Ability and % Increased Healing (Forgotten Gods only)
- Rare Prefix - Glacial (off-hands): removed % Physical Resist
- Rare Prefix - Glacial (shields): reduced % Physical Resist to 6%
- Rare Prefix - Hoarfrost (shields): reduced % Physical Resist to 6%
- Rare Prefix - Houndmaster: increased bonus to Summon Hellhound to +3
- Rare Prefix - Immovable (shields): reduced % Physical Resist to 6%
- Rare Prefix - Infernal (shields): reduced % Physical Resist to 6%
- Rare Prefix - Keeper (shields): reduced % Physical Resist to 6%
- Rare Prefix - Overlord (shields): reduced % Physical Resist to 6%
- Rare Prefix - Overseer: replaced % Physical Resist with Defensive Ability
- Rare Prefix - Sandstorm (off-hands): replaced % Physical Resist with +2 to Mirror of Ereoctes
- Rare Prefix - Stonehide (shields): reduced % Physical Resist to 6%
- Rare Prefix - Taskmaster: added +3 to Mogdrogen's Pact
- Rare Prefix - Tempest: replaced % Offensive Ability with Offensive Ability
- Rare Prefix - Thunderstruck (off-hands): replaced % Physical Resist with +2 to Raging Tempest
- Rare Prefix - Wraithbound (accessories): added +3 to Soul Harvest
- Rare Prefix - Wraithbound (off-hands): increased bonus to Reap Spirit to +3
- Rare Prefix - Wraithbound (weapons): replaced % Physical Resist with % Health and increased bonus to Reap Spirit to +3
- Rare Suffix - Bestial Rage: increased bonus to Summon Briarthorn to +3
- Rare Suffix - Binding (off-hands): increased bonus to Raise Skeletons to +3
- Rare Suffix - Binding (weapons): increased % All damage for pets and increased bonus to Conjure Primal Spirit to +3
- Rare Suffix - Caged Souls (accessories): increased bonus to Raise Skeletons to +3
- Rare Suffix - Caged Souls (armor): increased bonus to Summon Blight Fiend to +3
- Rare Suffix - Caged Souls (off-hands): increased bonus to Summon Hellhound to +3
- Rare Suffix - Caged Souls (weapons): replaced % Attack Speed for pets with % All damage for pets and increased bonus to Summon Blight Fiend to +3
- Rare Suffix - Insight: reduced Energy Regeneration and % Elemental damage on the skill proc
- Rare Suffix - Untamed (accessories): replaced % Total Speed for pets with % All damage for pets and increased bonus to Summon Familiar to +3
- Rare Suffix - Untamed (armor): increased bonus to Lightning Strike to +3
- Rare Suffix - Wild (accessories): increased bonus to Summon Briarthorn to +3
- Rare Suffix - Wild (armor): increased bonus to Emboldening Presence to +3
- Component - Battered Shell: added % Damage Reduction to the granted skill
- Component - Bindings of Bysmiel: added 25 Offensive Ability and removed % All damage
- Component - Blessed Whetstone: increased Bleed damage on the granted skill
- Component - Bloody Whetstone: increased Bleed damage on the granted skill
- Component - Devil-Touched Ammo: replaced chance of % All damage with 6% Attack damage Converted to Health. Increased % Weapon damage on the granted skill.
- Component - Haunted Steel: reduced Cooldown and updated bonuses on the granted skill
- Component - Hollowed Fang: increased % Chance of Bleed damage to 100% on the granted skill
- Component - Mark of the Myrmidon: granted skill bonuses updated
- Component - Oleron's Blood: increased Internal Trauma damage on the granted skill
- Component - Reinforced Shell: granted skill bonuses updated
- Component - Rotten Heart: bonuses redesigned
- Component - Runestone: replaced Armor with 12% Poison Resist
- Component - Seal of Might: replaced % Physical Resist with 8% Armor on the granted skill
- Component - Serrated Shell: added % Damage Reduction to the granted skill
- Component - Spellwoven Threads: increased Offensive Ability to 34 and removed % Dot damage
- Component - Unholy Inscription: added 5% Attack damage Converted to Health and removed % Vitality damage
Faction Items
- Consumable prices have been normalized across all factions.
- Ateph's Will: increased % Attack Speed for pets to 8%
- Basilisk's Gaze: increased % Armor Absorption to 10% and % Armor to 12%
- Blazerush: reduced % Physical Resist to 5% and increased Offensive Ability to 160
- Bysmiel's Control: increased % Crit damage for pets to 6/12%
- Bysmiel's Grasp: replaced % Attack Speed for pets with 150% Cold damage for pets and increased bonuses to Iskandra's Elemental Exchange, Emboldening Roar and Summon Briarthorn to +4. Increased Cold damage modifiers for Conjure Primal Spirit and Summon Briarthorn to 180 and 150, respectively.
- Bysmiel's Mindweaver: item redesigned to better support Elemental pet builds
- Bysmiel Stormshroud Cuirass: removed % Physical Resist for pets
- Claw of Hagaraz: replaced % Physical Resist for pets with 20% Health for pets and increased % All damage for pets to 140%. Increased bonuses to Blight Burst and Ember Claw to +3
- Colossus Spine: increased % Armor Absorption to 5% and % Armor to 6%
- Heart of Malmouth: increased Aether damage modifier for Panetti's Replicating Missile to 70
- Howl of the Wendigo: added 140 Vitality Decay damage / 3s modifier for Blade Arc
- Irrah's Venomtongue: replaced Poison damage and % All damage for pets with 60% Poison damage and 6% Crit damage for pets
- Mark of Lethal Intents: added 12% Weapon damage modifier for Dreeg's Evil Eye
- Mark of the Shadow Queen: added +2 Radius modifier for Aura of Censure and increased Aether damage modifier for Panetti's Replicating Missile to 100
- Mogdrogen's Blessing: replaced % Crit damage for pets with 5% Health for pets
- Nightstalker Pendant: added 100% of Physical dealt as Cold modifier for Fire Strike
- Osyr's Guidance: replaced % All damage for pets with 3% Offensive Ability for pets and increased % Crit damage for pets to 6%
- Rotgut Venom: increased % Attack Speed for pets to 8%
- Solael Bloodweaver: removed % Physical Resist
- Solael Void Pendant: replaced % Physical Resist for pets with 20% Health for pets
- Stormbringer of Malmouth: increased % Lightning damage for pets to 300% and % Crit damage for pets to 25% and increased bonuses to Lightning Strike and Summon Familiar to +4 and to Raise Skeletons to +3
- The Overseer: increased % All damage for pets to 120% and increased bonuses to Ember Claw and Ground Slam to +4. Added +4 to Rotting Fumes.
- Vampirris: removed % Physical Resist and increased % Weapon damage modifier for Flames of Ignaffar to 25%
- Wendigo Aetherweaver: removed % Physical Resist
Relics
- Ancestor: removed Elemental damage for pets from the granted skill
- Azrakaa's Epoch: replaced % Physical damage with % Bleed damage. Removed Physical damage from summoned pet and increased its Pierce damage.
- Bysmiel's Domination: added 8% Health and removed % Physical Resist. Increased % Total damage for pets to 70%. Reduced % Physical Resist on the skill proc to 10%. Reduced % Total Speed and Chaos damage for pets on the skill proc to 25% and increased % Total damage for pets to 300%. Crafting Bonus table updated (this change is not retroactive for already crafted Relics).
- Citadel: added 15% Shield Damage Blocked and removed % Physical Resist
- Conflagration: increased thickness of the granted skill's beam by 25%, effectively increasingly the area it targets
- Dirge of Arkovia: replaced Vitality damage for pets with 100% Vitality damage for pets and increased % Total Speed for pets to 15%. Increased summoned pet's Health scaling with level by ~12%.
- Doom: reverted the % Physical Resist back to % Armor
- Dreeg's Affliction: added 8% Health and removed % Physical Resist
- Endurance: added 120 Armor and removed % Physical Resist
- Fortress: increased % Health to 10% and removed % Physical Resist
- Hysteria: replaced % Attack Speed for pets with 40% All damage for pets and increased summoned pet's Health scaling with level by ~12%
- Meditation: increased Defensive Ability to 60
- Menhir's Bastion: increased Health to 1100 and % Shield Damage Blocked to 50. Removed % Physical Resist.
- Mogdrogen's Ardor: increased % All damage for pets to 100% and removed % Crit damage for pets. Reduced Physical damage for pets on the granted skill to 15 and removed % Total Speed for pets from it.
- Primal Instinct: replaced % Attack Speed for pets with 50% All damage for pets
- Salvation: increased % Health Regeneration to 30% and removed % Physical Resist
- Savage: replaced Elemental damage for pets with 60% Elemental damage for pets. Increased summoned pet's Health scaling with level by ~12%. Crafting Bonus table updated (this change is not retroactive for already crafted Relics).
Monster Infrequents
- Alkamos' Scythe: increased Cold damage modifiers for Menhir's Bulwark and Pneumatic Burst to 80 and 50, respectively
- Alkamos' Warsword: increased Cold damage modifier for Pneumatic Burst to 50
- Ascendant Authority: reduced % Total Speed modifier for Summon Guardian of Empyrion to 25%
- Ascendant Cowl: increased % All damage for pets and replaced Aether damage for pets with % Aether damage for pets. Increased bonuses to Summon Briarthorn and Undead Legion to +4 at level 84+. Replaced Cooldown Reduction modifier for Summon Briarthorn with 25% Damage Modified modifier for it.
- Ascended Casque: added 15 Aether damage modifier for Maiven's Sphere of Protection
- Balegor's Crusher: increased % Poison Duration to 270%. Replaced Acid damage modifier for Ring of Steel with 100% Weapon damage modifier for it, increased its Poison damage modifier to 400 / 5s and added 100% of Vitality dealt as Acid modifier for it. Added 100 Poison damage / 5s modifier for Blood of Dreeg.
- Bargoll's Core: increased bonuses to Summon Blight Fiend and Summon Familiar to +4 at level 84+. Increased Projectile Count modifier for Summon Familiar to +2 and increased Duration modifier for Call of the Grave to +4 and added 12% Heal modifier for it. Removed % Physical Resist and % Health Regeneration modifiers for Call of the Grave.
- Bargoll's Root: reduced % Weapon damage modifier for Shattering Smash to 33%
- Barthollem's Gavel: increased Burn damage modifier for Judgment to 140 / 2s
- Barthollem's Warmaul: increased % Damage Modified modifier or Fire Strike to 15%
- Basilisk Crest: increased Offensive and Defensive Ability modifiers for Word of Renewal to 60
- Blaze Herald: increased % Aether Resist Reduction modifier for Veil of Shadow to -15%
- Bloodsworn Codex: increased bonuses to Ground Slam and Summon Briarthorn to +4 at level 84+. Reduced Cooldown Reduction modifier for Summon Briarthorn to -6s.
- Bloodsworn Scepter: replaced bonus to Solael's Witchfire with +3 to Second Rite and increased bonus to Destruction to +3
- Bonebleach Halberd: increased Pierce damage modifier for Aura of Conviction and Shadow Strike to 70 and 400, respectively
- Bound Wraith: increased bonuses to Conjure Primal Spirit and Raise Skeletons to +4 at level 84+. Replaced % Attack Speed modifier for Conjure Primal Spirit with 20% Damage Modified modifier for it.
- Bysmiel-Sect Legguards: replaced % Physical Resist for pets with 6% Health for pets
- Chosen Gaze: replaced % Physical Resist modifier for Ascension with 12% Armor modifier for it
- Chosen Visage: increased % Fire damage for pets to 120% and replaced Fire damage for pets with % All damage for pets. Increased bonuses to Flame Touched and Summon Hellhound to +4 at level 84+. Increased Fire damage modifier for Summon Hellhound to 200 and reduced its % Crit damage modifier to 18%. Reduced Fire damage modifier for Flame Touched to 26.
- Colossal Bulwark: added 10% Block Recovery modifier for Spectral Binding
- Colossal Defender: increased % Retaliation added to Attack modifier for Aegis of Menhir to 15%
- Crimson's Arcane Scepter: increased % Fire dealt as Lightning modifier for Albrecht's Aether Ray to 100% and removed its % Aether dealt as Lightning modifier
- Death-Watcher Pendant: replaced % Physical Resist modifier for Mogdrogen's Pact with 5% Total Speed modifier for it and added 80% Aether damage modifier for Call of the Grave
- Death's Whisper Hood: reduced % Physical Resist modifier for Resilience to 6%
- Fleshwarped Archive: replaced % Physical Resist for pets with 30% Slow Resist for pets. Increased bonuses to Ember Claw and Summon Hellhound to +4 at level 84+. Reduced % Damage Modified modifier for Summon Hellhound to 25% and removed its % Physical Resist modifier.
- Fleshwarped Carbine: replaced % Physical Resist modifier for Reckless Power with 10% Health modifier for it and increased its Aether damage modifier to 70
- Fleshwarped Core: increased % Crit damage modifier for Menhir's Bulwark to 25%
- Fleshwarped Incinerator: increased Burn damage modifier for Canister Bomb to 360 / 5s
- Fleshwarped Shard: increased Elemental damage modifiers for Spectral Binding and Word of Renewal to 70 and 60, respectively
- Fleshwarped Tome: replaced % Crit damage with % Health. Increased Aether damage modifier for Albrecht's Aether Ray to 70 and its Conversion modifier to 100%.
- Galeslice's Mark: increased Pierce damage modifier for Shadow Strike to 180
- Groble Stone Effigy: added 55 Elemental damage modifier for Panetti's Replicating Missile
- Groble Toxic Effigy: increased % Weapon damage modifier for Dreeg's Evil Eye to 36%
- Halion's Crest: increased bonuses to Conjure Primal Spirit and Summon Hellhound to +4 at levels 84+. Replaced % Attack Speed modifier for Summon Hellhound with 100 Fire damage modifier for it.
- Heart of Theodin Marcell: increased Damage on the granted skill
- Korvaak's Burning-Blade: increased % Fire damage for pets to 120%. Increased bonuses to Flame Touched and Raise Skeletons to +4 at level 84+. Replaced Burn damage modifier for Flame Touched with 22 Fire damage modifier for it.
- Korvan Celestial Halberd: increased Physical damage modifier for Blade Arc to 60 and added 70 Physical damage modifier for Spectral Binding
- Korvaak's Storm-Blade: reduced % Attack damage Converted to Health modifier for Stun Jacks to 4%
- Korvan Burning Halberd: increased Fire damage modifier for Iskandra's Elemental Exchange to 70
- Korvan Reaping Halberd: increased Vitality damage modifier for Devouring Swarm to 220
- Kra'vall Shoulderpads: replaced Physical damage for pets with % All damage for pets and increased % Crit damage for pets to 12%. Increased bonuses to Emboldening Presence, Manipulation and Undead Legion to +4 and levels 84+.
- Leafmane Horn: increased % Conversion to 50% and increased Poison damage modifier for Dreeg's Evil Eye to 220 / 3s
- Leafmane Trophy: increased % Conversion to 50%
- Loxmere's Frostblade: increased Cooldown Reduction modifier for Shadow Strike to -0.3s
- Lucius' Blade-Arm: increased Aether damage modifier for Word of Renewal to 70 and added 40 Aether damage modifier for Reckless Power. Reduced Cooldown on the skill proc.
- Messenger's Blaze Cannon: added 25 Resist Reduction / 5s modifier for War Cry
- Messenger's Repeater: increased % Pierce Resist Reduction modifier for Word of Pain to -15% and its % Bleed Resist Reduction modifier to -20%
- Namadea's Horns: replaced % Physical Resist modifier for Pneumatic Burst with 80 Defensive Ability modifier for it and reduced its Cold damage modifier to 26
- Night Herald: replaced % Physical Resist modifier for Star Pact with 8% Health modifier for it
- Obsidian War Cleaver: increased % Weapon damage modifier for Forcewave to 55%
- Overseer Eye: reduced Electrocute damage modifier for Stun Jacks to 100 / 3s
- Pulsing Shard: increased % Attack damage Converted to Health modifier for Albrecht's Aether Ray to 9%
- Ragrathar's Horn: replaced % Physical Resist with 5% Defensive Ability. Replaced Cold damage modifier for Ring of Steel with 20% Energy Cost Reduction and 20% Chance of Cooldown Reset modifiers for it and increased its Bleed damage modifier to 240 / 3s.
- Riftclaw Slicer: replaced % Physical Resist modifier for Spectral Binding with 10% Armor modifier for it
- Ronaprax's Sting: increased % Retaliation added to Attack modifiers for Aegis of Menhir and Eye of Dreeg to 22% and 25%, respectively and increased % Weapon damage modifier for Dreeg's Evil Eye to 36%
- Rutnick's Blaster: reduced % Attack Speed to 5% and increased % Activation Chance on the granted skill and added 100% Projectile Passthrough on it
- Salazar's Sovereign Blade: increased summoned pet's Health scaling with level by ~12%
- Scorpius Pummeler: replaced Poison damage for pets with % Defensive Ability for pets. Increased bonuses to Summon Briarthorn and Summon Blight Fiend to +4 at level 84+.
- Slathsarr's Crest: increased % Weapon damage modifier for Panetti's Replicating Missile to 30%
- Spectral Crown: increased % Health for pets to 16% and dded % All damage for pets. Increased bonuses to Manipulation and Raise Skeletons to +4 at levels 84+. Removed % Physical Resist for pets. Reduced % Physical Resist modifier for Bonds of Bysmiel to 6%.
- Spectral War Shield: increased % Retaliation added to Attack modifier for Drain Essence to 8%
- Spectral Warmaul: replaced Vitality damage modifier for Wendigo Totem with 120% Damage Modified modifier for it and increased Vitality damage modifier for Siphon Souls to 120
- Steward's Halberd: increased Internal Trauma damage modifier for Vire's Might to 400 / 2s
- Sunherald's Claymore: reduced Cooldown on the skill proc at level 94+ and increased Fire damage modifier for Menhir's Bulwark to 80
- Terrnox's Aether Tome: increased Aether damage modifier for Devastation to 80
- Troll Bonecrusher: increased Bleed damage modifier for Savagery to 220 / 3s
- Ugdenbog Arcaneweaver: increased Elemental damage modifier for Iskandra's Elemental Exchange to 70
- Ugdenbog Boltthrower: increased Pierce damage modifier for Cadence to 210 and its Bleed damage modifier to 330 / 2s
- Ugdenbog Repeater: reduced % Attack Speed to 5%
- Ugdenbog Sparkthrower: increased Lightning damage modifier for Storm Box of Elgoloth to 220
- Ulraprax's Sting: reduced % Attack damage Converted to Health modifier for Stun Jacks to 3%
- Viper Sandspitter: increased % Weapon damage modifier for Righteous Fervor to 15%
- Voldrak's Crusher: increased % Weapon damage modifier for Cadence to 70% and added 15% Damage Modified modifier for it
- Warden's Judgment: removed % Physical Resist for pets. Increased bonuses to Iskandra's Elemental Exchange and Raise Skeletons to +4 at level 84+.
- Wendigo Eye: increased Elemental damage modifier for Panetti's Replicating Missile to 100
- Wendigo Gaze: replaced % Crit damage for pets with % Pierce Resist for pets. Increased bonuses to Emboldening Presence and Undead Legion to +4 at levels 84+. Replaced % Attack Speed modifier for Summon Briarthorn with a 120 Physical damage modifier for it.
- Wendigo Glare: reduced Physical damage modifier for Shattering Smash to 100
- Zantarin's Mantle: added % All damage for pets. Increased bonuses to Conjure Primal Spirit, Summon Blight Fiend and Summon Hellhound to +4 and levels 84+.
- Zaria's Pendant: increased bonus to Ember Claw to +4. Replaced % Damage Modified modifier for Summon Briarthorn with -6s Cooldown modifier for it.
Epic Items
- Asterkarn Cleaver: replaced % Physical Resist with 32 Defensive Ability
- Black Grimoire of Og'Napesh (all versions): increased summoned pet's Health scaling with level by ~12%
- Blacksteel Gauntlets: removed % Physical Resist
- Blazeseer Set: reduced Fire damage bonus to 15
- Blazeseer Crest: removed Fire damage
- Burrwitch Peacekeeper: removed % Physical Resist
- Chains of Anguish (all versions): added % All Retaliation damage and increased Duration on the Skill proc. The Skill proc now correctly Modifies Retaliation damage by -25%.
- Corruptor of Souls Set: replaced % Physical Resist bonus for pets with 12% Health bonus for pets. Removed % Crit damage for pets.
- Mythical Corruptor's Mantle: removed % Total Speed for pets
- Mythical Corruptor's Mask: removed % All damage for pets
- Corruptor of Spirits Set: removed % Crit damage for pets
- Corruptor's Mantle: removed % Total Speed for pets
- Corruptor's Mask: removed % All damage for pets
- Dawnguard Set: increased % Lightning Retaliation bonus to 250%
- Champion of the Light: added 8% Physical Resist and increased % Health to 8% and Lightning Retaliation to 242-2000
- Dawnguard Epaulets: removed % Physical Resist and reduced Lightning Retaliation to 42-324
- Dawnguard Gauntlets: removed % Physical Resist and reduced Lightning Retaliation to 42-324
- Dawnguard Helm: Added 4% Total Speed. Removed % Physical Resist, % Total Retaliation and Health. Reduced Lightning Retaliation to 42-324.
- Dawnguard Plate: removed % Physical Resist and reduced Lightning Retaliation to 42-324
- Dawnshield Set: increased % Lightning Retaliation bonus to 400% and reduced % Lightning Retaliation bonus to 800-1800
- Mythical Champion of the Light: added 8% Physical Resist. Increased % Health to 16%, % Total Retaliation to 200% and Lightning Retaliation to 2400-4200
- Mythical Dawnguard Epaulets: removed % Physical Resist and reduced Lightning Retaliation to 120-400
- Mythical Dawnguard Gauntlets: replaced % Physical Resist with 8% Attack Speed and reduced Lightning Retaliation to 120-400
- Mythical Dawnguard Helm: Added 4% Total Speed. Removed % Physical Resist, % Total Retaliation and Health. Reduced Lightning Retaliation to 120-400
- Mythical Dawnguard Plate: removed % Physical Resist and reduced Lightning Retaliation to 120-400
- Desecrator Covenant Set: reduced Chaos damage for pets to 20
- Mythical Channeling Orb of the Covenant: removed % All damage for pets
- Mythical Unholy Mantle of the Covenant: removed % All damage for pets
- Mythical Unholy Sigil of the Covenant: removed % All damage for pets
- Empowered Bladedancer's Handguards: replaced % Physical Resist with 120 Health
- Empowered Grim Harvest Boots: replaced % Total Speed for pets with 7% Crit damage for pets
- Empowered Maiven's Lens: removed % Physical Resist
- Empowered Maiven's Tome: increased Health to 560 and removed % Physical Resist
- Empowered Rifthound Leather Boots: replaced % Total Speed for pets with 20% Freeze Resist for pets
- Empowered Stonewrought Groundbreakers: reduced % Physical Resist to 4%
- Grim Harvest Boots: replaced % Total Speed for pets with 6% Crit damage for pets
- Luminari Regalia Set: replaced % Physical Resist bonus with 10% Health bonus
- Marrow Band (all versions): replaced Vitality damage for pets with % Vitality damage. Summoned pet now deals 60% Pet Attack damage with its basic attacks.
- Mogdrogen's Peace Set: reduced Physical damage for pets to 16
- Mythical Binding Emerald of Mogdrogen: removed % All damage for pets
- Mythical Cowl of Mogdrogen: removed % All damage for pets
- Mogdrogen's Tranquility Set: reduced Physical damage for pets to 8
- Binding Emerald of Mogdrogen: removed % All damage for pets
- Cowl of Mogdrogen: removed % All damage for pets
- Mythical Apothecary's Injector: removed % Physical Resist
- Mythical Asterkarn Cleaver: replaced % Physical Resist with 50 Defensive Ability
- Mythical Blacksteel Gauntlets: replaced % Physical Resist with 18% Vitality Resist
- Mythical Bladedancer's Handguards: replaced % Physical Resist with 220 Health
- Mythical Burrwitch Peacekeeper: removed % Physical Resist
- Mythical Grim Harvest Boots: 18% Slow Resist and 8% Crit damage for pets. Removed % Physical Resist and % Total Speed for pets.
- Mythical Mark of Broken Oaths: replaced % Physical Resist for pets with 8% health for pets
- Mythical Obsidian Grasp: replaced % Physical Resist with 20% Chaos Resist and reduced Fire damage to 8-11
- Mythical Rifthound Leather Boots: replaced % Total Speed for pets with 25% Freeze Resist for pets
- Mythical Ruby of Elemental Balance: removed Fire damage
- Mythical Sapphire of Elemental Balance: removed Cold damage
- Mythical Sphere of Many Blades: removed % Physical Resist
- Mythical Stonewrought Groundbreakers: reduced % Physical Resist to 4%
- Mythical Wyrmclaw: replaced % Physical Resist with 6% Health
- Obsidian Grasp: removed % Physical Resist and reduced Fire damage to 5-8
- Rifthound Leather Boots: replaced % Total Speed for pets with 15% Freeze Resist for pets
- Spaulders of Mogdrogen: replaced Lightning damage for pets with 6% Crit damage for pets
- Spaulders of Mogdrogen (mythical): replaced Lightning damage for pets with 8% Crit damage for pets
- Stonefather Set: reduced % Physical Resist bonus to 10%
- Stonewrought Groundbreakers: reduced % Physical Resist to 4%
- Unholy Covenant Set: reduced Chaos damage for pets to 10
- Channeling Orb of the Covenant: removed % All damage for pets
- Unholy Mantle of the Covenant: removed % All damage for pets
- Unholy Sigil of the Covenant: removed % All damage for pets
Legendary Non-Set Items
- Amarastan Crusher: reduced % Weapon damage penalty modifier for Amarasta's Blade Burst to -30%
- Basilisk Claw: replaced % Crit damage with 32 Defensive Ability
- Black Scourge: reduced % Pet Attack damage on the summoned pets to 50%
- Bonescavenger's Deathgrips: removed % Total Speed for pets. Reduced % Pet Attack damage on the summoned pets to 40%.
- Chillheart: increased % Damage Modified modifier for Ring of Steel to 90% and increased Cold damage modifier for Eye of Reckoning to 100
- Circlet of the Great Serpent: removed % Poison damage for pets
- Colossal Grasp: added 4% Block Chance and removed % Physical Resist
- Conduit of Arcane Whispers: increased Cold damage modifier for Cold variant of Albrecht's Aether Ray to 160. Redesigned Vitality variant of Panetti's Replicating Missile to support cooldown gameplay.
- Conduit of Divine Whispers: increased % Retaliation Damage Modified penalty modifier for Pierce variant of Aegis of Menhir to -50%. Reduced Cold damage modifier for cold variant of Righteous Fervor to 25.
- Conduit of Night Whispers: reduced % Chaos and % Fire Resist Reduction modifiers for Veil of Shadows to -10%
- Conduit of Undying Whispers: increased Fire damage modifier for Fire variant of Raise Skeletons to 52
- Cryptstalker: added 200% Aether damage for pets and increased bonuses to Conjure Primal Spirit and Overload to +4 and to Reap Spirit to +3. Reduced Aether damage for pets to 9.
- Decree of Aldritch: reduced Cooldown on the skill proc
- Dracarris: added 70% Fire damage and 100% of Physical dealt as Fire for pets. Removed % Attack Speed and % Fire Resist for pets.
- Eldritch Gaze (mythical): added 10% Damage Modified modifier for Blade Arc and a 5% Cooldown Reduction modifier for Possession
- Empyrion's Mercy: removed % Physical Resist
- Exonerator: removed % Crit damage and replaced bonus to Stun Jacks with +2 to Ulzuin's Wrath
- Fateweaver's Mantle: replaced Offensive Ability with 32 Defensive Ability
- Fiendflesh Greaves: replaced % Physical Resist with 15% Chaos Resist and replaced % Total Speed for pets with 4% Defensive Ability for pets
- Gate to Many Worlds: increased % Elemental damage for pets to 150% and increased bonuses to Blood of Dreeg, Call of the Grave and Oak Skin to +4. Increased damage on the skill proc. Added 10% Health modifier for Iskandra's Elemental Exchange.
- Gildor's Guard: increased % All Retaliation damage to 100% and replaced % All Retaliation damage on the skill proc with 150% Physical Retaliation damage
- Gildor's Pulverizer: increased Resist Reduction modifiers for Grenado and Vire's Might to 35 / 5s. Increased Pierce damage modifier for Blade Spirit to 320.
- Glyph of Kelphat'Zoth: replaced % Total Speed for pets with 40% All damage for pets
- Guardian of Death's Gates: added +2 to Occultist Skills, +4 to Field Command and +4 to Raise Skeletons. Reduced % Total Speed for pets to 10%. Removed bonuses to Necromancer Skills, Bonds of Bysmiel and Call of the Grave.
- Heart of the Mountain: replaced % All damage for pets with 50% Cold damage for pets and increased summoned pet's Health scaling with level by ~12%.
- Leviathan: increased Wave Speed on the granted skill
- Mantle of Mogdrogen: replaced Lightning damage for pets with 10% Crit damage for pets
- Mantle of Mogdrogen (mythical): increased % Lightning damage for pets to 250%. Replaced Lightning damage for pets with 18% Crit damage for pets. Increased bonuses to Lightning Strike, Mogdrogen's Pact, Overload and Primal Bond to +4.
- Mark of Ulzuin: added 5% Health. Increased Fire damage modifier for Albrecht's Aether Ray to 60 and its Burn damage modifier to 180 / 2s
- Misery: increased Acid damage modifier for Blood of Dreeg to 26
- Morgoneth's Nightbringer: increased Vitality Decay modifier for Wind Devil to 360 / 2s
- Mythical Adversary: increased % Weapon damage modifier for Grenado to 150%
- Mythical Aethereach: reduced Aether damage for pets to 9-16. Reduced Cooldown on the skill proc and increased Aether damage modifier for Albrecht's Aether Ray to 24.
- Mythical Agony: increased % Retaliation added to Attack modifier for Eye of Reckoning to 8% and added modifiers for Cadence
- Mythical Albrecht's Duality: reduced Cooldown on the skill proc
- Mythical Aldanar's Vanity: added 15% Stun Resist, 15% Freeze Resist and 15% Slow Resist
- Mythical Arcanum Electrollis: increased % Aether Resist Reduction on the skill proc
- Mythical Avatar of Chaos: increased Radius and Chaos damage on the granted skill
- Mythical Avatar of Order: increased % Retaliation added to Attack modifiers for Aegis of Menhir and Drain Essence to 18% and 12%, respectively
- Mythical Avenger of Cairn: added 150% Physical Retaliation damage modifier for Menhir's Will
- Mythical Bane of the Winter King: increased % All damage for pets to 160%
- Mythical Basilisk Claw: replaced % Crit damage with 150% Poison Duration and 40 Defensive Ability. Reduced Cooldown and increased Poison damage on the skill proc.
- Mythical Beacon of the Winter's Veil: replaced % Physical Resist modifier for Iskandra's Elemental Exchange with 8% Health modifier for it
- Mythical Black Scourge: increased bonuses to Call of the Grave and Manipulation to +3. Reduced % Pet Attack damage on the summoned pets to 50%.
- Mythical Blood Orb of Cht'thon: increased % Damage for pets on the granted skill
- Mythical Bonescavenger's Deathgrips: increased % Vitality damage for pets to 120% and removed % Total Speed for pets. Reduced % Pet Attack damage on the summoned pets to 40%.
- Mythical Boneweave Girdle: replaced % Physical Resist with 18% Pierce Resist
- Mythical Bonewraith Pauldrons: reduced Cooldown and increased Offensive Ability Reduction on the skill proc
- Mythical Boots of Primordial Rage: reduced Cooldown on the skill proc
- Mythical Bramblevine: increased % Retaliation added to Attack modifier for Eye of Dreeg to 60% and reduced % Attack damage Converted to Health modifier for Grasping Vines to 4%
- Mythical Chillflame Evoker: reduced % Cold Resist Reduction modifier for Thermite Mines to -8% and increased % Damage Reduction modifier for Olexra's Flash Freeze to 16%
- Mythical Circlet of the Great Serpent: increased % All damage for pets to 80% and increased Acid damage modifier for Summon Blight Fiend to 120. Removed % Poison damage for pets.
- Mythical Codex of Lies: added 440 Health and increased % Resist Reduction on the skill proc
- Mythical Colossal Grasp: added 4% Block Chance and removed % Physical Resist. Reduced % Internal Trauma damage modifier for Overguard to 100%.
- Mythical Consumption of Agrivix: replaced % Physical Resist with 1100 Health and increased % Retaliation added to Attack modifiers for Callidor's Tempest and Flames of Ignaffar to 18%
- Mythical Crest of Winter Fortitude: increased Cold damage modifier for Blitz to 260 and its % Retaliation added to Attack modifier to 60%
- Mythical Crown of the Revenant King: reduced Vitality damage modifier for Smite to 120 and its % Attack damage Converted to Health modifier to 8%
- Mythical Death Omen: added -8% Vitality Resist modifier for Curse of Frailty
- Mythical Death's Reach: increased Bleed damage modifiers for Bloody Pox and Devouring Swarm to 240 / 1s
- Mythical Deathwalker's Grace: increased % Offensive Ability and % Defensive Ability for pets to 6%. Reduced Cooldown on the skill proc.
- Mythical Doombringer: reduced % Weapon damage modifier for Smite to 30%
- Mythical Dracarris: added 120% Fire damage and 100% of Physical dealt as Fire for pets and increased bonuses to Flame Touched and Hellfire to +4. Removed % Attack Speed and % Fire Resist for pets. Replaced % Physical Resist modifier for Flame Touched with 8% Health modifier for it and reduced its Fire damage modifier to 22. Replaced % Attack Speed modifier for Summon Hellhound with 400% Fire damage and 100% of Chaos dealt as Fire modifiers for it.
- Mythical Dreadfire: increased % Aether Resist Reduction on the skill proc
- Mythical Dreadscorcher: increased Aether damage modifier for Flame Touched to 70
- Mythical Dreadweaver: replaced % Physical Resist modifier for Field Command with 6% Health modifer for it
- Mythical Dreegal'anore: increased % Retaliation added to Attack modifier for Judgment to 25%
- Mythical Empyrion's Mercy: removed % Physical Resist and increased Defensive Ability to 60
- Mythical Essence of the Grim Dawn: increased Health to 520 and increased % Attack damage Converted to Health modifier for Albrecht's Aether Ray to 10%
- Mythical Evoker of Elgoloth: reduced % Weapon damage modifier for Savagery to 15%
- Mythical Executioner's Judgment: increased Cold damage modifier for Cadence to 220
- Mythical Exonerator: increased % Total Speed to 15% and added 45% of Pierce dealt as Lightning. Removed % Crit damage and % Chance of Electrocute damage. Replaced bonus to Stun Jacks with +3 to Ulzuin's Wrath and added modifiers for Fire Strike and Savagery. Increased Lightning damage modifier for Cadence to 150-250 and added 100% of Pierce dealt as Lightning for it.
- Mythical Exterminus: added 100% of Physical dealt as Fire modifier for Fire Strike
- Mythical Fateweaver's Mantle: replaced Offensive Ability with 55 Defensive Ability and reduced Cooldown on the skill proc
- Mythical Fiendflesh Greaves: replaced % Physical Resist with 40 Defensive Ability and replaced % Total Speed for pets with 5% Defensive Ability for pets. Reduced Cooldown on the skill proc.
- Mythical Fiendflesh Mantle: increased % All damage for pets to 150% and increased bonuses to Summon Hellhound and Spectral Binding to +4. Reduced Cooldown on the skill proc.
- Mythical Fiendgaze Tome: increased % Offensive Ability for pets to 24%, % Physical dealt as Chaos for pets to 100% and replaced % Cold dealt as Chaos for pets with % Elemental dealt as Chaos for pets. Increased bonus to Hellfire Mine to +4.
- Mythical Fiendmaster Raiment: increased % All damage for pets to 90% and % Chaos damage for pets to 180%. Increased bonuses to Ground Slam, Hellfire, Manipulation and Reap Spirit to +4. Increased % All damage for pets on the granted skill.
- Mythical Final Stop: increased % Retaliation added to Attack modifier for Smite to 35%
- Mythical Gavel of Ravenous Souls: replaced % Vitality damage with % Bleed damage
- Mythical Glyph of Kelphat'Zoth: replaced % Total Speed for pets with 70% All damage for pets
- Mythical Golemborn Greaves: reduced Cooldown on the skill proc
- Mythical Gravetouch: increased Energy Regeneration to 6 and increased Cold damage modifier for Eye of Reckoning to 140
- Mythical Guardian of Death's Gates: added 18% Health for pets and added +2 to Occultist Skills, +4 to Field Command, +4 to Squad Tactics and +4 to Raise Skeletons. Reduced % Total Speed for pets to 14%. Removed % Physical Resist for pets and removed bonuses to Necromancer Skills, Bonds of Bysmiel and Call of the Grave. Increased % Vitality damage modifier for Field Command to 220% and its % Total Speed modifier to 18%.
- Mythical Hagarradian Enforcer: added +3 to Brimstone and added modifiers for Fire Strike and Amarasta's Blade Burst. Removed % Frostburn Duration.
- Mythical Heart of the Mountain: replaced % All damage for pets with 150% Cold damage for pets and increased bonus to Raging Tempest to +4. Increased summoned pet's Health scaling with level by ~12%.
- Mythical Heart of the Sand King: reduced Bleed damage for pets to 16 / 3s and increased bonuses to Primal Bond and Oak Skin to +4. Reduced Bleed damage modifier for Mogdrogen's Pact to 20 / 3s and removed Physical damage modifier for it.
- Mythical Hellborne: increased Fire Retaliation to 4000 and added 60% Health Regeneration
- Mythical Iceskorn Talons: reduced Cold damage modifier for Righteous Fervor to 10
- Mythical Inashkor's Corrupted Head: increased Health to 550
- Mythical Inashkor's Head: increased Health to 550
- Mythical Infernal Brimstone: increased Fire Retaliation to 4000 and increased % Retaliation added to Attack on the skill proc
- Mythical Ixillor's Rageflame: reduced Cooldown on the skill proc
- Mythical Jarinthor's Head: increased Health to 550
- Mythical Korvaak's Brand: increased % Attack damage Converted to Health modifiers for Fire Strike and Savagery to 8%
- Mythical Leviathan: increased % Attack Speed to 22% and Physical damage to 90-126. Increased Wave Speed and Damage on the granted skill.
- Mythical Malakor's Infusion: added 4% Offensive Ability modifier for Field Command
- Mythical Mark of Anathema: added modifiers for Thermite Mine
- Mythical Mark of Bloody Ends: replaced % Total Speed for pets with 70% All damage for pets and increased % Bleed damage for pets to 150%. Reduced Bleed damage for pets to 15 / 3s. Increased bonuses to Reap Spirit, Summon Blight Fiend and Summon Briarthorn to +4. Added 20% Damage Modified modifier for Summon Blight Fiend and increased Bleed damage modifier for Summon Briarthorn to 200 / 3s.
- Mythical Mark of Calamitous Desires: added 12% Damage Reduction / 5s modifier for Ring of Steel
- Mythical Mark of the Dreadblade: increased damage on the skill proc
- Mythical Mark of Unlife: increased % All damage for pets to 120% and % Crit damage for pets to 12% and increased bonuses to Ember Claw, Ground Slam, Iskandra's Elemental Exchange, and Manipulation to +4. Added 10% Crit damage modifier for Iskandra's Elemental Exchange.
- Mythical Markovian's Stratagem: increased Physical Retaliation to 440. Added +2 Targets modifier for Markovian's Advantage and increased % Retaliation added to Attack modifier for Markovian's Advantage to 22%.
- Mythical Mask of Infernal Truth: increased % Retaliation added to Attack modifier for Canister Bomb to 18%
- Mythical Mindwarp: increased Offensive Ability, Aether damage and % Conversion on the skill proc. Added % Pierce dealt as Aether Conversion to the skill proc.
- Mythical Morguul's Mortality: reduced Cooldown and increased damage on the skill proc
- Mythical Nadaan's Reach: increased % Bleed Duration to 100% and increased Bleed damage modifier for Ring of Steel to 400 / 3s. Increased Pierce damage modifier for Field Command to 50 and added 100% Bleed damage modifier for it.
- Mythical Necrolord's Gaze: increased % All damage for pets to 120% and increased bonus to Conjure Primal Spirit to +4
- Mythical Necrolord's Shroud: added 150% Vitality damage for pets. Increased bonuses to Squad Tactics, Summon Familiar, Undead Legion and Will of the Crypt to +4. Removed % Crit damage for pets. Increased % Vitality damage on the granted skill and reduced Vitality damage on it.
- Mythical Northern Wyrm: increased Cold damage modifier for Veil of Shadow to 120 and added -10% Cold Resist modifier for it
- Mythical Nosferattis: reduced Bleed damage for pets to 10 / 3s
- Mythical Obsidian Juggernaut: increased Chaos damage modifier for Field Command to 32-80 and increased % Weapon damage on the granted skill
- Mythical Olexra's Chill: replaced % Physical Resist modifier for Star Pact with 50% Frostburn and 50% Frostburn Duration modifiers for it
- Mythical Overlord's Iron Grip: increased % Crit damage for pets to 12% and replaced % Physical Resist modifier for Primal Bond with 20% Freeze/Stun Resist modifiers for it
- Mythical Pagar's Betrayal: increased % Retaliation added to Attack modifier for Flames of Ignaffar to 15%
- Mythical Panetti's Replicating Wand: increased Elemental damage modifier for Panetti's Replicating Misile to 100
- Mythical Pestilence of Dreeg: increased damage on the granted skills
- Mythical Plaguebearer of Dreeg: increased % Acid damage for pets to 120%
- Mythical Quillthrower of Dreeg: increased damage on the skill proc and increased Acid damage modifier for Amarasta's Blade Burst to 220
- Mythical Reaper of the Accursed: increased % All damage for pets to 160% and % Crit damage for pets to 25% and increased bonus to Conjure Primal Spirit to +4
- Mythical Reaver's Claw: added 90 Pierce damage modifier for Ring of Steel
- Mythical Reforged Chains of Oleron: increased Physical Retaliation to 440
- Mythical Riftwarped Grasp: replaced % Physical Resist with 4% Health
- Mythical Ring of the Black Matriarch: added 2% Attack damage Converted to Health
- Mythical Rotdrinker Crest: replaced % Total Speed for pets with 50% All damage for pets and increased bonuses to Blight Burst, Rotting Fumes and Summon Familiar to +4. Removed Poison damage, % Poison damage and % Poison Duration for pets. Reduced Cooldown Reduction modifier for Summon Blight Fiend to -2s and added 20% Damage Modified modifier for it.
- Mythical Runebrand Legwraps: added 90% All damage for pets
- Mythical Runeguard Greaves: reduced Cooldown on the skill proc
- Mythical Scion of Bitter Winds: removed % Physical Resist modifier for Pneumatic Burst and increased its % Heal modifier to 4%
- Mythical Scion of Noxious Wounds: increased % Retaliation added to Attack modifiers for Execution and Necrotic Edge to 40%
- Mythical Screams of the Aether: reduced Confusion and Cooldown on the skill proc and increased its Radius
- Mythical Spiritbinder Glyph: removed % Crit damage for pets on the skill proc and increased % Vitality damage and Offensive Ability for pets on it
- Mythical Soulare's Helm: increased % Aether Resist Reduction modifier for Veil of Shadow to -15% and increased % Weapon damage modifier for Eye of Reckoning to 5%
- Mythical Soullance: increased Vitality damage modifier for Bloody Pox to 300
- Mythical Sovereign Ruby of Domination: increased % All damage for pets to 120% and increased bonuses to Master of Death and Summon Briarthorn to +4. Reduced % Crit damage for pets to 10%. Granted skill is now a proc. Reduced Cooldown and % Crit damage for pets on the skill proc. Replaced Conversion modifier for Summon Hellhound with -6s Cooldown modifier for it.
- Mythical Stonetreaders: increased Physical Retaliation to 300
- Mythical Stonetreaders: reduced Cooldown on the skill proc
- Mythical Stormreaver: increased Lightning damage modifier for Cadence to 310-550
- Mythical Stormseer Sapphire: increased Lightning damage modifier for Albrecht's Aether Ray to 32-122 and removed its % Fire dealt as Cold modifier
- Mythical Thread of Mortality: reduced % Health Regeneration to 25%
- Mythical Tinker's Ingenuity: reduced % Health Regeneration to 35% and reduced % Health Regeneration on the granted skill to 180% and removed % Physical Resist from it
- Mythical Tome of Names: increased Elemental damage modifier for Panetti's Replicating Misile to 90
- Mythical Tome of the Arcane Wastes: increased thickness of the granted skill's beam by 25%, effectively increasingly the area it targets
- Mythical Turrion's Reprisal: % Retaliation added to Attack modifier for Blackwater Cocktail to 15%
- Mythical Veilpiercer: increased % All damage for pets to 120% and increased bonuses to Will of the Crypt, Summon Hellhound, Ember Claw and Infernal Breath to +4. Added 25% Petrify Resist for pets. Removed % Attack Speed and % Physical Resist for pets. Increased Resist Reduction modifier for Summon Hellhound to 28 / 5s and removed its Fire damage and Burn damage modifiers.
- Mythical Venomancer's Guile: increased % Cooldown Reduction to 4% and Defensive Ability to 60
- Mythical Voidwalker Footpads: reduced Cooldown on the skill proc
- Mythical Voidwhisper Band: increased % Chaos damage for pets on the skill proc and increased % Conversion on it to 100%
- Mythical Warpfire: increased % Aether Resist Reduction on the skill proc
- Mythical Wildshorn Legguards: increased % All damage for pets to 100%. Removed % Physical Resist and removed % Attack Speed for pets.
- Mythical Will of Bysmiel: removed % Physical Resist for pets. Granted skill is now a proc. Removed Electrocute damage modifier for Summon Familiar.
- Mythical Will of the Living: added 10% Block Recovery modifier for Maiven's Sphere of Protection
- Mythical Windshear Greaves: reduced % Dodge Chance on the skill proc
- Mythical Witching Hour: increased % All damage for pets to 160% and increased bonuses to Infernal Breath and Raise Skeletons to +4. Granted skill is now a proc. Reduced Chaos damage for pets on the skill proc.
- Mythical Wraithborne Legwraps: increased Health to 1120
- Mythical Wrath of the Ascendant: increased % Aether Resist Reduction on the skill proc
- Mythical Wretched Tome of Nar'adin: added modifiers for Veil of Shadow and increased % Poison Duration modifier for Dreeg's Evil Eye to 100%
- Mythical Wyrmscale Footguards: reduced Cooldown on the skill proc
- Mythical Yugol's Ichor: increased % All damage for pets to 70% and adjusted % Chance of % Acid/Poison damage for pets to 30% chance of 300% Acid damage. Removed % Chance of Poison damage for pets.
- Mythical Zolhan's Revenge: increased % Retaliation added to Attack modifier for Zolhan's Technique to 25%
- Necrolord's Shroud: replaced % Crit damage for pets with 15% Pierce Resist
- Noctirn: replaced % Physical Resist modifier for Deadly Aim with 3% Heal modifier for it and added -0.2s Cooldown modifier for Shadow Strike
- Okaloth's Visage: increased % Retaliation added to Attack modifiers for Sigil of Consumption and Smite to 25%
- Outcast's Secret: reduced Cooldown on the skill proc
- Ring of Khonsar: increased % Fire damage for pets on the skill proc
- Ring of Sethris: increased % Retaliation added to Attack on the skill proc
- Rotdrinker Crest: replaced % Total Speed for pets with 30% All damage for pets and removed % Poison damage for pets
- Scion of Arcane Force: increased Elemental damage modifier for Cadence to 400
- Scion of Celestial Portents: increased Aether damage modifier for Wind Devil to 100
- Scion of the Screaming Veil: reduced Cooldown on the skill proc
- Screams of the Aether: reduced Confusion and Cooldown on the skill proc
- Sovereign Ruby of Domination: Granted skill is now a proc. Reduced Cooldown on the skill proc.
- Spellgaze: increased % Weapon damage modifier for Panetti's Replicating Missile to 30%
- Spiritbinder Glyph: removed % Crit damage for pets on the skill proc and increased % Vitality damage and Offensive Ability for pets on it
- Stormrend: removed % Physical Resist
- The Grey Knight: reduced % Damage Modified modifier for Forcewave to 100%
- The Pummeler: increased Physical Retaliation to 400 and increased % Retaliation added to Attack modifier for Forcewave to 28%
- Tinker's Ingenuity: reduced % Health Regeneration to 25%
- Tome of the Arcane Wastes: increased thickness of the granted skill's beam by 25%, effectively increasingly the area it targets
- Totally Normal Arbiter: reduced Cooldown on the skill proc
- Veilpiercer: increased % All damage for pets to 60% and removed % Attack Speed for pets
- Venomlance: increased % Weapon damage modifier for Phantasmal Blades to 25%
- Voice of Dreeg: increased % Weapon damage modifier for Dreeg's Evil Eye to 36%
- Voidspire: reduced Chaos damage to 11-22
- Wildshorn Legguards: increased % All damage for pets to 50%. Removed % Physical Resist and removed % Attack Speed for pets.
- Will of Bysmiel: granted skill is now a proc
- Witching Hour: granted skill is now a proc. Reduced Chaos damage for pets on the skill proc.
- Windshear Greaves: reduced % Dodge Chance on the skill proc
- Yugol's Ichor: removed Poison damage for pets and adjusted % Chance of % Poison damage for pets to 30% chance of 200% damage
Legendary Set Items
- Allagast's Stormbinder: increased % Aether Resist Reduction modifier for Storm Box of Elgoloth to -18%
- Beastcaller's Regalia Set: replaced % Physical Resist bonus 20% Slow Resist and 20% Freeze Resist and removed Physical damage bonus for pets.
- Beastcaller's Cowl: removed % All damage for pets. Granted skill is now a proc.
- Beastcaller's Shoulderpads: removed bonus to Conjure Primal Spirit
- Beastcaller's Shroud: removed % Attack Speed for pets
- Beastcaller's Talisman: removed % All damage for pets and reduced bonus to Primal Bond to +2
- Belgothian's Slaughter Set: reduced % Weapon damage on the granted skill
- Belgothian's Mask: increased % Weapon damage modifier for Markovian's Advantage to 40%
- Belgothian's Slicer: increased Pierce damage modifier for Markovian's Advantage to 160 and reduced % Weapon damage modifier for Belgothian's Shears to 28%
- Black Flame Covenant: reduced % Physical Resist on the granted skill to 22%
- Black Scorch Covenant: reduced % Physical Resist on the granted skill to 24%
- Blood Knight Set: added 350 Bleed damage / 3s modifier for Bone Harvest and increased Bleed damage dealt by the summoned pet.
- Blood Knight's Pendant: increased Bleed damage dealt by the summoned pet
- Blood Knight's Scrolls: added 30% Bleed Duration
- Blood Knight's Visage: added 150 Bleed damage / 3s modifier for Bone Harvest
- Bysmiel's Trinkets Set: replaced % Physical Resist bonus with 10% Defensive Ability and increased % Elemental damage for pets to 200%
- Bysmiel's Iris: increased % Elemental damage for pets to 120% and added 25% Aether Resist for pets. Removed % All damage for pets. Granted skill is now a proc.
- Bysmiel's Mark: replaced % All damage for pets with 120% Elemental damage for pets
- Cataclysm's Pact: removed % Physical Resist
- Dagallon's Destruction Set: replaced % Crit damage bonus with 1600 Health bonus
- Dagallon's Faceguard: replaced bonus to Deadly Aim with +1 to Inquisitor Skills
- Darkblaze Incinerator: reduced % Weapon damage on the granted skill
- Dawnbreaker's Duty: replaced % Elemental Resist with 8% Physical Resist
- Dawnbreaker's Sledge: replaced Lightning damage with 8% Attack Speed
- Dawnseeker's Light Set: increased % Retaliation added to Attack modifier for Savagery to 12%. Increased Lightning Retaliation modifier for Word of Renewal to 1200 and added 1-800 Lightning Retaliation modifier for Counter Strike.
- Mythical Dawnbreaker's Duty: replaced % Elemental Resist with 8% Physical Resist
- Mythical Dawnbreaker's Sledge: replaced Lightning damage with 12% Total Speed and increased % Retaliation added to Attack modifier for Savagery to 8%
- Deathguard Set: reduced % Physical Resist bonus to 12%
- Deathguard Blade: replaced % Cold damage with 100% Poison Duration
- Deathguard Hood: increased % Stun Resist to 25% and increased Acid damage modifier for Shadow Strike to 200
- Deathguard Shroud: increased Energy Regeneration to 5.0
- Deathmark's Shadow Set: reduced % Physical Resist bonus to 12%
- Deception of Dreeg Set: reduced % Physical Resist bonus to 10% and reduced % Chance of Passthrough modifier for Dreeg's Evil Eye to 50%
- Diviner's Vision Set: added 40% Poison Resist bonus and increased % Aether Resist Reduction modifier for Ill Omen to -15%
- Diviner's Codex: increased % Vitality damage for pets to 150% and removed % All damage for pets
- Diviner's Mantle: increased % Chaos Resist to 32%
- Diviner's Mask: removed % Total Speed for pets
- Diviner's Raiment: replaced % Attack Speed for pets with 12% Crit damage for pets
- Crest of Ember's Calling: removed Radius modifier for Dreeg's Evil Eye and reduced Fire damage modifier for Pneumatic Burst to 26
- Ghol's Malice Set: replaced Poison damage bonus for pets with 24% Crit damage bonus for pets. Increased summoned pet's Health scaling with level by ~12%. Added +6s Duration modifier for Devouring Swarm.
- Ghol's Mantle: replaced % Total Speed for pets and % All damage for pets with 120% Acid damage for pets and reduced bonuses to Ground Slam and Blight Burst to +2
- Ghol's Raiment: removed Acid damage for pets and reduced bonuses to Ground Slam to +2
- Ghol's Reach: removed Acid damage for pets. Summoned pets now have resists consistent with other similar pets.
- Goredrinker Set: added -8% Pierce Resist Reduction modifier for Word of Pain
- Goredrinker's Armor: increased Offensive Ability to 60
- Goredrinker's Mantle: added 18% Stun Resist
- Goredrinker's Mask: added 4% Offensive Ability
- Goredrinker's Ward: skill proc now deals Pierce damage instead of Physical
- Harra's Artifice Set: reduced % Physical Resist bonus to 8%
- Invoker's Will Set: increased % Resist Reduction on the skill proc
- Mythical Invoker's Shard: increased % Chance of Defensive Ability Reduction modifier for Panetti's Replicating Missile to 100% Chance of 180 Reduction and added 60 Lightning damage modifier for it
- Iskandra's Unification Set: increased Offensive Ability bonus to 120 and reduced % Physical Resist bonus to 10%. Increased % Weapon damage modifier for Trozan's Sky Shard to 65%, its % Energy Cost Reduction modifier to -25% and increased its % Chance of Cooldown Reset modifier to 25%.
- Mythical Iskandra's Texts: increased % Crit damage modifier for Trozan's Sky Shard to 25% and added % Damage Reduction to the skill proc
- Iskandra's Unity Set: reduced % Physical Resist bonus to 12%
- Judicator's Seals Set: reduced Cooldown on the skill proc to 3.5s
- Mythical Closed Fist of Vengeance: increased Physical Retaliation to 330
- Korba's Fury Set: replaced % Physical Resist bonus with 14% Health bonus. Reduced Cold damage modifier for Savagery to 32.
- Krieg's Armament Set: increased % Weapon damage and Resist Reduction on the granted skill
- Krieg's Grip: increaed Defensive Ability to 102 and removed % Physical Resist. Reduced Cooldown on the skill proc and added % Weapon damage to it.
- Krieg's Mask: added % Weapon damage to the skill proc. Increased Aether damage modifier for War Cry to 180-300
- Ludrigan's Pride Set: reduced % Damage Modified modifier for Panetti's Replicating Missile to 150%
- Markovian's Bastion Set: reduced % Health bonus to 20%
- Mythical Markovian's Platemail: removed % Armor
- Mythical Arcane Shard of Agrivix: replaced % Physical Resist modifier for Vindictive Flame with 8% Health modifier for it
- Mythical Bloodrager's Gem: added +0.4 Radius modifier for Ring of Steel and increased its Bleed damage modifier to 220 / 3s
- Mythical Harbinger's Grasp: increased Defensive Ability on the granted passive to 50
- Mythical Mask of the Harbinger: increased % Defensive Ability on the granted passive to 5%
- Mythical Warborn Chestguard: increased bonus to Deadly Momentum to +3 and added 30% of Lightning dealt as Physical
- Mythical Warborn Gavel: replaced modifier for War Cry with 40% Weapon damage modifier for Cadence and added +2 Targets modifier for Reaping Strike
- Mythical Warborn Visor: added 40 Defensive Ability
- Nature's Avenger Set: reduced % Health Regeneration bonus to 40%. Removed % Physical Resist from the skill proc.
- Avenger's Armor: increased % Physical Resist to 4%
- Avenger's Crusher: reduced % Weapon damage modifier for Upheaval to 70%
- Avenger's Pauldrons: increased % Physical Resist to 4%
- Nature's Call Regalia Set: replaced % Physical Resist bonus with 25% Slow Resist and 25% Freeze Resist. Replaced Physical damage bonus for pets with 26% Crit damage for pets bonus. Added 160 Physical damage modifier for Summon Hellhound.
- Mythical Beastcaller's Cowl: granted skill is now a proc
- Mythical Beastcaller's Shoulderpads: replaced bonus to Conjure Primal Spirit with +2 to Summon Briarthorn and +2 to Ground Slam
- Mythical Beastcaller's Shroud: replaced % Attack Speed for pets with 120% Physical damage for pets
- Mythical Beastcaller's Talisman: increased % Physical and % Bleed damage for pets to 150% and reduced bonuses to Primal Bond and Ember Claw to +2. Increased Physical damage modifiers for Summon Briarthorn and Summon Hellhound to 120.
- Rotgheist Mask: reduced Radius modifier for Dreeg's Evil Eye to 0.5
- Sentinel of the Three Set: reduced % Physical Resist bonus to 14% and reduced Acid Retaliation bonus to 1600. Increased % Retaliation added to Attack modifier for Counter Strike to 12%
- Judgment of the Three: increased Acid Retaliation to 450
- Shepherd of Lost Souls Set: reduced Physical damage for pets bonus to 16. Reduced % Physical Resist modifier for Raise Skeletons to 15% and reduced their % Attack and % Cast Speed modifiers to 15%.
- Beacon of Lost Souls: reduced bonus to Raise Skeletons to +2
- Mantle of Lost Souls: removed % Total Speed for pets and added +2 to Ember Claw. Reduced bonus to Undead Legion to +2.
- Mask of Lost Souls: removed % All damage for pets and reduced bonus to Will of the Crypt to +2
- Shard of Lost Souls: replaced % Total Speed for pets with 80% All damage for pets. Increased Physical damage modifier for Summon Hellhound to 160 and its Cooldown Reduction modifier to -9s.
- Stoneguard Set: increased % Physical Retaliation bonus to 160% and increased % Physical Retaliation on the skill proc
- Stoneguard Waistguard: increased Physical Retaliation to 400
- Stoneguard Ward: increased Physical Retaliation to 400
- The Cyclone Set: reduced % Physical Resist bonus to 10%
- The Deathmark Set: reduced % Physical Resist bonus to 8%
- The Korvan Dunefiend Set: replaced % Physical Resist bonus with 14% Health bonus and reduced % Damage Modified modifier for Shadow Strike to 110%
- The Runebinder Set: set bonuses and pieces redesigned to better support the Runic Inquisitor fantasy
- The Sacred Balance Set: reduced Offensive Ability bonus to 30 and reduced damage on the skill proc
- Nex: reduced Cold damage to 9-19
- Ortus: reduced Fire damage to 9-19
- The Sacred Harmony Set: reduced Offensive Ability bonus to 60 and reduced damage on the skill proc. Removed Fire Strike modifiers.
- Mythical Nex: reduced Cold damage to 15-32. Increased % Attack damage Converted to Health on the skill proc. Removed Cold damage modifier for Fire Strike. Replaced Conversion modifiers for Fire Strike with 100% of Physical dealt as Fire, the original conversion modifiers have been moved to Ortus.
- Mythical Ortus: reduced Fire damage to 15-32. Reduced Cooldown on the skill proc and added modifiers for Flame Touched.
- The Spellscourge Set: increased Energy Regeneration bonus to 9
- Spellscourge Bulwark: increased Health to 2200 and replaced Energy Regeneration with 8% Physical Resist
- The Venomblade Pact Set: removed % Physical Resist bonus
- The Vileblade Pact Set: replaced % Physical Resist bonus with 60 Defensive Ability bonus. Reduced % Poison Resist Reduction the skill proc to -12%.
- Mythical Fist of the Venomblade: reduced Poison damage on the skill proc
- Mythical Razor of the Venomblade: reduced Poison damage on the skill proc
- Uroboruuk's Guise Set: reduced Cooldown on the granted skill and increased Aether damage modifier for Drain Essence to 155
- Valdun's Betrayal Set: added 15% Damage Modified modifier for Cadence
- Virtue's Light Set: added 15% Block Recovery modifier for Ascension
[Class & Skills]
- Reduced baseline % Physical Resist on pets that had higher than average % Physical Resist (Briarthorn, Hellhound, Yeti, etc).
- Increased baseline Speed of all pets to compensate for removal of % Total Speed bonuses for pets.
- Increased frequency with which Mastery pets use their special abilities (ex. Slam for the Briarthorn) and reduced their base Attack Speed.
- Increased base threat generation of all pets.
Devotion
- Aeon's Hourglass: increased Defensive Ability to 70
- Amatok, the Spirit of Winter: replaced Health with 140 armor
- Assassin: replaced Health with 60 Armor and 4% Dodge Chance
- Attak Seru, the Mirage: added 100 Armor and 4% Offensive Ability and reduced Health to 300
- Autumn Boar: swapped position of % Move Speed and % Physical Resist
- Bat: increased Offensive Ability to 15
- Berserker: increased Offensive Ability to 80
- Blades of Nadaan: increased Pierce damage to 12
- Blind Sage: increased Offensive Ability to 160
- Bysmiel's Bonds: increased % All damage for pets to 130% and removed % Total Speed and Physical damage for pets
- Chariot of the Dead: replaced Health with 60 Armor
- Dire Bear: replaced Physical damage and % Defensive Ability with 4% Attack damage Converted to Health
- Dryad: reduced % Physical Resist to 3%
- Dying God: increased % All damage for pets to 140%. Added 100% Chaos damage for pets. Removed % Attack Speed and Chaos damage for pets.
- Fiend: added 30% All damage for pets and increased % Fire damage for pets to 80%
- Ghoul: increased % Attack damage Converted to Health to 5%
- Hawk: increased % Crit damage for pets to 8% and % Offensive Ability for pets to 3%
- Huntress: added 60 Armor and increased Offensive Ability to 25. Reduced Health to 200. Added 40% All damage for pets and 80% Bleed damage for pets. Removed Bleed damage for pets.
- Ishtak, the Spring Maiden: replaced % Defensive Ability, Physical damage and % Total Speed for pets with 160% All damage and 5% Physical Resist for pets
- Korvaak, the Eldritch Sun: increased % All damage for pets to 200%
- Light of Empyrion: removed Pet bonuses
- Lion: replaced Health with 30 Armor and increased % All damage for pets to 20%
- Manticore: added 40% All damage for pets and 120% Acid damage for pets. Increased % Poison damage for pets to 120%. Removed Poison damage for pets.
- Mogdrogen the Wolf: added 4% Offensive Ability. Added 120% Bleed damage and 10% Health for pets and increased % All damage for pets to 140%. Removed % Total Speed for pets.
- Nighttalon: increased % All damage for pets to 80% and % Bleed damage for pets to 80%. Removed % Attack Speed and Bleed damage for pets.
- Oleron: increased Offensive Ability to 70
- Owl: increased % Dot Duration to 50%
- Panther: increased % All damage for pets to 50% and % Crit damage for pets to 8%
- Raven: increased % All damage for pets to 80% and increased % Lightning damage for pets to 80%. Removed Lightning damage for pets.
- Revenant: added 60% Vitality damage, 60% Aether damage amd 20% Stun Resist. Increased % Health to 6%. Removed pet bonuses.
- Rhowan's Crown: added 20 Offensive Ability and increased % Elemental damage for pets to 60%
- Rhowan's Scepter: added 10 Physical damage and 8% Armor. Increased % Physical damage to 100% and Armor to 110. Reduced Internal Trauma damage to 20 / 3s.
- Scales of Ulcama: increased % Attack damage Converted to Health to 5%
- Shepherd’s Crook: reduced % Health for pets to 16%
- Shieldmaiden: increased % Shield Damage Blocked to 160%
- Staff of Rattosh: increased % All damage for pets to 100%, % Aether damage for pets to 140%, and % Total Speed for pets to 8%. Removed Physical damage for pets.
- Stag: increased % All damage for pets to 80% and % Physical damage for pets to 80%. Removed % Total Speed for pets.
- Toad: added 50% All damage for pets
- Turtle: added 80 Armor and 8% Armor. Removed Health and % Physical Resist.
- Typhos, the Jailer of Souls: Added 80% All damage for pets and increased % Crit damage for pets to 15%. Replaced % Physical Resist with 4% Total Speed and removed % Total Speed for pets.
- Ulzaad: added 2% Defensive Ability
- Ulzuin's Torch: replaced % Health with 120 Armor
- Unknown Soldier: increased Pierce damage to 15 and Offensive Ability to 105. Added 4% Offensive Ability.
- Vire, the Stone Matron: reduced Armor to 130
- Widow: added 10 Defensive Ability
- Wolverine: replaced Health with 60 Armor
- Aetherfire: increased Aether damage scaling with rank
- Acid Spray: increased Poison damage scaling with rank
- Arcane Bomb: increased % Aether Resist Reduction scaling with rank to -40% and increased Aether damage scaling with rank
- Assassin's Mark: increased % Pierce Resist Reduction scaling with rank to -36%
- Blades of Wrath: increased base % Weapon damage by 5% and increased Pierce damage scaling with rank
- Blizzard: increased Frostburn damage scaling with rank
- Bull Rush: increased Internal Trauma damage scaling with rank
- Elemental Storm: increased Elemental dot damage scaling with rank
- Falcon Swoop: increased Bleed damage scaling with rank
- Fetid Pool: increased Vitality Decay damage scaling with rank
- Fist of Vire: increased Internal Trauma damage scaling with rank
- Flame Torrent: increased Burn damage scaling with rank
- Guardian's Gaze: increased Poison damage scaling with rank
- Hand of Ultos: increased Electrocute damage scaling with rank
- Hungering Void: increased % All damage for pets scaling with rank
- Howl of Mogdrogen: reduced % Total Speed for pets scaling with rank
- Hyrian's Glare: increased Elemental dot damage scaling with rank
- Light of Empyrion (celestial power): added Burn damage
- Living Shadow: increased damage scaling with rank
- Mark of Rattosh: increased Vitality damage scaling with rank and increased base % Vitality Resist Reduction by -3%
- Mark of the Wendigo: increased Vitality damage scaling with rank
- Maul: increased % Attack damage Converted to Health scaling with rank
- Meteor Shower: increased Burn damage scaling with rank
- Nature's Guardians: reduced Physical damage for pets scaling with rank
- Phoenix Fire: increased Burn damage scaling with rank
- Raise the Dead: increased Damage on the summoned pets
- Reckless Tempst: increased Electrocute damage scaling with rank
- Rend: increased Bleed damage scaling with rank
- Scorpion Sting: increased Poison damage scaling with rank
- Shepherd's Call: increased % All damage for pets scaling with rank
- Shifting Sands: increased Pierce damage scaling with rank
- Spear of the Heavens: increased Aether and Electrocute damage scaling with rank
- Targo's Hammer: increased % Activation Chance to 50% and increased base % Retaliation added to Attack by 2%
- Tsunami: increased Frostburn damage scaling with rank
- Volcano: increased Burn damage scaling with rank
- Wayward Soul: increased Armor scaling with rank
- Whirlpool: increased Frostburn damage scaling with rank
Soldier
- Blade Arc: increased % Weapon damage scaling at ultimate ranks, to 225% by max ultimate rank, and increased Bleed damage scaling with rank
- Cadence: increased % Weapon damage scaling with rank to 430% by rank 16, 550% by max ultimate rank. Reduced internal cooldown for melee Cadence charges to 0.35s, from 0.5s, this impacts how frequently Cadence can generate charges from Weapon Pool skills.
- Discord: increased % Damage Modified bonus for Cadence to 18%
- Deadly Momentum: increased Physical damage and % Damage scaling with rank
- Counter Strike: increased % Retaliation added to Attack scaling with rank to 12% by rank 16, 16% by max ultimate rank. Increased Physical Retaliation damage scaling with rank
- Field Command: reduced % Armor scaling with rank to 20% by rank 12, 30% by max ultimate rank
- Military Conditioning: increased % Physique scaling at ultimate ranks to 28% by max ultimate rank. Reduced % Health scaling to 20% by rank 10, 32% by max ultimate rank.
Demolitionist
- Blast Shield: reduced Cooldown to 9s
- Fire Strike: increased % Weapon damage scaling with rank to 133% by rank 12, 148% by max ultimate rank
- Searing Strike: reduced % Damage Modifier to 10%
- Shattering Blast: increased % Retaliation added to Attack scaling with rank to 40% by rank 12, 50% by max ultimate rank
- Temper: increased Defensive Ability scaling with rank to 180 by rank 12, 330 by max ultimate rank
- Vindictive Flame: reduced Health Regeneration scaling at ultimate ranks
- Ulzuin's Wrath: increased % Retaliation added to Attack scaling with rank to 14% by rank 12, 20% by max ultimate rank
- Ulzuin's Chosen: added % Retaliation Damage modifier scaling with rank (Forgotten Gods only)
Occultist
- Blood of Dreeg: reduced Health Regeneration scaling at ultimate ranks
- Aspect of the Guardian: Increased % damage scaling with rank to 100% by rank 12, 210% by max ultimate rank. Reduced % Physical Resist scaling with rank to 10% by rank 12, 13% by max ultimate rank.
- Bloody Pox: increased damage scaling with rank
- Fevered Rage: reduced % Damage Modified bonus to 60%
- Wasting: increased Vitality damage scaling with rank
- Black Death: increased Poison damage scaling with rank
- Dreeg's Evil Eye: increased Damage scaling with rank and reduced Energy Cost scaling with rank
- Focused Gaze: increased % Damage Modifier to 160%
- Blood Burst: increased base Radius by 0.5 and increased damage scaling with rank
- Terrifying Gaze: increased Vitality damage scaling with rank and reduced Energy Cost scaling with rank. Added 1.0 Radius bonus.
- Vile Eruption: reduced Energy Cost scaling with rank
- Manipulation: increased % All damage scaling with rank to 120% by rank 12, 240% by max ultimate rank. Reduced % Total Speed scaling with rank 15% by rank 12, 25% by max ultimate rank
- Solael's Witchfire: added Defensive Ability scaling with rank and increased % Attack Speed scaling at ultimate ranks to 23% by max ultimate rank. Reduced % Vitality damage scaling with rank to 75% by rank 12, 145% by max ultimate rank.
- Second Rite: added % Crit damage and % Bleed damage scaling with rank
- Consecrated Blade: increased Chaos damage for pets scaling with rank to 25
- Summon Familiar: increased Health scaling with level by ~20% and increased damage scaling with rank. Added 0.5 Radius to the Familiar's projectiles.
- Mend Flesh: now heals for an initial % Health amount, and then additional % Health per second for the duration of the buff. Mend Flesh is now cast less frequently and its duration scales with rank. Flat Heal removed.
- Storm Spirit: increased % Elemental Damage scaling with rank to 120% by rank 12, 250% by max ultimate rank
- Lightning Strike: increased damage scaling with rank
- Summon Hellhound: increased Health scaling with level by ~12% and increased damage scaling with rank
- Ember Claw: increased damage scaling with rank. Threat now scales to 100% by rank 12.
- Hellfire: increased % Damage scaling with rank to 120% by rank 12, 250% by max ultimate rank
- Infernal Breath: increased damage scaling with rank and increased % Damage Reduction scaling with rank to 18% by rank 12, 28% by max ultimate rank
- Vulnerability: increased Defensive Ability Reduction scaling with rank to 100 by rank 10, 200 by max ultimate rank
Nightblade
- Anatomy of Murder: increased % Dot Duration scaling with rank to 75% by rank 12, 125% by max ultimate rank
- Blade Spirit: increased Damage scaling with rank and increased Summon Limit scaling with rank to 3 by rank 16, 4 by rank 24
- Dual Blades: increased % Pierce damage scaling with rank to 106% by rank 16, 181% by max ultimate rank. Reduced % Physical Resist scaling with rank to 10% by rank 16, 13% by max ultimate rank.
- Phantasmal Armor: increased Armor scaling with rank to 200 by rank 12, 402 by max ultimate rank
- Pneumatic Burst: added % Pierce damage scaling with rank and reduced Health Regeneration scaling at ultimate ranks
- Shadow Dance: reduced Defensive Ability scaling with rank to 136 by rank 12, 246 by max ultimate rank
- Shadow Strike: increased damage scaling with rank
- Nidalla's Justifiable Ends: increased % Crit damage scaling with rank to 50% by rank 12, 70% by max ultimate rank
- Nightfall: increased damage and % Attack damage Converted to Health scaling with rank
Arcanist
- Albrecht's Aether Ray: increased thickness of the beam by 25%, effectively increasingly the area it targets. Increased Fire damage scaling rank.
- Elemental Balance: increased % Dot Duration scaling with rank to 75% by rank 12, 125% by max ultimate rank
- Manifestation: increased Elemental damage for pets scaling with rank to 36
- Panetti's Replicating Missile: increased Elemental damage scaling with rank
- Trozan's Sky Shard: increased damage scaling with rank
Shaman
- Conjure Primal Spirit: increased Health scaling with level by ~12% and increased damage scaling with rank
- Devouring Swarm: increased size and radius of the projectile by ~60%
- Entangling Vines: increased % Retaliation added to Attack scaling at ultimate ranks to 15% by max ultimate rank
- Heart of the Wild: reduced % Health Regeneration scaling at ultimate ranks
- Oak Skin: increased Defensive Ability scaling with rank to 108 by rank 12, 180 by max ultimate rank
- Primal Bond: increased % Bleed Duration scaling with rank to 75% by rank 12, 125% by max ultimate rank. Increased % Total damage for pets scaling with rank to 86% by rank 12, 166% by max ultimate rank. Reduced % Crit damage for pets scaling with rank to 25% by rank 12, 35% by max ultimate rank.
- Summon Briarthorn: increased Health scaling with level by ~12% and increased damage scaling with rank
- Ground Slam: increased damage scaling with rank. Threat now scales to 100% by rank 12.
- Emboldening Presence: increased % All damage scaling with rank to 110% by rank 12, 220% by max ultimate rank. Reduced % Physical Resist scaling with rank to 8% by rank 12, 12% by max ultimate rank.
- Wind Devil: wind devils are now permanent like their Blade Spirit and Guardian of Empyrion cousins. All modifiers that affected their burst summon, duration and cooldown have been removed.
Inquisitor
- Aura of Conviction: increased % Damage scaling with rank to 135% by rank 12, 210% by max ultimate rank. Reduced % Physical Resist scaling with rank to 10% by rank 12, 13% by max ultimate rank.
- Ranged Expertise: increased % Pierce damage scaling with rank to 70% by rank 10, 150% by max ultimate rank
- Rune of Hagarrad: reduced Arming Time to 1s
- Rune of Kalastor: reduced Arming Time to 1s
- Vigor: added Armor scaling with rank
Necromancer
- Decay: increased % Damage Reduction scaling with rank to 25% by rank 12, 35% by max ultimate rank
- Decomposition: increased Offensive Ability Reduction scaling with rank to 184 / 3s by rank 12, 324 / 3s by max ultimate rank
- Harbinger of Souls: increased % Attack damage Converted to Health scaling with rank to 12% by rank 12, 20% by max ultimate rank. Increased % Vitality Decay Duration scaling with rank to 75% by rank 12, 125% by max ultimate rank.
- Ill Omen: increased % Damage Reduction scaling at ultimate ranks to 35% by max ultimate rank
- Master of Death: increased % Acid and % Vitality damage for pets scaling with rank to 85% by rank 12, 165% by max ultimate rank
- Raise Skeletons: increased Health scaling with level by ~26% and increased damage scaling with rank on special attacks. Skeletons are now invincible during their summoning animation.
- Will of the Crypt: reduced Vitality damage scaling with rank
- Reap Spirit: increased Damage scaling with rank. Increased summoned pet damage scaling with rank on the special attacks.
- Siphon Souls: increased Damage scaling with rank
- Blood Boil: increased Vitality Decay damage scaling with rank
- Spectral Binding: increased Health scaling with rank to 1450 by rank 12, 3500 by max ultimate rank. Increased % Aether damage scaling with rank to 120% by rank 12, 240% by max ultimate rank
- Spectral Wrath: increased % Aether Resist Reduction scaling with rank to -30% by rank 10, -40% by max ultimate rank
- Soul Harvest: increased % All damage for pets scaling with rank to 100% by rank 12, 190% by max ultimate rank and reduced Vitality damage for pets scaling with rank
- Summon Blight Fiend: increased Health scaling with level by ~12% and increased damage scaling with rank
- Unstable Anomaly: increased Cooldown Reduction to -13s
- Rotting Fumes: increased base Radius by 0.5 and increased damage scaling with rank. Fumble now scales with rank, to 25% by rank 12, 35% by max ultimate rank.
- Blight Burst: increased damage scaling with rank. Threat now scales to 100% by rank 12.
Oathkeeper
- Divine Mandate: increased % Internal Trauma Duration scaling with rank to 75% by rank 12, 125% by max ultimate rank
- Eye of Reckoning: increased % Weapon damage scaling with rank to 30% by rank 12, 41% by max ultimate rank
- Soulfire: damage updated to pure Lightning. Increased damage scaling with rank.
- Haven: reduced % Health scaling with rank to 20% by rank 10, 32% by max ultimate rank
- Heart of Wrath: increased % Retaliation added to Attack scaling with rank to 15% by rank 12, 21% by max ultimate rank
- Path of the Three: increased % Poison Duration scaling with rank to 75% by rank 12, 125% by max ultimate rank
- Reprisal: increased % Retaliation added to Attack scaling with rank to 27% by rank 12, 33% by max ultimate rank
- Resilience: reduced % Physical Resist scaling with rank to 10% by rank 12, 15% by max ultimate rank
- Retribution: increased % Retaliation added to Attack scaling at ultimate ranks to 15% by max ultimate rank
- Summon Guardian of Empyrion: reduced Burn damage scaling with rank
1.2.0.5a (2024-02-29)
Grim Dawn Version v1.2.0.4 + v1.2.0.5 Hotfix Changelogs
V1.2.0.5
[Tech]
Fixed missing Ch’thon armor from illusionist for some players
Fixed missing skill animations when using the Ch’thon chestpiece (ex. Eye of Reckoning).
V1.2.0.4
[Major New Features]
Lancel the Knight now has access to new wares from the Loyalist Item Pack 3! Starting February 27th, you too can don the visages of the gods themselves!
[Shattered Realm]
Items left on the ground within the Splendors of the Shattered Realm are now automatically cleared out when you decide to collect your rewards.
Reduced the health of the Manifestations of Hunger and Seeker of the Damned encounters.
[Crucible]
Items left on the ground within the treasure room are now automatically cleared out when it opens.
[Modding]
Added AreaTrigger.Get(object Id) Lua function to store a TriggerVolume.
Added AreaTrigger:DestroyItems() Lua function to destroy all items within a TriggerVolume. This is an expensive call based on the size of the volume and number of items that should be used sparingly.
Added character:GiveAffixItem(string ItemDbr, string prefixDbr, string suffixDbr) Lua function for spawning an item with specific affixes.
Added item:HasAffix(string affixDbr) Lua function for checking whether an item has a specific affix.
[Tech]
Fixed an issue where placing the Health and Energy Potions on the quick bar would not save them between sessions.
Fixed an issue where monster melee attacks could hit outside of their target area.
Fixed a rare issue where certain skill effects could cause monsters to miss their attacks.
Fixed a rare issue with charging monsters being able to pause their charge and resume it.
Fixed an issue where pets that are regularly resummoned (ex. Wind Devils) could stop dealing damage.
Fixed an issue where undoing points in an exclusive skill could prevent putting points into other exclusive skills.
Fixed a crash resulting from changing game settings.
Fixed an editor crash that could occur when scrolling near certain map regions.
Fixed an issue where using a low or no cooldown leap ability would cause it to have a delay if not targeting an enemy.
[Game]
Reduced the Magnitude and/or Duration of most monster Fumble effects. The Crucible no longer has additional reduction to those effects.
Screen Edge effects can now be toggled in the game options.
Increased Repuation Bonus from faction Mandates and Warrants to 200%.
Cronley's Outlaws heroes and mini-bosses now equip various Monster Infrequents worn by their lessers.
Rare Prefix - Vindicator: replaced bonus to Storm Spread with +2 to Arcane Empowerment
Fixed an issue where some accessory affixes could roll on certain Monster Infrequent armor.
Fixed Lucius' Blade-Arm having lower than intended base damage.
Cinderwinds now wait significantly longer before leashing to the player’s position.
1.2.0.5 (2024-02-27)
Grim Dawn Version v1.2.0.4 + v1.2.0.5 Hotfix Changelogs
V1.2.0.5
[Tech]
Fixed missing Ch’thon armor from illusionist for some players
Fixed missing skill animations when using the Ch’thon chestpiece (ex. Eye of Reckoning).
V1.2.0.4
[Major New Features]
Lancel the Knight now has access to new wares from the Loyalist Item Pack 3! Starting February 27th, you too can don the visages of the gods themselves!
[Shattered Realm]
Items left on the ground within the Splendors of the Shattered Realm are now automatically cleared out when you decide to collect your rewards.
Reduced the health of the Manifestations of Hunger and Seeker of the Damned encounters.
[Crucible]
Items left on the ground within the treasure room are now automatically cleared out when it opens.
[Modding]
Added AreaTrigger.Get(object Id) Lua function to store a TriggerVolume.
Added AreaTrigger:DestroyItems() Lua function to destroy all items within a TriggerVolume. This is an expensive call based on the size of the volume and number of items that should be used sparingly.
Added character:GiveAffixItem(string ItemDbr, string prefixDbr, string suffixDbr) Lua function for spawning an item with specific affixes.
Added item:HasAffix(string affixDbr) Lua function for checking whether an item has a specific affix.
[Tech]
Fixed an issue where placing the Health and Energy Potions on the quick bar would not save them between sessions.
Fixed an issue where monster melee attacks could hit outside of their target area.
Fixed a rare issue where certain skill effects could cause monsters to miss their attacks.
Fixed a rare issue with charging monsters being able to pause their charge and resume it.
Fixed an issue where pets that are regularly resummoned (ex. Wind Devils) could stop dealing damage.
Fixed an issue where undoing points in an exclusive skill could prevent putting points into other exclusive skills.
Fixed a crash resulting from changing game settings.
Fixed an editor crash that could occur when scrolling near certain map regions.
Fixed an issue where using a low or no cooldown leap ability would cause it to have a delay if not targeting an enemy.
[Game]
Reduced the Magnitude and/or Duration of most monster Fumble effects. The Crucible no longer has additional reduction to those effects.
Screen Edge effects can now be toggled in the game options.
Increased Repuation Bonus from faction Mandates and Warrants to 200%.
Cronley's Outlaws heroes and mini-bosses now equip various Monster Infrequents worn by their lessers.
Rare Prefix - Vindicator: replaced bonus to Storm Spread with +2 to Arcane Empowerment
Fixed an issue where some accessory affixes could roll on certain Monster Infrequent armor.
Fixed Lucius' Blade-Arm having lower than intended base damage.
Cinderwinds now wait significantly longer before leashing to the player’s position.
1.2.0.4 (2024-02-27)
Grim Dawn Version v1.2.0.4 + v1.2.0.5 Hotfix Changelogs
V1.2.0.5
[Tech]
Fixed missing Ch’thon armor from illusionist for some players
Fixed missing skill animations when using the Ch’thon chestpiece (ex. Eye of Reckoning).
V1.2.0.4
[Major New Features]
Lancel the Knight now has access to new wares from the Loyalist Item Pack 3! Starting February 27th, you too can don the visages of the gods themselves!
[Shattered Realm]
Items left on the ground within the Splendors of the Shattered Realm are now automatically cleared out when you decide to collect your rewards.
Reduced the health of the Manifestations of Hunger and Seeker of the Damned encounters.
[Crucible]
Items left on the ground within the treasure room are now automatically cleared out when it opens.
[Modding]
Added AreaTrigger.Get(object Id) Lua function to store a TriggerVolume.
Added AreaTrigger:DestroyItems() Lua function to destroy all items within a TriggerVolume. This is an expensive call based on the size of the volume and number of items that should be used sparingly.
Added character:GiveAffixItem(string ItemDbr, string prefixDbr, string suffixDbr) Lua function for spawning an item with specific affixes.
Added item:HasAffix(string affixDbr) Lua function for checking whether an item has a specific affix.
[Tech]
Fixed an issue where placing the Health and Energy Potions on the quick bar would not save them between sessions.
Fixed an issue where monster melee attacks could hit outside of their target area.
Fixed a rare issue where certain skill effects could cause monsters to miss their attacks.
Fixed a rare issue with charging monsters being able to pause their charge and resume it.
Fixed an issue where pets that are regularly resummoned (ex. Wind Devils) could stop dealing damage.
Fixed an issue where undoing points in an exclusive skill could prevent putting points into other exclusive skills.
Fixed a crash resulting from changing game settings.
Fixed an editor crash that could occur when scrolling near certain map regions.
Fixed an issue where using a low or no cooldown leap ability would cause it to have a delay if not targeting an enemy.
[Game]
Reduced the Magnitude and/or Duration of most monster Fumble effects. The Crucible no longer has additional reduction to those effects.
Screen Edge effects can now be toggled in the game options.
Increased Repuation Bonus from faction Mandates and Warrants to 200%.
Cronley's Outlaws heroes and mini-bosses now equip various Monster Infrequents worn by their lessers.
Rare Prefix - Vindicator: replaced bonus to Storm Spread with +2 to Arcane Empowerment
Fixed an issue where some accessory affixes could roll on certain Monster Infrequent armor.
Fixed Lucius' Blade-Arm having lower than intended base damage.
Cinderwinds now wait significantly longer before leashing to the player’s position.
1.2.0.3 Hotfix 3 (2023-12-05)
Tech
- UI Scale now goes up to 1.25, up from 1.0. Players that had their UI scale set higher than the default 0.5 will find their UI a little larger than it was before v1.2.0.3.
- Fixed an issue with some wave effects being invisible on low particle settings.
- Fixed a rare issue where characters could end up missing skill and/or attribute points if they completed quests that reward those points on Normal difficulty before using a Difficulty Merit.
Game
- The new Evade and Potion skills can now be assigned to the quickbar, including mouse buttons.
- Fixed several issues with certain fonts being difficult to read under certain circumstances (ex. on the riftgate map).
- Fixed several issues with translation text clipping in the Options menu.
- Fixed another issue with missing Portuguese tags.
- Fixed an issue with line spacing and inconsistent NPC names in some of the updated Japanese localization.
- Fixed an issue with Anasteria not spawning her more powerful versions based on player's reputation status.
- Fixed an issue where Kubacabra's breath attack could still hit the player if they repositioned beyond the breath's visuals.
- Fixed an issue where bounties for Alkamos and Shar'Zul could not be completed on Ultimate difficulty.
1.2.0.2 Hotfix 2 (2023-11-20)
V1.2.0.2 Hotfix 2
Tech
- Fixed an issue with missing Cooldown Reduction modifiers in masteries and on items.
Game
- Fixed an issue where Ansteria could not drop her Legendary unique item on Ultimate difficulty.
- Fixed an issue with Warden Krieg's rune traps not spawning.
1.2.0.1 Hotfix 1 (2023-11-19)
V1.2.0.1 Hotfix 1
[Tech]
- Fixed an issue with assigning the new Evade ability in the Steam Controller Configuration.
- Fixed an issue where the player could end up stuck when casting abilities at the same time as casting Evade on a controller.
- Fixed an issue where skill modifiers could cause a skill to display a negative cooldown.
[Game]
- Fixed an issue with missing text tags in Portuguese.
- Fixed an issue where the Yugol's Ichor consumable was only available 1 at a time from...somewhere.
1.2.0.0 Hotfix 1 (2023-11-16)
V1.2.0.0 Hotfix 1
Major New Features
- You can now play the entirety of the game up to the level cap on the difficulty that's enjoyable to you. To support this, level scaling has been updated on Normal and Elite difficulty. Many areas on Normal now scale up to level 100. Elite difficulty now scales up to level 100 in all areas. Loot quality and experience gains remain higher on higher difficulties.
- Defeating the Loghorrean on Normal/Veteran difficulty now unlocks Elite and Ultimate difficulty for that character (note: this difficulty unlock is not retroactive). Players can proceed to the difficulty they feel most ready for.
- Completing a quest that grants Skill or Attribute points on a higher difficulty (Elite or Ultimate) will now reward you the Skill and Attribute points from the lower difficulties as well (ex. completing Kasparov's Pocket Portal on Ultimate will also grant skill points from the Normal/Elite difficulty quests if you skipped them).
- All loot tables have been overhauled with 30-60% less items dropping. To compensate, loot quality and iron bits drops have been significantly increased.
- New visuals have been added to alert you to Legendary, Monster Infrequent, Double Rare and Double Rare Monster Infrequent drops. Monster Infrequents are now marked by an icon to separate them from standard Rare items.
- Monster Health Bar options have been improved. You can now toggle thicker health bars and display % values for monster health.
- Monster Health Bar can now be toggled to also display all debuffs applied to the target monster.
- The Nullification mechanic (ex. Arcane heroes) has been overhauled. It now purges all temporary buffs and Disables toggled buffs for 5 seconds. No more fumbling through your skill bars to turn auras back on.
- New Accessibility Feature: Disable Day-Night Cycle. By enabling this, the game will be perpetually set to noon.
- New Accessibility Feature: Disable Fog. If you do not wish to see the ambient fog, you can disable it in the video options.
- New Accessibility Feature: Cooldown Counters. Enable this to see a numeric countdown on your skills on the quickbar.
- New Accessibility Feature: Auto-Pick Up Radius can now be increased or reduced from its default setting.
- A new keybind has been added to hide the User Interface for taking screenshots. Existing players will need to set a keybind or reset their keybinds in order to take advantage of this.
Shattered Realm
- The exit portal mechanic has been overhauled for non-boss shards. Each player now receives their own personal portal at their current location that will take them out of the shard and into the next one.
- A new Eternal Waystone has been added that can take you up to Shard 90 with rewards. Existing Deathly Waystones and blueprint have been converted to this waystone. A new Deathly Waystone is available upon beating Shard 95 or higher, but any previously unlocked shards are retained.
- Shrines have been redesigned with powerful new, but temporary blessings, all of which boost your Maximum Movement Speed for their duration. These blessings no longer carry any penalties. Shrine offerings have been updated.
- Increased drop chance of Shattered Souls from champion enemies.
- Increased monster % Crit damage by 10% on Ultimate difficulty.
- Increased monster Health scaling on Normal and Elite difficulties, particularly at shards 60+.
- Reduced monster Physical damage on Elite and Ultimate difficulties, particularly at shards 60+.
- Monster % Heal effects are now reduced in the Shattered Realm.
- The "A Done Deal" achievement now requires you to interact with each of the Shattered Realm's shrines at least once, rather than having all 5 effects active at the same time.
- The Bonebleach special map has been disabled. It may return in the future after some much needed maintenance.
- Reduced Physical damage done by traps.
Crucible
- Reduced the number of non-boss monsters spawned in the Crucible.
- Waves 150-170 now have 6 mutators as a positive player mutator is now always rolled for the 5th mutator.
- Increased monster % Crit damage by 5% on Gladiator difficulty
- Monster % Heal effects are now reduced in the Crucible.
- Reduced Tribute penalty for failing the event, particularly if failing after using a checkpoint.
- The Tribute cap has been increased to 150.
- Spawn areas no longer grant a movement speed buff to monsters.
- Nullification has been re-enabled in the Crucible, at a reduced duration. Loxmere Nightmage's nullification remains disabled as it is an instant effect that cannot be dodged.
- Monsters now deal less Physical damage in the Crucible on Gladiator difficulty.
- Increased % Physical Resist granted by the Blessing of Ulo to 10%.
- Deathchill Beacons now cast Chilling Surge more frequently.
- Inferno Beacons now cast Firestorm more frequently.
- Stonewall Banners now cast Heal more frequently.
- Vanguard Banners now cast Frenzy more frequently and the Frenzy effect also grants % Max Attack/Cast Speed bonuses.
Mod Tools
- The world map size limit has been increased from 2gb to 4gb. This should dramatically increase the size of mod maps you can create, but be aware that Crate will be using up some of that new space if you plan on modding the campaign map.
- The console now logs lua errors in custom games.
- Faction Slots have been expanded to 40. Note that Crate will be using these up through 18 in the near future, who can say beyond that. So plan accordingly!
- Skill Modifier slots on items have been increased to 6.
- Localization has been integrated into the game data. You can alter localizations within your mods by overwriting and updating those files.
- Added bool Item.IsType(object id) for checking if an entity is an item within Lua functions.
- A new pet modifier template has been added that can override all 4 of the Raise Skeleton pet arrays.
Art
- Rock textures have been modernized across the game, particularly in the base game regions.
Tech
- Fixed an issue where the Arcane Bomb celestial power was not refreshing if reapplied.
- Fixed some issues with assigning celestial powers to movement skills granted by Augment Runes.
- Fixed an issue where putting skill points in a modifier that grants pet bonuses would not refresh until the ability was recast.
- Fixed an issue where refreshing Trap and Freeze crowd control effects would ignore their respective resistances and be applied at full duration.
Game
- Difficulties have been rebalanced to account for the ability to play up to level 100 on all difficulties. Normal difficulty is a little harder as you approach level 100 in all game modes to smooth out the transition to higher difficulties, while Elite and Ultimate difficulties are now easier at level 1-50 for new characters using Merits.
- You can now select your desired Main Menu theme in the game options.
- A new Monster mechanic has been added: Sundered. Many bosses can now Sunder your defenses, causing you to take X% additional damage for Y seconds. Multiple instances of Sundered do not stack, only the strongest effect is active.
- All mutators no longer have negative effects. Many mutators have been redesigned. Monster mutators that granted resistances no longer do so. Positive player mutators are now always rolled for the 2nd and 5th mutators.
- Challenge areas have had their loot quality and difficulty increased.
- Reduced the minimum chance to hit to 55%, from 60%, this is an indirect buff to Defensive Ability stacking.
- Hero Monster Archetypes (ex. Burning/Swift/etc) have had their special abilities updated/buffed. The most dangerous hero archetypes now have more prominent visuals to distinguish their presence.
- Bounty Hero monsters that use a Hero Archetype now correctly include their archetype in their name.
- Many vanilla Grim Dawn monsters have received a bump to their various abilities to bring them up to speed to modern standards.
- Stun, Freeze, and Petrify effects have been removed from most standard (non-hero/boss) monster abilities.
- Increased the Health of most bosses at low levels. This change has a minimal impact on endgame boss health with the exception of some vanilla bosses that had underpowered health pools compared to their expansion counterparts. This change does not apply to the Crucible.
- Reduced Monster Bleeding Resistance on Elite and Ultimate difficulties by 3% and 4%, respectively.
- Reduced Monster Vitality Resistance on Elite and Ultimate difficulties by 4% and 8%, respectively.
- Monster auras no longer grant % Damage Absorption unless it is their explicit purpose to be a defensive aura (ex. Defender heroes, Outlaw Skirmishers). This will prevent scenarios where overlapping auras can make monsters unusually tanky. Some auras had their other bonuses buffed to compensate.
- Monster abilities no longer apply % Resist Reduction and flat Resist Reduction. Unique monster debuffs that reduced resists continue to do so.
- Many Monster special attacks, particularly melee and breath attacks, now stop tracking the player's movement past a certain point, making it easier to evade those attacks.
- Many Monster special attacks, particularly those that apply Sunder, have had their animation speeds reduced.
- Monsters with charge abilities are now slower when charging and have a finite pursue range.
- Increased Monster % Life Leech Resist. This makes % Attack damage Converted to Health less effective. On Ultimate difficulty, this is roughly a 30% reduction against an average boss. Defensive/healing abilities and Constellations have received a buff to compensate for this change.
- % Damage Reduction debuff effect no longer reduces the intensity of other debuffs (ex. reducing how much % Slow a monster's attack applies). This was already the case for the new Sunder mechanic and is now consistent for older debuffs.
- Reflected debuff effects (ex. Sunder, % Damage Reduction, etc.) are now applied at up to 30% intensity.
- Wendigo-type monsters have had their zoomies reined in and no longer approach you at the speed of sound.
- Monster health now scales more appropriately in Multiplayer. Mutators that affect monster health are now more clear as to how much % Health they provide.
- Removed Defense against pets from Celestial bosses.
- Tripled the rate of infamy gain with the Outcast faction when choosing to be hostile.
- Doubled the rate of fame/infamy gained with Kymon's Chosen and the Order of Death's Vigil.
- Pets now default to an Aggressive stance rather than the Normal stance. This setting can still be toggled on a pet by pet basis as desired.
- Increased drop rate of Manticore Eyes from hero and boss monsters and their corrupted counterparts.
- Leap and Chargethrough (ex. Vire's Might) type attacks can now be bound to Left-Click.
- Skill tooltips in the Skill Tree Window now display detailed skill point investment info (how many points the mastery + how points from items). There is now also an overcap warning if your skill exceeds the ultimate skill point cap.
- More attributes have been added to the character sheet, mainly % Reflect Resistance and additional Pet Attributes.
Itemization
- Increased Range of all Movement Skills granted by Runes. Reduced Cooldowns of non-damaging Runes by 0.5-1.0s.
- Max sell price has been reduced at merchants, but Iron Bits drops have been increased to compensate.
- Further increased loot drop weights for affixes that match the base item's damage type (ie. Fire affixes are more likely to roll on baseline Fire items).
- Tonics of Clarity and Tonics of Tonic of Reshaping no longer drop as loot. They can now be crafted by Celestial Smiths.
- Crafted consumables have been removed from the loot pool and are now only available via crafting. Some consumable blueprints have been updated.
- All Rare Mastery and Mastery Combination Prefixes have been redesigned with fixed skill bonuses rather than winning the skill bonus lottery.
- Magic Mastery Prefixes have been removed from the loot pool. New items will no longer roll them. Instead, Caster weapons and Off-hands can now roll % Offensive Ability, % Defensive Ability, and % Spirit prefixes.
- % Resistance Magic Prefixes that offer 2 of the 3 % Elemental Resistances (ex. Fire + Cold) have been removed from the loot pool at level 70+. Increased the chance of rolling % Elemental Resistance to compensate.
- % Resistance Magic Prefixes that offer % Pierce or % Poison with a combination of 1 % Elemental Resist (ex. Pierce + Cold) have been removed from the loot pool at level 70+. Increased the chance of rolling the % Pierce + % Poison Resistance pair to compensate.
- % Armor Magic Prefixes have been removed from the loot pool.
- Energy Regeneration Magic Suffixes no longer drop.
- Magic Prefix - Adamant: increased % Shield Damage Blocked to 40%
- Magic Prefix - Staunch: increased % Shield Damage Blocked to 30%
- Magic Prefix - Wanderer: reduced % Health for pets
- Rare Prefix - Bloodletter: added % Chaos Resist
- Rare Prefix - Dominator: reduced % Health for pets to 14%
- Rare Prefix - Taskmaster: added % Bleed Resist
- Rare Suffix - Arcane Blaze (off-hands): added % Spirit
- Rare Suffix - Binding: reduced % Health for pets
- Rare Suffix - Cabal (off-hands): added Health
- Rare Suffix - Celestial Wrath (off-hands): added % Spirit
- Rare Suffix - Corruption (off-hands): added % Poison Duration
- Rare Suffix - Death's Chill (off-hands): added % Frostburn Duration
- Rare Suffix - Fallen Skies (off-hands): added % Spirit
- Rare Suffix - Flamecaller (off-hands): added % Burn Duration
- Rare Suffix - Grove: increased Health Regeneration at levels 82+
- Rare Suffix - Immortality: increased Health Regeneration
- Rare Suffix - Nature's Bounty: increased Health Regeneration at levels 82+
- Rare Suffix - Reptilian Resilience: increased Health Regeneration
- Rare Suffix - Shattered Reality (off-hands): added Health
- Rare Suffix - Solael's Malice (off-hands): added % Vitality Decay Duration
- Rare Suffix - Soulwarding (armor and accessories): added +2 to Bone Harvest
- Rare Suffix - Untamed: added % Aether Resist and reduced % Health for pets to 14%
- Rare Suffix - Tormented Souls (off-hands): added % Cast Speed
- Rare Suffix - Voidfire (off-hands): added % Cast Speed
- Component - Serrated Spikes: replaced Pierce damage for pets on the granted skill with Physical damage
- Component - Vicious Spikes: replaced Pierce damage for pets on the granted skill with Physical damage
Faction Items
- Fixed an issue where level 84+ Faction gear was cheaper than intended.
- Ateph's Command: replaced % Stun Resist with 8% Increased Healing
- Bloodborer: removed Increased Cooldown modifier for Vire's Might and increased Bleed damage modifier for Storm Spread to 220 / 3s
- Bysmiel Chilling Seal: reduced % Health for pets to 8%
- Bysmiel's Grasp: increased skill bonuses to +3
- Bysmiel's Mindweaver: increased bonuses to Summon Familiar and Summon Hellhound to +3 and added +3 to Infernal Breath
- Cairn's Hope: replaced % Constitution with 3% Health
- Claw of Hagaraz: added +2 to Ember Claw and +2 to Blight Burst
- Corruptian: increased bonus to Dreeg's Evil Eye to +3 and increased Poison damage modifier for Dreeg's Evil Eye to 260 / 3s
- Devil's War Seal: reduced % Health for pets to 8%
- Heart of Malmouth: increased bonus to Panetti's Replicating Missile to +2
- Howl of the Wendigo: added 18% Cast Speed and 32 Defensive Ability. Increased its Vitality damage modifier for Blade Arc to 200.
- Mark of Lethal Intents: increased bonus to Dreeg's Evil Eye to +3
- Reaver's Hunger: added 66 Defensive Ability
- Stormbringer of Malmouth: replaced bonus to Storm Totem with +3 to Summon Familiar and added 100% of Chaos dealt as Lightning for pets
- Venomfire: removed Duration modifiers for Blackwater Cocktail and Ravenous Earth
- Wendigo Lifescent Powder: increased % Health to 4% and removed % Constitution
- Word of Solael: added 45% of Acid dealt as Vitality and increased % Offensive Ability to 5%. Increased Vitality Decay damage modifier for Bloody Pox to 240 / 1s
Relics
- All Relic Blueprints have been greatly simplified. Relics tiers now follow a linear progression that your character might logically use on their journey to level 100. Some relics had their stats adjusted to accommodate this progression.
- Belgothian's Carnage: added 65% Bleed damage
- Bysmiel's Domination: increased % Offensive Ability for pets to 20% and % Crit damage for pets to 15%. Increased Chaos damage for pets on the skill proc.
- Dirge of Arkovia: removed % Health for pets and added 28 Vitality damage for pets. Increased Health and Damage of the summoned pet and its attacks now apply % Damage Reduction. The Golem no longer casts Bone Prison.
- Hysteria: increased Health of the summoned pet
- Mogdrogen's Ardor: increased bonuses on the granted skill
- Savage: increased Damage and Area of Effect on the summoned pet's special attacks
- Terror: added +1 to Occultist Skills and updated crafting bonuses
- Desolation: added +1 to Shaman Skills and updated crafting bonuses, removed % Lightning Resist
- Primal Instinct: reduced the Max summon to 4 and reduced health and damage of the summoned pets. Swarmlings now deal 50% Pet Attack damage, down from 100%, with their basic attacks.
Monster Infrequents
- Wendigo Claw and Wendigo Barb now drop from cannibals rather than wendigos in order to spread out the MIs wendigos drop.
- Aetherwarped Cleaver: replaced bonus to Belgothian's Shears with +2 to Deadly Momentum
- Ascendant Source: increased Duration modifier for Sigil of Consumption to +3s
- Bargoll's Core: replaced % Cooldown Reduction with Defensive Ability and increased skill bonuses to +3
- Bloodsworn Codex: increased skill bonuses to +3 and reduced % Health for pets to 10%. Reduced % Damage Modified modifier for Summon Briarthorn to 20%.
- Bloodsworn Scepter: increased Chaos damage modifier for Sigil of Consumption to 50-220
- Bloodsworn Signet: replaced % Physical Resist for pets with 8% Health for pets
- Blugrug's Plagued Edge: increased % Vitality Resist Reduction modifier for Word of Pain to -12%
- Bonescythe: replaced % Cooldown Reduction with 50% of Pierce dealt as Vitality. Replaced % Energy Cost modifier for Wendigo Totem with +1 Summon Limit modifier for it and reduced its Cooldown Reduction modifier to -2s. Increased Cooldown Reduction modifier for Bone Harvest to -1.5s, updated its % Pierce Conversion modifier to % Physical, and added -20% Damage Modified and -20% Energy Cost modifiers for it.
- Boneslicer: replaced % Crit damage with 4% Cooldown Reduction and increased bonuses to Judgment and Blood Pact to +3. Increased Bleed damage modifier for Wendigo Totem to 140 / 2s.
- Bound Wraith: increased skill bonuses to +3
- Bysmiel-Sect Legguards: reduced % Physical Resist for pets to 3%
- Chosen Mask: increased Electrocute damage modifier for Storm Box of Elgoloth to 220 / 2s
- Chosen Visage: increased % Crit damage modifier for Flame Touched to 12% and increased Fire damage modifier for Summon Hellhound to 70
- Compelled Wraith: increased % Vitality Resist Reduction modifier for Siphon Souls to -10%. Increased Fire damage modifier for Blackwater Cocktail to 20 and its Vitality damage modifier to 40.
- Crimson's Vile Scepter: increased bonus to Dreeg's Evil Eye to +3
- Enslaved Wraith: increased Lightning damage modifier for Storm Box of Elgoloth to 100
- Fleshwarped Archive: reduced % Physical Resist for pets to 4% and added 8% Physical Resist modifier for Summon Hellhound
- Fleshwarped Tome: increased Aether damage modifiers for Albrecht's Aether Ray and Sigil of Consumption to 60 and 140, respectively, and added 12% Damage Reduction / 1s modifier for Sigil of Consumption
- Gargoyle Visage: added 15% Attack damage Converted to Health modifier for Feral Hunger
- Gaze of Ungoliax: increased Vitality damage modifier for Devastation to 120
- Groble Stone Effigy: increased bonuses to Panetti's Replicating Missile and Proliferation to +3
- Groble Toxic Effigy: increased skill bonuses to +3
- Grundleplith's Tail: increased bonus to Fighting Spirit to +3 and added 30 Vitality damage modifier for Fighting Spirit
- Ilgorr's Eternal Vigil: increased Additional Targets modifier for Drain Essence to +3 and added 60% Vitality damage modifier for Pneumatic Burst
- Korvaak's Burning-Blade: added 100% of Vitality dealt as Fire for pets and increased skill bonuses to +3
- Korvan Burning Halberd: increased Targets modifier for Smite to +5
- Korvan Eldritch Halberd: increased Targets modifier for Smite to +5
- Korvan Reaping Halberd: increased Vitality damage modifier for Devouring Swarm to 110
- Lagoth'Ak's Voidbinding: added +1s Duration modifier for Blackwater Cocktail
- Leafmane Horn: increased bonus to Blood Burst to +3
- Leafmane Trophy: replaced % Health with % Vitality damage and increased Vitality damage modifier for Drain Essence to 88
- Malkadarr's Dreadblade: reduced Cold damage modifier for Necrotic Edge to 110 and added +2 Targets modifier for it
- Namadea's Eye: increased Vitality damage modifier for Ranged Expertise to 44 and replaced Vitality damage modifier for Spectral Binding with 50 Defensive Ability
- Night Herald: added 6% Physical Resist modifier for Star Pact
- Obsidian War Cleaver: reduced % Weapon damage modifier for Forcewave to 40%
- Packla's Visage: added 80 Bleed damage / 1s modifier for Siphon Souls
- Pit Master's Axe: replaced bonus and modifiers for Blade Arc with support for Ring of Steel
- Pulsing Shard: added % Vitality damage and increased % Crit damage modifier for Albrecht's Aether Ray to 20%
- Pusquill's Tail: added modifiers for Execution
- Rag'Nadar's Maw: added -0.5s Cooldown modifier for Sigil of Consumption
- Riftclaw Slicer: increased bonuses to Eye of Reckoning and Soul Harvest to +3. Added 100% of Aether dealt as Fire and 34 Fire damage modifiers for Spectral Binding.
- Salazar's Sovereign Blade: replaced % Cooldown Reduction with Defensive Ability. Increased % Pet Attack damage on the summoned pet's special attacks.
- Scorpius Pummeler: increased skill bonuses to +3
- Shambler's Heart: reduced Physical damage modifier for Forcewave to 70
- Slathsarr's Crest: increased Fire damage modifier for Blackwater Cocktail to 40
- Spectral Bludgeon: has been reclassified as a Scepter for the purpose of affixes it can roll with, base values updated accordingly. Added -8% Cold Resist Reduction modifier for Olexra's Flash Freeze.
- Spectral Crown: reduced % Physical Resist for pets to 4%
- Spectral Warmaul: increased Vitality damage modifier for Wendigo Totem to 150 and increased % Vitality Resist Reduction modifier for Siphon Souls to -15%
- Terrnox's Aether Tome: added 55 Aether damage modifier for Devastation
- Ugdenbog Bilelauncher: removed % Weapon damage modifier for Amarasta's Blade Burst and reduced its Cooldown modifier to -0.6s
- Ugdenbog Flamestrife: added % Chaos damage and increased Fire damage modifier for Blackwater Cocktail to 50
- Ugdenbog Howler: increased Vitality damage modifier for Siphon Souls to 110
- Ugdenbog Stormstrife: added +1 Summon Burst modifier for Storm Totem
- Ulraprax's Sting: increased Electrocute damage modifier for Storm Box of Elgoloth to 220 / 2s
- Vampiric Bonewall: reduced Duration modifier for Sigil of Consumption to +2s
- Viper Sandspitter: reduced % Weapon damage modifier for Zolhan's Technique to 20%
- Warden's Judgment: increased skill bonuses to +3
- Wendigo Barb: increased bonus to Blood of Dreeg to +3 and added 50% of Aether dealt as Acid
- Wendigo Claw: increased Bleed damage modifiers for Devouring Swarm and Markovian's Advantage to 140 / 1s and 210 / 5s, respectively and increased % Bleed Resist Reduction modifier for Devouring Swarm to -12%
- Yeti Horn: increased % Crit Damage modifier for Storm Box of Elgoloth to 24%
- Zaria's Pendant: increased bonus to Ember Claw to +3 and reduced % Damage Modified modifiers for Summon Briarthorn and Summon Hellhound to 20% and 25%, respectively
- Zarthuzellan's Codex: increased Burn damage modifier for Blackwater Cocktail to 80 / 3s
Epic Items
- Bane of Nuram'Siin: reduced Freeze on the granted skill
- Black Grimoire of Og'Napesh (all versions): increased % Pet Attack damage and Area of Effect on the summoned pet's special attacks
- Black Hand of Sanar'Siin (all versions): Devourers now deal 60% Pet Attack damage, down from 100%, with their basic attacks.
- Blazeseer Set: reduced Fire damage bonus to 18
- Blazeseer Girdle: removed Fire damage
- Blightshard Amulet (all versions): updated summoned pet's damage to Physical from Pierce
- Chains of Anguish: reduced Cooldown and Duration on the skill proc and added a Retaliation damage penalty to it
- Core of Gargabol: increased % Vitality dealt as Fire to 50%
- Daega's Oath Set: reduced Acid Retaliation damage on the skill proc
- Daega's Hood: reduced Acid Retaliation damage to 220
- Daega's Mantle: reduced Acid Retaliation damage to 220
- Daega's Raiment: reduced Acid Retaliation damage to 220
- Desecrator Covenant Set: removed % Attack Speed bonus for pets. Reduced % Damage for pets on the granted skill.
- Mythical Channeling Orb of the Covenant: increased skill bonuses to +3
- Mythical Unholy Mantle of the Covenant: reduced % Attack Speed for pets to 8%
- Mythical Unholy Sigil of the Covenant: increased skill bonuses to +3
- Mogdrogen's Peace Set: increased % Health and increased Physical damage for pets on the granted skill. Added % Physical damage for pets to the granted skill.
- Mythical Binding Emerald of Mogdrogen: increased Defensive Ability to 55
- Mythical Blessed Cleaver of Mogdrogen: increased % Physical Resist to 12% and increased % Health for pets to 22%. added 120% Physical damage for pets
- Mythical Cowl of Mogdrogen: added +3 to Ground Slam
- Mythical Surcoat of Mogdrogen: added 4% Physical Resist and increased skill bonuses to +3
- Mythical Bane of Nuram'Siin: reduced Freeze on the granted skill
- Mythical Silver Sentinel's Mask: removed Cold damage
- Sharpshooter's Duty Set: updated % Fire Conversion bonus to % Elemental
- Mythical Sharpshooter's Pouch: removed Pierce damage
- Sharpshooter's Mark Set: updated % Fire Conversion bonus to % Elemental
- Sharpshooter's Pouch: removed Pierce damage
- Silver Sentinel's Mask: removed Cold damage
- Stonefather Armor: replaced Physical damage with 14 Internal Trauma damage / 5s
- Stonefather Bulwark: replaced Physical damage with 56 Internal Trauma damage / 5s
- Stonefather Helm: replaced Physical damage with 14 Internal Trauma damage / 5s
- Stonefather Mark: replaced Physical damage with 12 Internal Trauma damage / 5s
- The Magelord Set: reduced Aether damage bonus to 16
- The Silver Sentinel Set: reduced Crowd Control Resist Reduction on the granted skill to -10%
- Unholy Covenant Set: reduced Chaos damage bonus for pets to 14
- Unholy Mantle of the Covenant: reduced % Attack Speed for pets to 6%
Legendary Non-Set Items
- Amarastan Crusher: removed % Damage Modified penalty modifier for Amarasta's Blade Burst
- Beacon of Winter's Veil: has been reclassified as a Scepter, base values updated accordingly. Skill proc now has a 100% chance to Slow.
- Bonescavenger's Deathgrips: removed % Total damage for pets. Skill proc now activates on attack rather than on kill, values adjusted accordingly. Spirits now deal 60% Pet Attack damage with their basic attacks, down from 100%.
- Chillflame Evoker: bonuses redesigned
- Conduit of Arcane Whispers: removed % Freeze Resist Reduction modifier for Olexra's Flash Freeze and increased its % Resist Reduction modifiers to -20%. increased damage and % Damage Reduction on the pierce variant of Albrecht's Aether Ray.
- Conduit of Destructive Whispers: added 100% of Pierce dealt as Acid modifier for acid variant of Canister Bomb and increased its Poison damage to 600 / 5s
- Conduit of Divine Whispers: reduced % Damage Modified penalty modifier for Pierce variant of Aegis of Menhir to -28%
- Conduit of Eldritch Whispers: increased % Damage Modified modifier for chaos variant of Dreeg's Evil Eye to 20%. Increased Aether damage modifier for Sigil of Consumption to 220 and its % Damage Modified modifier to 20% and added +3s Duration modifier for it.
- Conduit of Night Whispers: removed % Trap Resist Reduction modifier for Blade Trap
- Corruption of Gargabol: reduced Vitality damage to 14. Increased Cooldown on the skill proc to 0.8s. Increased Vitality damage modifiers for Flame Touched and Thermite Mine to 32 and 120, respectively. Removed % Crit damage modifier for Habringer of Souls.
- Cryptstalker: added 24 Aether damage and 100% of Physical dealt as Aether for pets and increased Defensive Ability to 40 and bonus to Reap Spirit to +3. Increased Radius on the granted skill to 8.
- Deathwalker's Grace: reduced % Health for pets to 8%
- Decree of Aldritch (mythical: increased Aether damage modifier for Devastation to 120
- Decree of Malmouth (mythical): increased Vitality damage modifier for Storm Totem to 110
- Dracarris: skill proc now activates on attack rather than on kill, values adjusted accordingly
- Eye of Dominion: granted skill now applies Confuse instead of Convert, Cooldown and Energy Cost adjusted accordingly
- Farath's Cube: increased bonus to Distortion to +4
- Heart of the Mountain: increased % Pet Attack damage on the summoned pet's special attacks
- Hellscourge: added +3s Duration modifier for Sigil of Consumption
- Herald of the Apocalypse: reduced Cooldown on the granted skill
- Gate to Many Worlds: added 100% Elemental damage for pets. Increased Elemental damage modifier for Iskandra's Elemental Exchange to 50 and added 8% Attack Speed modifier for it. Increased damage on the skill proc.
- Mantle of Mogdrogen: increased Lightning damage for pets to 22-33 and increased % Lightning damage for pets to 120%
- Mark of Bloody Ends: reduced % Health for pets to 8%
- Morgoneth's Nightbringer: increased Vitality damage modifier for Wind Devil to 120
- Morgoneth's Step: increased Defensive Ability to 60
- Mythical Abyssal Mask: increased Defensive Ability to 66 and increased Vitality damage modifier for Drain Essence to 100
- Mythical Aethereach: increased Aether damage for pets to 21-33 and the bonus to Reap Spirit to +3
- Mythical Anderos' Amplifier: increased Fire damage modifier for Mortar Trap to 100
- Mythical Band of the Eternal Haunt: increased bonus to Panetti's Replicating Missile to +3
- Mythical Beacon of Winter's Veil: has been reclassified as a Scepter, base values updated accordingly. Increased damage on the Skill proc and it now has a 100% chance to Slow. Removed bonuses to Rune of Hagarrad and Righteous Fervor. Removed Cold damage modifiers for Iskandra's Elemental Exchange and Veil of Shadow. Added 60% Cold damage modifier for Iskandra's Elemental Exchange and a -0.5s Cooldown modifier for Olexra's Flash Freeze.
- Mythical Black Scourge: reduced % Offensive Ability for pets to 6% and removed % Attack Speed and % Total Damage for pets. Skill proc now activates on attack rather than on kill, values adjusted accordingly. Black Scourge now deal 60% Pet Attack damage with their basic attacks, down from 100%.
- Mythical Blood Sigil of Ch'Thon: increased Chaos damage modifier for Blackwater Cocktail to 100
- Mythical Bloodfury Spaulders: increased Offensive Ability to 75
- Mythical Bloodsong: increased Bleed damage modifiers for Belgothian's Shears, Blade Arc and Whirling Death to 210 / 3s, 170 / 3s and 170 / 3s, respectively.
- Mythical Bonescavenger's Deathgrips: increased bonus to Raise Skeletons to +4. Removed % Total damage for pets and increased % Physical dealt as Vitality for pets to 100%. Skill proc now activates on attack rather than on kill, values adjusted accordingly. Spirits now deal 60% Pet Attack damage with their basic attacks, down from 100%.
- Mythical Boneweave Leggings: increased Defensive Ability to 100
- Mythical Bonewraith Pauldrons: increased Offensive Ability to 74
- Mythical Bramblevine: reduced % Retaliation added to Attack modifier for Grasping Vines to 5%
- Mythical Brutallax: increased Pierce damage modifier for Savagery to 44 and its Bleed damage modifier to 120 / 3s. Added 20% Increased Healing modifier for Presence of Virtue.
- Mythical Celestial Stone of Halakor: added +1 Summon Burst modifier for Storm Totem
- Mythical Chillflame Evoker: bonuses redesigned
- Mythical Cinderscorn: replaced bonus to Inferno with +3 to Flame Touched. Replaced modifiers for Vindictive Flame with modifiers for Flame Touched.
- Mythical Circlet of the Great Serpent: added +3 to Rotting Fumes. Increased % Acid damage for pets to 150% and increased bonus to Summon Blight Fiend to +3. Added -2s Cooldown modifier for Summon Blight Fiend.
- Mythical Codex of Truths: added +1 Summon Burst modifier for Mortar Trap
- Mythical Codex of Violent Rifts: added 100% of Fire dealt as Chaos modifier for Judgment
- Mythical Contagion: added 32 Offensive Ability and ncreased % Cast Speed to 14% and Defensive Ability to 70
- Mythical Cortosian Scrolls: increased bonus to Proliferation to +4
- Mythical Crimson Lotus: added +2 to Terrifying Gaze
- Mythical Crown of the Revenant King: increased Vitality damage modifier for Mirror of Ereoctes to 80
- Mythical Crown of the Winter King: increased % Cold damage for pets to 160%, % Conversion for pets to 100% and increased bonus to Primal Bond to +4
- Mythical Damnation: added 4% Cooldown Reduction and 12% Cast Speed
- Mythical Deathbound Amethyst: increased Cold damage modifier for Drain Essence to 90
- Mythical Deathdealer's Sidearm: reduced Physical damage modifiers for Reaping Strike and Smite to 140 and 110, respectively
- Mythical Deathwalker's Grace: reduced % Health for pets to 10%
- Mythical Deviltongue: added 22 Fire damage
- Mythical Dracarris: increased Fire damage modifier for Flame Touched to 44. Skill proc now activates on attack rather than on kill, values adjusted accordingly.
- Mythical Dreadweaver: increased Cooldown Reduction modifier for Bone Harvest to -0.6s and its Cold damage modifier for 120
- Mythical Edge of Death: removed % Bleed damage. Increased % Physical dealt as Vitality modifier for Field Command to 50%. Replaced Bleed damage modifiers for Markovian's Advantage and Reaping Strike with +2 Targets modifiers for them.
- Mythical Fiendflesh Greaves: reduced Cooldown on the skill proc
- Mythical Fiendflesh Mantle: increased bonuses to Ember Claw and Mend Flesh to +4 and reduced Cooldown on the skill proc
- Mythical Fiendmaster Raiment: increased Chaos damage for pets to 8-22 and % Chaos damage for pets to 130%
- Mythical Gildam Arcanum Commendation: increased Elemental damage modifier for Storm Box of Elgoloth to 110
- Mythical Glyph of Kelphat'Zoth: increased % Physical dealt as Lightning for pets to 50%
- Mythical Grasp of the Dead: reduced Cold damage modifier for Drain Essence to 70
- Mythical Grim Fate: increased Fire damage modifiers for Sigil of Consumption and Thermite Mine to 150 and 90, respectively
- Mythical Guardian of Death's Gates: increased Vitality damage modifier for Field Command to 44
- Mythical Gutripper: added -0.4s Cooldown modifier for Vire's Might
- Mythical Hagarradian Enforcer: replaced bonus to Shattering Blast with +1 to Inquisitor Skills and added 45% of Acid dealt as Cold. Increased damage and added % Damage Reduction to the skill proc.
- Mythical Hallanx's Head: added 25 Defensive Ability
- Mythical Havoc: reduced Physical damage modifiers for Chilling Rounds and Markovian's Advantage to 60
- Mythical Heart of the Mountain: increased % Pet Attack damage on the summoned pet's special attacks
- Mythical Herald of Blazing Ends: added 45% of Vitality dealt as Fire. Increased Fire damage modifier for Blackwater Cocktail to 20 and reduced its Duration modifier to +1s.
- Mythical Herald of the Apocalypse: reduced Cooldown on the granted skill and increased Fire damage modifier for Devastation to 100
- Mythical Mark of Bloody Ends: increased skill bonuses to +3 and reduced % Health for pets to 10%
- Mythical Mark of the Forbidden: added 55 Defensive Ability and increased Vitality damage modifiers for Bloody Pox and Wendigo Totem to 160 and 100, respectively
- Mythical Mask of Infernal Truth: added +1 Summon Burst modifier for Mortar Trap
- Mythical Necrolord's Shroud: increased bonus to Summon Familiar to +3
- Mythical Night's Embrace: added +2 to Nightfall and increased bonus to Trozan's Sky Shard to +3. Reduced Freeze Resist Reduction on the granted skill to -10%.
- Mythical Nosferattis: reduced % Physical Resist for pets to 5%
- Mythical Oathbearer: reduced % Weapon damage modifier for Righteous Fervor to 14%
- Mythical Panetti's Replicating Wand: increased bonuses to Panetti's Replicating Missile and Profliferation to +4
- Mythical Plaguebearer of Dreeg: added 70% Acid damage for pets and increased bonuses to Dreeg's Evil Eye and Vile Eruption to +3
- Mythical Quillthrower of Dreeg: added 50% Pierce dealt as Acid, for real this time, and increased bonus to Vile Eruption to +4
- Mythical Ravager's Bite: increased Vitality damage modifier for Bone Harvest to 155 and its Bleed damage modifier to 210 / 3s, and added 100% of Physical dealt as Vitality modifier for it
- Mythical Reaper of the Accursed: increased skill bonuses to +3 and reduced Cooldown on the granted skill
- Mythical Riftwarped Grasp: added 3% Physical Resist and increased Offensive Ability to 144. Increased Vitality damage modifier for Drain Essence to 110.
- Mythical Rotdrinker Crest: increased Poison damage for pets to 18 / 5s and increased bonus to Summon Familiar to +3
- Mythical Runeguard Greaves: reduced Cooldown on the granted skill
- Mythical Scales of Beronath: increased bonus to Panetti's Replicating Missile to +4
- Mythical Scion of Bitter Winds: increased Cold damage modifier for Drain Essence to 70 and its % Attack damage Converted to Health modifier to 6%
- Mythical Scion of Noxious Wounds: removed base Poison damage, weapon damage adjusted accordingly. Added 23 Acid damage. Increased % Retaliation added to Attack modifier for Necrotic Edge to 34%. and added a 34% Retaliation added to Attack modifier for Execution.
- Mythical Signet of the Fallen: increased Offensive Ability to 34 and reduced % Vitality Resist Reduction on the skill proc
- Mythical Skull of Gul'Amash: increased % Offensive Ability to 4% and reduced Cooldown on the granted skill. Increased % Crit damage modifier for Drain Essence to 20% and increased Vitality damage modifier for Sigil of Consumption to 110.
- Mythical Soulbearer: added +1 Summon Limit modifier for Wendigo Totem
- Mythical Soulblade: added 100% of Physical dealt as Fire modifier for Callidor's Tempest
- Mythical Soulcatcher: increased Chaos damage modifier for Ravenous Earth to 100 and removed its Duration modifier. Increased Vitality damage modifier for Devouring Swam to 90. Added -0.6s Cooldown modifier for Sigil of Consumption.
- Mythical Soullance: reduced % Damage Absorption modifier for Mark of Torment to 12% and increased Vitality damage modifier for Bloody Pox to 200
- Mythical Sovereign Ruby of Domination: increased bonuses to Ember Claw and Infernal Breath to +4
- Mythical Spellgaze: increased bonus to Panetti's Replicating Missile to +4
- Mythical Spiritseeker Cord: increased skill bonuses to +3 and added +4 to Iskandra's Elemental Exchange
- Mythical Stonetreaders: increased bonus to Blood Burst to +3
- Mythical Tome of Atonement: added +3 to Dreeg's Evil Eye and increased % Damage Modified modifier for Dreeg's Evil Eye to 20%. Increased Fire damage modifier for Blackwater Cocktail to 40 and removed its Duration modifier.
- Mythical Tome of Names: increased bonuses to Distortion and Supercharged to +3
- Mythical Touch of the Everliving Grove: increased Health Regeneration to 44 and % Health Regeneration to 35% and increased skill bonuses to +4
- Mythical Undying Oath: increased Health Regeneration to 34 and % Health Regeneration to 18%
- Mythical Veilpiercer: added 40 Fire damage modifier for Summon Hellhound
- Mythical Venomspine Greaves: increased bonus to Dreeg's Evil Eye to +3
- Mythical Vestments of the Great Guardian: increased bonus to Vile Eruption to +4
- Mythical Vigar's Hunger: added 60 Defensive Ability. Increased % Attack damage Converted to Health modifiers for Drain Essence and Siphon Souls to 10% and increased Vitality damage modifier for Drain Essence to 60.
- Mythical Voidmancer's Cord: increased bonus to Summon Blight Fiend to +3 and bonus to Elemental Balance to +4 and added 100% of Acid dealt as Lightning for pets. Reduced % Lightning Resist for pets to 50%.
- Mythical Voidwalker Footpads: reduced Cooldown on the granted skill
- Mythical Voidwhisper Band: reduced % Health for pets to 10%
- Mythical Warpfire: increased % Aether damage to match % Fire damage, for real this time
- Mythical Wildshorn Legguards: increased % All Damage for pets to 80% and % All Retaliation damage for pets to 800%
- Mythical Will of Bysmiel: increased skill bonuses to +3. Added granted skill from the non-mythical version.
- Mythical Witching Hour: added 18-40 Chaos damage for pets and increased Chaos damage for pets on the skill proc
- Mythical Wraithborne Legwraps: increased Health to 890
- Mythical Wretched Tome of Nar'adin: increased bonus to Vile Eruption to +3
- Mythical Wyrmscale Footguards: reduced Cooldown on the granted skill
- Nightclaw: increased Bleed damage modifier for Cadence to 160 / 2s
- Night's Embrace: reduced Freeze Resist Reduction on the granted skill to -10%
- Nosferattis: removed % Physical Resist for pets
- Outcast's Secret (mythical): added 60 Aether damage modifier for Devastation
- Pandemic: added +3 to Terrifying Gaze
- Ravager's Dreadgaze (souls): increased % Attack damage Converted to Health to 6%. Added 10% Increased Healing (Forgotten Gods only).
- Ring of Khonsar (mythical): increased Fire damage for pets to 12
- Scion of Noxious Wounds: removed base Poison damage, weapon damage adjusted accordingly. Added 16 Acid damage.
- Shard of the Eternal Flame: reduced Fire damage modifier for Forcewave to 80
- Signet of the Fallen: reduced % Vitality Resist Reduction on the skill proc
- The Black Scourge: reduced % Offensive Ability for pets to 6% and removed % Attack Speed and % Total Damage for pets. Skill proc now activates on attack rather than on kill, values adjusted accordingly. Black Scourge now deal 60% Pet Attack damage with their basic attacks, down from 100%.
- The Grey Knight: reduced Cooldown on the skill proc
- Venomtongue Mantle: increased Offensive Ability to 70
- Voidmancer's Cord: reduced % Lightning Resist for pets to 50%
- Voidwhisper Band: reduced % Health for pets to 8%
- Will of Bysmiel: reduced number of pets summoned by the granted skill to 2 and reduced their Duration to 12s
Legendary Set Items
- Allagast's Masterpiece Set: replaced bonus to Arcane Will with +3 to Trozan's Sky Shard. Replaced % Aether and % Vitality Resist bonuses with 120% Aether damage and 120% Lightning damage bonuses. Increased % Damage modifiers for Deadly Aim to 150%. Increased Aether damage modifier for Storm Box of Elgoloth to 320. Increased Lightning damage modifier for Trozan's Sky Shard to 100-210 and removed its Target Radius modifier.
- Allagast's Robe: added +2 to Arcane Will
- Allagast's Stormbinder: increased % Aether Resist and % Lightning Resist Reduction modifiers for Storm Box of Elgoloth to -15% and -12%, respectively
- Barrelsmith's Crossfire: replaced % Attack Speed with 7% Total Speed
- Barrelsmith's Salvo: replaced % Attack Speed with 7% Total Speed
- Barrelsmith's Destroyers Set: increased duration of Energy Leech on the granted skill
- Mythical Barrelsmith's Crossfire: replaced % Attack Speed with 9% Total Speed. Increased duration of Energy Leech on the granted skill.
- Mythical Barrelsmith's Salvo: replaced % Attack Speed with 9% Total Speed. Increased duration of Energy Leech on the granted skill.
- Beastcaller's Shoulderpads: reduced % Health for pets to 6%
- Beastcaller's Shroud: removed % Health for pets
- Beastcaller's Talisman: reduced % Bleed damage for pets to 60% and % Bleed Duration for pets to 50%
- Belgothian's Shoulderguard: removed % Physical Resist
- Black Scorch Covenant: increased Duration modifier for Sigil of Consumption to +3s
- Blood Knight's Armor: increased Offensive Ability to 55
- Blood Knight's Scrolls: increased Defensive Ability to 60
- Blood Knight's Visage: increased Vitality damage modifier for Bone Harvest to 120
- Bysmiel's Trinkets Set: added 80% Elemental damage bonus for pets and increased Elemental Dots bonus for pets to 72 / 2s
- Bysmiel's Authority: increased Elemental damage for pets to 11 and increased % Conversion for pets to 50%
- Bysmiel's Influence: increased Elemental damage for pets to 11 and increased % Conversion for pets to 50%
- Chillwhisper Set: replaced % Crit damage bonus with 95 Offensive Ability and increased Defensive Ability bonus to 95. Reduced % Chance of Striking Additional Targets modifier for Drain Essence to 15% Chance of 2 Targets.
- Chillwhisper Blade: increased % Crit damage modifier for Drain Essence to 33%
- Chillwhisper Crown: increased % Health to 5%
- Chillwhisper Mantle: increased Health to 760
- Darkblaze Garb Set: added 30% of Fire dealt as Chaos
- Darkblaze Source: removed Conversion. Increased damage and added % Slow to the granted skill.
- Dark One's Gift Set: reverted Cooldown on the skill proc back to 5s. Removed Vitality damage modifier for Bloody Pox.
- Dark One's Grasp: increased Offensive Ability to 140
- Dark One's Hood: increased Defensive Ability to 40 and increased Vitality damage modifier for Wendigo Totem to 60
- Dark One's Mantle: increased Defensive Ability to 40
- Dark One's Raiment: increased % Physical Resist to 4%
- Deathguard Set: reduced Acid damage modifier for Bone Harvest to 180 and added -0.6s Cooldown modifier for it
- Deathguard Hood: replaced Cooldown Reduction modifier for Bone Harvest with 150 Acid damage modifier for it
- Deception of Dreeg Set: increased % Physical Resist bonus to 14%
- Mythical Black Gem of Dreeg: increased skill bonuses to +3
- Mythical Mantle of Dreeg: increased skill bonuses to +3
- Mythical Runed Dagger of Dreeg: increased bonus to Vile Eruption to +3
- Mythical Vestments of Dreeg: increased bonus to Vile Eruption to +3
- Diviner's Vision Set: reduced Vitality damage bonus for pets to 30 and increased % Cold dealt as Vitality for pets to 50%
- Diviner's Codex: reduced Vitality damage for pets to 10 and replaced % All damage for pets with 120% Vitality damage for pets
- Ember's Calling Set: increased % Damage Modified modifier for Dreeg's Evil Eye to 28%
- Armor of Ember's Calling: increased bonus to Dreeg's Evil Eye to +3
- Mantle of Ember's Calling: increased bonus to Dreeg's Evil Eye to +3 and added +3 to Terrifying Gaze
- Ghol's Malice Set: added 20% Health bonus for pets
- Ghol's Mantle: increased bonus to Blight Burst to +3 and added +3 to Ground Slam
- Ghol's Reach: increased skill bonuses to +3. Eldritch Spiders from the skill proc now deal 60% Pet Attack damage with their basic attacks, down from 100%.
- Goredrinker Set: increased % Increased Healing bonus to 40%. Replaced Pierce damage modifier for Cadence with 60% Weapon damage modifier for it and increased its Bleed damage modifier to 280 / 2s. Increased Bleed damage modifier for Vire's Might to 440 / 3s.
- Goredrinker's Mask: added -0.4s Cooldown modifier for Vire's Might
- Goredrinker's Ward: increased Pierce damage modifier for Cadence to 110
- Invoker's Will Set: increased Lightning damage modifier for Panetti's Replicating Missile to 50
- Invoker's Burning Hand: added +2 to Panetti's Replicating Missile
- Invoker's Shard: increased bonus to Proliferation to +3
- Invoker's Shocking Touch: added +2 to Panetti's Replicating Missile
- Justicar Guard Set: reduced Fire damage modifier for Forcewave to 80
- Mythical Handguards of Justice: reduced Fire damage modifier for Forcewave to 70
- Light's Guardian Set: added +1 Summon Burst modifier for Storm Totem
- Ludrigan's Pride Set: added +2 Summon Burst modifier for Storm Totem and increased % Damage Modified modifier for Panetti's Replicating Missile to 155%
- Ludrigan's Jacket: added +3 to Supercharged
- Ludrigan's Mark: increased bonus to Supercharged to +4
- Morgoneth's Black Heart: increased Offensive Ability to 55
- Morgoneth's Dark Mantle: increased Defensive Ability to 48
- Morgoneth's Visage: increased Defensive Ability to 60
- Mythical Beastcaller's Cowl: increased bonus to Ground Slam to +3
- Mythical Beastcaller's Shoulderpads: reduced % Health for pets to 8%
- Mythical Beastcaller's Shroud: increased bonuses to Summon Briarthorn and Summon Hellhound to +3 and removed % Health for pets
- Mythical Beastcaller's Talisman: added +3 to Ember Claw and reduced % Bleed damage for pets to 90% and % Bleed Duration for pets to 50%. Increased Physical damage modifier for Summon Hellhound to 55.
- Mythical Mantle of the Black Flame: increased Health to 580
- Nature's Avenger Set: reduced Health Regeneration and % Health Regeneration on the skill proc
- Pyran's Ruminations Set: increased Health Regeneration bonus to 150. Increased damage on the granted skill and added % Damage Reduction to it. Increased Fire damage modifier for Mortar Trap to 120 and its Burn damage modifier to 250 / 3s.
- Pyran's Effigy: increased Burn damage modifier for Devastation to 120 / 3s
- Pyran's Visage: added +2 Summon Burst modifier for Mortar Trap and increased Burn damage modifier for Devastation to 140 / 3s
- Radaggan's Folly Set: increased Offensive Ability bonus to 110
- Radaggan's Mantle: increased Defensive Ability to 65
- Radaggan's Mask: reduced % Damage Absorption modifier for Mark of Torment to 6%
- Rimetongue Set: reduced % Trap Resist Reduction modifier for Blade Trap to -10%
- Rotgheist Set: increased % Attack damage Converted to Health modifier for Primal Strike to 18%
- Rotgheist Chestguard: increased bonus to Dreeg's Evil Eye to +3
- Shepherd of Lost Souls Set: increased % Health bonus to 14%. Replaced Vitality damage bonus for pets with 22 Physical damage for pets.
- Beacon of Lost Souls: increased bonuses to Summon Hellhound and Will of the Crypt to +3
- Mantle of Lost Souls: increased bonuses to Infernal Breath and Undead Legion to +3
- Mask of Lost Souls: increased bonuses to Summon Hellhound and Raise Skeletons to +3
- Shard of Lost Souls: replaced Vitality damage modifier for Summon Hellhound with 50 Physical damage modifier for it
- Targo's Craft Set: reduced Physical damage modifier for Amarasta's Blade Burst to 300
- Targo's Helm: reduced Physical damage modifier for Amarasta's Blade Burst to 90
- The Blightlord Set: increased Offensive Ability and Defensive Ability bonuses to 60 and reduced % Vitality Resist on the skill proc to -15%. Increased Fire damage modifier for Ravenous Earth to 180.
- Blightlord's Carver: increased bonuses to Blackwater Cocktail and Ravenous Earth to +3
- Blightlord's Hood: increased Offensive Ability to 55. Increased Vitality damage modifier for Blackwater Cocktail to 34 and its Fire damage modifier to 25. Increased Fire damage modifier for Ravenous Earth to 80.
- Blightlord's Mantle: increased Defensive Ability to 60
- Blightlord's Vector: added 72 Defensive Ability. Increased Fire damage modifier for Blackwater Cocktail to 35 and its Vitality Decay damage modifier to 120 / 3s
- The Clairvoyant's Focus Set: increased Aether damage modifier for Doom Bolt to 400
- Mythical Clairvoyant's Hat: increased Vitality Decay modifier for Reap Spirit to 300 / 5s
- Mythical Clairvoyant's Mantle: added +3 to Spectral Wrath
- Mythical Clairvoyant's Robe: increased bonus to Disintegration to +3
- Mythical Clairvoyant's Wand: increased Radius modifier for Doom Bolt to +2. Increased Aether damage modifiers for Albrecht's Aether Ray and Reap Spirit to 70 and 400, respectively. Increased Heal on the skill proc.
- The Infernal Champion Set: replaced bonus to Thermite Mine with +3 to Demon Fire and increased % Total Speed bonus to 16%. Added 220 Fire damage modifier for Judgment. Increased Fire damage modifier for Blackwater Cocktail to 60.
- Mythical Infernal Knight's Faceguard: increased Burn damage modifier for Judgment to 175 / 2s
- Mythical Infernal Knight's Girdle: replaced % Cast Speed with 74 Defensive Ability
- Mythical Infernal Knight's Jacket: replaced bonus to Thermite Mine with +2 to Demon Fire
- The Infernal Knight Set: replaced bonus to Thermite Mine with +3 to Demon Fire and increased % Total Speed bonus to 10%
- Infernal Knight's Girdle: replaced % Cast Speed with 42 Defensive Ability
- Infernal Knight's Jacket: replaced bonus to Thermite Mine with +2 to Demon Fire
- The Mageslayer Set: reduced % Freeze Resist Reduction modifier for Olexra's Flash Freeze to -10%
- The Voidsoul Set: added 15% Block Chance bonus. Increased % Damage Modified modifier for Aegis of Menhir to 140%.
- Voidsoul Bulwark: added 150% Vitality Decay Duration and increased % Activation Chance for the skill proc to 50%. Increased % Weapon damage modifier for Aegis of Menhir to 75%.
- Trozan's Skybreak Set: increased Defensive Ability bonus to 140
- Ultos' Storm Set: replaced % Lightning Resist bonus with 80 Health Regeneration
- Ultos' Stormseeker: replaced Offensive Ability with 30% Health Regeneration
- Ultos' Tempest Set: replaced % Lightning Resist bonus with 150 Health Regeneration
- Mythical Ultos' Cuirass: added 28% Health Regeneration
- Mythical Ultos' Spaulders: added 28% Health Regeneration
- Mythical Ultos' Stormseeker: replaced Offensive Ability with 60% Health Regeneration and increased % Physical Resist to 10%
- Uroboruuk's Guise Set: increased Aether damage modifier for Drain Essence to 144 and reduced Cooldown on the granted skill
- Uroboruuk's Effigy: added 20% Stun Resist and added 70 Aether damage modifier for Drain Essence
- Uroboruuk's Robes: increased % Physical Resist to 4%
- Uroboruuk's Visage: increased Aether damage modifier for Drain Essence to 80
- Valdun's Betrayal Set: updated % Fire Conversion bonus to % Elemental
- Mythical Valdun's Bounty: increased Radius and Damage on the granted skill
- Valdun's Treachery Set: updated % Fire Conversion bonus to % Elemental
- Valguur's Hunger Set: increased Vitality damage modifier for Sigil of Consumption to 180. Reduced % Life Leech Resist Reduction modifier for Siphon Souls to -4% and its % Vitality Resist Reduction modifier to -10%.
- Valguur's Focus: increased Vitality damage modifier for Sigil of Consumption to 120
- Valguur's Gems: increased Vitality damage modifier for Storm Totem to 100
- Valguur's Raiment: added 55 Defensive Ability
- Valguur's Touch: increased Offensive Ability to 133
- Veilkeeper's Armor: increased Health Regeneration to 38
- Veilkeeper's Crest: increased Health Regeneration to 80
- Veilkeeper's Mantle: increased Health Regeneration to 38
- Veilkeeper's Mask: increased Health Regeneration to 38
Class & Skills
- Toggled buffs no longer have an energy upkeep. Some Energy Regeneration Constellations have had their Energy Regeneration reduced and various Mastery abilities had their Energy Costs increased to compensate.
- Reduced Armor of the high armor pets (Blight Fiends, Briarthorns, and Chillmanes) to bring them more in line with average pets.
- Increased Health scaling with level for all pets by ~9%, with a few exceptions that received up to a 30% increase (Familiar).
Devotion
- Abomination: increased Health to 800 and Offensive Ability to 120
- Affliction: bonuses redesigned to focus on Vitality Decay, with Poison secondary
- Autumn Boar: added 5% Run Speed
- Bat: added 10 Defensive Ability
- Behemoth: increased Health Regeneration to 110 and % Health Regeneration to 80%. Added 100 Armor for pets and removed % Physical Resist for pets.
- Berserker: added 25 Health Regeneration
- Bysmiel's Bonds: added 10 Physical damage for pets
- Candle: reduced Energy Regeneration to 2.5
- Dryad: reduced Energy Regeneration to 1.0
- Dying God: added 8-20 Chaos damage for pets and increased Defensive Ability to 55
- Fox: added 10 Health Regeneration
- Gallows: added 6% Damage to Undead
- Ghoul: increased Health Regeneration to 16 and % Health Regeneration to 30%
- Harpy: reduced Energy Regeneration to 1.0
- Harvestman's Scythe: increased Health Regeneration to 50 and % Health Regeneration to 60%
- Huntress: added 25 Health Regeneration. Increased Bleed damage to 15 / 3s and % Increased Healing to 12%.
- Hydra: added 6% Run Speed and 6% Max Run Speed
- Hyrian, Guardian of the Celestial Gates: increased % Shield Damage Blocked to 30%
- Ishtak, the Spring Maiden: added 200 Armor for pets and increased Physical damage for pets to 24 and % Defensive Ability for pets to 5%
- Leviathan: increased % Physical Resist to 5% and added 20% Vitality Resist
- Light of Empyrion: increased % Health to 20% and added 26 Fire damage for pets
- Lizard: increased Health Regeneration to 24 and % Health Regeneration to 40%
- Manticore: added 16 Poison damage / 5s for pets
- Mantis: reduced Energy Regeneration to 1.0
- Mogdrogen the Wolf: increased % Increased Healing to 20% and removed Bleed damage for pets
- Nighttalon: added 8 Health Regeneration
- Rattosh the Veilwarden: added 45 Defensive Ability and 5% Physical Resist
- Raven: reduced Energy Regeneration to 1.0 and increased Lightning damage for pets to 9
- Scales of Ulcama: reduced Energy Regeneration to 2.5 and incrased Health Regeneration to 30 and Defensive Ability to 45
- Scarab: increased % Shield Damage Blocked to 16%
- Shieldmaiden: increased % Block Chance to 11%
- Staff of Rattosh: added 12 Physical damage and 80% Aether damage for pets
- Tree of Life: increased Health Regeneration to 100 and % Health Regeneration to 120%
- Unknown Soldier: added 30% Disrupt Resist and increased Health to 400
- Vire, the Stone Matron: increased % Shield Damage Blocked to 30%, % Physical Resist to 5%, % Aether Resist to 15% and % Chaos Resist to 15%. Added 80% Physical Damage. Reduced % Bleed Resist to 15% and removed % Pierce Resist.
- Wendigo: increased Health to 300 and replaced % Physical Resist with 40 Defensive Ability
- Wolverine: added 120 Health and 3% Run Speed
- Arcane Barrier: increased Absorption scaling with rank
- Bysmiel's Command: increased % Pet Attack damage on the summoned pet's special attacks and increased their Area of Effect
- Cleansing Waters: increased Radius to 3.5
- Dryad's Blessing: increased Healing scaling with rank
- Fetid Pool: replaced Poison damage with Vitality Decay damage and increased its values
- Ghoulish Hunger: added % Increased Healing (Forgotten Gods only) and added % Cast Speed
- Giant's Blood: increased Duration and Health Regeneration scaling with rank
- Healing Rain: increased Health Regeneration and % Health Regeneration scaling with rank
- Howl of Mogdrogen: added % Health Regeneration scaling with rank
- Inspiration: increased Defensive Ability scaling with rank
- Mark of Rattosh: increased % Life Leech Resist Reduction to -10%
- Phoenix Fire: increased Absorption scaling with rank
- Shield Wall: increased base % Armor by 10%
- Ulzaad's Decree: increased Armor scaling with rank
- Wayward Soul: increased Armor scaling with rank
Soldier
- Blade Arc: removed Chance of Knockdown, but increased its Ragdoll potential, cause ragdolling is the best
- Clean Sweep: added 100% chance of 2s Knockdown, removed % Knockdown Duration
- Cadence: increased Animation Speed for two-handed melee by 20%
- Deadly Momentum: increased Duration to 5s
- Fighting Spirit: reduced Cooldown and Duration to 5s
- Forcewave: increased Physical damage scaling with rank
- Rending Force: increased Physical damage scaling with rank
- Markovian's Advantage: increased base % Weapon damage by 15%
- Menhir's Bulwark: increased Health Regeneration and % Increased Healing scaling with rank
- Menhir's Will: increased % Heal and Health Regeneration scaling with rank
- Overguard: increased base % Shield Damage Blocked and base % Health Regeneration to 50% and increased Energy Cost scaling with rank
- Markovian's Defense: reduced % Damage Modified penalty to -10%
- Veterancy: increased Health Regeneration and % Health Regeneration scaling with rank
- Zolhan's Technique: increased base % Weapon damage by 20%
Demolitionist
- Blackwater Cocktail: increased Duration scaling with rank to 4.5s by rank 12, 6.5s by max ultimate rank
- High Potency: removed Duration bonus
- Flashbang: increased Energy Cost scaling with rank
- Mortar Trap: reduced Cooldown to 2.5s
- Temper: increased Defensive Ability scaling with rank to 120 by rank 12, 220 by max ultimate rank
- Vindictive Flame: increased Health Regeneration scaling with rank
Occultist
- Blood of Dreeg: reduced Cooldown to 12s and increased Duration to 60s. Increased Energy Cost and Health Regeneration scaling with rank. Increased % Heal at scaling at ultimate ranks.
- Focused Gaze: increased % Physical Damage Reduction duration to 6s
- Possession: increased % Absorption scaling with rank to 18% by rank 12, 25% by max ultimate rank
- Summon Familiar: increased % Pet Attack damage on the Familiar's basic attack to 12%
- Mend Flesh: fixed an issue where the Familiar would stop healing, particularly other pets. Reduced % Heal scaling with rank and increased flat Heal scaling with rank. Radius now scales with rank.
- Lightning Strike: increased Area of Effect. Increased % Pet Attack damage scaling with rank to 160% by rank 12, 205% by max ultimate rank
- Summon Hellhound: increased % Pet Attack damage scaling with rank on the Hellhound's Blazing Death skill to 135% by rank 16, 185% by max ultimate rank
- Ember Claw: % Pet Attack damage now starts at 80%, but scales up to 155% by rank 12, 190% by max ultimate rank
- Infernal Breath: increased Area of Effect. % Pet Attack damage now starts at 80%, but scales up to 160% by rank 12, 205% by max ultimate rank
Nightblade
- Amarasta's Blade Burst: increased Animation Speed by 20% and significantly increased Cold damage scaling with rank, particularly at ultimate ranks
- Lethal Assault: increased Duration to 8s
- Amarasta's Quick Cut: increased base % Weapon damage by 10%
- Belgothian's Shears: increased Animation Speed by 18% and increased base % Weapon damage by 15%
- Blade Trap: added % Trap Resist Reduction scaling with rank, up to -35% by rank 12, -45% by max ultimate rank
- Execution: increased base % Weapon damage by 30%
- Pneumatic Burst: increased Duration to 60s. Increased Energy Cost, % Heal and Health Regeneration scaling with rank.
- Breath of Belgothian: increased % Health Regeneration to 50%
- Whirling Death: increased base % Weapon damage by 15%
Arcanist
- Arcane Will: increased Defensive Ability scaling with rank to 250 by rank 10, 500 by max ultimate rank
- Iskandra's Elemental Exchange: reduced % Energy Regeneration scaling with rank to 60% by rank 12, 95% by max ultimate rank
- Mirror of Ereoctes: increased Energy Cost scaling with rank
- Nullification: reduced Cooldown scaling with rank to 18s by rank 10, 8s by max ultimate rank
- Olexra's Flash Freeze: added % Freeze Resist Reduction scaling with rank, up to -35% by rank 12, -45% by max ultimate rank
- Wrath of Agrivix: increased % Damage Modified bonus to 180% and added 40% Weapon damage bonus
Shaman
- Conjure Primal Spirit: all attacks now correctly deal base Physical damage instead of Pierce. Increased % Pet Attack damage on the Primal Spirit's special attacks, which now scale with rank.
- Feral Hunger: increased base % Weapon damage by 20%
- Mogdrogen's Pact: increased Health Regeneration scaling with rank
- Heart of the Wild: increased % Health Regeneration scaling with rank. Fixed Bleeding and Poison Duration Reduction to correctly reduce the duration of these dots, rather than being multipliers for other Duration Reduction effects.
- Primal Strike: increased % Weapon damage scaling with rank to 315% by rank 16, 395% by max ultimate rank
- Summon Briarthorn: reduced base % Physical Resist by 4%. Increased % Pet Attack damage and Area of Effect on the Briarthorn's baseline slash attack, which now scales with rank
- Ground Slam: increased % Pet Attack damage scaling with rank to 120% by rank 12, 150% by max ultimate rank
- Storm Surge: added +0.6 Radius
- Upheaval: increased base % Weapon damage by 15%
- Wendigo Totem: increased base % Heal to 3% and increased Damage and Energy Cost scaling with rank
- Blood Pact: increased Vitality damage scaling with rank
Inquisitor
- Bursting Round: increased base % Weapon damage by 15%
- Chilling Rounds: increased base % Weapon damage by 5%
- Inquisitor Seal: increased Energy Cost scaling with rank
- Null Field: redesigned to support 2h weapon playstyles
- Storm Box of Elgoloth: increased Duration to 8s
- Lightning Tether: maximum tethers increased to 5
- Storm Spread: increased base % Weapon damage by 3% and increased Electrocute damage scaling with rank
- Word of Renewal: increased Duration to 60s. Increased Energy Cost and Heal scaling with rank. Increased % Heal scaling at ultimate ranks.
Necromancer
- Call of the Grave: increased Energy Cost scaling with rank
- Drain Essence: reduced Energy Cost scaling with rank and increased Damage scaling with rank. % Attack damage Converted to Health now scales with rank to 10% by rank 16, 15% by max ultimate rank.
- Hungering Reach: reduced Energy Cost scaling with rank. Increased % Chance of Striking Additional Targets scaling with rank to 30% Chance of 4 Targets by rank 12, 40% Chance of 7 Targets by max ultimate rank. Increased Radius scaling with rank to 4.5 by rank 12, 6.5 by max ultimate rank.
- Decomposition: increased Energy Cost and Vitality damage scaling with rank. Increased Offensive Ability Reduction scaling with rank to 160 by rank 12, 280 by max ultimate rank.
- Gravechill: reduced % Damage Modified bonus to 15%
- Decay: added +1s Duration
- Mark of Torment: increased Energy Cost scaling with rank. Duration and Cooldown are now fixed at 5s and 16s, respectively. % Damage Absorption now starts at 15% and scales to 35% by rank 10, 50% by max ultimate rank.
- Master of Death: added % Chaos Resist for pets and removed % Conversion for pets. Increased % All damage for pets scaling with rank to 85% by rank 12, 125% by max ultimate rank.
- Necrotic Edge: increased base % Weapon damage by 15%
- Soul Harvest: increased Duration to 8s
- Raise Skeletons: increased Radius of Skeletal Mage projectiles. Increased Leash range to match other pets.
- Reap Spirit: added Vitality damage. Increased % Pet Attack damage on the Wraith's special attacks, which now scale with rank.
- Reaping Strike: increased base % Weapon damage by 15%
- Summon Blight Fiend: increased % Pet Attack damage and Area of Effect on the Blight Fiend's baseline barf attack, which now scales with rank
- Rotting Fumes: increased Radius scaling with rank to 4.5 by rank 12, 5.5 by max ultimate rank
- Blight Burst: increased % Pet Attack damage scaling with rank to 70% by rank 12, 100% by max ultimate rank
Oathkeeper
- Ascension: increased Energy Cost scaling with rank
- Avenging Shield: increased bounce Range by 16%
- Smite: increased base % Weapon damage by 15%
- Shattering Smash: increased base % Weapon damage by 15%
- Vire's Might: increased Travel Distance
- Tectonic Shift: increased Bleed damage scaling with rank
1.2.0.0 (2023-11-16)
V1.2.0.0
Major New Features
- You can now play the entirety of the game up to the level cap on the difficulty that's enjoyable to you. To support this, level scaling has been updated on Normal and Elite difficulty. Many areas on Normal now scale up to level 100. Elite difficulty now scales up to level 100 in all areas. Loot quality and experience gains remain higher on higher difficulties.
- Defeating the Loghorrean on Normal/Veteran difficulty now unlocks Elite and Ultimate difficulty for that character (note: this difficulty unlock is not retroactive). Players can proceed to the difficulty they feel most ready for.
- Completing a quest that grants Skill or Attribute points on a higher difficulty (Elite or Ultimate) will now reward you the Skill and Attribute points from the lower difficulties as well (ex. completing Kasparov's Pocket Portal on Ultimate will also grant skill points from the Normal/Elite difficulty quests if you skipped them).
- All loot tables have been overhauled with 30-60% less items dropping. To compensate, loot quality and iron bits drops have been significantly increased.
- New visuals have been added to alert you to Legendary, Monster Infrequent, Double Rare and Double Rare Monster Infrequent drops. Monster Infrequents are now marked by an icon to separate them from standard Rare items.
- Monster Health Bar options have been improved. You can now toggle thicker health bars and display % values for monster health.
- Monster Health Bar can now be toggled to also display all debuffs applied to the target monster.
- The Nullification mechanic (ex. Arcane heroes) has been overhauled. It now purges all temporary buffs and Disables toggled buffs for 5 seconds. No more fumbling through your skill bars to turn auras back on.
- New Accessibility Feature: Disable Day-Night Cycle. By enabling this, the game will be perpetually set to noon.
- New Accessibility Feature: Disable Fog. If you do not wish to see the ambient fog, you can disable it in the video options.
- New Accessibility Feature: Cooldown Counters. Enable this to see a numeric countdown on your skills on the quickbar.
- New Accessibility Feature: Auto-Pick Up Radius can now be increased or reduced from its default setting.
- A new keybind has been added to hide the User Interface for taking screenshots. Existing players will need to set a keybind or reset their keybinds in order to take advantage of this.
Shattered Realm
- The exit portal mechanic has been overhauled for non-boss shards. Each player now receives their own personal portal at their current location that will take them out of the shard and into the next one.
- A new Eternal Waystone has been added that can take you up to Shard 90 with rewards. Existing Deathly Waystones and blueprint have been converted to this waystone. A new Deathly Waystone is available upon beating Shard 95 or higher, but any previously unlocked shards are retained.
- Shrines have been redesigned with powerful new, but temporary blessings, all of which boost your Maximum Movement Speed for their duration. These blessings no longer carry any penalties. Shrine offerings have been updated.
- Increased drop chance of Shattered Souls from champion enemies.
- Increased monster % Crit damage by 10% on Ultimate difficulty.
- Increased monster Health scaling on Normal and Elite difficulties, particularly at shards 60+.
- Reduced monster Physical damage on Elite and Ultimate difficulties, particularly at shards 60+.
- Monster % Heal effects are now reduced in the Shattered Realm.
- The "A Done Deal" achievement now requires you to interact with each of the Shattered Realm's shrines at least once, rather than having all 5 effects active at the same time.
- The Bonebleach special map has been disabled. It may return in the future after some much needed maintenance.
- Reduced Physical damage done by traps.
Crucible
- Reduced the number of non-boss monsters spawned in the Crucible.
- Waves 150-170 now have 6 mutators as a positive player mutator is now always rolled for the 5th mutator.
- Increased monster % Crit damage by 5% on Gladiator difficulty
- Monster % Heal effects are now reduced in the Crucible.
- Reduced Tribute penalty for failing the event, particularly if failing after using a checkpoint.
- The Tribute cap has been increased to 150.
- Spawn areas no longer grant a movement speed buff to monsters.
- Nullification has been re-enabled in the Crucible, at a reduced duration. Loxmere Nightmage's nullification remains disabled as it is an instant effect that cannot be dodged.
- Monsters now deal less Physical damage in the Crucible on Gladiator difficulty.
- Increased % Physical Resist granted by the Blessing of Ulo to 10%.
- Deathchill Beacons now cast Chilling Surge more frequently.
- Inferno Beacons now cast Firestorm more frequently.
- Stonewall Banners now cast Heal more frequently.
- Vanguard Banners now cast Frenzy more frequently and the Frenzy effect also grants % Max Attack/Cast Speed bonuses.
Mod Tools
- The world map size limit has been increased from 2gb to 4gb. This should dramatically increase the size of mod maps you can create, but be aware that Crate will be using up some of that new space if you plan on modding the campaign map.
- The console now logs lua errors in custom games.
- Faction Slots have been expanded to 40. Note that Crate will be using these up through 18 in the near future, who can say beyond that. So plan accordingly!
- Skill Modifier slots on items have been increased to 6.
- Localization has been integrated into the game data. You can alter localizations within your mods by overwriting and updating those files.
- Added bool Item.IsType(object id) for checking if an entity is an item within Lua functions.
- A new pet modifier template has been added that can override all 4 of the Raise Skeleton pet arrays.
Art
- Rock textures have been modernized across the game, particularly in the base game regions.
Tech
- Fixed an issue where the Arcane Bomb celestial power was not refreshing if reapplied.
- Fixed some issues with assigning celestial powers to movement skills granted by Augment Runes.
- Fixed an issue where putting skill points in a modifier that grants pet bonuses would not refresh until the ability was recast.
- Fixed an issue where refreshing Trap and Freeze crowd control effects would ignore their respective resistances and be applied at full duration.
Game
- Difficulties have been rebalanced to account for the ability to play up to level 100 on all difficulties. Normal difficulty is a little harder as you approach level 100 in all game modes to smooth out the transition to higher difficulties, while Elite and Ultimate difficulties are now easier at level 1-50 for new characters using Merits.
- You can now select your desired Main Menu theme in the game options.
- A new Monster mechanic has been added: Sundered. Many bosses can now Sunder your defenses, causing you to take X% additional damage for Y seconds. Multiple instances of Sundered do not stack, only the strongest effect is active.
- All mutators no longer have negative effects. Many mutators have been redesigned. Monster mutators that granted resistances no longer do so. Positive player mutators are now always rolled for the 2nd and 5th mutators.
- Challenge areas have had their loot quality and difficulty increased.
- Reduced the minimum chance to hit to 55%, from 60%, this is an indirect buff to Defensive Ability stacking.
- Hero Monster Archetypes (ex. Burning/Swift/etc) have had their special abilities updated/buffed. The most dangerous hero archetypes now have more prominent visuals to distinguish their presence.
- Bounty Hero monsters that use a Hero Archetype now correctly include their archetype in their name.
- Many vanilla Grim Dawn monsters have received a bump to their various abilities to bring them up to speed to modern standards.
- Stun, Freeze, and Petrify effects have been removed from most standard (non-hero/boss) monster abilities.
- Increased the Health of most bosses at low levels. This change has a minimal impact on endgame boss health with the exception of some vanilla bosses that had underpowered health pools compared to their expansion counterparts. This change does not apply to the Crucible.
- Reduced Monster Bleeding Resistance on Elite and Ultimate difficulties by 3% and 4%, respectively.
- Reduced Monster Vitality Resistance on Elite and Ultimate difficulties by 4% and 8%, respectively.
- Monster auras no longer grant % Damage Absorption unless it is their explicit purpose to be a defensive aura (ex. Defender heroes, Outlaw Skirmishers). This will prevent scenarios where overlapping auras can make monsters unusually tanky. Some auras had their other bonuses buffed to compensate.
- Monster abilities no longer apply % Resist Reduction and flat Resist Reduction. Unique monster debuffs that reduced resists continue to do so.
- Many Monster special attacks, particularly melee and breath attacks, now stop tracking the player's movement past a certain point, making it easier to evade those attacks.
- Many Monster special attacks, particularly those that apply Sunder, have had their animation speeds reduced.
- Monsters with charge abilities are now slower when charging and have a finite pursue range.
- Increased Monster % Life Leech Resist. This makes % Attack damage Converted to Health less effective. On Ultimate difficulty, this is roughly a 30% reduction against an average boss. Defensive/healing abilities and Constellations have received a buff to compensate for this change.
- % Damage Reduction debuff effect no longer reduces the intensity of other debuffs (ex. reducing how much % Slow a monster's attack applies). This was already the case for the new Sunder mechanic and is now consistent for older debuffs.
- Reflected debuff effects (ex. Sunder, % Damage Reduction, etc.) are now applied at up to 30% intensity.
- Wendigo-type monsters have had their zoomies reined in and no longer approach you at the speed of sound.
- Monster health now scales more appropriately in Multiplayer. Mutators that affect monster health are now more clear as to how much % Health they provide.
- Removed Defense against pets from Celestial bosses.
- Tripled the rate of infamy gain with the Outcast faction when choosing to be hostile.
- Doubled the rate of fame/infamy gained with Kymon's Chosen and the Order of Death's Vigil.
- Pets now default to an Aggressive stance rather than the Normal stance. This setting can still be toggled on a pet by pet basis as desired.
- Increased drop rate of Manticore Eyes from hero and boss monsters and their corrupted counterparts.
- Leap and Chargethrough (ex. Vire's Might) type attacks can now be bound to Left-Click.
- Skill tooltips in the Skill Tree Window now display detailed skill point investment info (how many points the mastery + how points from items). There is now also an overcap warning if your skill exceeds the ultimate skill point cap.
- More attributes have been added to the character sheet, mainly % Reflect Resistance and additional Pet Attributes.
Itemization
- Increased Range of all Movement Skills granted by Runes. Reduced Cooldowns of non-damaging Runes by 0.5-1.0s.
- Max sell price has been reduced at merchants, but Iron Bits drops have been increased to compensate.
- Further increased loot drop weights for affixes that match the base item's damage type (ie. Fire affixes are more likely to roll on baseline Fire items).
- Tonics of Clarity and Tonics of Tonic of Reshaping no longer drop as loot. They can now be crafted by Celestial Smiths.
- Crafted consumables have been removed from the loot pool and are now only available via crafting. Some consumable blueprints have been updated.
- All Rare Mastery and Mastery Combination Prefixes have been redesigned with fixed skill bonuses rather than winning the skill bonus lottery.
- Magic Mastery Prefixes have been removed from the loot pool. New items will no longer roll them. Instead, Caster weapons and Off-hands can now roll % Offensive Ability, % Defensive Ability, and % Spirit prefixes.
- % Resistance Magic Prefixes that offer 2 of the 3 % Elemental Resistances (ex. Fire + Cold) have been removed from the loot pool at level 70+. Increased the chance of rolling % Elemental Resistance to compensate.
- % Resistance Magic Prefixes that offer % Pierce or % Poison with a combination of 1 % Elemental Resist (ex. Pierce + Cold) have been removed from the loot pool at level 70+. Increased the chance of rolling the % Pierce + % Poison Resistance pair to compensate.
- % Armor Magic Prefixes have been removed from the loot pool.
- Energy Regeneration Magic Suffixes no longer drop.
- Magic Prefix - Adamant: increased % Shield Damage Blocked to 40%
- Magic Prefix - Staunch: increased % Shield Damage Blocked to 30%
- Magic Prefix - Wanderer: reduced % Health for pets
- Rare Prefix - Bloodletter: added % Chaos Resist
- Rare Prefix - Dominator: reduced % Health for pets to 14%
- Rare Prefix - Taskmaster: added % Bleed Resist
- Rare Suffix - Arcane Blaze (off-hands): added % Spirit
- Rare Suffix - Binding: reduced % Health for pets
- Rare Suffix - Cabal (off-hands): added Health
- Rare Suffix - Celestial Wrath (off-hands): added % Spirit
- Rare Suffix - Corruption (off-hands): added % Poison Duration
- Rare Suffix - Death's Chill (off-hands): added % Frostburn Duration
- Rare Suffix - Fallen Skies (off-hands): added % Spirit
- Rare Suffix - Flamecaller (off-hands): added % Burn Duration
- Rare Suffix - Grove: increased Health Regeneration at levels 82+
- Rare Suffix - Immortality: increased Health Regeneration
- Rare Suffix - Nature's Bounty: increased Health Regeneration at levels 82+
- Rare Suffix - Reptilian Resilience: increased Health Regeneration
- Rare Suffix - Shattered Reality (off-hands): added Health
- Rare Suffix - Solael's Malice (off-hands): added % Vitality Decay Duration
- Rare Suffix - Soulwarding (armor and accessories): added +2 to Bone Harvest
- Rare Suffix - Untamed: added % Aether Resist and reduced % Health for pets to 14%
- Rare Suffix - Tormented Souls (off-hands): added % Cast Speed
- Rare Suffix - Voidfire (off-hands): added % Cast Speed
- Component - Serrated Spikes: replaced Pierce damage for pets on the granted skill with Physical damage
- Component - Vicious Spikes: replaced Pierce damage for pets on the granted skill with Physical damage
Faction Items
- Fixed an issue where level 84+ Faction gear was cheaper than intended.
- Ateph's Command: replaced % Stun Resist with 8% Increased Healing
- Bloodborer: removed Increased Cooldown modifier for Vire's Might and increased Bleed damage modifier for Storm Spread to 220 / 3s
- Bysmiel Chilling Seal: reduced % Health for pets to 8%
- Bysmiel's Grasp: increased skill bonuses to +3
- Bysmiel's Mindweaver: increased bonuses to Summon Familiar and Summon Hellhound to +3 and added +3 to Infernal Breath
- Cairn's Hope: replaced % Constitution with 3% Health
- Claw of Hagaraz: added +2 to Ember Claw and +2 to Blight Burst
- Corruptian: increased bonus to Dreeg's Evil Eye to +3 and increased Poison damage modifier for Dreeg's Evil Eye to 260 / 3s
- Devil's War Seal: reduced % Health for pets to 8%
- Heart of Malmouth: increased bonus to Panetti's Replicating Missile to +2
- Howl of the Wendigo: added 18% Cast Speed and 32 Defensive Ability. Increased its Vitality damage modifier for Blade Arc to 200.
- Mark of Lethal Intents: increased bonus to Dreeg's Evil Eye to +3
- Reaver's Hunger: added 66 Defensive Ability
- Stormbringer of Malmouth: replaced bonus to Storm Totem with +3 to Summon Familiar and added 100% of Chaos dealt as Lightning for pets
- Venomfire: removed Duration modifiers for Blackwater Cocktail and Ravenous Earth
- Wendigo Lifescent Powder: increased % Health to 4% and removed % Constitution
- Word of Solael: added 45% of Acid dealt as Vitality and increased % Offensive Ability to 5%. Increased Vitality Decay damage modifier for Bloody Pox to 240 / 1s
Relics
- All Relic Blueprints have been greatly simplified. Relics tiers now follow a linear progression that your character might logically use on their journey to level 100. Some relics had their stats adjusted to accommodate this progression.
- Belgothian's Carnage: added 65% Bleed damage
- Bysmiel's Domination: increased % Offensive Ability for pets to 20% and % Crit damage for pets to 15%. Increased Chaos damage for pets on the skill proc.
- Dirge of Arkovia: removed % Health for pets and added 28 Vitality damage for pets. Increased Health and Damage of the summoned pet and its attacks now apply % Damage Reduction. The Golem no longer casts Bone Prison.
- Hysteria: increased Health of the summoned pet
- Mogdrogen's Ardor: increased bonuses on the granted skill
- Savage: increased Damage and Area of Effect on the summoned pet's special attacks
- Terror: added +1 to Occultist Skills and updated crafting bonuses
- Desolation: added +1 to Shaman Skills and updated crafting bonuses, removed % Lightning Resist
- Primal Instinct: reduced the Max summon to 4 and reduced health and damage of the summoned pets. Swarmlings now deal 50% Pet Attack damage, down from 100%, with their basic attacks.
Monster Infrequents
- Wendigo Claw and Wendigo Barb now drop from cannibals rather than wendigos in order to spread out the MIs wendigos drop.
- Aetherwarped Cleaver: replaced bonus to Belgothian's Shears with +2 to Deadly Momentum
- Ascendant Source: increased Duration modifier for Sigil of Consumption to +3s
- Bargoll's Core: replaced % Cooldown Reduction with Defensive Ability and increased skill bonuses to +3
- Bloodsworn Codex: increased skill bonuses to +3 and reduced % Health for pets to 10%. Reduced % Damage Modified modifier for Summon Briarthorn to 20%.
- Bloodsworn Scepter: increased Chaos damage modifier for Sigil of Consumption to 50-220
- Bloodsworn Signet: replaced % Physical Resist for pets with 8% Health for pets
- Blugrug's Plagued Edge: increased % Vitality Resist Reduction modifier for Word of Pain to -12%
- Bonescythe: replaced % Cooldown Reduction with 50% of Pierce dealt as Vitality. Replaced % Energy Cost modifier for Wendigo Totem with +1 Summon Limit modifier for it and reduced its Cooldown Reduction modifier to -2s. Increased Cooldown Reduction modifier for Bone Harvest to -1.5s, updated its % Pierce Conversion modifier to % Physical, and added -20% Damage Modified and -20% Energy Cost modifiers for it.
- Boneslicer: replaced % Crit damage with 4% Cooldown Reduction and increased bonuses to Judgment and Blood Pact to +3. Increased Bleed damage modifier for Wendigo Totem to 140 / 2s.
- Bound Wraith: increased skill bonuses to +3
- Bysmiel-Sect Legguards: reduced % Physical Resist for pets to 3%
- Chosen Mask: increased Electrocute damage modifier for Storm Box of Elgoloth to 220 / 2s
- Chosen Visage: increased % Crit damage modifier for Flame Touched to 12% and increased Fire damage modifier for Summon Hellhound to 70
- Compelled Wraith: increased % Vitality Resist Reduction modifier for Siphon Souls to -10%. Increased Fire damage modifier for Blackwater Cocktail to 20 and its Vitality damage modifier to 40.
- Crimson's Vile Scepter: increased bonus to Dreeg's Evil Eye to +3
- Enslaved Wraith: increased Lightning damage modifier for Storm Box of Elgoloth to 100
- Fleshwarped Archive: reduced % Physical Resist for pets to 4% and added 8% Physical Resist modifier for Summon Hellhound
- Fleshwarped Tome: increased Aether damage modifiers for Albrecht's Aether Ray and Sigil of Consumption to 60 and 140, respectively, and added 12% Damage Reduction / 1s modifier for Sigil of Consumption
- Gargoyle Visage: added 15% Attack damage Converted to Health modifier for Feral Hunger
- Gaze of Ungoliax: increased Vitality damage modifier for Devastation to 120
- Groble Stone Effigy: increased bonuses to Panetti's Replicating Missile and Proliferation to +3
- Groble Toxic Effigy: increased skill bonuses to +3
- Grundleplith's Tail: increased bonus to Fighting Spirit to +3 and added 30 Vitality damage modifier for Fighting Spirit
- Ilgorr's Eternal Vigil: increased Additional Targets modifier for Drain Essence to +3 and added 60% Vitality damage modifier for Pneumatic Burst
- Korvaak's Burning-Blade: added 100% of Vitality dealt as Fire for pets and increased skill bonuses to +3
- Korvan Burning Halberd: increased Targets modifier for Smite to +5
- Korvan Eldritch Halberd: increased Targets modifier for Smite to +5
- Korvan Reaping Halberd: increased Vitality damage modifier for Devouring Swarm to 110
- Lagoth'Ak's Voidbinding: added +1s Duration modifier for Blackwater Cocktail
- Leafmane Horn: increased bonus to Blood Burst to +3
- Leafmane Trophy: replaced % Health with % Vitality damage and increased Vitality damage modifier for Drain Essence to 88
- Malkadarr's Dreadblade: reduced Cold damage modifier for Necrotic Edge to 110 and added +2 Targets modifier for it
- Namadea's Eye: increased Vitality damage modifier for Ranged Expertise to 44 and replaced Vitality damage modifier for Spectral Binding with 50 Defensive Ability
- Night Herald: added 6% Physical Resist modifier for Star Pact
- Obsidian War Cleaver: reduced % Weapon damage modifier for Forcewave to 40%
- Packla's Visage: added 80 Bleed damage / 1s modifier for Siphon Souls
- Pit Master's Axe: replaced bonus and modifiers for Blade Arc with support for Ring of Steel
- Pulsing Shard: added % Vitality damage and increased % Crit damage modifier for Albrecht's Aether Ray to 20%
- Pusquill's Tail: added modifiers for Execution
- Rag'Nadar's Maw: added -0.5s Cooldown modifier for Sigil of Consumption
- Riftclaw Slicer: increased bonuses to Eye of Reckoning and Soul Harvest to +3. Added 100% of Aether dealt as Fire and 34 Fire damage modifiers for Spectral Binding.
- Salazar's Sovereign Blade: replaced % Cooldown Reduction with Defensive Ability. Increased % Pet Attack damage on the summoned pet's special attacks.
- Scorpius Pummeler: increased skill bonuses to +3
- Shambler's Heart: reduced Physical damage modifier for Forcewave to 70
- Slathsarr's Crest: increased Fire damage modifier for Blackwater Cocktail to 40
- Spectral Bludgeon: has been reclassified as a Scepter for the purpose of affixes it can roll with, base values updated accordingly. Added -8% Cold Resist Reduction modifier for Olexra's Flash Freeze.
- Spectral Crown: reduced % Physical Resist for pets to 4%
- Spectral Warmaul: increased Vitality damage modifier for Wendigo Totem to 150 and increased % Vitality Resist Reduction modifier for Siphon Souls to -15%
- Terrnox's Aether Tome: added 55 Aether damage modifier for Devastation
- Ugdenbog Bilelauncher: removed % Weapon damage modifier for Amarasta's Blade Burst and reduced its Cooldown modifier to -0.6s
- Ugdenbog Flamestrife: added % Chaos damage and increased Fire damage modifier for Blackwater Cocktail to 50
- Ugdenbog Howler: increased Vitality damage modifier for Siphon Souls to 110
- Ugdenbog Stormstrife: added +1 Summon Burst modifier for Storm Totem
- Ulraprax's Sting: increased Electrocute damage modifier for Storm Box of Elgoloth to 220 / 2s
- Vampiric Bonewall: reduced Duration modifier for Sigil of Consumption to +2s
- Viper Sandspitter: reduced % Weapon damage modifier for Zolhan's Technique to 20%
- Warden's Judgment: increased skill bonuses to +3
- Wendigo Barb: increased bonus to Blood of Dreeg to +3 and added 50% of Aether dealt as Acid
- Wendigo Claw: increased Bleed damage modifiers for Devouring Swarm and Markovian's Advantage to 140 / 1s and 210 / 5s, respectively and increased % Bleed Resist Reduction modifier for Devouring Swarm to -12%
- Yeti Horn: increased % Crit Damage modifier for Storm Box of Elgoloth to 24%
- Zaria's Pendant: increased bonus to Ember Claw to +3 and reduced % Damage Modified modifiers for Summon Briarthorn and Summon Hellhound to 20% and 25%, respectively
- Zarthuzellan's Codex: increased Burn damage modifier for Blackwater Cocktail to 80 / 3s
Epic Items
- Bane of Nuram'Siin: reduced Freeze on the granted skill
- Black Grimoire of Og'Napesh (all versions): increased % Pet Attack damage and Area of Effect on the summoned pet's special attacks
- Black Hand of Sanar'Siin (all versions): Devourers now deal 60% Pet Attack damage, down from 100%, with their basic attacks.
- Blazeseer Set: reduced Fire damage bonus to 18
- Blazeseer Girdle: removed Fire damage
- Blightshard Amulet (all versions): updated summoned pet's damage to Physical from Pierce
- Chains of Anguish: reduced Cooldown and Duration on the skill proc and added a Retaliation damage penalty to it
- Core of Gargabol: increased % Vitality dealt as Fire to 50%
- Daega's Oath Set: reduced Acid Retaliation damage on the skill proc
- Daega's Hood: reduced Acid Retaliation damage to 220
- Daega's Mantle: reduced Acid Retaliation damage to 220
- Daega's Raiment: reduced Acid Retaliation damage to 220
- Desecrator Covenant Set: removed % Attack Speed bonus for pets. Reduced % Damage for pets on the granted skill.
- Mythical Channeling Orb of the Covenant: increased skill bonuses to +3
- Mythical Unholy Mantle of the Covenant: reduced % Attack Speed for pets to 8%
- Mythical Unholy Sigil of the Covenant: increased skill bonuses to +3
- Mogdrogen's Peace Set: increased % Health and increased Physical damage for pets on the granted skill. Added % Physical damage for pets to the granted skill.
- Mythical Binding Emerald of Mogdrogen: increased Defensive Ability to 55
- Mythical Blessed Cleaver of Mogdrogen: increased % Physical Resist to 12% and increased % Health for pets to 22%. added 120% Physical damage for pets
- Mythical Cowl of Mogdrogen: added +3 to Ground Slam
- Mythical Surcoat of Mogdrogen: added 4% Physical Resist and increased skill bonuses to +3
- Mythical Bane of Nuram'Siin: reduced Freeze on the granted skill
- Mythical Silver Sentinel's Mask: removed Cold damage
- Sharpshooter's Duty Set: updated % Fire Conversion bonus to % Elemental
- Mythical Sharpshooter's Pouch: removed Pierce damage
- Sharpshooter's Mark Set: updated % Fire Conversion bonus to % Elemental
- Sharpshooter's Pouch: removed Pierce damage
- Silver Sentinel's Mask: removed Cold damage
- Stonefather Armor: replaced Physical damage with 14 Internal Trauma damage / 5s
- Stonefather Bulwark: replaced Physical damage with 56 Internal Trauma damage / 5s
- Stonefather Helm: replaced Physical damage with 14 Internal Trauma damage / 5s
- Stonefather Mark: replaced Physical damage with 12 Internal Trauma damage / 5s
- The Magelord Set: reduced Aether damage bonus to 16
- The Silver Sentinel Set: reduced Crowd Control Resist Reduction on the granted skill to -10%
- Unholy Covenant Set: reduced Chaos damage bonus for pets to 14
- Unholy Mantle of the Covenant: reduced % Attack Speed for pets to 6%
Legendary Non-Set Items
- Amarastan Crusher: removed % Damage Modified penalty modifier for Amarasta's Blade Burst
- Beacon of Winter's Veil: has been reclassified as a Scepter, base values updated accordingly. Skill proc now has a 100% chance to Slow.
- Bonescavenger's Deathgrips: removed % Total damage for pets. Skill proc now activates on attack rather than on kill, values adjusted accordingly. Spirits now deal 60% Pet Attack damage with their basic attacks, down from 100%.
- Chillflame Evoker: bonuses redesigned
- Conduit of Arcane Whispers: removed % Freeze Resist Reduction modifier for Olexra's Flash Freeze and increased its % Resist Reduction modifiers to -20%. increased damage and % Damage Reduction on the pierce variant of Albrecht's Aether Ray.
- Conduit of Destructive Whispers: added 100% of Pierce dealt as Acid modifier for acid variant of Canister Bomb and increased its Poison damage to 600 / 5s
- Conduit of Divine Whispers: reduced % Damage Modified penalty modifier for Pierce variant of Aegis of Menhir to -28%
- Conduit of Eldritch Whispers: increased % Damage Modified modifier for chaos variant of Dreeg's Evil Eye to 20%. Increased Aether damage modifier for Sigil of Consumption to 220 and its % Damage Modified modifier to 20% and added +3s Duration modifier for it.
- Conduit of Night Whispers: removed % Trap Resist Reduction modifier for Blade Trap
- Corruption of Gargabol: reduced Vitality damage to 14. Increased Cooldown on the skill proc to 0.8s. Increased Vitality damage modifiers for Flame Touched and Thermite Mine to 32 and 120, respectively. Removed % Crit damage modifier for Habringer of Souls.
- Cryptstalker: added 24 Aether damage and 100% of Physical dealt as Aether for pets and increased Defensive Ability to 40 and bonus to Reap Spirit to +3. Increased Radius on the granted skill to 8.
- Deathwalker's Grace: reduced % Health for pets to 8%
- Decree of Aldritch (mythical: increased Aether damage modifier for Devastation to 120
- Decree of Malmouth (mythical): increased Vitality damage modifier for Storm Totem to 110
- Dracarris: skill proc now activates on attack rather than on kill, values adjusted accordingly
- Eye of Dominion: granted skill now applies Confuse instead of Convert, Cooldown and Energy Cost adjusted accordingly
- Farath's Cube: increased bonus to Distortion to +4
- Heart of the Mountain: increased % Pet Attack damage on the summoned pet's special attacks
- Hellscourge: added +3s Duration modifier for Sigil of Consumption
- Herald of the Apocalypse: reduced Cooldown on the granted skill
- Gate to Many Worlds: added 100% Elemental damage for pets. Increased Elemental damage modifier for Iskandra's Elemental Exchange to 50 and added 8% Attack Speed modifier for it. Increased damage on the skill proc.
- Mantle of Mogdrogen: increased Lightning damage for pets to 22-33 and increased % Lightning damage for pets to 120%
- Mark of Bloody Ends: reduced % Health for pets to 8%
- Morgoneth's Nightbringer: increased Vitality damage modifier for Wind Devil to 120
- Morgoneth's Step: increased Defensive Ability to 60
- Mythical Abyssal Mask: increased Defensive Ability to 66 and increased Vitality damage modifier for Drain Essence to 100
- Mythical Aethereach: increased Aether damage for pets to 21-33 and the bonus to Reap Spirit to +3
- Mythical Anderos' Amplifier: increased Fire damage modifier for Mortar Trap to 100
- Mythical Band of the Eternal Haunt: increased bonus to Panetti's Replicating Missile to +3
- Mythical Beacon of Winter's Veil: has been reclassified as a Scepter, base values updated accordingly. Increased damage on the Skill proc and it now has a 100% chance to Slow. Removed bonuses to Rune of Hagarrad and Righteous Fervor. Removed Cold damage modifiers for Iskandra's Elemental Exchange and Veil of Shadow. Added 60% Cold damage modifier for Iskandra's Elemental Exchange and a -0.5s Cooldown modifier for Olexra's Flash Freeze.
- Mythical Black Scourge: reduced % Offensive Ability for pets to 6% and removed % Attack Speed and % Total Damage for pets. Skill proc now activates on attack rather than on kill, values adjusted accordingly. Black Scourge now deal 60% Pet Attack damage with their basic attacks, down from 100%.
- Mythical Blood Sigil of Ch'Thon: increased Chaos damage modifier for Blackwater Cocktail to 100
- Mythical Bloodfury Spaulders: increased Offensive Ability to 75
- Mythical Bloodsong: increased Bleed damage modifiers for Belgothian's Shears, Blade Arc and Whirling Death to 210 / 3s, 170 / 3s and 170 / 3s, respectively.
- Mythical Bonescavenger's Deathgrips: increased bonus to Raise Skeletons to +4. Removed % Total damage for pets and increased % Physical dealt as Vitality for pets to 100%. Skill proc now activates on attack rather than on kill, values adjusted accordingly. Spirits now deal 60% Pet Attack damage with their basic attacks, down from 100%.
- Mythical Boneweave Leggings: increased Defensive Ability to 100
- Mythical Bonewraith Pauldrons: increased Offensive Ability to 74
- Mythical Bramblevine: reduced % Retaliation added to Attack modifier for Grasping Vines to 5%
- Mythical Brutallax: increased Pierce damage modifier for Savagery to 44 and its Bleed damage modifier to 120 / 3s. Added 20% Increased Healing modifier for Presence of Virtue.
- Mythical Celestial Stone of Halakor: added +1 Summon Burst modifier for Storm Totem
- Mythical Chillflame Evoker: bonuses redesigned
- Mythical Cinderscorn: replaced bonus to Inferno with +3 to Flame Touched. Replaced modifiers for Vindictive Flame with modifiers for Flame Touched.
- Mythical Circlet of the Great Serpent: added +3 to Rotting Fumes. Increased % Acid damage for pets to 150% and increased bonus to Summon Blight Fiend to +3. Added -2s Cooldown modifier for Summon Blight Fiend.
- Mythical Codex of Truths: added +1 Summon Burst modifier for Mortar Trap
- Mythical Codex of Violent Rifts: added 100% of Fire dealt as Chaos modifier for Judgment
- Mythical Contagion: added 32 Offensive Ability and ncreased % Cast Speed to 14% and Defensive Ability to 70
- Mythical Cortosian Scrolls: increased bonus to Proliferation to +4
- Mythical Crimson Lotus: added +2 to Terrifying Gaze
- Mythical Crown of the Revenant King: increased Vitality damage modifier for Mirror of Ereoctes to 80
- Mythical Crown of the Winter King: increased % Cold damage for pets to 160%, % Conversion for pets to 100% and increased bonus to Primal Bond to +4
- Mythical Damnation: added 4% Cooldown Reduction and 12% Cast Speed
- Mythical Deathbound Amethyst: increased Cold damage modifier for Drain Essence to 90
- Mythical Deathdealer's Sidearm: reduced Physical damage modifiers for Reaping Strike and Smite to 140 and 110, respectively
- Mythical Deathwalker's Grace: reduced % Health for pets to 10%
- Mythical Deviltongue: added 22 Fire damage
- Mythical Dracarris: increased Fire damage modifier for Flame Touched to 44. Skill proc now activates on attack rather than on kill, values adjusted accordingly.
- Mythical Dreadweaver: increased Cooldown Reduction modifier for Bone Harvest to -0.6s and its Cold damage modifier for 120
- Mythical Edge of Death: removed % Bleed damage. Increased % Physical dealt as Vitality modifier for Field Command to 50%. Replaced Bleed damage modifiers for Markovian's Advantage and Reaping Strike with +2 Targets modifiers for them.
- Mythical Fiendflesh Greaves: reduced Cooldown on the skill proc
- Mythical Fiendflesh Mantle: increased bonuses to Ember Claw and Mend Flesh to +4 and reduced Cooldown on the skill proc
- Mythical Fiendmaster Raiment: increased Chaos damage for pets to 8-22 and % Chaos damage for pets to 130%
- Mythical Gildam Arcanum Commendation: increased Elemental damage modifier for Storm Box of Elgoloth to 110
- Mythical Glyph of Kelphat'Zoth: increased % Physical dealt as Lightning for pets to 50%
- Mythical Grasp of the Dead: reduced Cold damage modifier for Drain Essence to 70
- Mythical Grim Fate: increased Fire damage modifiers for Sigil of Consumption and Thermite Mine to 150 and 90, respectively
- Mythical Guardian of Death's Gates: increased Vitality damage modifier for Field Command to 44
- Mythical Gutripper: added -0.4s Cooldown modifier for Vire's Might
- Mythical Hagarradian Enforcer: replaced bonus to Shattering Blast with +1 to Inquisitor Skills and added 45% of Acid dealt as Cold. Increased damage and added % Damage Reduction to the skill proc.
- Mythical Hallanx's Head: added 25 Defensive Ability
- Mythical Havoc: reduced Physical damage modifiers for Chilling Rounds and Markovian's Advantage to 60
- Mythical Heart of the Mountain: increased % Pet Attack damage on the summoned pet's special attacks
- Mythical Herald of Blazing Ends: added 45% of Vitality dealt as Fire. Increased Fire damage modifier for Blackwater Cocktail to 20 and reduced its Duration modifier to +1s.
- Mythical Herald of the Apocalypse: reduced Cooldown on the granted skill and increased Fire damage modifier for Devastation to 100
- Mythical Mark of Bloody Ends: increased skill bonuses to +3 and reduced % Health for pets to 10%
- Mythical Mark of the Forbidden: added 55 Defensive Ability and increased Vitality damage modifiers for Bloody Pox and Wendigo Totem to 160 and 100, respectively
- Mythical Mask of Infernal Truth: added +1 Summon Burst modifier for Mortar Trap
- Mythical Necrolord's Shroud: increased bonus to Summon Familiar to +3
- Mythical Night's Embrace: added +2 to Nightfall and increased bonus to Trozan's Sky Shard to +3. Reduced Freeze Resist Reduction on the granted skill to -10%.
- Mythical Nosferattis: reduced % Physical Resist for pets to 5%
- Mythical Oathbearer: reduced % Weapon damage modifier for Righteous Fervor to 14%
- Mythical Panetti's Replicating Wand: increased bonuses to Panetti's Replicating Missile and Profliferation to +4
- Mythical Plaguebearer of Dreeg: added 70% Acid damage for pets and increased bonuses to Dreeg's Evil Eye and Vile Eruption to +3
- Mythical Quillthrower of Dreeg: added 50% Pierce dealt as Acid, for real this time, and increased bonus to Vile Eruption to +4
- Mythical Ravager's Bite: increased Vitality damage modifier for Bone Harvest to 155 and its Bleed damage modifier to 210 / 3s, and added 100% of Physical dealt as Vitality modifier for it
- Mythical Reaper of the Accursed: increased skill bonuses to +3 and reduced Cooldown on the granted skill
- Mythical Riftwarped Grasp: added 3% Physical Resist and increased Offensive Ability to 144. Increased Vitality damage modifier for Drain Essence to 110.
- Mythical Rotdrinker Crest: increased Poison damage for pets to 18 / 5s and increased bonus to Summon Familiar to +3
- Mythical Runeguard Greaves: reduced Cooldown on the granted skill
- Mythical Scales of Beronath: increased bonus to Panetti's Replicating Missile to +4
- Mythical Scion of Bitter Winds: increased Cold damage modifier for Drain Essence to 70 and its % Attack damage Converted to Health modifier to 6%
- Mythical Scion of Noxious Wounds: removed base Poison damage, weapon damage adjusted accordingly. Added 23 Acid damage. Increased % Retaliation added to Attack modifier for Necrotic Edge to 34%. and added a 34% Retaliation added to Attack modifier for Execution.
- Mythical Signet of the Fallen: increased Offensive Ability to 34 and reduced % Vitality Resist Reduction on the skill proc
- Mythical Skull of Gul'Amash: increased % Offensive Ability to 4% and reduced Cooldown on the granted skill. Increased % Crit damage modifier for Drain Essence to 20% and increased Vitality damage modifier for Sigil of Consumption to 110.
- Mythical Soulbearer: added +1 Summon Limit modifier for Wendigo Totem
- Mythical Soulblade: added 100% of Physical dealt as Fire modifier for Callidor's Tempest
- Mythical Soulcatcher: increased Chaos damage modifier for Ravenous Earth to 100 and removed its Duration modifier. Increased Vitality damage modifier for Devouring Swam to 90. Added -0.6s Cooldown modifier for Sigil of Consumption.
- Mythical Soullance: reduced % Damage Absorption modifier for Mark of Torment to 12% and increased Vitality damage modifier for Bloody Pox to 200
- Mythical Sovereign Ruby of Domination: increased bonuses to Ember Claw and Infernal Breath to +4
- Mythical Spellgaze: increased bonus to Panetti's Replicating Missile to +4
- Mythical Spiritseeker Cord: increased skill bonuses to +3 and added +4 to Iskandra's Elemental Exchange
- Mythical Stonetreaders: increased bonus to Blood Burst to +3
- Mythical Tome of Atonement: added +3 to Dreeg's Evil Eye and increased % Damage Modified modifier for Dreeg's Evil Eye to 20%. Increased Fire damage modifier for Blackwater Cocktail to 40 and removed its Duration modifier.
- Mythical Tome of Names: increased bonuses to Distortion and Supercharged to +3
- Mythical Touch of the Everliving Grove: increased Health Regeneration to 44 and % Health Regeneration to 35% and increased skill bonuses to +4
- Mythical Undying Oath: increased Health Regeneration to 34 and % Health Regeneration to 18%
- Mythical Veilpiercer: added 40 Fire damage modifier for Summon Hellhound
- Mythical Venomspine Greaves: increased bonus to Dreeg's Evil Eye to +3
- Mythical Vestments of the Great Guardian: increased bonus to Vile Eruption to +4
- Mythical Vigar's Hunger: added 60 Defensive Ability. Increased % Attack damage Converted to Health modifiers for Drain Essence and Siphon Souls to 10% and increased Vitality damage modifier for Drain Essence to 60.
- Mythical Voidmancer's Cord: increased bonus to Summon Blight Fiend to +3 and bonus to Elemental Balance to +4 and added 100% of Acid dealt as Lightning for pets. Reduced % Lightning Resist for pets to 50%.
- Mythical Voidwalker Footpads: reduced Cooldown on the granted skill
- Mythical Voidwhisper Band: reduced % Health for pets to 10%
- Mythical Warpfire: increased % Aether damage to match % Fire damage, for real this time
- Mythical Wildshorn Legguards: increased % All Damage for pets to 80% and % All Retaliation damage for pets to 800%
- Mythical Will of Bysmiel: increased skill bonuses to +3. Added granted skill from the non-mythical version.
- Mythical Witching Hour: added 18-40 Chaos damage for pets and increased Chaos damage for pets on the skill proc
- Mythical Wraithborne Legwraps: increased Health to 890
- Mythical Wretched Tome of Nar'adin: increased bonus to Vile Eruption to +3
- Mythical Wyrmscale Footguards: reduced Cooldown on the granted skill
- Nightclaw: increased Bleed damage modifier for Cadence to 160 / 2s
- Night's Embrace: reduced Freeze Resist Reduction on the granted skill to -10%
- Nosferattis: removed % Physical Resist for pets
- Outcast's Secret (mythical): added 60 Aether damage modifier for Devastation
- Pandemic: added +3 to Terrifying Gaze
- Ravager's Dreadgaze (souls): increased % Attack damage Converted to Health to 6%. Added 10% Increased Healing (Forgotten Gods only).
- Ring of Khonsar (mythical): increased Fire damage for pets to 12
- Scion of Noxious Wounds: removed base Poison damage, weapon damage adjusted accordingly. Added 16 Acid damage.
- Shard of the Eternal Flame: reduced Fire damage modifier for Forcewave to 80
- Signet of the Fallen: reduced % Vitality Resist Reduction on the skill proc
- The Black Scourge: reduced % Offensive Ability for pets to 6% and removed % Attack Speed and % Total Damage for pets. Skill proc now activates on attack rather than on kill, values adjusted accordingly. Black Scourge now deal 60% Pet Attack damage with their basic attacks, down from 100%.
- The Grey Knight: reduced Cooldown on the skill proc
- Venomtongue Mantle: increased Offensive Ability to 70
- Voidmancer's Cord: reduced % Lightning Resist for pets to 50%
- Voidwhisper Band: reduced % Health for pets to 8%
- Will of Bysmiel: reduced number of pets summoned by the granted skill to 2 and reduced their Duration to 12s
Legendary Set Items
- Allagast's Masterpiece Set: replaced bonus to Arcane Will with +3 to Trozan's Sky Shard. Replaced % Aether and % Vitality Resist bonuses with 120% Aether damage and 120% Lightning damage bonuses. Increased % Damage modifiers for Deadly Aim to 150%. Increased Aether damage modifier for Storm Box of Elgoloth to 320. Increased Lightning damage modifier for Trozan's Sky Shard to 100-210 and removed its Target Radius modifier.
- Allagast's Robe: added +2 to Arcane Will
- Allagast's Stormbinder: increased % Aether Resist and % Lightning Resist Reduction modifiers for Storm Box of Elgoloth to -15% and -12%, respectively
- Barrelsmith's Crossfire: replaced % Attack Speed with 7% Total Speed
- Barrelsmith's Salvo: replaced % Attack Speed with 7% Total Speed
- Barrelsmith's Destroyers Set: increased duration of Energy Leech on the granted skill
- Mythical Barrelsmith's Crossfire: replaced % Attack Speed with 9% Total Speed. Increased duration of Energy Leech on the granted skill.
- Mythical Barrelsmith's Salvo: replaced % Attack Speed with 9% Total Speed. Increased duration of Energy Leech on the granted skill.
- Beastcaller's Shoulderpads: reduced % Health for pets to 6%
- Beastcaller's Shroud: removed % Health for pets
- Beastcaller's Talisman: reduced % Bleed damage for pets to 60% and % Bleed Duration for pets to 50%
- Belgothian's Shoulderguard: removed % Physical Resist
- Black Scorch Covenant: increased Duration modifier for Sigil of Consumption to +3s
- Blood Knight's Armor: increased Offensive Ability to 55
- Blood Knight's Scrolls: increased Defensive Ability to 60
- Blood Knight's Visage: increased Vitality damage modifier for Bone Harvest to 120
- Bysmiel's Trinkets Set: added 80% Elemental damage bonus for pets and increased Elemental Dots bonus for pets to 72 / 2s
- Bysmiel's Authority: increased Elemental damage for pets to 11 and increased % Conversion for pets to 50%
- Bysmiel's Influence: increased Elemental damage for pets to 11 and increased % Conversion for pets to 50%
- Chillwhisper Set: replaced % Crit damage bonus with 95 Offensive Ability and increased Defensive Ability bonus to 95. Reduced % Chance of Striking Additional Targets modifier for Drain Essence to 15% Chance of 2 Targets.
- Chillwhisper Blade: increased % Crit damage modifier for Drain Essence to 33%
- Chillwhisper Crown: increased % Health to 5%
- Chillwhisper Mantle: increased Health to 760
- Darkblaze Garb Set: added 30% of Fire dealt as Chaos
- Darkblaze Source: removed Conversion. Increased damage and added % Slow to the granted skill.
- Dark One's Gift Set: reverted Cooldown on the skill proc back to 5s. Removed Vitality damage modifier for Bloody Pox.
- Dark One's Grasp: increased Offensive Ability to 140
- Dark One's Hood: increased Defensive Ability to 40 and increased Vitality damage modifier for Wendigo Totem to 60
- Dark One's Mantle: increased Defensive Ability to 40
- Dark One's Raiment: increased % Physical Resist to 4%
- Deathguard Set: reduced Acid damage modifier for Bone Harvest to 180 and added -0.6s Cooldown modifier for it
- Deathguard Hood: replaced Cooldown Reduction modifier for Bone Harvest with 150 Acid damage modifier for it
- Deception of Dreeg Set: increased % Physical Resist bonus to 14%
- Mythical Black Gem of Dreeg: increased skill bonuses to +3
- Mythical Mantle of Dreeg: increased skill bonuses to +3
- Mythical Runed Dagger of Dreeg: increased bonus to Vile Eruption to +3
- Mythical Vestments of Dreeg: increased bonus to Vile Eruption to +3
- Diviner's Vision Set: reduced Vitality damage bonus for pets to 30 and increased % Cold dealt as Vitality for pets to 50%
- Diviner's Codex: reduced Vitality damage for pets to 10 and replaced % All damage for pets with 120% Vitality damage for pets
- Ember's Calling Set: increased % Damage Modified modifier for Dreeg's Evil Eye to 28%
- Armor of Ember's Calling: increased bonus to Dreeg's Evil Eye to +3
- Mantle of Ember's Calling: increased bonus to Dreeg's Evil Eye to +3 and added +3 to Terrifying Gaze
- Ghol's Malice Set: added 20% Health bonus for pets
- Ghol's Mantle: increased bonus to Blight Burst to +3 and added +3 to Ground Slam
- Ghol's Reach: increased skill bonuses to +3. Eldritch Spiders from the skill proc now deal 60% Pet Attack damage with their basic attacks, down from 100%.
- Goredrinker Set: increased % Increased Healing bonus to 40%. Replaced Pierce damage modifier for Cadence with 60% Weapon damage modifier for it and increased its Bleed damage modifier to 280 / 2s. Increased Bleed damage modifier for Vire's Might to 440 / 3s.
- Goredrinker's Mask: added -0.4s Cooldown modifier for Vire's Might
- Goredrinker's Ward: increased Pierce damage modifier for Cadence to 110
- Invoker's Will Set: increased Lightning damage modifier for Panetti's Replicating Missile to 50
- Invoker's Burning Hand: added +2 to Panetti's Replicating Missile
- Invoker's Shard: increased bonus to Proliferation to +3
- Invoker's Shocking Touch: added +2 to Panetti's Replicating Missile
- Justicar Guard Set: reduced Fire damage modifier for Forcewave to 80
- Mythical Handguards of Justice: reduced Fire damage modifier for Forcewave to 70
- Light's Guardian Set: added +1 Summon Burst modifier for Storm Totem
- Ludrigan's Pride Set: added +2 Summon Burst modifier for Storm Totem and increased % Damage Modified modifier for Panetti's Replicating Missile to 155%
- Ludrigan's Jacket: added +3 to Supercharged
- Ludrigan's Mark: increased bonus to Supercharged to +4
- Morgoneth's Black Heart: increased Offensive Ability to 55
- Morgoneth's Dark Mantle: increased Defensive Ability to 48
- Morgoneth's Visage: increased Defensive Ability to 60
- Mythical Beastcaller's Cowl: increased bonus to Ground Slam to +3
- Mythical Beastcaller's Shoulderpads: reduced % Health for pets to 8%
- Mythical Beastcaller's Shroud: increased bonuses to Summon Briarthorn and Summon Hellhound to +3 and removed % Health for pets
- Mythical Beastcaller's Talisman: added +3 to Ember Claw and reduced % Bleed damage for pets to 90% and % Bleed Duration for pets to 50%. Increased Physical damage modifier for Summon Hellhound to 55.
- Mythical Mantle of the Black Flame: increased Health to 580
- Nature's Avenger Set: reduced Health Regeneration and % Health Regeneration on the skill proc
- Pyran's Ruminations Set: increased Health Regeneration bonus to 150. Increased damage on the granted skill and added % Damage Reduction to it. Increased Fire damage modifier for Mortar Trap to 120 and its Burn damage modifier to 250 / 3s.
- Pyran's Effigy: increased Burn damage modifier for Devastation to 120 / 3s
- Pyran's Visage: added +2 Summon Burst modifier for Mortar Trap and increased Burn damage modifier for Devastation to 140 / 3s
- Radaggan's Folly Set: increased Offensive Ability bonus to 110
- Radaggan's Mantle: increased Defensive Ability to 65
- Radaggan's Mask: reduced % Damage Absorption modifier for Mark of Torment to 6%
- Rimetongue Set: reduced % Trap Resist Reduction modifier for Blade Trap to -10%
- Rotgheist Set: increased % Attack damage Converted to Health modifier for Primal Strike to 18%
- Rotgheist Chestguard: increased bonus to Dreeg's Evil Eye to +3
- Shepherd of Lost Souls Set: increased % Health bonus to 14%. Replaced Vitality damage bonus for pets with 22 Physical damage for pets.
- Beacon of Lost Souls: increased bonuses to Summon Hellhound and Will of the Crypt to +3
- Mantle of Lost Souls: increased bonuses to Infernal Breath and Undead Legion to +3
- Mask of Lost Souls: increased bonuses to Summon Hellhound and Raise Skeletons to +3
- Shard of Lost Souls: replaced Vitality damage modifier for Summon Hellhound with 50 Physical damage modifier for it
- Targo's Craft Set: reduced Physical damage modifier for Amarasta's Blade Burst to 300
- Targo's Helm: reduced Physical damage modifier for Amarasta's Blade Burst to 90
- The Blightlord Set: increased Offensive Ability and Defensive Ability bonuses to 60 and reduced % Vitality Resist on the skill proc to -15%. Increased Fire damage modifier for Ravenous Earth to 180.
- Blightlord's Carver: increased bonuses to Blackwater Cocktail and Ravenous Earth to +3
- Blightlord's Hood: increased Offensive Ability to 55. Increased Vitality damage modifier for Blackwater Cocktail to 34 and its Fire damage modifier to 25. Increased Fire damage modifier for Ravenous Earth to 80.
- Blightlord's Mantle: increased Defensive Ability to 60
- Blightlord's Vector: added 72 Defensive Ability. Increased Fire damage modifier for Blackwater Cocktail to 35 and its Vitality Decay damage modifier to 120 / 3s
- The Clairvoyant's Focus Set: increased Aether damage modifier for Doom Bolt to 400
- Mythical Clairvoyant's Hat: increased Vitality Decay modifier for Reap Spirit to 300 / 5s
- Mythical Clairvoyant's Mantle: added +3 to Spectral Wrath
- Mythical Clairvoyant's Robe: increased bonus to Disintegration to +3
- Mythical Clairvoyant's Wand: increased Radius modifier for Doom Bolt to +2. Increased Aether damage modifiers for Albrecht's Aether Ray and Reap Spirit to 70 and 400, respectively. Increased Heal on the skill proc.
- The Infernal Champion Set: replaced bonus to Thermite Mine with +3 to Demon Fire and increased % Total Speed bonus to 16%. Added 220 Fire damage modifier for Judgment. Increased Fire damage modifier for Blackwater Cocktail to 60.
- Mythical Infernal Knight's Faceguard: increased Burn damage modifier for Judgment to 175 / 2s
- Mythical Infernal Knight's Girdle: replaced % Cast Speed with 74 Defensive Ability
- Mythical Infernal Knight's Jacket: replaced bonus to Thermite Mine with +2 to Demon Fire
- The Infernal Knight Set: replaced bonus to Thermite Mine with +3 to Demon Fire and increased % Total Speed bonus to 10%
- Infernal Knight's Girdle: replaced % Cast Speed with 42 Defensive Ability
- Infernal Knight's Jacket: replaced bonus to Thermite Mine with +2 to Demon Fire
- The Mageslayer Set: reduced % Freeze Resist Reduction modifier for Olexra's Flash Freeze to -10%
- The Voidsoul Set: added 15% Block Chance bonus. Increased % Damage Modified modifier for Aegis of Menhir to 140%.
- Voidsoul Bulwark: added 150% Vitality Decay Duration and increased % Activation Chance for the skill proc to 50%. Increased % Weapon damage modifier for Aegis of Menhir to 75%.
- Trozan's Skybreak Set: increased Defensive Ability bonus to 140
- Ultos' Storm Set: replaced % Lightning Resist bonus with 80 Health Regeneration
- Ultos' Stormseeker: replaced Offensive Ability with 30% Health Regeneration
- Ultos' Tempest Set: replaced % Lightning Resist bonus with 150 Health Regeneration
- Mythical Ultos' Cuirass: added 28% Health Regeneration
- Mythical Ultos' Spaulders: added 28% Health Regeneration
- Mythical Ultos' Stormseeker: replaced Offensive Ability with 60% Health Regeneration and increased % Physical Resist to 10%
- Uroboruuk's Guise Set: increased Aether damage modifier for Drain Essence to 144 and reduced Cooldown on the granted skill
- Uroboruuk's Effigy: added 20% Stun Resist and added 70 Aether damage modifier for Drain Essence
- Uroboruuk's Robes: increased % Physical Resist to 4%
- Uroboruuk's Visage: increased Aether damage modifier for Drain Essence to 80
- Valdun's Betrayal Set: updated % Fire Conversion bonus to % Elemental
- Mythical Valdun's Bounty: increased Radius and Damage on the granted skill
- Valdun's Treachery Set: updated % Fire Conversion bonus to % Elemental
- Valguur's Hunger Set: increased Vitality damage modifier for Sigil of Consumption to 180. Reduced % Life Leech Resist Reduction modifier for Siphon Souls to -4% and its % Vitality Resist Reduction modifier to -10%.
- Valguur's Focus: increased Vitality damage modifier for Sigil of Consumption to 120
- Valguur's Gems: increased Vitality damage modifier for Storm Totem to 100
- Valguur's Raiment: added 55 Defensive Ability
- Valguur's Touch: increased Offensive Ability to 133
- Veilkeeper's Armor: increased Health Regeneration to 38
- Veilkeeper's Crest: increased Health Regeneration to 80
- Veilkeeper's Mantle: increased Health Regeneration to 38
- Veilkeeper's Mask: increased Health Regeneration to 38
Class & Skills
- Toggled buffs no longer have an energy upkeep. Some Energy Regeneration Constellations have had their Energy Regeneration reduced and various Mastery abilities had their Energy Costs increased to compensate.
- Reduced Armor of the high armor pets (Blight Fiends, Briarthorns, and Chillmanes) to bring them more in line with average pets.
- Increased Health scaling with level for all pets by ~9%, with a few exceptions that received up to a 30% increase (Familiar).
Devotion
- Abomination: increased Health to 800 and Offensive Ability to 120
- Affliction: bonuses redesigned to focus on Vitality Decay, with Poison secondary
- Autumn Boar: added 5% Run Speed
- Bat: added 10 Defensive Ability
- Behemoth: increased Health Regeneration to 110 and % Health Regeneration to 80%. Added 100 Armor for pets and removed % Physical Resist for pets.
- Berserker: added 25 Health Regeneration
- Bysmiel's Bonds: added 10 Physical damage for pets
- Candle: reduced Energy Regeneration to 2.5
- Dryad: reduced Energy Regeneration to 1.0
- Dying God: added 8-20 Chaos damage for pets and increased Defensive Ability to 55
- Fox: added 10 Health Regeneration
- Gallows: added 6% Damage to Undead
- Ghoul: increased Health Regeneration to 16 and % Health Regeneration to 30%
- Harpy: reduced Energy Regeneration to 1.0
- Harvestman's Scythe: increased Health Regeneration to 50 and % Health Regeneration to 60%
- Huntress: added 25 Health Regeneration. Increased Bleed damage to 15 / 3s and % Increased Healing to 12%.
- Hydra: added 6% Run Speed and 6% Max Run Speed
- Hyrian, Guardian of the Celestial Gates: increased % Shield Damage Blocked to 30%
- Ishtak, the Spring Maiden: added 200 Armor for pets and increased Physical damage for pets to 24 and % Defensive Ability for pets to 5%
- Leviathan: increased % Physical Resist to 5% and added 20% Vitality Resist
- Light of Empyrion: increased % Health to 20% and added 26 Fire damage for pets
- Lizard: increased Health Regeneration to 24 and % Health Regeneration to 40%
- Manticore: added 16 Poison damage / 5s for pets
- Mantis: reduced Energy Regeneration to 1.0
- Mogdrogen the Wolf: increased % Increased Healing to 20% and removed Bleed damage for pets
- Nighttalon: added 8 Health Regeneration
- Rattosh the Veilwarden: added 45 Defensive Ability and 5% Physical Resist
- Raven: reduced Energy Regeneration to 1.0 and increased Lightning damage for pets to 9
- Scales of Ulcama: reduced Energy Regeneration to 2.5 and incrased Health Regeneration to 30 and Defensive Ability to 45
- Scarab: increased % Shield Damage Blocked to 16%
- Shieldmaiden: increased % Block Chance to 11%
- Staff of Rattosh: added 12 Physical damage and 80% Aether damage for pets
- Tree of Life: increased Health Regeneration to 100 and % Health Regeneration to 120%
- Unknown Soldier: added 30% Disrupt Resist and increased Health to 400
- Vire, the Stone Matron: increased % Shield Damage Blocked to 30%, % Physical Resist to 5%, % Aether Resist to 15% and % Chaos Resist to 15%. Added 80% Physical Damage. Reduced % Bleed Resist to 15% and removed % Pierce Resist.
- Wendigo: increased Health to 300 and replaced % Physical Resist with 40 Defensive Ability
- Wolverine: added 120 Health and 3% Run Speed
- Arcane Barrier: increased Absorption scaling with rank
- Bysmiel's Command: increased % Pet Attack damage on the summoned pet's special attacks and increased their Area of Effect
- Cleansing Waters: increased Radius to 3.5
- Dryad's Blessing: increased Healing scaling with rank
- Fetid Pool: replaced Poison damage with Vitality Decay damage and increased its values
- Ghoulish Hunger: added % Increased Healing (Forgotten Gods only) and added % Cast Speed
- Giant's Blood: increased Duration and Health Regeneration scaling with rank
- Healing Rain: increased Health Regeneration and % Health Regeneration scaling with rank
- Howl of Mogdrogen: added % Health Regeneration scaling with rank
- Inspiration: increased Defensive Ability scaling with rank
- Mark of Rattosh: increased % Life Leech Resist Reduction to -10%
- Phoenix Fire: increased Absorption scaling with rank
- Shield Wall: increased base % Armor by 10%
- Ulzaad's Decree: increased Armor scaling with rank
- Wayward Soul: increased Armor scaling with rank
Soldier
- Blade Arc: removed Chance of Knockdown, but increased its Ragdoll potential, cause ragdolling is the best
- Clean Sweep: added 100% chance of 2s Knockdown, removed % Knockdown Duration
- Cadence: increased Animation Speed for two-handed melee by 20%
- Deadly Momentum: increased Duration to 5s
- Fighting Spirit: reduced Cooldown and Duration to 5s
- Forcewave: increased Physical damage scaling with rank
- Rending Force: increased Physical damage scaling with rank
- Markovian's Advantage: increased base % Weapon damage by 15%
- Menhir's Bulwark: increased Health Regeneration and % Increased Healing scaling with rank
- Menhir's Will: increased % Heal and Health Regeneration scaling with rank
- Overguard: increased base % Shield Damage Blocked and base % Health Regeneration to 50% and increased Energy Cost scaling with rank
- Markovian's Defense: reduced % Damage Modified penalty to -10%
- Veterancy: increased Health Regeneration and % Health Regeneration scaling with rank
- Zolhan's Technique: increased base % Weapon damage by 20%
Demolitionist
- Blackwater Cocktail: increased Duration scaling with rank to 4.5s by rank 12, 6.5s by max ultimate rank
- High Potency: removed Duration bonus
- Flashbang: increased Energy Cost scaling with rank
- Mortar Trap: reduced Cooldown to 2.5s
- Temper: increased Defensive Ability scaling with rank to 120 by rank 12, 220 by max ultimate rank
- Vindictive Flame: increased Health Regeneration scaling with rank
Occultist
- Blood of Dreeg: reduced Cooldown to 12s and increased Duration to 60s. Increased Energy Cost and Health Regeneration scaling with rank. Increased % Heal at scaling at ultimate ranks.
- Focused Gaze: increased % Physical Damage Reduction duration to 6s
- Possession: increased % Absorption scaling with rank to 18% by rank 12, 25% by max ultimate rank
- Summon Familiar: increased % Pet Attack damage on the Familiar's basic attack to 12%
- Mend Flesh: fixed an issue where the Familiar would stop healing, particularly other pets. Reduced % Heal scaling with rank and increased flat Heal scaling with rank. Radius now scales with rank.
- Lightning Strike: increased Area of Effect. Increased % Pet Attack damage scaling with rank to 160% by rank 12, 205% by max ultimate rank
- Summon Hellhound: increased % Pet Attack damage scaling with rank on the Hellhound's Blazing Death skill to 135% by rank 16, 185% by max ultimate rank
- Ember Claw: % Pet Attack damage now starts at 80%, but scales up to 155% by rank 12, 190% by max ultimate rank
- Infernal Breath: increased Area of Effect. % Pet Attack damage now starts at 80%, but scales up to 160% by rank 12, 205% by max ultimate rank
Nightblade
- Amarasta's Blade Burst: increased Animation Speed by 20% and significantly increased Cold damage scaling with rank, particularly at ultimate ranks
- Lethal Assault: increased Duration to 8s
- Amarasta's Quick Cut: increased base % Weapon damage by 10%
- Belgothian's Shears: increased Animation Speed by 18% and increased base % Weapon damage by 15%
- Blade Trap: added % Trap Resist Reduction scaling with rank, up to -35% by rank 12, -45% by max ultimate rank
- Execution: increased base % Weapon damage by 30%
- Pneumatic Burst: increased Duration to 60s. Increased Energy Cost, % Heal and Health Regeneration scaling with rank.
- Breath of Belgothian: increased % Health Regeneration to 50%
- Whirling Death: increased base % Weapon damage by 15%
Arcanist
- Arcane Will: increased Defensive Ability scaling with rank to 250 by rank 10, 500 by max ultimate rank
- Iskandra's Elemental Exchange: reduced % Energy Regeneration scaling with rank to 60% by rank 12, 95% by max ultimate rank
- Mirror of Ereoctes: increased Energy Cost scaling with rank
- Nullification: reduced Cooldown scaling with rank to 18s by rank 10, 8s by max ultimate rank
- Olexra's Flash Freeze: added % Freeze Resist Reduction scaling with rank, up to -35% by rank 12, -45% by max ultimate rank
- Wrath of Agrivix: increased % Damage Modified bonus to 180% and added 40% Weapon damage bonus
Shaman
- Conjure Primal Spirit: all attacks now correctly deal base Physical damage instead of Pierce. Increased % Pet Attack damage on the Primal Spirit's special attacks, which now scale with rank.
- Feral Hunger: increased base % Weapon damage by 20%
- Mogdrogen's Pact: increased Health Regeneration scaling with rank
- Heart of the Wild: increased % Health Regeneration scaling with rank. Fixed Bleeding and Poison Duration Reduction to correctly reduce the duration of these dots, rather than being multipliers for other Duration Reduction effects.
- Primal Strike: increased % Weapon damage scaling with rank to 315% by rank 16, 395% by max ultimate rank
- Summon Briarthorn: reduced base % Physical Resist by 4%. Increased % Pet Attack damage and Area of Effect on the Briarthorn's baseline slash attack, which now scales with rank
- Ground Slam: increased % Pet Attack damage scaling with rank to 120% by rank 12, 150% by max ultimate rank
- Storm Surge: added +0.6 Radius
- Upheaval: increased base % Weapon damage by 15%
- Wendigo Totem: increased base % Heal to 3% and increased Damage and Energy Cost scaling with rank
- Blood Pact: increased Vitality damage scaling with rank
Inquisitor
- Bursting Round: increased base % Weapon damage by 15%
- Chilling Rounds: increased base % Weapon damage by 5%
- Inquisitor Seal: increased Energy Cost scaling with rank
- Null Field: redesigned to support 2h weapon playstyles
- Storm Box of Elgoloth: increased Duration to 8s
- Lightning Tether: maximum tethers increased to 5
- Storm Spread: increased base % Weapon damage by 3% and increased Electrocute damage scaling with rank
- Word of Renewal: increased Duration to 60s. Increased Energy Cost and Heal scaling with rank. Increased % Heal scaling at ultimate ranks.
Necromancer
- Call of the Grave: increased Energy Cost scaling with rank
- Drain Essence: reduced Energy Cost scaling with rank and increased Damage scaling with rank. % Attack damage Converted to Health now scales with rank to 10% by rank 16, 15% by max ultimate rank.
- Hungering Reach: reduced Energy Cost scaling with rank. Increased % Chance of Striking Additional Targets scaling with rank to 30% Chance of 4 Targets by rank 12, 40% Chance of 7 Targets by max ultimate rank. Increased Radius scaling with rank to 4.5 by rank 12, 6.5 by max ultimate rank.
- Decomposition: increased Energy Cost and Vitality damage scaling with rank. Increased Offensive Ability Reduction scaling with rank to 160 by rank 12, 280 by max ultimate rank.
- Gravechill: reduced % Damage Modified bonus to 15%
- Decay: added +1s Duration
- Mark of Torment: increased Energy Cost scaling with rank. Duration and Cooldown are now fixed at 5s and 16s, respectively. % Damage Absorption now starts at 15% and scales to 35% by rank 10, 50% by max ultimate rank.
- Master of Death: added % Chaos Resist for pets and removed % Conversion for pets. Increased % All damage for pets scaling with rank to 85% by rank 12, 125% by max ultimate rank.
- Necrotic Edge: increased base % Weapon damage by 15%
- Soul Harvest: increased Duration to 8s
- Raise Skeletons: increased Radius of Skeletal Mage projectiles. Increased Leash range to match other pets.
- Reap Spirit: added Vitality damage. Increased % Pet Attack damage on the Wraith's special attacks, which now scale with rank.
- Reaping Strike: increased base % Weapon damage by 15%
- Summon Blight Fiend: increased % Pet Attack damage and Area of Effect on the Blight Fiend's baseline barf attack, which now scales with rank
- Rotting Fumes: increased Radius scaling with rank to 4.5 by rank 12, 5.5 by max ultimate rank
- Blight Burst: increased % Pet Attack damage scaling with rank to 70% by rank 12, 100% by max ultimate rank
Oathkeeper
- Ascension: increased Energy Cost scaling with rank
- Avenging Shield: increased bounce Range by 16%
- Smite: increased base % Weapon damage by 15%
- Shattering Smash: increased base % Weapon damage by 15%
- Vire's Might: increased Travel Distance
- Tectonic Shift: increased Bleed damage scaling with rank
1.1.9.8 (2023-06-09)
V1.1.9.8
[Crucible]
Human enemies can now equip at most one piece of armor or accessory to remove the possibility of overlapping % Resist bonuses that make these monsters difficult to kill
Fixed an issue where the Forgotten Gods achievements could not be viewed within the Crucible
[Shattered Realm]
Human enemies can now equip at most one piece of armor or accessory to remove the possibility of overlapping % Resist bonuses that make these monsters difficult to kill
Reduced spawn frequency of Eldritch Armor, Human Ascendant and Korvaak’s Chosen heroes
Updated boss spawn tables. Some bosses have graduated to higher shards and others have been demoted.
Essence of the Shattered Realm now also grants a stacking bonus to % Retaliation damage in addition to its bonuses to non-retaliation damage.
[Animation]
Adjusted positioning of off-hand items on the female PC to better align with the hand
[Tech]
Fixed an issue where skill modifiers that added % Chance of Projectile Passthrough would add their bonus twice. As this was not a display issue, all affected modifiers have had their values adjusted to compensate.
Fixed an issue where Upheaval would display its % Weapon damage tooltip incorrectly when used in conjunction with auto-attack replacers. This was a display issue only.
Fixed an issue with shadows on Low settings.
Fixed an issue where loot comparisons on the ground could cause a freeze/crash.
[Game]
Reduced monster % Fire Resist by 2% on Elite and Ultimate difficulty
Significantly increased the cooldown on the heal abilities of Eldritch Armor and Human Ascendant heroes to match the cooldown of heal abilities on comparable Support archetypes
Reduced the % Heal value of Eldritch Armor and Human Ascendant heroes (with the exception of Halganux ~ Supporter) to match values on comparable heroes with baseline heal abilities
Increased the Health of the Loghorrean boss, along with the damage on some of its abilities. The poor Voice of Ch’thon’s vocal cords have gotten a bit sore over the years and needed a tune up.
Increased the Health of Korvaak and Theodin Marcell.
Increased the health, damage and adjusted the skill usage of some older bosses to bring them up to speed of their more modern counterparts. Will let you figure out which ones the hard way!
Increased base resistances of various pets summoned by items. Some of these pets had fallen behind their mastery counterparts over the years.
[Itemization]
Suffix - Vitality: increased Health
Rare Prefix - Aetherfire: added 30% Burn Duration
Rare Prefix - Bloodthirsty: increased % Attack damage Converted to Health to 10% at level 84+
Rare Prefix - Interrogator: added % Elemental Dot damage
Rare Prefix - Magi: added % Elemental Dot damage
Rare Prefix - Resonant: added % Elemental Dot damage
Rare Prefix - Runecarved: added % Elemental Dot damage
Rare Prefix - Runecaster: added % Elemental Dot damage
Rare Prefix - Sandstorm: added % Elemental Dot damage
Rare Prefix - Tempest: added % Elemental Dot damage
Rare Prefix - Wraithbound (accessories): increased % All damage for pets
Rare Suffix - Blight (shields): replaced Poison Retaliation with Acid Retaliation
Rare Suffix - Conflagration (shields): replaced Burn Retaliation with Fire Retaliation
Rare Suffix - Insight: added % Elemental Dot damage
Rare Suffix - Sage: added % Elemental Dot damage
Rare Suffix - Scorched Ends: replaced Burn Retaliation with Fire Retaliation
Rare Suffix - Scorched Runes: added % Elemental Dot damage
Component - Prismatic Diamond: reduced Cooldown on the granted skill to compensate for the fix to its duration
Fixed an issue where some on % Health triggered skills granted by items would last longer than intended.
Faction Items
Blazerush: now deals base Fire damage, damage adjusted accordingly. Increased % Attack Speed to 26%. Replaced % Armor with 8% Physical Resist. Added 50% of Lightning dealt as Fire. Replaced % Total Speed modifier for Flame Touched with 8% Offensive Ability, 100% of Lightning dealt as Fire and 50% of Physical dealt as Fire. Added 0.8s Stun modifier for Upheaval.
Bloodrender: increased bonuses to Reaping Strike and Savagery to +3 and added 45% of Pierce dealt as Vitality. Increased Vitality damage modifiers for Savagery and Whirling Death to 45 and 220, respectively.
Bloodsurge: added 84% Pierce damage
Bysmiel Arcane Spaulders: added % Elemental Dot damage
Bysmiel’s Grasp: increased Cold damage modifiers for Summon Briarthorn and Conjure Primal Spirit to 70 and 90, respectively
Bysmiel’s Mindweaver: added modifiers for Iskandra’s Elemental Exchange. Increased Burn/Frostburn/Electrocute damage modifiers for Summon Familiar and Summon Hellhound to 75 / 2s.
Corruptian: stats redesigned to better support its modifiers
Coven Headcrusher: added % Elemental Dot damage
Coven Mark of the Arcane: added % Elemental Dot damage
Coven Spellweaver: added % Elemental Dot dmage and % Elemental Dot duration
Dreeg’s Arcane Vestments: added % Elemental Dot damage
Dreeg Venomspine Girdle: replaced Poison Retaliation with Acid Retaliation
Dreeg Venomspine Waistguard: replaced Poison Retaliation with Acid Retaliation
Malmouth Arcane Seal: added % Elemental Dot damage
Mark of the Farseer: added 16 Bleed damage / 3s
Reaver’s Hunger: added 25% of Elemental dealt as Vitality and increased bonuses to Dread and Sigil of Consumption to +3. Added +3 to Shadow Strike and Nidalla’s Justifiable Ends and added modifiers for Shadow Strike. Increased Vitality damage modifier for Sigil of Consumption to 80. Removed bonus to Bone Harvest.
Slith Venom: replaced Poison Retaliation with Acid Retaliation
Solael Vile Girdle: added 12% Bleed Resist
Solael Vile Waistguard: added 16% Bleed Resist
Stormbringer of Malmouth: added 20% Stun Resist and 30% Stun Resist for pets
The Desolator: added 12% Damage Reduction / 6s modifier for Flashbang and increased Radius modifier for Bursting Round to 1.5
The Overseer: added 70 Defensive Ability
Venomfire: added +1s Duration modifier for Blackwater Cocktail
Wendigo Spellweaver Mask: added % Elemental Dot damage
Word of Solael: increased Vitality Decay damage modifier for Bloody Pox to 200 / 1s
Wrathguard: increased Pierce damage on the granted skill
Relics
Bysmiel’s Domination: increased Offensive Ability and Defensive Ability to 60
Corruption: replaced Poison Retaliation with Acid Retaliation
Citadel: added 5% Physical Resist and 20% Slow Resist. Replaced Internal Trauma Retaliation on the granted skill with Physical Retaliation.
Doom: replaced % Armor with 4% Physical Resist and increased % Internal Trauma Duration to 50%
Dreeg’s Affliction: replaced Poison Retaliation with Acid Retaliation
Iskandra’s Balance: removed erroneous Burn Retaliation
Malediction: increased Resist Reduction to 18 / 5s
Necrosis: replaced Offensive Ability Reduction Retaliation with 50% Vitality Decay Duration. Added Offensive Ability Reduction to the granted skill.
Oblivion: increased % Weapon damage on the granted skill to 125%
Salvation: added 4% Physical Resist
Scourge: increased Targets on the granted skill to 5
Squall: replaced Electrocute Retaliation with 20 Offensive Ability
Ulzuin’s Pyroclasm: added % Retaliation added to Attack to the skill proc
Monster Infrequents
Aetherscorched Cleaver: replaced % Aether damage with % Pierce Resist. Added modifiers for Iskandra’s Elemental Exchange.
Alkamos’ Warsword: increased Cold damage modifier for Vire’s Might to 380
Ascendant Hood: increased Duration modifier for Devastation to 4s
Barrog’s Bloody Arm: added 50% Bleed Duration
Basilisk Fang: increased % Attack damage Converted to Health modifiers for Aegis of Menhir and Dreeg’s Evil Eye to 6% and 8%, respectively
Barthollem’s Warmaul: increased Target Arc modifier to 120
Bloodfeast’s Mark: increased Vitality damage modifier for Bloody Pox to 90 and its Bleed damage modifier to 140 / 1s
Bloodlord’s Blade: replaced % Attack Speed with 5% Cooldown Reduction and added 8% Attack Speed, 40% Fire damage and 40% Chaos damage modifiers for Possession
Bloodsworn Codex: added % Stun Resist
Bloodsworn Signet: added % Health
Boneblade: added 100% of Acid dealt as Vitality and -10% Bleed Resist modifiers for Bloody Pox and increased its Bleed damage modifier to 120 / 1s
Bound Wraith: added % Offensive Ability
Chosen Visage: added Defensive Ability
Fleshwarped Carbine: added 40 Aether damage modifier for Reckless Power
Fleshwarped Core: updated Fire damage modifier for Callidor’s Tempest to correctly be Aether
Fleshwarped Tome: increased Aether damage modifier for Sigil of Consumption to 110
Galeslice’s Mark: increased Pierce damage modifier for Shadow Strike to 120
Groble Vile Effigy: increased Poison damage modifier for Bloody Pox to 220 / 1s
Korvaak’s Burning-Blade: added % Cast Speed
Korvaak’s Storm-Blade: added Health
Kyzogg’s Skull: added -0.4s Cooldown modifier for Callidor’s Tempest
Lunal’Valgoth’s Girdle: added % Petrify Resist
Moltenclaw Slicer: added 50% Burn Duration and reduced % Burn Duration modifier for Canister Bomb to 100%
Naren Kur’s Blade: increased bonuses to Aspect of the Guardian and Markovian’s Advantage to +3
Pulsing Shard: increased % Attack damage Converted to Health modifier for Albrecht’s Aether Ray to 8% and increased its % Crit damage modifier to 15%. Added 15% Attack damage Converted to Health modifier for Reap Spirit.
Pusquill’s Tail: added 50% Poison Duration and increased Poison damage modifier for Belgothian’s Shears to 180 / 5s
Rutnick’s Blaster: fixed granted skill not scaling with the level of the weapon
Rylok Crest: added 6% Total Speed modifier for Fighting Spirit
Rylok Mark: increased Vitality damage modifier for Sigil of Consumption to 120 and increased % Attack damage Converted to Health modifier for Primal Strike to 10%
Scorpius Pummeler: added % Poison Resist
Spectral Crown: added % Freeze Resist
Steward’s Halberd: fixed missing bonus to Tectonic Shift instead of Cadence that was originally intended for v1.1.9.2. Added % Internal Trauma Duration. Increased % Weapon damage modifier for Vire’s Might to 100%.
Ulraprax’s Sting: added 4% Attack damage Converted to Health modifier for Stun Jacks
Vilgazor’s Heart: increased bonus to Ring of Steel to +3 and increased Fire damage modifier for Ring of Steel to 400
Zaria’s Pendant: added Defensive Ability
Zarthuzellan’s Codex: added -0.8s Cooldown modifier for Blackwater Cocktail
Epic Items
Baldir’s Plate Set: added 50% of Fire dealt as Physical bonus. Added % Attack damage Converted to Health to the skill proc.
Baldir’s Regalia Set: added 50% of Fire dealt as Physical bonus. Added % Attack damage Converted to Health to the skill proc and increased its Bleed damage.
Mythical Baldir’s Armor: added 5% Attack damage Converted to Health
Mythical Baldir’s Mantle: added 30% Bleed Duration
Mythical Baldir’s Mask: replaced bonus to Blast Shield with +1 to Demolitionist Skills
Callidor’s Defense Set: reduced Cooldown on the granted skill and increased its Burn damage
Callidor’s Regalia Set: reduced Cooldown on the granted skill and increased its Burn damage
Cauldron of Excitement: added Acid Retaliation and increased Poison Retaliation
Corruptor of Souls Set: replaced % Offensive Ability and Vitality damage bonuses for pets with 8% Physical Resist for pets. Removed Vitality damage for pets on the skill proc and increased its % Heal.
Mythical Corruptor’s Mask: replaced Vitality damage for pets with 15% Stun Resist
Mythical Corruptor’s Robe: replaced bonus to Undead Legion with +2 to Will of the Crypt
Corruptor of Spirits Set: replaced % Offensive Ability bonus for pets with 5% Physical Resist for pets. Removed Vitality damage for pets on the skill proc.
Corruptor’s Mask: replaced Vitality damage for pets with 15% Chaos Resist for pets
Corruptor’s Robe: replaced bonus to Undead Legion with +2 to Will of the Crypt
Daega’s Oath Set: increased % Acid Retaliation damage on the skill proc
Daega’s Hood: replaced Poison Retaliation with 320 Acid Retaliation
Daega’s Mantle: replaced Poison Retaliation with 320 Acid Retaliation
Daega’s Raiment: replaced Poison Retaliation with 320 Acid Retaliation
Dreadwalker Set: increased % Health bonus to 15% and reduced Cooldown on the skill proc to 4s
Edrick’s Backscratcher: replaced Poison Retaliation with Acid Retaliation
Empowered Plagueblood Carver: replaced Poison Retaliation with Acid Retaliation
Empowered Storm’s Edge: replaced Electrocute Retaliation with Lightning Retaliation
Festerblaze Set: increased damage on the skill proc
Festerblaze Mantle: added 500 Health
Hysteria: added +2 to Ravenous Earth
Keeper of the Blaze Set: increased Burn damage bonus to 70 / 3s and increased damage on the granted skill
Mythical Flame Keeper’s Repeater: increased Burn damage to 55 / 3s and % Burn Duration to 150%
Mogdrogen’s Peace Set: increased Physical damage and % Health for pets on the granted skill
Myrmidon Bastion Set: added additional Targets to the granted skill
Mythical Black Hand of Sanar’Siin: added +2 to Infernal Breath
Mythical Grim Harvest Boots: added +2 to Squad Tactics
Mythical Plagueblood Carver: replaced Poison Retaliation with Acid Retaliation
Mythical Shadowfiend’s Cord: added +2 to Infernal Breath
Mythical Sigil of the Depraved: added 4% Attack Speed and +2 to Shadow Strike
Mythical Storm’s Edge: replaced Electrocute Retaliation with Lightning Retaliation
Mythical Terror of the Grove: added 25% of Lightning dealt as Acid
Mythical Wyrmclaw: added +2 to Infernal Breath
Plagueblood Carver: replaced Poison Retaliation with Acid Retaliation
Soiled Trousers: added Acid Retaliation and increased Poison Retaliation
Stonefather Set: added 50% Reflect Resist bonus and increased % Physical Resist bonus to 15%. Increased Internal Trauma damage on the skill proc.
Stonefather Bulwark: added 100% Internal Trauma Duration and increased bonus to Vire’s Might to +4
Stonefather Helm: added 30% Internal Trauma Duration and replaced bonus to Vire’s Might with +2 to Tectonic Shift
Stonefather Mark: added 30% Internal Trauma Duration
Storm’s Edge: replaced Electrocute Retaliation with Lightning Retaliation
The Arcane Tempest Set: increased % Weapon damage on the granted skill
The Magelord Set: increased damage on the skill proc and added % Damage Reduction to it
Magelord Band: added 190 Health
Magelord Signet: added 190 Health
The Stormserpent Set: increased Resist Reduction on the skill proc
Legendary Non-Set Items
Arcanum Electrollis: replaced bonus to Maelstrom with +1 to Shaman Skills
Basilisk Claw: increased bonus to Blood of Dreeg to +3. Redesigned skill proc.
Bramblevine: replaced Poison Retaliation with Acid Retaliation
Cindertouch: added 20% Freeze Resist and increased bonus to Callidor’s Tempest to +3
Conduit of Arcane Whispers: increased Chaos damage modifier for Chaos variant of Callidor’s Tempest to 180 and added 15% Total Damage Modified modifier for it. Increased Acid damage modifier for acid variant of Trozan’s Sky Shard to 280 and its Poison damage modifier to 400 / 5s. Increased Acid damage modifier for acid variant of Devastation to 240. Reduced % Total Damage Modified penalty for chaos variant of Trozan Sky Shard to -35%. Reduced % Total Damage Modified penalty for cold variant of Devastation to -35%.
Conduit of Destructive Whispers: increased Cold damage modifier for cold variant of Thermite Mine to 220
Conduit of Divine Whispers: added -0.5s Cooldown modifier for cold variant of Judgment. Increased Aether damage modifier for aether variant of Vire’s Might to 400 and its % Damage Modified modifier to 20%. Increased Lightning damage modifier for lightning variant of Vire’s Might to 300-500.
Conduit of Eldritch Whispers: added 15% Total Damage Modified modifier for aether variant of Sigil of Consumption
Conduit of Night Whispers: replaced % Crit damage modifier for lightning variant of Shadow Strike with -0.3s Cooldown Reduction. Increased Lightning damage modifier for lightning variant of Amarasta’s Blade Burst to 200-350. Increased Aether damage modifier for aether variant of Ring of Steel to 400.
Conduit of Runic Whispers: removed % Total Damage Modified penalty from aether variant of Rune of Hagarrad
Conduit of Warring Whispers: increased Aether damage modifier for aether variant Cadence to 330 and added 100% of Elemental dealt as Aether modifier for it. Increased Bleed damage modifier for bleed variant of War Cry to 550 / 3s. Increased Lightning damage modifier for lightning variant of Forcewave to 200-450. Increased Frostburn damage modifier for cold variant of Forcewave to 350 / 3s.
Cord of Deception: replaced % Constitution with 8% Increased Healing
Crest of Winter Fortitude: increased bonus to Biting Cold to +3
Decree of Aldritch (mythical): added 80 Aether damage modifier for Devastation
Fateweaver’s Raiment: added % Elemental Dot damage
Feralmane Legplates: added % Attack damage Converted to Health to the skill proc
Gutsmasher: increased % Health to 15%
Heart of the Mountain: increased Health of the Summoned Pet and added Threat generation to its abilities
Hellborne: replaced Burn Retaliation with Fire Retaliation
Hellscourge: added 380 Health. Increased Fire damage modifier for Sigil of Consumption to 120 and added modifiers for Grenado.
Horns of Korvaak: added % Damage Reduction to the skill proc
Hyrian’s Bulwark: increased % Elemental Dot damage to 252% and added 100% Elemental Dot Duration. Increased Elemental Dot damage and duration on the granted skill.
Infernal Brimstone: replaced Burn Retaliation with Fire Retaliation
Lacerator Girdle: increased % Health to 10%
Mad Queen’s Claw: added +3 to Cadence and modifiers for it
Maw of the Damned: replaced % Attack damage Converted to Health with 10% Increased Healing (Forgotten Gods only)
Morgoneth’s Legplates: increased bonus to Nightfall to +3
Morgoneth’s Step: added 18% Elemental Resist and increased bonuses to Blitz and Shadow Strike to +3
Mythical Abyssal Mask: added 18% Elemental Resist and added 100 Bleed damage / 1s modifier for Bloody Pox
Mythical Arcanor, Blade of the Luminari: added % Elemental Dot damage and 90 Defensive Ability
Mythical Arcanum Electrollis: replaced bonus to Maelstrom with +1 to Shaman Skills
Mythical Arcanum Frigus: increased Frostburn damage modifier for Devastation to 240 / 2s and its Cold damage modifier for 120
Mythical Bane of the Winter King: increased % Health for pets to 30%
Mythical Basilisk Claw: increased bonus to Blood of Dreeg to +3. Replaced bonus to Aspect of the Guardian with +4 to Blade Barrier. Added proc from the non-mythical version of the item. Replaced Petrify and Poison Retaliation modifiers for Blade Barrier with 1600 Acid Retaliation.
Mythical Bloodfury Spaulders: added 18% Elemental Resist
Mythical Bonescavenger’s Deathgrips: increased % Freeze Resist to 25%
Mythical Boneshatter Treads: added 18% Pierce Resist and +2 to Bloody Pox
Mythical Boneweave Girdle: increased Health to 560
Mythical Boots of Primordial Rage: added 18% Bleed Resist
Mythical Bramblevine: replaced Poison Retaliation with Acid Retaliation. Increased Attack damage Converted to Health modifier for Dreeg’s Evil Eye to 15%.
Mythical Butcher of Burrwitch: increased damage on the skill proc
Mythical Chilldread Mantle: increased % Elemental Resist to 36%
Mythical Chilling Grip of Hagarrad: added 210 Health
Mythical Circlet of the Great Serpent: added 20% Chaos Resist and increased Offensive Ability to 60 and Defensive Ability to 80
Mythical Codex of Eternal Storms: added +1 to Shaman Skills and reduced bonus to Raging Tempest to +2. Increased Electrocute damage and reduced Cooldown on the granted skill.
Mythical Colossal Grasp: reduced % Internal Trauma on the granted passive
Mythical Cord of Deception: replaced % Constitution with 10% Increased Healing
Mythical Cortosian Scrolls: added % Elemental Dot damage
Mythical Crest of Winter Fortitude: increased bonus to Blitz to +4 and bonus to Biting Cold to +3
Mythical Crimson Spike: added +3 to Ring of Steel
Mythical Crown of the Winter King: added 18% Aether Resist and 20% Stun Resist. Replaced bonus to Veil of Shadows with +1 to Nightblade Skills.
Mythical Crystallum: increased Targets modifier for Savagery to +3
Mythical Death Omen: added 45% of Pierce dealt as Vitality and increased bonus to Execution to +3
Mythical Death’s Reach: increased % Bleed and % Vitality damage to 396%. Added 180 Bleed damage / 1s modifier for Bloody Pox and increased its Vitality damage modifier to 100. Added 100 Bleed damage / 1s modifier for Devouring Swarm and increased its Vitality damage modifier to 100
Mythical Dread Knight’s Guard: increased % Elemental Resist to 40%
Mythical Edge of Death: increased % Attack damage Converted to Health to 12%
Mythical Essence of the Grim Dawn: added 344 Health. Increased % Attack damage Converted to Health modifiers for Albrecht’s Aether Ray and Flames of Ignaffar to 8% and increased their Chaos damage modifiers to 28 and 65, respectively.
Mythical Fateweaver’s Leggings: added % Elemental Dot damage
Mythical Fateweaver’s Mantle: added 18% Pierce Resist and % Elemental Dot damage
Mythical Fiendmaster Raiment: added 18% Elemental Resist
Mythical Fiendflesh Greaves: added 18% Chaos Resist and increased % Run Speed to 10%
Mythical Fiendflesh Mantle: increased Absorb on the skill proc
Mythical Fiendscale Jacket: added 18% Elemental Resist
Mythical Gauntlets of Ignaffar: added 66 Defensive Ability
Mythical Gavel of Ravenous Souls: added +1 to Necromancer Skills and increased Physical damage modifier for Siphon Souls to 124.
Mythical Gutripper: added 5% Offensive Ability and increased % Attack damage Converted to Health to 12%. Added % Attack damage Converted to Health to the skill proc.
Mythical Grim Fate: increased Fire damage modifier for Sigil of Consumption to 120
Mythical Guardian of Death’s Gates: replaced bonus to Field Command with +2 to Soldier Skills and added 10% Total Speed modifier for Field Command
Mythical Hallanx’s Head: increased Attack damage Converted to Health modifier for Dreeg’s Evil Eye to 15%
Mythical Heart of the Mountain: increased Health of the Summoned Pet and added Threat generation to its abilities
Mythical Heart of the Sand King: added 30% Stun Resist and increased % Elemental Resist to 40%. Increased Bleed damage for pets to 22 / 3s.
Mythical Heart of Yugol: added 18% Chaos Resist and increased % Attack damage Converted to Health on the granted skill
Mythical Hellborne: increased Fire Retaliation to 2400
Mythical Herald of Blazing Ends: increased Burn damage modifier for Blackwater Cocktail to 80 / 3s
Mythical Infernal Brimstone: replaced Burn Retaliation with Fire Retaliation and increased % Health modifier for Vindictive Flame to 15%
Mythical Leggings of Arcane Currents: added % Elemental Dot damage
Mythical Mark of Bloody Ends: increased % Poison Resist to 40% and added 6% Total Speed for pets. Increased Bleed damage modifiers for Summon Briarthorn and Summon Blight Fiend to 140 / 3s
Mythical Mark of Consumption: increased Health to 550 and increased % Attack damage Converted to Health modifiers for Blade Arc and Phantasmal Blades to 8% and 6%, respectively. Added 8% Attack damage Converted to Health modifier for Upheaval.
Mythical Mark of the Dreadblade: increased Aether damage modifier for Cadence to 200 and added 6% Attack damage Converted to Health modifier for it
Mythical Mark of the Forbidden: increased Vitlaity damage modifier for Bloody Pox to 120
Mythical Mark of Unlife: added 20% Petrify resist for pets. Increased % Health Threshold for the granted skill to 40% and increased its % Heal. Added modifiers for Iskandra’s Elemental Exchange.
Mythical Maw of Despair: increased bonus to Callidor’s Tempest to +3 and increased Aether damage modifier for Field Command to 50
Mythical Maw of the Damned: increased % Bleed Duration to 100%. Replaced % Attack damage Converted to Health with 20% Increased Healing (Forgotten Gods only). Added -10% Bleed Resist modifier for Bloody Pox and increased Bleed damage modifier for Siphon Souls to 180 / 1s.
Mythical Nadaan’s Reach: added 50% of Cold dealt as Pierce and 15% Increased Healing
Mythical Necrolord’s Gaze: added +1 to Soldier Skills and added 25% Stun Resist for pets
Mythical Necrolord’s Shroud: added 18% Pierce Resist and +3 to Squad Tactics
Mythical Night’s Embrace: added 25% and 20% Weapon damage modifiers for Shadow Strike and Trozan’s Sky Shard, respectively
Mythical Oathbearer: added 15% Increased Healing modifier for Aura of Conviction
Mythical Overlord’s Iron Grip: increased Health to 704
Mythical Pack of Treacherous Means: moved the % Conversion from the granted skill to the base item, so that ranged weapons are not required for it
Mythical Panetti’s Replicating Wand: added % Elemental Dot damage
Mythical Peerless Eye of Beronath: added 80 Defensive Ability and 400 Health
Mythical Phantom-Thread Girdle: added % Elemental Dot damage
Mythical Quillthrower of Dreeg: added 660 Health and 50% Pierce dealt as Acid. Increased Defensive Ability to 80 and increased damage on the skill proc.
Mythical Ravager’s Bite: increased % Attack damage Converted to Health to 12% and added 6% Attack damage Converted to Health modifier for Bone Harvest
Mythical Reaver’s Claw: increased Pierce damage modifier for Eye of Reckoning to 102
Mythical Riftwarped Grasp: increased Health to 440
Mythical Rimeforged Mantle: added 22% Bleed Resist
Mythical Runebrand Legwraps: increased Health to 740
Mythical Sandreaver Bracers: added 30% Bleed Duration
Mythical Scales of Beronath: added % Elemental Dot damage and increased Offensive Ability to 80
Mythical Scion of Burning Vengeance: replaced Burn Retaliation with Fire Retaliation
Mythical Scion of Crimson Wakes: added 10% Increased Healing and added % Attack damage Converted to Health to the skill proc
Mythical Shadowflame Mantle: increased % Chaos Resist to 34%
Mythical Shroud of Illusion: added % Elemental Dot damage and increased Offensive Ability. Increased Defensive Ability on the granted skill.
Mythical Spelldrinker: replaced % Aether damage with % Elemental Dot damage. Added 80 Elemental damage modifier for Word of Pain.
Mythical Spellgaze: added % Elemental Dot damage. Increased bonuses to Blackwater Cocktail and Panetti’s Replicating Missile to +3.
Mythical Spiritbinder Glyph: added 15% Stun Resist for pets
Mythical Spiritseeker Cord: added 4% Physical Resist for pets
Mythical Soulcatcher: increased Defensive Ability to 80 and increased Vitality damage modifier for Sigil of Consumption to 110
Mythical Soullance: added 100% of Acid dealt as Vitality modifier for Bloody Pox and increased its Vitality damage modifier to 144
Mythical Sovereign Ruby of Domination: added 20% Freeze Resist and 20% Petrify Resist
Mythical Stormcage Legguards: replaced Electrocute Retaliation with Lightning Retaliation
Mythical Stormreaver: increased bonus to Storm Totem to +2 and replaced bonus to Lightning Tether with +2 to Inquisitor Skills
Mythical Stormseer Sapphire: added +2 to Callidor’s Tempest
Mythical Stormtitan Treads: increased % Poison Resist to 36%
Mythical Stormweave Armor: added 18% Pierce Resist
Mythical String of Maggots: increased Health to 440
Mythical Temporal Arcblade: added % Elemental Dot damage
Mythical Temporal Tempest: added % Elemental Dot damage
Mythical Tinker’s Ingenuity: added 600 Health
Mythical Touch of the Everliving Grove: added +3 to Squad Tactics
Mythical Turrion’s Reprisal: reduced % Retaliation added to Attack modifier for Blackwater Cocktail to 13%
Mythical Ulzuin’s Torment: replaced Burn Retaliation with Fire Retaliation
Mythical Veilpiercer: added +3 to Infernal Breath
Mythical Venomancer’s Guile: increased Acid damage modifier for Bloody Pox to 90
Mythical Venomancer’s Raiment: added 22% Aether Resist
Mythical Venomspine Greaves: added % Vitality damage and increased bonus to Nidalla’s Justifiable Ends to +3. Replaced Poison Retaliation with Acid Retaliation.
Mythical Warpfire: increased % Aether damage to match % Fire damage
Mythical Watcher of Erulan: added Physical damage bonus to the granted skill
Mythical Whisperer of Secrets: added 6% Attack damage Converted to Health modifier for Ring of Steel
Mythical Wildshorn Legguards: added 30% Pierce Resist and added 25% Freeze Resist for pets
Mythical Will of Bysmiel: increased Health to 600 and Defensive Ability to 80
Mythical Windshear Greaves: added 18% Vitality Resist
Mythical Witching Hour: increased % Physical Resist to 12% and Offensive Ability to 80
Mythical Wraithwalkers: added 18% Bleed Resist
Mythical Wretched Tome of Nar’adin: increased Acid damage modifier for Bloody Pox to 220
Mythical Wyrmbone Handguards: added 30% Electrocute Duration. Increased Electrocute damage modifier for Blackwater Cocktail to 140 / 3s and increased Lightning damage modifier for Thermite Mine to 90-140.
Mythical Wyrmbone Mask: added +1 to Soldier Skills and reduced bonus to Forcewave to +2. Added 80 Lightning damage modifier for Forcewave and increased its Electrocute damage modifier to 300 / 3s.
Nadaan’s Reach: added 50% of Cold dealt as Pierce
Nightclaw: added % Attack damage Converted to Health to the skill proc
Okaloth’s Visage (mythical): increased % Retaliation added to Attack modifier for Sigil of Consumption to 22% and its Fire damage modifier to 120 and added -0.6s Cooldown modifier for it
Outcast’s Secret (mythical): increased Cooldown Reduction modifier for Devastation to -4s
Pandemic: added 5% Attack damage Converted to Health modifier for Dreeg’s Evil Eye
Ravager’s Dreadgaze (Minds): replaced % Crit damage with 8% Defensive Ability
Scion of Arcane Force: added +4 to War Cry. Increased Resist Reduction modifier for Cadence to 38 / 5s and increased Elemental damage modifier for Iskandra’s Elemental Exchange to 80.
Scion of Burning Vengeance: replaced Burn Retaliation with Fire Retaliation
Scion of Crimson Wakes: added % Attack damage Converted to Health to the skill proc
Scion of the Screaming Veil: removed % Weapon damage modifier for Callidor’s Tempest
Shard of the Eternal Flame: increased Burn damage modifier for Canister Bomb to 150 / 2s
Spelldrinker: replaced % Aether damage with % Elemental Dot damage
Stormbearers: added 18% Elemental Resist
Stormcage Legguards: replaced Electrocute Retaliation with Lightning Retaliation
Stormreaver: increased bonus to Storm Totem to +2 and replaced bonus to Lightning Tether with +2 to Inquisitor Skills
The Crimson Claws: added 8% Attack damage Converted to Health
Ulzuin’s Torment: replaced Burn Retaliation with Fire Retaliation
Venomskin Legwraps: replaced Poison Retaliation with Acid Retaliation
Venomspine Greaves: replaced Poison Retaliation with Acid Retaliation
Venomtongue Mantle: replaced Poison Retaliation with Acid Retaliation
Warpfire: increased % Aether damage to match % Fire damage
Legendary Set Items
Allagast’s Masterpiece Set: added 5% Offensive Ability and 5% Defensive Ability bonuses. Increased Radius modifier for Trozan’s Sky Shard to 0.8 and increased Aether damage modifier for Storm Box of Elgoloth to 200.
Allagast’s Stormgem: added 220 Health and 25% of Cold dealt as Aether
Ardor of Octavius Set: replaced Internal Trauma damage bonus with 25 Physical damage
Bulwark of Octavius: reduced Internal Trauma damage to 84 / 5s. Increased Internal Trauma damage modifiers for Aegis of Menhir and Forcewave to 220 / 3s.
Pauldrons of Octavius: added 22 Internal Trauma damage / 5s
Visor of Octavius: removed Internal Trauma damage. Increased Internal Trauma damage modifier for Rune of Kalastor to 200 / 2s.
Barrelsmith’s Destroyers Set: increased damage on the granted skill and added Energy Leech to it
Mythical Barrelsmith’s Crossfire: increased damage and % Activation Chance on the granted skill and added Energy Leech to it
Mythical Barrelsmith’s Salvo: increased damage and % Activation Chance on the granted skill and added Energy Leech to it
Beastcaller’s Cowl: replaced % Armor with 20% Aether Resist
Black Scorch Covenant Set: increased Chaos damage modifier for Sigil of Consumption to 160
Blood Knight Set: increased % Weapon damage modifier for Bone Harvest to 80% and Bleed damage modifier for Counter Strike to 200 / 3s
Bloodrager’s Endless Frenzy Set: increased % Heal on the skill proc
Mythical Bloodrager’s Cowl: reduced % Heal on the skill proc. Increased Bleed damage modifier for Savagery to 120 / 3s
Bloodrager’s Frenzy Set: added % Heal to the skill proc
Bloodrager’s Cowl: reduced % Heal on the skill proc
Bysmiel’s Iris: added 30% Petrify Resist
Bysmiel’s Mark: added 20% Petrify Resist for pets
Chillwhisper Set: added 80 Defensive Ability bonus. Increased Cold damage modifiers for Drain Essence and Rune of Hagarrad to 90 and 80, respectively, and added 200 Frostburn damage / 3s modifier for Rune of Hagarrad. Increased % Attack damage Converted to Health modifier for Blade Spirit to 10% and reduced its Cold damage modifier to 80.
Dagallon’s Destruction Set: added 30% Slow Resist bonus
Darkblaze Garb Set: added 25% Slow Resist bonus
Dark One’s Gift Set: reduced Cooldown on the skill proc to 4s and added modifiers for Bloody Pox
Dark One’s Hood: increased Vitality damage modifier for Bloody Pox to 120
Dark One’s Grasp: increased % Heal modifier for Wendigo Totem to 4%
Deathmark’s Shadow Set: increased % Physical Resist bonus to 16%. Increased Cold damage and Radius on the granted skill.
Mythical Deathmarked Claw: increased % Attack damage Converted to Health modifier for Whirling Death to 10%
Mythical Deathmarked Hood: added 4% Attack damage Converted to Health
Ghol’s Raiment: added 20% Stun Resist
Goredrinker Set: added 30% Increased Healing bonus
Goredrinker’s Armor: added 30% Bleed Duration
Harra’s Artifice Set: increased % Physical Resist bonus to 12%. Increased Cold damage modifiers for Callidor’s Tempest and Stun Jacks to 130 and 50, respectively
Harra’s Ward: increased % Attack damage Converted to Health modifier for Stun Jacks to 6%
Invoker’s Will Set: increased Fire damage modifier for Panetti’s Replicating Missile to 100
Mythical Invoker’s Blaze: added 20% Slow Resist
Mythical Invoker’s Burning Hand: increased % Aether dealt as Fire to 25%
Mythical Invoker’s Shocking Touch: increased % Aether dealt as Lightning to 25%
Iskandra’s Unification Set: increased % Weapon damage modifier for Trozan’s Sky Shard to 50%
Mythical Iskandra’s Hood: increased Fire damage modifier for Trozan’s Sky Shard to 110
Justicar Guard Set: added 155 Burn damage / 2s modifier for Judgment
Korba’s Fury Set: reduced % Weapon damage modifier for Ring of Steel to 120%
Light’s Guardian Set: granted skill now correctly scales up with the Mythical version of this set
Mythical Light’s Defender Gauntlets: increased Lightning damage modifier for Stun Jacks to 40
Mythical Light’s Defender Helm: increased Lightning damage modifier for Storm Totem to 24
Ludrigan’s Pride Set: increased % Slow Resist bonus to 50%
Markovian’s Bastion Set: added 8% Block Chance bonus. Added +2s Duration modifier for Overguard. Increased % Weapon damage modifier for Blitz to 80% and its Cooldown Reduction modifier to -0.5s.
Mythical Markovian’s Platemail: added 40 Defensive Ability and 8% Armor
Mythical Markovian’s Vanguard: added 36 Defensive Ability
Mythical Beastcaller’s Cowl: replaced % Armor with 22% Aether Resist
Mythical Beastcaller’s Shoulderpads: increased % Poison Resist to 40%
Mythical Beastcaller’s Shroud: added 18% Bleed Resist
Radaggan’s Folly Set: increased Offensive Ability bonus to 90 and % Total Speed bonus to 10%. Increased Acid damage modifier for Ill Omen to 240 and Vitality damage modifier for Sigil of Consumption to 180.
Rage of Agrivix Set: added -1s Cooldown modifier for Callidor’s Tempest
Rotgheist Set: added -0.5s Cooldown modifier for Primal Strike
Rotgheist Emblem: increased Attack damage Converted to Health modifier for Dreeg’s Evil Eye to 15%
Shard of Lost Souls: increased % Bleed Resist to 40%
Stronghold Defender: increased Fire damage bonus on the granted skill
Targo’s Craft Set: increased damage and reduced Cooldown on the skill proc. Added -0.8s Cooldown modifier for Blade Arc. Increased Physical damage modifier for Amarasta’s Blade Burst to 400 and its Internal Trauma damage modifier to 400 / 2s.
Targo’s Chestguard: increased Offensive Ability to 64
Targo’s Helm: increased Physical damage modifier for Amarasta’s Blade Burst to 120 and its Internal Trauma damage modifier to 180 / 2s
Targo’s Shoulderguard: increased Offensive Ability to 64
The Blightlord Set: increased Fire damage modifier for Ravenous Earth to 105
Blightlord’s Carver: increased % Fire Resist Reduction modifier for Siphon Souls to -15%
The Cyclone Set: increased % Physical Resist bonus to 15%
Cyclone Effigy: increased % Cast Speed to 16% and added 30% Freeze Resist. Increased Summon Limit modifier for Thermite Mines to +4 and added +2 Summon Burst modifier for it.
Cyclone Mark: increased Lightning damage modifier for Thermite Mine to 80-150
The Infernal Champion Set: increased Burn damage and its Duration on the skill proc
Mythical Infernal Knight’s Faceguard: increased Burn damage modifier for Blackwater Cocktail to 110 / 3s
Mythical Infernal Knight’s Jacket: added 45 Defensive Ability
The Korvan Dunefiend: increased % Physical Resist bonus to 14%
The Runebinder Set: increased % Offensive Ability bonus to 8%. Increased Fire damage modifier for Rune of Kalastor to 155.
The Vileblade Pact Set: increased Acid damage modifier for Bloody Pox to 200
The Voidsoul Set: increased Vitality Decay damage modifier for Flames of Ignaffar to 300 / 3s
Trozan’s Skybreach Set: increased Cold damage modifier for Sigil of Consumption to 80
Mythical Trozan’s Hat: increased Lightning damage modifier for Trozan’s Sky Shard to 60-140
Voidsoul Bulwark: increased % Weapon damage modifier for Aegis of Menhir to 50%
Voidsoul Visage: increased % Weapon damage modifier for Flames of Ignaffar to 16%
Ultos’ Storm Set: added 30% of Physical dealt as Lightning bonus
Ultos’ Gem: removed % Physical dealt as Lightning
Ultos’ Tempest Set: added 30% of Physical dealt as Lightning bonus and increased Lightning damage bonus to 33-66. Added -0.5s Cooldown modifier for Primal Strike.
Mythical Ultos’ Gem: removed % Physical dealt as Lightning
Ulzuin’s Headguard: increased % Pierce Resist to 24%
Ulzuin’s Infernal Avatar Set: reduced Cooldown on the skill proc. Increased Radius modifier for Canister Bomb to 0.9 and its % Weapon damage modifier to 14%.
Mythical Heart of Ulzuin: added 90 Offensive Ability
Mythical Ulzuin’s Headguard: added 400 Health and increased % Pierce Resist to 28%
Valguur’s Hunger Set: increased % Health bonus to 24% and added +6s Duration modifier for Storm Totem
Valguur’s Focus: added 60 Offensive Ability and increased Defensive Ability to 66. Increased Vitality damage modifier for Sigil of Consumption to 100.
Virtue’s Light Set: increased % Health bonus to 20% and % Cooldown Reduction bonus to 16%. Added 4% Offensive Ability bonus. Removed % Shield Damage Blocked bonus. Added 40% Shield damage Blocked modifier for Ascension and increased Burn damage modifier for Aegis of Menhir to 400 / 3s.
Virtue’s Defender: added 150% Burn Duration. Replaced % Crit damage modifier for Aegis of Menhir with 100 Fire damage and 200 Burn damage / 3s modifiers for it.
Virtue’s Ward: increased Fire damage modifier for Aegis of Menhir to 120-200
[Class & Skills]
Devotion
Akeron’s Scorpion: added 30% Poison Duration
Alladrah’s Phoenix: added 15% Freeze Resist and 30% Burn Duration
Amatok the Spirit of Winter: increased Health to 450 and removed % Cold Resist
Assassin: increased Health to 200
Attak Seru: increased Health to 600 and % Defensive Ability to 6%
Azrakaa, the Eternal Sands: increased Health to 650
Bard’s Harp: added % Elemental Dot damage
Behemoth: increased % Health to 8% and increased % Health for pets to 12%. Added 4% Physical Resist for pets.
Berserker: added 15% Increased Healing and increased Health to 300
Blind Sage: increased % Elemental Dot damage to 250%. Added 4% Physical Resist and reduced Offensive Ability to 115.
Bysmiel’s Bonds: replaced % Health for pets with 20% Trap Resist and 20% Trap Resist for pets
Chariot of the Dead: increased % Stun Resist to 20% and Health to 250
Crab: added % Elemental Dot damage
Crane: increased % Poison and % Vitality Resists for pets to 20%
Dire Bear: increased % Health to 6%
Empty Throne: increased % Freeze and % Stun Resists for player and pets to 25%. Increased % Aether, % Chaos and % Pierce Resists for pets to 15%.
Hound: added 15% Stun Resist for pets and increased % Health for pets to 20%d
Huntress: added 8% Increased Healing. Increased Health to 450 and increased % Health for pets to 12%.
Hyrian, Guardian of the Celestial Gates: increased Health to 600 and Elemental damage to 16. Added % Elemental Dot damage.
Ishtak: increased % Bleed Resist and % Poison Resist for pets to 30% and % Total Speed for pets to 12%
Jackal: increased % Health for pets to 8%
Korvaak, the Eldritch Sun: increased % Health to 8% and Health to 300. Increased % Health for pets to 12% and % All damage for pets to 150%.
Kraken: increased Health to 500
Leviathan: increased % Health to 8%
Light of Empyrion: increased % Health to 16%. Increased % Health for pets to 15% and % Aether/% Chaos/% Vitality Resists for pets to 25%.
Lion: increased % Run Speed to 6% and increased % Health for pets to 8%
Magi: added 15% Freeze Resist and 1.5 Energy Regeneration. Removed % Fire Resist.
Manticore: increased Health to 250 and increased % Health for pets to 12%
Mogdrogen the Wolf: increased Health to 650 and replaced % Leech with 15% Increased Healing (Forgotten Gods only)
Nighttalon: increased % Elemental Resist for pets to 15%
Oleron: increased Health to 650
Quill: increased Health to 100
Rattosh, the Veilwarden: increased Health to 350
Revenant: increased % Health to 5% and Health to 250
Rhowan’s Crown: increased % Elemental Resist for pets to 18%
Sailor’s Guide: added 15% Fire Resist and increased % Run Speed to 10%
Scales of Ulcama: increased % Health to 6%, Health to 250 and % Run Speed to 6%
Shepherd’s Crook: increased % Health for pets to 20%
Solael’s Witchfire: increased Defensive Ability to 40
Solemn Watcher: replaced % Cold Resist with 18% Chaos Resist
Spear of the Heavens: replaced % Lightning Resist with 15% Energy Regeneration
Staff of Ratosh: increased % Aether and % Vitality Resists for pets to 20%. Replaced % Crit damage for pets with 6% Total Speed for pets
Stag: added bonuses for pets
Targo the Builder: increased % Health to 12%
Tempest: replaced % Lightning Resist with 10% Slow Resist
Tree of Life: increased % Health to 24% and increased % Health for pets to 27%
Ulo: increased % Elemental Resist to 15%, % Poison Resist to 20% and % Chaos Resist to 20% for the player and pets. Added 15% Stun, 15% Freeze and 15% Petrify Resist.
Ulzaad, Herald of Korvaak: increased Health to 500 and Defensive Ability to 25. Removed % Cold Resist
Ulzuin’s Torch: added 20% Stun Resist and 6% Health. Removed % Fire Resist.
Unknown Soldier: increased % Health to 8%
Vire, the Stone Matron: increased Health to 300
Wendigo: added 5% Run Speed. Increased % Health to 6% and Health to 250.
Wolverine: increased % Poison and % Vitality Resists for pets to 15%
Yugol, the Insatiable Night: added 300 Health and increased % Spirit to 4%
Black Blood of Yugol: increased Duration to 8s
Cleansing Waters: reduced Cooldown to 10s
Hyrian’s Glare: increased % Weapon damage to 85% and added Elemental Dot damage
Inspiration: increased Offensive and Defensive Ability to 130
Nature’s Guardians: increased Duration to 8s and increased Physical damage for pets. Added 18 Resist Reduction / 5s for pets.
Phoenix Fire: replaced Burn Retaliation with Fire Retaliation
Tsunami (Celestial Proc): increased % Weapon damage to 45%
Wayward Soul: reduced Cooldown to 8s and Duration to 5s
Demolitionist
Blackwater Cocktail: sped up damage tic rate by ~20%
Demon Fire: reduced Energy Cost scaling with rank
Agonizing Flames: reduced Energy Cost scaling with rank
High Potency: reduced Cooldown to 3.8s
Quick Jacks: increased Energy Cost Reduction to -30%, no longer scales with rank. % Damage Modified penalty no longer scales with rank and is fixed at -50%. Radius penalty now scales with rank to -1.2 at max rank. It is now possible to achieve the previous results with a single point, and additional points improve the projectile radius.
Ulzuin’s Chosen: increased % Damage Modified scaling with rank to 18% by rank 10, 30% by max ultimate rank. Increased % Energy Cost Reduction scaling with rank to 35% by rank 10, 45% by max ultimate rank
Occultist
Bloody Pox: increased Bleed damage scaling with rank
Wasting: increased Vitality damage scaling at ultimate ranks. Increased % Bleed damage scaling with rank to 144% by rank 12, 264% by max ultimate rank
Black Death: increased % Bleed and % Vitality damage scaling with rank to 144% by rank 12, 264% by max ultimate rank
Fevered Rage: increased % Total Damage modified bonus to 80%
Sigil of Consumption: increased Vitality Decay damage scaling with rank
Summon Hellhound: increased base % Freeze Resist to 50% and % Stun Resist is now a flat 50% instead of scaling with rank to 40%
Ember Claw: increased Threat generation scaling with rank
Nightblade
Amarasta’s Blade Burst: fixed an issue where this skill could trigger twice when dual wielding ranged weapons
Amarasta’s Quick Cut: sped up the melee animation hit frames by 25% to match comparable WPS skills. Average DPS of this ability remains unchanged. Fixed an issue where the animation could be interrupted early, resulting in the third hit not registering.
Belgothian’s Shears: replaced % Pierce damage with Pierce damage
Ring of Steel: increased % Weapon damage scaling with rank to 260% by rank 16, 320% by max ultimate rank
Whirling Death: sped up the melee animation hit frame by 10% to match comparable WPS skills. Average DPS of this ability remains unchanged.
Arcanist
Callidor’s Tempest: increased % Weapon damage scaling with rank to 115% by rank 16, 145% by max ultimate rank
Inferno: reduced Energy Cost scaling with rank
Wrath of Agrivix: reduced Cooldown to 3.8s and the % Damage Modified to 140%. Removed % Weapon damage.
Distortion: increased Aether damage scaling with rank
Supercharged: increased Electrocute damage scaling with rank. Increased % Crit damage scaling with rank to 40% by rank 12, 60% by max ultimate rank.
Shaman
Upheaval: increased Radius to 4.0 and increased % Weapon damage scaling with rank to 125% by rank 10, 175% by max ultimate rank
Necromancer
Blight Burst: increased Threat generation scaling with rank
Rotting Fumes: increased Threat generation scaling with rank
Ill Omen: increased damage scaling with rank
Necrotic Edge: sped up the melee animation hit frame by 27% to match comparable WPS skills. Average DPS of this ability remains unchanged.
Oathkeeper
Avenging Shield: increased % Crit damage scaling with rank to 35% by rank 12, 55% by max ultimate rank
Reprisal: increased Burn damage scaling with rank
Smite: sped up the 1h-ed and dual-wield melee animation hit frame by 20% to match comparable WPS skills. Average DPS of this ability remains unchanged.
1.1.9.7 (2022-12-06)
V1.1.9.7
[Crucible]
Increased chest quality at waves 100+ for successul runs on all difficulties
Increased drop rate of double-Rare items on Gladiator difficulty
Increased % Physical Resist for pets from the Blessing of Ulo Celestial Blessing to 10%
Increased % Health for pets from the Empyrion's Guidance Celestial Blessing to 140%
Increased % Damage Modified for pets from the Might of Amatok Celestial Blessing to 25%
Increased % Offensive and % Defensive Ability for pets from the Ulzuin's Pact Celestial Blessing to 5%
[Shattered Realm]
Fixed an issue with Shattered Guardian's Domain music tracking incorrect targets
Fixed an issue where a Shattered Guardian's Domain level may not end under rare circumstances
[Modding]
Increased number of map labels to 150.
[Game]
Increased the drop rate of unique items from the Roguelike Dungeon final bosses (ex. Alkamos rings, Shar'Zul's Worldeater, etc)
Increased the drop rate of Legendary Magi Rings in the Tomb of the Heretic to compensate for the RNG of getting the right magi in the boss encounter
Increased the drop rate of Kilrian's Shattered Soul
Human enemies with equipment no longer have baseline resists to compensate for fluctuations in resists from their gear
Reduced monster % Cold Resist by 6% on Ultimate difficulty and 3% on Elite difficulty
Reduced monster % Fire Resist by 3% on Ultimate difficulty and 2% on Elite difficulty
Reduced monster % Lightning Resist by 3% on Ultimate difficulty and 2% on Elite difficulty
Reduced monster % Pierce Resist by 3% on Ultimate difficulty and 1% on Elite difficulty
Reduced monster % Poison Resist by 3% on Ultimate difficulty and 2% on Elite difficulty
Fixed an issue where monster pathing could become blocked by certain monster skills
Fixed an issue where converted Retaliation damage would incorrectly scale with Cunning and Spirit damage bonuses
Fixed an issue that caused skill modifiers from items to persist on duration buff skills (ex. Blood of Dreeg, Pneumatic Burst) even after the items were removed. The buffs now expire immediately upon swapping the equipment.
Swapping equipment that modifies pet skills now disables their on-death attacks in addition to dismissing them (ex. Hellhound, Rune of Hagarrad)
[Itemization]
Most crafted Level 90 Blueprints have received a general buff to make them a more viable option.
Suffix - Aether Storms: increased % Attack Speed and % Cast Speed at levels 82+
Suffix - Dark Intent: increased % Attack Speed and % Cast Speed at levels 82+
Suffix - Honor Guard: increased % Attack Speed and % Cast Speed at levels 82+
Suffix - Rapid Reflexes: increased % Attack Speed and % Cast Speed at levels 82+
Faction - Blazerush: added 120 Offensive Ability
Faction - The Desolator: increased Fire damage to 74-102 and Health to 880. Increased % Weapon damage modifier for Bursting Round to 100%.
Component - Seal of the Night: reduced Energy Cost of the granted skill
Monster Infrequents
Ascendant Cowl: added Aether damage for pets
Ascendant Hood: increased % Crit damage modifier for Devastation to 50% and increased Elemental damage modifier for Inquisitor Seal to 110
Ascended Casque: added 20 Aether damage modifier for Spectral Binding
Basilisk Fang: increased % Retaliation added to Attack modifier for Dreeg's Evil Eye to 15%
Chosen Gaze: increased % Armor to 10% and added +1s Duration modifier for Ascension
Chosen Mask: replaced % Crit damage with 465 Health. Added 10% Crit damage modifier for Storm Box of Elgoloth.
Chosen Visage: added 4% Physical Resist modifier for Flame Touched and increased % Crit damage modifier for Summon Hellhound to 25%
Coerced Wraith: increased Electrocute damage modifier for Grenado to 360 / 5s
Colossal Defender: increased % Retaliation added to Attack modifier for Aegis of Menhir to 12%
Colossal Fortress: added 4% Retaliation added to Attack modifier for Counter Strike
Death's Whisper Hood: increased % Weapon damage modifier for Bone Harvest to 80% and added 8% Physical Resist modifier for Resilience
Fleshwarped Casque: increased Cooldown Reduction modifier for War Cry to -3s and added 100% Physical damage modifier for Iskandra's Elemental Exchange
Gargoyle Gaze: increased % Attack damage Converted to Health modifier for Amarasta's Blade Burst to 12%
Gargoyle Visage: increased Bleed damage and Vitality Decay damage modifiers for Feral Hunger to 210 / 2s
Incendiary Casque: increased Fire damage modifiers for Fire Strike and Flames of Ignaffar to 33 and 80, respectively
Kaisan's Burning Eye: added % All Retaliation damage
Korvan Casque: increased Internal Trauma damage and Vitality Decay damage modifiers for Blade Arc to 210 / 3s and added 6% Attack damage Converted to Health modifier for it
Korvan Gaze: added 18 Acid damage modifier for Righteous Fervor. Increased Poison damage and Vitality Decay damage modifiers for Whirling Death to 210 / 3s.
Korvan Helm: added 6% Health modifier for Soalel's Witchfire and increased % Attack damagae Converted to Health modifier for Reaping Strike to 15%
Magi Visage: increased Vitality damage modifier for Ravenous Earth to 90
Mark of Plagius: increased Vitality damage modifier for Vire's Might to 180 and added 80% Acid damage modifier for Harbinger of Souls
Murderer's Cowl: increased Bleed damage modifier for Blade Trap to 210 / 1s
Namadea's Horns: increased % Physical Resist modifiers for Pneumatic Burst and Vindictive Flame to 6%
Packla's Skins: increased % Attack damage Converted to Health to 5% and increased Defensive Ability modifier for Savagery to 80
Packla's Visage: increased Bleed damage modifier for Phantasmal Blades to 210 / 3s
Ravna's Claw: increased % Retaliation added to Attack modifier for Aegis of Menhir to 16%
Ronaprax's Sting: added % All Retaliation damage and increased % Retaliation added to Attack modifiers for Dreeg's Evil Eye and Aegis of Menhir to 15%
Skybreaker Circlet: increased Lightning damage modifier for Vire's Might to 160
Spectral Crown: increased % Physical Resist for pets to 8%
Ugdenbog Flamethrower: increased Fire damage modifier for Grenado to 550
Vampiric Bonewall: reduced % Attack damage Converted to Health modifier for Sigil of Consumption to 5%
Legendary Non-Set Items
Cindercore: increased Burn damage modifier for Grenado to 360 / 5s and added +0.5 Radius modifier for it
Conduit of Arcane Whispers: added 100% of Lightning dealt as Cold modifier for cold variant of Albrecht's Aether Ray
Conduit of Destructive Whispers: increased Vitality damage and Aether damage modifiers for Vitality and Aether variants of Grenado to 600. Added 100% of Physical dealt as Vitality and 100% of Physical dealt as Acid modifiers for Vitality and Acid variants of Fire Strike, respectively.
Conduit of Divine Whispers: increased % Retaliation damage Modified penalty for pierce variant of Aegis of Menhir to -42%. Increased Elemental damage modifier for Elemental variant of Aegis of Menhir to 360 and replaced its % Crit damage modifer with -0.4s Cooldown and -20% Energy Cost modifiers. Increased Aether and Chaos damage modifiers for Aether and Chaos variants of Eye of Reckoning to 150 and updated their % Conversions to Elemental dealt as Aether/Chaos, respectively.
Gildor's Pulverizer: added 18% Cast Speed and increased Health to 1080. Reduced % Attack Speed to 18%. Increased Pierce damage modifiers for Blade Spirit and Grenado to 220 and 550, respectively.
Gutsmasher: reduced % Weapon damage modifier for Eye of Reckoning to 14%
Mark of Ulzuin: increased Chaos damage modifier for Grenado to 280-420
Mythical Adversary: increased % Weapon damage modifier for Grenado to 120% and removed its Cooldown Reduction modifier
Mythical Aethereach: added % Vitality damage added 24 Vitality damage modifier for Albrecht's Aether Ray
Mythical Avatar of Order: added 5% Total Speed. Increased % Retaliation added to Attack modifier for Aegis of Menhir to 14%.
Mythical Avenger of Cairn: increased Physical Retaliation damage to 550 and Health to 702. Added +3 to Shattering Smash and added 16% Retaliation added to Attack modifier for it.
Mythical Beronath, Reforged: increased % Total Speed to 14% and removed % Retaliation Damage penalty on the granted skill
Mythical Blood Sigil of Ch'Thon: added 8% Attack damage Converted to Health and 100% of Physical dealt as Chaos modifiers for Fire Strike
Mythical Bloodsong: added 10% Attack damage Converted to Health and increased damage on the skill proc
Mythical Circlet of the Great Serpent: added 44 Defensive Ability and increased Acid damage modifier for Summon Blight Fiend to 60
Mythical Chains of Nightfire: added 25% Stun Resist. Increased Energy Regeneration to 3 and Health to 660.
Mythical Chilling Grip of Hagarrad: increased Frostburn damage modifier for Grenado to 255 / 5s
Mythical Consumption of Agrivix: increased % Retaliation added to Attack modifiers for Callidor's Tempest and Flames of Ignaffar to 16% and increased their % Attack damage Converted to Health modifiers to 6%.
Mythical Crescent Moon: increased % Weapon damage modifier for Grenado to 80%
Mythical Dreadchill Mark: added % Acid damage
Mythical Essence of the Grim Dawn: increased % Attack damage Converted to Health modifiers for Albrecht's Aether Ray and Flames of Ignaffar to 5%
Mythical Evoker of Elgoloth: reduced % Weapon damage modifier for Savagery to 20% and reduced % Projectile Passthrough modifier for Storm Spread to 33%.
Mythical Fiendmaster Raiment: increased Health to 800
Mythical Final Stop: increased Health to 1440 and % All Retaliation damage to 80%. Replaced +3 to Oak Skin with +1 to Shaman Skills. Increased % Retaliation added to Attack modifier for Smite to 26%. Increased % Retaliation added to Attack on the granted skill.
Mythical Gauntlets of Ignaffar: increased Burn damage modifier for Grenado to 320 / 5s
Mythical Havoc: replaced modifiers for Fighting Spirit with modifiers for Markovian's Advantage and Chilling Rounds
Mythical Hellborne: reduced Radius modifier for Grenado to +2
Mythical Inashkor's Head: reduced Physical damage modifier for Albrecht's Aether Ray to 90
Mythical Infernal Brimstone: added 8% Health modifier for Vindictive Flame and increased its % All Retaliation damage modifier to 260%
Mythical Mark of Bloody Ends: added 40 Defensive Ability. Increased Bleed damage modifiers for Summon Blight Fiend and Summon Briarthorn to 110 / 3s.
Mythical Mark of the Dreadblade: increased bonus to Righteous Fervor to +3. Added modifiers for Cadence and Righteous Fervor.
Mythical Markovian's Stratagem: added 16% Retaliation added to Attack for Markovian's Advantage
Mythical Necrolord's Gaze: increased Defensive Ability to 70
Mythical Nightshade's Reach: added 50% of Cold dealt as Acid. Added 25% Damage Modified modifier for Shadow Strike and reduced its Acid damage modifier to 220.
Mythical Nosferattis: added 460 Health
Mythical Pagar's Betrayal: increased % Retaliation added to Attack modifier for Flames of Ignaffar to 14%
Mythical Pestilence of Dreeg: increased % All Retaliation damage to 70%
Mythical Pummeler: increased % Retaliation added to Attack modifiers for Aegis of Menhir and Forcewave to 20% and 24%, respectively
Mythical Rune Armor of Ignaffar: added 18% Poison Resist and updated the skill proc
Mythical Runebrand Legwraps: added 380 Health
Mythical Scion of Burning Vengeance: increased % Retaliation added to Attack modifiers for Aegis of Menhir and Grenado to 20% and 30%, respectively.
Mythical Scion of Noxious Wounds: increased % Retaliation added to Attack modifier for Aegis of Menhir and Necrotic Edge to 18% and 28%, respectively
Mythical Siegebreaker: reduced % Weapon damage modifier for Shattering Smash to 40%
Mythical Skybreach Bulwark: increased % Retaliation added to Attack modifier for Aegis of Menhir to 20%
Mythical Spelldrinker: increased Defensive Ability to 70
Mythical Spiritseeker Cord: increased Health to 660
Mythical Turrion's Reprisal: increased % Retaliation added to Attack modifier for Blackwater Cocktail to 15%
Mythical Voidmancer's Cord: added 35 Defensive Ability
Okaloth's Visage (mythical): increased % Retaliation added to Attack modifier for Sigil of Consumption to 12%
Pandemic: removed Vitality damage modifier for Ravenous Earth
Phasebreaker: increased Elemental damage to 30 and added 55 Offensive Ability
Rune Armor of Ignaffar: updated the skill proc
Scion of Arcane Force: increased Elemental damage to 99-126 and increased its Elemental damage modifier for Cadence to 210
Scion of the Screaming Veil: increased Aether damage modifier for Righteous Fervor to 80 and its % Attack Speed modifier to 12%
Stormheart (mythical): increased Targets modifiers for Fire Strike and Cadence to +2 and added 100% of Physical dealt as Lightning modifier for Fire Strike
Voidspire: replaced bonus to Deadly Aim and its modifiers with +3 to Aura of Conviction and modifiers for it
Legendary Set Items
Allagast's Masterpiece Set: increased % Chaos and % Vitality Resist bonuses to 32%
Ardor of Octavius Set: increased Physical damage modifier for Rune of Kalastor to 240 and % Internal Trauma damage modifiers for Aegis of Menhir and Forcewave to 600%
Avenger's Crusher: reduced Targets modifier for Smite to +2
Barrelsmith's Destroyers Set: reduced Cooldown Reduction modifier for Grenado to -0.4s
Bysmiel's Trinkets Set: increased % Health bonus to 12% and % Physical Resist bonus to 12%
Chillwhisper Set: increased % Aether and % Chaos Resist bonuses to 32%
Dawnseeker's Light Set: increased % Lightning Retaliation damage bonus to 200% and increased % Retaliation added to Attack modifier for Savagery to 7%
Mythical Dawnbreaker's Beacon: increased Lightning Retaliation damage to 660
Mythical Dawnbreaker's Duty: increased % All Retaliation damage to 80%
Deathguard Set: increased % Cold dealt as Acid bonus to 80% and added 440 Poison damage / 3s modifier for Shadow Strike
Deathguard Blade: increased Health to 244 and added 31 Poison damage / 5s. Increased Acid damage modifier for Bone Harvest to 120.
Deathguard Hood: increased Health to 660 and increased bonus to Nightfall to +3. Increased Acid damage modifier for Shadow Strike to 120
Deathguard Mantle: increased Health to 660 and increased bonuses to Soul Harvest and Shadow Strike to +3
Deathguard Shroud: increased bonus to Nidalla's Justifiable Ends to +3
Diviner's Vision Set: increased % Physical Resist to 12% and % Total Speed for Pets bonus to 14%
Diviner's Codex: increased Defensive Ability to 60
Diviner's Mantle: added 40 Defensive Ability
Diviner's Mask: added 50 Defensive Ability
Ghol's Malice Set: increased Health bonus to 2400, Acid damage for Pets bonus to 30 and Poison damage for Pets bonus to 22 / 5s
Ghol's Mantle: added 60 Defensive Ability
Ghol's Mark: increased Poison damage modifiers for Summon Blight Fiend and Summon Briarthorn to 100 / 5s
Mythical Iskandra's Texts: added 400 Health
Nature's Call Regalia Set: increased % Physical Resist bonus to 14% and Physical damage for Pets bonus to 16
Mythical Beastcaller's Shoulderpads: increased Defensive Ability to 70
Mythical Beastcaller's Shroud: increased Defensive Ability to 52
Radaggan's Folly Set: reduced % Attack damage Converted to Health modifier for Aura of Censure to 10%
Rage of Agrivix Set: increased % Aether and % Chaos Resist bonuses to 32%. Replaced % Cast Speed modifier for Vindictive Flame with 10% Physical Resist and +2 Radius modifiers for it and increased its Aether damage modifier to 410. Increased damage on the skill proc.
Mythical Arcane Shard of Agrivix: updated modifiers for Vindictive Flame to 160-280 Fire damage and 6% Physical Resist
Mythical Codex of Agrivix: increased bonus to Vindictive Flame to +3. Added 100 Fire damage modifier for Vindictive Flame and increased its Burn damage modifier to 240 / 3s.
Mythical Mantle of Agrivix: increased bonus to Vindictive Flame to +3
Radaggan's Folly Set: increased % Chaos and % Bleed Resist bonuses to 32%
Rimetongue Set: increased Energy Regeneration bonus to 10, Offensive Ability bonus to 150 and increased % Bleed and % Poison Resist bonuses to 32%. Removed % Crit damage bonus. Increased Cold damage modifier for Grenado to 350.
Rimetongue Chestguard: increased bonuses to Horn of Gandarr and Shattering Blast to +3
Rimetongue Mask: increased Pierce damage modifier for Grenado to 200
Rimetongue Pendant: added +3 to High Impact and increased Energy Regeneration to 2.5
Rimetongue Shoulderguard: added 25% Slow Resist and increased bonuses to Horn of Gandarr and Grenado to +3
Rotgheist: added 10% Attack damage Converted to Health modifier for Vire's Might and increased its Vitality damage modifier to 280 and its Vitality Decay damage modifier to 300 / 5s
Sentinel of the Three Set: % Acid Retaliation damage bonus is now a 4-piece bonus
Defender of the Three: increased % All Retaliation damage to 80% and Acid Retaliation to 1560-1770
Judgment of the Three: removed % All Retaliation damage and reduced Acid Retaliation to 290
Shepherd of Lost Souls Set: added 6% Defensive Ability bonus
Stoneguard Pummeler: reduced % Retaliation added to Attack modifier for Shattering Smash to 26%
The Clairvoyant's Focus Set: increased Heal on the skill proc and reduced its Cooldown
Mythical Clairvoyant's Hat: added 60 Vitality damage modifier for Albrecht's Aether Ray and increased its Vitality Decay damage modifier to 180 / 2s
Mythical Clairvoyant's Mantle: added 4% Physical Resist
Mythical Clairvoyant's Wand: increased % Vitality damage to 297%
The Mageslayer Set: increased % Aether and % Chaos Resist bonuses to 32%
The Spellscourge Set: reduced % Attack damage Converted to Health modifier for Devastation to 2%
The Vanquisher Set: increased % Aether and % Poison Resist bonuses to 32%
The Voidsoul Set: increased Vitality damage modifier for Flames of Ignaffar to 150, its Chaos damage modifier to 55-150 and its Vitality Decay modifier to 200 / 3s
Voidsoul Visage: added +3 to Intensify
Virtue's Light Set: increased % Cooldown Reduction bonus to 12% and % Health bonus to 18%. Added 4% Defensive Ability bonus. Added 10% Block Chance modifier for Ascension. Increased Burn damage modifier for Aegis to 280 / 3s.
Virtue's Armor: added 40 Defensive Ability
Virtue's Defender: increased Fire damage to 72-89. Added Burn damage to the skill proc and increased its Radius.
Virtue's Gaze: increased Defensive Ability to 66
Virtue's Guard: increased Defensive Ability to 66
Virtue's Ward: replaced bonus to Haven with +2 to Divine Mandate
Warborn Bastion Set: reduced % Weapon damage modifier for Eye of Reckoning to 5%
Mythical Warborn Gavel: increased % Attack Speed to 10% and increased Physical damage modifier for Reaping Strike to 160
Mythical Warborn Visor: removed % Attack Speed
Warborn Visor: removed % Attack Speed
[Class & Skills]
Devotion
Dying God: increased % Attack Speed for Pets to 8%
Ishtak, the Spring Maiden: increased % Total Speed to 6%, % Defensive Ability to 4% and % Total Speed for Pets to 8%
Mogdrogen the Wolf: increased Defensive Ability to 50 and increased % Total Speed for Pets to 8% and Bleed damage for Pets to 12 / 3s
Nighttalon: increased % Attack Speed for Pets to 6%
Typhos, the Jailor of Souls: increased % Health to 6% and % Physical Resist to 5%
Messenger of War (celestial proc): increased % Fire Retaliation to 140%
Hyrian's Glare: increased base % Retaliation added to Attack by 3%
Targo's Hammer: increased base % Retaliation added to Attack by 1%
Trample: increased base % Retaliation added to Attack by 1%
Soldier
Menhir's Bulwark: increased % All Retaliation damage scaling with rank
Demolitionist
Canister Bomb: increased Fragments scaling with rank to 8-10 by rank 12, 9-11 by max ultimate rank
Flame Touched: increased Fire damage scaling with rank
Temper: increased % All Retaliation damage scaling with rank
Grenado: increased Radius to 4.5 and reduced Cooldown to 2.5s, Energy Cost adjusted accordingly. Increased Physical damage scaling with rank.
High Impact: increased Fire damage scaling with rank
Shattering Blast: increased % Crit damage scaling with rank to 70% by rank 12, 100% by max ultimate rank
Vindictive Flame: increased Fire Retaliation scaling with rank
Ulzuin's Wrath: increased base % Retaliation added to Attack by 2%. % Attack damage Converted to Health now scales with rank, scaling up to 20% by rank 12, 25% by max ultimate rank.
Occultist
Blood of Dreeg: increased Acid Retaliation scaling with rank
Aspect of the Guardian: increased base % Physical Resist by 2% and increased % All Retaliation damage scaling with rank
Nightblade
Blade Spirit: increased damage scaling with rank.
Dual Blades: increased base % Physical Resist by 2%
Merciless Repertoire: increased % All Retaliation damage scaling with rank
Nightfall: increased base % Attack damage Converted to Health by 2% and increased Frostburn damage scaling with rank and removed Vitality Decay damage
Pneumatic Burst: reduced Cooldown to 8s and increased Offensive Ability scaling with rank to 110 by rank 12, 200 by max ultimate rank
Breath of Belgothian: reduced Cooldown Reduction to -3s
Shadow Dance: increased Defensive Ability scaling with rank to 160 by rank 12, 290 by max ultimate rank, and increased % Melee and % Ranged Avoidance scaling with rank to 22% by rank 12, 28% by max ultimate rank
Elemental Awakening: increased Frostburn, % Elemental damage and % Frostburn damage damage scaling with rank
Arcanist
Arcane Will: increased Defensive Ability scaling with rank to 200 by rank 10, 380 by max ultimate rank
Maiven's Sphere of Protection: increased % Damage Absorb scaling with rank to 22% by rank 12, 32% by max ultimate rank
Shaman
Emboldening Presence: increased % All Retaliation damage scaling with rank
Oak Skin: increased % All Retaliation damage scaling with rank
Storm Touched: increased % Lightning Retaliation damage scaling with rank
Inquisitor
Aura of Conviction: increase % Physical Resist scaling with rank to 16% by rank 12, 20% by max ultimate rank
Horn of Gandarr: increased % Damage Reduction to 25% by rank 12, 35% by max ultimate rank
Word of Renewal: reduced Cooldown to 12s
Word of Arms: reduced Cooldown Reduction to -4s and added 4% Heal bonus
Necromancer
Blight Burst: increased base % Pet Attack damage to 33% and its scaling with rank to 66% by rank 12, 90% by max ultimate rank
Rotting Fumes: increased Poison damage scaling with rank
Master of Death: increased % Offensive Ability scaling with rank to 12% by rank 12, 18% by max ultimate rank and increased Defensive Ability scaling with rank to 125 by rank 12, 240 by max ultimate rank
Oathkeeper
Ascension: increased % All Retaliation damage scaling with rank
Presence of Virtue: increased Physical Retaliation scaling with rank
Rebuke: increased % All Retaliation damage scaling with rank