Home Products Changelog

Release Notes for Grim Dawn

1.3.0.6

V1.3.0.6

**[Shattered Realm]**

- Fixed a rare issue where loading the a shard could result in an infinite loading screen. Please let us know if the issue persists!

 

**[Crucible]**

- Ixall now casts its Sunder ability less often in the Crucible.
- Shriek's Null Totems now last significantly less in the Crucible.
- Fixed an issue where the Crucible score stopped incrementing, blocking access to the score-based loot chest.

 

**[Tech]**

- Decals are now disabled on skill FX on Medium settings or below to improve performance. This heavily impacts abilities such as the Wereraven's Ice Talons.
- Fixed an edge case where lightning strike abilities could still hit outside of their target areas after the v1.3.0.4 refactor.
- Fixed another issue with the Target Outline shader.
- Fixed several shader issues when Deferred Rendering is disabled.
- Fixed another issue with GOG achievements repeatedly unlocking.

 

**[Game]**

- The Secrets of Ugdenbog and Cleansing Fire of a Forgotten God quests can now be completed retroactively by using Difficulty Merits or Multiplayer and no longer require fully progressing to those points in the respective expansions for veteran players. The quests auto-update upon looting the respective quest items.
- Increased monster and treasure density in many Fangs of Asterkarn area, particularly in the Frostveil Highlands.
- Significantly increased the spawn rate of Frozen Aster.
- Noktukari's bounty Reputation rewards now scale with difficulty, granting slightly less reputation than before on Normal, and significantly more on Ultimate.
- Reduced the healing ability of a certain creature.
- Soul Echoes and Soul Fragments are now instanced drops in Multiplayer.
- A Dreadful Encounter quest has been reset and may appear again for you on Ascendant difficulty. Simply speaking to the remnant again will complete it a second time.
- Fixed recently reported localization issues. Thank you for your reports!
- Fixed an issue where the breadcrumb and intro quests for Fangs of Asterkarn may not start in multiplayer for clients.
- Fixed an issue where the Kurn Solutions quest would not unlock Alteration for all eligible players in multiplayer.
- Fixed an issue in Multiplayer that could result in the Fangs of Asterkarn questline not starting for all players.
- Fixed some missing Lore Notes that were unable to spawn.

 

**[Itemization]**

- Increased % Drop Chance bonus from placing Soul Fragments in the Ascension Altar from 40% to 80% per item.
- Increased % Nemesis Kill Count Reduction bonus from placing Soul Echoes in the Ascension Altar from 10% to 15% per item.
- Reduced Ascended Affix reroll cost scaling on Common and Monster Infrequent Items.
- Fixed an issue where using the Ascension Altar loot bias would prevent Legendary Helm blueprints from dropping.
- Fixed an issue with activating Lightning bias in the Ascension Altar not working as intended.
- Fixed an issue where some Potion modifiers would not trigger when the character is Disrupted.

 

***Faction Equipment***

- Umbra'dol, Legacy of Blood: removed Onslaught Stacks modifier for Onslaught
- Witch Moon: replaced Onslaught Stacks modifier for Onslaught with 24 Cold damage modifier for it

 

***Monster Infrequents***

- Eldritch Storm Emitter: removed Onslaught Stacks modifier for Onslaught and increased its Lightning damage modifier to 20-44
- Pit Master's Axe: removed Onslaught Stacks modifier for Onslaught
- Woolly Voidguard: increased Cooldown Refresh modifier for Cadence to 30% Chance on Attack to reduce Doom Bolt's Cooldown by 2.5s

 

***Epic Items***

- Dementia: added +2 to Wereraven
- Empowered Dementia: added +2 to Wereraven
- Empowered Lorekeeper's Band: added +2 to Wereraven
- Lorekeeper's Band: added +2 to Wereraven
- Mythical Dementia: added +2 to Wereraven
- Spellsage Boots: added +2 to Wereraven

 

***Legendary Non-Set Items***

- Mythical Fragment of Anguish: removed Onslaught Stacks modifier for Onslaught
- Mythical Nadaan's Reach: reduced Onslaught Stacks modifier for Onslaught to +2
- Mythical Spark of Ultos: replaced Onslaught Stacks modifier for Onslaught with 10-40 Lightning damage modifier for it

 

***Legendary Set Items***

- Korba's Fury Set: removed Onslaught Stacks modifier for Onslaught

 

**[Class & Skills]**
***Berserker***

- Onslaught: Onslaught Stacks now scale to 6 by max ultimate rank, but scale slower at ranks 1-16.
- Endless Rage: reduced Onslaught Stacks scaling with rank to +4 at rank 12, +8 at max ultimate rank.
- Fixed an issue where Wereraven form was not changing visually with conversion modifiers on female characters.

 


1.3.0.5

V1.3.0.5


1.3.0.4

V1.3.0.4

**[Major New Features]**

- A balancing pass has been performed on all early game bosses to bring them closer to their pre v1.3.0 tuning, particularly at lower levels. Bosses with high burst potential in particular should be much more manageable.
- A balancing pass has been performed on Fangs of Asterkarn enemies, particularly at low levels, to reduce their burst potential. Some bosses have received additional Normal/Elite variants to tune them independently of Ultimate/Ascendant.
- The Dread's spawning can now be disabled in Ascendant Mode by visiting its Remnant in Devil's Crossing or Kurnhold. Disabling the Dread is reversible at any time, including by boosting its spawn rate in the Ascension Altar.
- A new Evade to Cursor option has been added. When enabled, the character evades towards the position of the cursor, otherwise the character evades where they are facing. This option is on by default and is disabled in Keyboard Only controls.
- A new Big Cursor UI option has been added that enlarges the cursor for improved visibility.

 

**[Shattered Realm]**

- Reduced the length of the Black Lodge special level in the Shattered Realm and fixed its missing boss spawn at the end. Killing the boss is sufficient to fill the Shattered Realm progress bar.
- Fixed an issue where some Shattered Realm minimaps had inconsistent visuals.

 

**[Crucible]**

- Grava'Thull is no longer a guaranteed spawn in the 200th wave of the Crucible.

 

**[Tech]**

- Fixed further issues pertaining to Low/Medium shader settings.
- Fixed an issue with Target Outline shader highlighting the entire object.
**[Art]**
[LIST]
- Adjusted backgrounds on some UI elements and increased font size in the quest journal.

 

**[Game]**

- The Fangs of Asterkarn Final Boss has received additional tuning on Normal and Elite difficulty.
- Yurra Voideye, Drudd Blackheart and Chieftain Gruldir have had their burst potential reduced, particulaly at lower levels. Their loot quality has been improved on Ultimate difficulty.
- Chance of the Dread spawning has been increased back to its v1.3.0 values, but the minimum kill count required to spawn/respawn it has been significantly increased. The minimum kill count is now also reduced by placing Celestial Essence in the Ascension Altar, in addition to increasing the spawn chance. At 5 stacks, the Dread can spawn even more frequently than before.
- The Dread's health has been reduced by ~12%.
- Slightly reduced the health of a certain Uber individual.
- Boss encounters that need to fully reset between attempts now have their boss arenas locked once the encounter begins. The arenas unlock if the encounter is successfully completed, or once the area is fully unloaded after a failed attempt. This does mean that players can no longer enter an encounter in progress in Multiplayer. Keep your allies alive!
- Various replica sword locations can now be interacted with again until your journey is complete in the event you lost any priceless replicas along the way.
- Increased Kill count for Nemesis re-spawns in Ascendant mode.
- Increased base values for Ascension mechanics when activating them in the Ascension Altar on lower difficulties.
- Monster Totems now always drop Ashes of Awakening on Ascendant Difficulty. Tempest Totems now always drop 2, with a chance of them being Soul Echoes instead.
- Resplendent Troves now always drop 2 Ashes of Awakening on Ascendant Difficulty with a chance of them being Soul Echoes instead. The troves no longer drop Legendary items, but instead drop more Crafting Materials.
- Reduced Monster Healing by 25% in Ascendant Mode to partially compensate for the increased health pools.
- Fixed an issue where the Potions Cauldron would not unlock after completing its quest. This fix is retroactive for affected characters.
- Fixed an issue where Potion Modifier quest rewards would disappear if the player's inventory was full. This fix is unfortunately not retroactive.
- Fixed several possible crashes for the Fangs of Asterkarn Final Boss encounter.
- Fixed an issue where moving out of monster lightning strikes could still register as a hit (thanks Titan Quest!). This issue impacted the Fangs of Asterkarn Final Boss.
- Fixed an issue where the Item Rerolling would not unlock for all players in Multiplayer.
- Fixed an issue where Ravager was dropping Soul Fragments on Ascendant difficulty. Soul Fragments drop exclusively from the Dread and, sometimes, from Nemesis bosses. Soul Echoes can now be combined into Fragments at Kurnhold Blacksmiths, in addition to the smiths that already had this blueprint.

 

**[Itemization]**

- The Dread Mask now always rolls at least one Rare affix.
- Amplicorum and Saunginis potion modifiers now also boost Retaliation damage.
- Conduit of Eldritch Nightmares: replaced 100% Cooldown Reduction modifier for cold variant of Doom Bolt with -4s Cooldown modifier for it
- Harbinger's Message Set: reduced Chaos damage modifier for Onslaught to 20-60 and removed its Onslaught Stacks modifier. Reduced % Weapon damage modifier for Doom Bolt to 60% (Fangs of Asterkarn only).
- Mythical Harbinger of Eternal Suffering: replaced +2 to Berserker Skills with +4 to Untamed Rage. Replaced Onslaught modifier with 800 Health modifier for Bloodborne.
- Windwalker's Gaze: removed % Weapon damage modifier for Execution
- Fixed an issue where Prodromus was dealing excessive damage with his basic attack on Normal/Elite difficulty.
- Fixed various reported item issues, with skill modifiers not working as intended or invalid.
- Fixed an issue where rerolling affixes on caster items was biased towards Cold affixes instead of unbiased.

 

**[Class & Skills]**

***Demolitionist***

- Quick Jacks: now reduces skill cooldowns by a flat amount instead of a %.

 

***Shaman***

- Thunderous Strike: now reduces skill cooldowns by a flat amount instead of a %.

 

***Berserker***

- Werewolf and Wereraven hitboxes have been shrunk down to the match the human player form.
- Updated all Berserker and Wereform SFX from stereo to mono, to match skill SFX from prior expansions.
- Fixed additional inconsistencies with Werewolf and Wereraven animation hits.

 


1.3.0.0 (2026-07-23)

V1.3.0.0

**[Major New Features]**

- Grim Dawn has received back-end changes to accommodate the release of the Fangs of Asterkarn Expansion.
- The game's UI has received a complete visual overhaul. A new Health Orb design HUD is now the default, while the classic Health Bar design can be enabled in the game options, under Interface.
- The Stash has been overhauled with new dedicated Component and Crafting Materials shared pages and +5% additional space per tab. In addition, stash pages can now be customized and labeled.
- New functionality has been added to the player inventory to instantly deposit all Components and Crafting Materials in their shared tabs from anywhere in the world. To support this, objects that ask for crafting materials (ex. Treasure Troves), can now also access the stash instead of just the inventory.
- New accessibility control schemes have been added under Keybindings: Keyboard Movement and Keyboard Only, enabling WASD-based controls with and without the mouse. You can set keybinds for WASD movement independently of the default controls and switch between them at any time. WASD controls mimic the controller and do not enable run and gun gameplay.
- Detailed tooltips now display stat roll ranges (ex. 12 Fire damage [8-14] indicates that the damage could have rolled as low as 8 or as high as 14).
- A new Video Option has been added: HDR Lighting, as an alternate visual style for the game.
- Monster Infrequents now always drop at the highest possible level (ex. if an MI drops, and possible variations in your level range are level 84 and 94, it will always drop the level 94 version).

 

**[Shattered Realm]**

- Clearing Shards by hunting down Nemesis spawns has become a too dominant strategy, reducing the viability of AoE builds in favor of single target burst, which is already favored in the boss arenas. To address this, Shard Progress from gathering a Nemesis soul has been reduced by 25%. Progress gained from Hero souls has been increased by 33%, and by 50% from Common and Champion souls. Chance of Champion monsters dropping souls has been increased by 18%.
- The Shattered Realm timer has been rebalanced to be more challenging and now becomes shorter at higher shards. Timer penalty from deaths is now lower, but bonus from kill streaks is now also lower and kill streaks now require a minimum of 25 kills, up from 15.
- Shattered Realm shrines no longer take crafting materials and activate immediately upon interaction.

 

**[Crucible]**

- Unlocking the next Crucible difficulty now also triggers at Wave 110 and Wave 160, rather than requiring clearing the Crucible Waves 1-100.
- Failing the Crucible on the same tier as a checkpoint no longer awards Tribute.

 

**[Tech]**

- Fixed an issue where converted dot damage from a single source would not stack (ex. converting dot damage on Scourge Strike so the damage types match).
- Fixed an issue where UI scaling could cause monster and pet health bars to break.
- Skill modifiers are now always loaded in a fixed order, rather than equip order. This is relevant particularly for how skill FX and pet swap modifiers function so the visual overrides always happen in a predictable order.

 

**[Modding]**

- A new template has been added: Skill_WPAttack_Radius. This skill type generates a radius eruption around the target when the WPS triggers, similar to how Shattering Smash for Oathkeeper generates a wave.
- New attributes have been added: % Total Resist and % Crowd Control Resist. These increase all the respective resists, similar to how % Total damage increments all damage types.
- Channeled skills (ex. Albrecht's Aether Ray) now apply Defensive Attributes in their data to the player while the skill is channeling. Defensive attributes have been added to their respective templates.
- A new tDyn field has been added: forceHighestLevel. Setting this to True will cause the loot table to always drop the highest level valid item it can within the level range.
- Skill modifiers assigned to SkillSecondary effects now display the SkillSecondary's name and icon instead of the base skill.

 

**[Game]**

- Menu UI windows now scale with UI scaling. UI now automatically scales down to fit the screen at lower resolutions, enabling controller UI compatibility at any resolution.
- Increased Health per point of Spirit to 12, up from 8.
- Treasure Troves now correctly have a guaranteed chance to drop a crafting material with a 30-50% (based on difficulty) chance to drop an additional material and have significant chance to drop blueprints. Previously, the chance to drop a second material was 100% across all difficulties and the chance to drop a blueprint was halved.
- Aether Crystal enemies now have an additional chance to drop a second Aether Crystal/Shard/Cluster.
- Increased all Boss Health scaling with level, by ~32% at level 100 (~15% for superbosses). Some bosses with lower health pools received larger increases. These changes do not apply to the Crucible.
[*Many older boss encounters have received tuning passes to bring their damage up to modern standards, as was commonly done in past updates.
- Reduced Monster Armor by 17% on Champion+ enemies and reduced Monster % Armor Absorption by 20% on all enemies. This reduces monster resistance to Physical damage, particularly for small fast attacks (ex. dual wielding or Eye of Reckoning).
- Reduced Monster % Life Leech Resist on Ultimate difficulty. This makes % Attack damage Converted to Health roughly 16% more effective against an average boss.
- In-game search has been updated to work with unicode (ie. non-English) characters.
- Reduced infamy gained from killing Beast heroes and bosses and increased kills required to spawn their Nemesis.
- Increased infamy gained from killing Cronley's Gang heroes and bosses and reduced kills required to spawn their Nemesis.
- Enemies that do not grant experience (ex. summons or Kubacabra's clones) no longer count towards achievement progress.
- Valdaran and Archmage Aleksander now share their animosity towards you and will spawn in each other's faction areas.

 

**[Itemization]**

- Fixed an issue where Monster Infrequent helms could roll some lower level than intended Magic Suffixes at level 70+.
- Ashes of Malmouth and Forgotten Gods Magic quality crafting recipes have been reclassified as Rare. These recipes now always generate at least one Rare affix, but their crafting costs have been increased.
- Increased % Damage Reduction on Disengage runes by +10%
- Increased % Damage Reduction on Leap and Shadow Strike runes by +5%
- Component - Ballistic Plating: replaced Defensive Ability with 2% Defensive Ability
- Prefix - Shrewd: reduced % Cunning
- Rare Prefix - Bloodletter: replaced % Health with Health
- Rare Prefix - Blighted: increased Spirit at level 82+
- Rare Prefix - Caustic: replaced Acid damage with % Physical Resist
- Rare Prefix - Consecrated: replaced % Health with Health
- Rare Prefix - Cutthroat: reduced % Cunning
- Rare Prefix - Dervish: replaced % Armor with % Defensive Ability and replaced skill bonuses with +2 to Celestial Presence and Shadow Dance
- Rare Prefix - Flamewall: replaced Burn damage with % Health
- Rare Prefix - General: replaced % Health with Health
- Rare Prefix - Harmonious: replaced % Health with Health
- Rare Prefix - Imposing: reduced Health
- Rare Prefix - Menacing: increased Health
- Rare Prefix - Plaguebearer: increased All Resist Reduction
- Rare Prefix - Renegade: reduced % Cunning
- Rare Prefix - Runecarved: replaced % Health with Health
- Rare Prefix - Seraphim: reduced % Cunning
- Rare Prefix - Stonefaced: added % All Retaliation damage
- Rare Prefix - Stonehide (shields): added Physical Retaliation
- Rare Prefix - Venomfang: replaced Poison damage with Acid damage
- Rare Prefix - Templar: replaced % Armor with % Health
- Rare Prefix - Warlord: replaced % Armor with % Health
- Rare Prefix - Wraithbound: replaced % Health with Health
- Rare Suffix - Aether Storms: added Offensive Ability at level 82+
- Rare Suffix - Amarasta's Flurry: added Defensive Ability at level 82+
- Rare Suffix - Arcane Balance (Armor and Accessories): added Defensive Ability at level 82+
- Rare Suffix - Arcane Blaze (Armor and Accessories): added % Stun Resist at level 82+
- Rare Suffix - Blight (Armor and Accessories): increased Acid damage on the skill proc and added Health at level 82+
- Rare Suffix - Blight (Weapons): replaced Poison damage with Offensive Ability
- Rare Suffix - Butchery: reduced Health
- Rare Suffix - Cabal (Armor and Accessories): added % Aether Resist at level 82+
- Rare Suffix - Caged Souls: added Health
- Rare Suffix - Celestial Wrath: added % Cast Speed
- Rare Suffix - Corruption: increased Acid damage on the skill proc
- Rare Suffix - Dark Intent: added Offensive Ability at level 82+
- Rare Suffix - Destruction (Accessories): added % Stun Resist at level 82+
- Rare Suffix - Ferocity: added % Lightning damage
- Rare Suffix - Maiven's Wit: added Health at level 82+
- Rare Suffix - Nature's Bounty (Rings): reduced Health
- Rare Suffix - Redoubt: added Physical Retaliation
- Rare Suffix - Scorched Runes: reduced Health
- Rare Suffix - Shattered Reality (Armor and Accessories): added Defensive Ability at level 82+
- Rare Suffix - Solael's Malice (Rings): added % Bleed Resist at level 82+
- Rare Suffix - Soulwarding (Armor and Accessories): reduced Health and added % Freeze Resist at level 82+
- Rare Suffix - Soulwarding (Weapons): increased % Crit damage
- Rare Suffix - Tormented Souls (Accessories): added Health at level 82+
- Rare Suffix - Tormented Souls (Armor): added % Pierce Resist at level 82+
- Rare Suffix - Tormented Souls (Weapons): increased % Crit damage
- Rare Suffix - Untamed (Accessories): reduced Health
- Rare Suffix - Valor: added % All Retaliation damage
- Rare Suffix - Voidfire (Armor and Accessories): added Health at level 82+
- Rare Suffix - Voracity: added % Vitality damage
- Relic - Absolution: increased Fire and Acid damage on the granted skill and added % Fire and % Acid damage to it
- Relic - Dirge of Arkovia: increased % Damage Reduction on the summoned pet
- Relic - Eye of the Storm: increased % Chance of Electrocute damage to 100%, added 50% Frostburn and 50% Electrocute Duration and removed % Lightning Resist from the granted skill
- Relic - Honor: increased damage on the granted skill
- Relic - Malediction: added 50% Poison Duration, increased % Chance of Slow to 100% chance of 15% / 5s and increased % Chance of Resist Reduction to 100% of 20 / 5s on the granted skill
- Relic - Meditation: replaced % Total Speed with 32 Offensive Ability. Increased Acid damage to 50, added 8% Total Speed and removed Vitality damage from the granted skill.
- Relic - Primal Instinct: increased % Pet Attack damage on the summoned pets
- Relic - Yugol's Hunger: added 20% Crowd Control and 20% Max Crowd Control resist while channeling the granted skill

 

***Faction Items***

- Bysmiel Vile Seal: reduced Health to 220
- Coven Defender Seal: replaced % Health with 380 Health
- Coven Storm Seal: replaced % Defensive Ability with 32 Defensive Ability
- Coven Sky Seal: replaced % Defensive Ability with 32 Defensive Ability and % Offensive Ability with 38 Offensive Ability
- Devil's War Seal: reduced Health to 110
- Devil's Wrath Seal: reduced Health to 110
- Irrah's Venomtongue: replaced pet bonuses with 50% Bleed damage and 15% Elemental Resist. A new pet-focused augment has been added, Irrah's Dominion.
- Legion War Seal: reduced Health to 175
- Legion Conjuration Seal: reduced Health to 175
- Malmouth Arcane Seal: reduced Health to 220
- Malmouth Blade Seal: reduced Health to 220 and replaced % Offensive Ability with 38 Offensive Ability
- Malmouth Aetherblaze Seal: reduced Health to 250
- Occulant: increased % Damage Reduction on the granted skill
- Rotgut Venom: replaced Energy Regeneration and % Pet Attack Speed with 12 Acid damage and 50% Bleed damage. A new pet-focused augment has been added, Bloodrot Powder.
- Rotvine Powder: fixed missing Offensive Ability
- Solael Stormfire Seal: reduced Health to 220 and replaced % Offensive Ability with 38 Offensive Ability
- Solael Warped Seal: reduced Health to 220 and replaced % Offensive Ability with 38 Offensive Ability
- Wendigo Warped Seal: replaced % Health with 220 Health
- Wendigo Conjuring Seal: reduced Health to 330

 

***Monster Infrequents***

- Aetherscorched Cleaver: added 100% of Elemental dealt as Physical modifier for Iskandra's Elemental Exchange
- Alkamos' Scythe: increased % Physical dealt as Cold modifier for Menhir's Bulwark to 100% and removed % Physical dealt as Cold from the base item
- Alkamos' Warsword: added +4 to Vire's Might. Increased Cold damage modifier for Pneumatic Burst to 80 and added -8% Cold Resist modifier for Veil of Shadow.
- Barrog's Bloody Arm: replaced % Bleed damage modifier for Savagery with 160 Bleed damage / 3s modifier for it
- Barthollem's Gavel: replaced Fire damage modifier for Judgment with 30% Weapon damage modifier for it and increased its Burn damage modifier to 300 / 5s
- Barthollem's Warmaul: added -12% Fire Resist modifier for Aura of Censure
- Bloodbriar's Thorn: reduced % Crit damage modifier for Ring of Steel to 20%
- Bloodsworn Codex: increased % Damage Modified modifier for Summon Briarthorn to 25%
- Bloodsworn Signet: replaced % Health with Health
- Bonebleach Halberd: replaced Pierce damage modifier for Shadow Strike with 120% Weapon damage modifier for it
- Chillblood's Carcass: updated % Conversion modifiers for Bone Harvest to 100% of Physical/Vitality dealt as Cold
- Colossal Fortress: added 5% Retaliation added to Attack modifier for Vindictive Flame
- Crimson's Vile Scepter: increased Acid damage modifier for Dreeg's Evil Eye to 88
- Fleshwarped Bulwark: added % Physical damage and replaced Mogdrogen's Pact support with support for Feral Hunger.
- Fleshwarped Carbine: increased % Elemental dealt as Aether modifier for Reckless Power to 100%
- Fleshwarped Core: increased % Physical dealt as Aether modifier for Menhir's Bulwark to 100% and removed % Physical dealt as Aether from the base item. Replaced Aether damage modifier for Callidor's Tempest with 70% Weapon damage modifier for it. Added 150% Aether damage modifier for Menhir's Will.
- Fleshwarped Shard: increased % Attack Speed modifier for Spectral Binding to 12% and replaced Elemental damage modifier for Reaping Strike with 80% Weapon damage modifier for it
- Fleshwarped Tome: increased % Damage Reduction modifier for Sigil of Consumption to 22%
- Gollus' Ring: reduced Health
- Groble Toxic Effigy: increased % Weapon damage modifier for Dreeg's Evil Eye to 42%
- Groble Vile Effigy: added -10% Poison Resist modifier for Bloody Pox
- Korvan Burning Halberd: increased Fire damage modifier for Iskandra's Elemental Exchange to 80 and its % Attack Speed modifier to 12%. Increased % Weapon damage modifier for Smite to 80% and removed its Fire damage modifier.
- Korvan Celestial Halberd: replaced Physical damage modifier for Blade Arc with 25% Weapon damage modifier for it
- Korvan Eldritch Halberd: added -10% Poison Resist modifier for Curse of Frailty. Increased % Weapon damage modifier for Smite to 80% and removed its Acid damage modifier.
- Korvan Reaping Halberd: replaced Vitality damage modifier for Devouring Swarm with -15% Vitality Resist modifier for it
- Korvan Storm Halberd: replaced Lightning damage modifier for Vindictive Flame with 50% Weapon damage modifier for it
- Kra'vall Shoulderpads: reduced % Crit damage for pets to 6%
- Leafmane Horn: increased Poison damage modifier for Dreeg's Evil Eye to 280 / 3s
- Living Ring: replaced % Health with Health
- Lucius' Blade-Arm: added -10% Aether Resist modifier for Word of Pain
- Mark of Nacrathan: replaced bonuses to Inquisitor Seal with support for Word of Renewal
- Messenger's Blaze Cannon: removed Cooldown Reduction modifier for War Cry and increased its Resist Reduction modifier to 28 / 5s. Fixed an issue where the low level and high level versions of the War Cry Fire damage modifier were flipped.
- Messenger's Repeater: replaced support for Veil of Shadow with bonuses and modifiers for Dual Blades and Belgothian's Shears
- Pit Master's Axe: removed Conversion modifier for Ring of Steel
- Ronaprax's Sting: increased % Weapon damage modifier for Dreeg's Evil Eye to 42%
- Rylok Crest: increased Bleed damage modifier for Savagery to 110 / 3s
- Spectral Arbalest: increased % Cast Speed modifier for Spectral Binding to 12%
- Spectral Warmaul: replaced support for Wendigo Totem with support for Vitality Upheaval. Replaced support for Siphon Souls with support for Spectral Binding and Spectral Wrath.
- Spectral War Shield: increased % Retaliation added to Attack modifier for Drain Essence to 10%
- Sunherald's Claymore: increased % Physical dealt as Fire modifier for Menhir's Bulwark to 100% and removed % Physical dealt as Fire from the base item
- Ugdenbog Arcaneweaver: increased % Projectile Pierce Chance modifier for Fire Strike to 75%. Increased Elemental damage modifier for Iskandra's Elemental Exchange to 80 and its % Attack Speed modifier to 15%
- Ugdenbog Bilelauncher: replaced % Health with 10% Cooldown Reduction. Increased % Projectile Pierce Chance modifier for Amarasta's Blade Burst to 75%. Replaced % Heal modifier for Blood of Dreeg with 8% Health modifier and added 60 Acid damage modifier for it.
- Ugdenbog Boltthrower: replaced Pierce damage modifier for Storm Spread with +2 Projectiles modifier for it. Replaced % Crit damage modifier for Cadence with 15% Attack Speed modifier for Deadly Momentum.
- Ugdenbog Sparkthrower: replaced Cooldown Reduction modifier for Storm Box of Elgoloth with -10% Lightning Resist Reduction modifier for it
- Vampiric Bonewall: removed % Attack damage Converted to Health modifier for Sigil of Consumption
- Voldrak's Crusher: added 50% Weapon damage modifier for Upheaval and increased Physical damage modifier for Mogdrogen's Pact to 50

 

***Epic Items***

- Aetherlord's Signet: reduced Health to 110
- Anchorite's Seal: reduced Health to 240
- Apothecary's Wisdom: reduced Health to 120
- Briarthorn Band: replaced % Health with 120 Health
- Bloodreaper's Carnage Set: reduced Nightblade and Shaman Skills bonuses to +1
- Bloodreaper's Glory Set: reduced Nightblade Skills bonus to +1
- Cursebearer: replaced % Health with 120 health
- Empowered Aetherlord's Signet: reduced Health to 180
- Empowered Anchorite's Seal: reduced Health to 320
- Empowered Apothecary's Wisdom: reduced Health to 180
- Empowered Briarthorn Band: replaced % Health with 180 Health
- Empowered Cursebearer: replaced % Health with 180 health
- Empowered Lifebloom Band: reduced Health to 380
- Empowered Obsidian Seal: reduced Health to 180
- Empowered Ring of Eternal Rot: reduced Health to 280
- Empowered Sigil of the Depraved: reduced Health to 200
- Empowered Signet of the Damned: reduced Health to 180
- Empowered Twilight Signet: reduced Health to 322
- Jewel of the Royal Crown: reduced Health to 190
- Lifebloom Band: reduced Health to 310
- Mythical Aetherlord's Signet: reduced Health to 220
- Mythical Anchorite's Seal: reduced Health to 400
- Mythical Apothecary's Wisdom: reduced Health to 340
- Mythical Briarthorn Band: replaced % Health with 255 Health
- Mythical Cursebearer: replaced % Health with 255 Health
- Mythical Marrow Band: reduced Health to 400
- Mythical Obsidian Seal: reduced Health to 255
- Mythical Ring of Eternal Rot: reduced Health to 280
- Mythical Sigil of the Depraved: reduced Health to 280
- Mythical Signet of the Damned: reduced Health to 255
- Mythical Signet of the Runefather: reduced Health to 255
- Mythical Wraithstalker Band: reduced Health to 220
- Oblitorix: removed % Health and reduced Health to 360
- Ring of Valiance: reduced Health to 220
- Signet of Valiance: reduced Health to 220
- Seal of Basti (mythical): reduced health to 180
- Seal of Tawrot (mythical): reduced health to 180
- Sigil of the Depraved: reduced Health to 150
- The Interrogator: replaced bonus to Rune of Kalastor with +4 to Aura of Conviction and removed % Physical damage
- Twilight Signet: reduced Health to 144
- Wildpact Emerald: replaced % Health with 220 health

 

***Legendary Non-Set Items***

- Bladetwister Signet: reduced Health to 255
- Combustion Band: reduced Health to 170
- Conduit of Divine Whispers: replaced % Damage Reduction modifier for cold variant of Judgment with 300 Frostburn damage / 2s modifier for it. Increased Vitality and Vitality Decay damage modifiers for vitality variant of Aegis of Menhir to 400 and 400 / 3s, respectively.
- Conduit of Undying Whispers: updated % Conversion modifiers for Aether, Chaos and Lightning variants of Bone Harvest to Vitality dealt as Aether/Chaos/Lightning, respectively
- Conduit of Warring Whispers: reduced Radius modifier for the Aether variant of Counter Strike to 1
- Dreadscorcher: replaced skill proc with granted WPS skill
- Dreegal'anore: increased % Elemental dealt as Acid to 100% and removed % Physical conversion
- Hallanx's Head (Mythical): increased Vitality damage modifier for Dreeg's Evil Eye to 100
- Herald of Blazing Ends: reclassified as a Scepter, values adjusted accordingly
- Horns of Korvaak: increased % Damage Reduction on the skill proc
- Hyrian's Bulwark: increased % Damage Reduction on the granted skill
- Lifegiver Signet: reduced Health to 270
- Mythical Agony: increased % Retaliation added to Attack modifier for Eye of Reckoning to 11%
- Mythical Adversary: added 16% Cooldown Reduction
- Mythical Arcanor, Blade of the Luminari: increased Projectile Rate on the granted skill. Increased % Elemental Resist Reduction modifier for Inquisitor Seal to -18%.
- Mythical Arcanum Electrollis: replaced Electrocute damage with 8% Crit damage
- Mythical Arcanum Sigillis: replaced % Elemental damage modifier for Fire Strike with 70% Projectile Pierce Chance modifier for it
- Mythical Black Scourge: increased % Pet Attack damage on the skill proc's summoned pets to 60% and increased the damage on their on-death eruption
- Mythical Bramblevine: increased % Attack damage Converted to Health modifier for Grasping Vines to 5%
- Mythical Chillflame Evoker: replaced modifiers for Olexra's Flash Freeze with modifiers for Iskandra's Elemental Exchange
- Mythical Combustion Band: reduced Health to 255
- Mythical Crimson Spike: increased Vitality damage modifier for Ring of Steel to 300
- Mythical Deathdealer's Sidearm: increased Physical damage modifiers for Reaping Strike and Smite to 160 and 140, respectively
- Mythical Deviltongue: increased damage and reduced cooldown on the skill proc and added % Projectile Pierce Chance to it
- Mythical Dreadscorcher: added granted WPS skill. reduced % Weapon damage modifier for Fire Strike to 28% and removed Aether damage modifier for Flame Touched.
- Mythical Dreadweaver: removed % Pierce dealt as Cold modifier for Bone Harvest
- Mythical Dreegal'anore: increased % Elemental dealt as Acid to 100% and Acid Retaliation to 2800-4000. Replaced % All Retaliation damage with 400% Acid Retaliation and bonus to Crushing Verdict with +4 to Heart of Wrath. Removed % Physical conversion. Added modifiers for Amarasta's Blade Burst. Increased Acid Retaliation modifier for Blood of Dreeg to 900.
- Mythical Consumption of Agrivix: reduced % Retaliation added to Attack modifier for Flames of Ignaffar to 16%
- Mythical Earthshatter Treads: increased % Damage Reduction on the granted skill
- Mythical Edge of Death: added 22 Resist Reduce / 5s and removed Resist Reduce modifiers for Markovian's Advantage and Reaping Strike. Increased % Physical dealt as Vitality modifier for Field Command to 100%.
- Mythical Evoker of Elgoloth: increased % Projectile Pierce Chance modifier for Storm Spread to 75%
- Mythical Executioner's Judgment: replaced modifiers for Cadence with modifiers for Deadly Momentum
- Mythical Fiendgaze Tome: reduced % Offensive Ability for pets to 12%
- Mythical Final Stop: reduced % Retaliation added to Attack modifier for Smite to 28%
- Mythical Gauntlets of Ignaffar: increased % Energy Cost Reduction modifier for Flames of Ignaffar to 10%
- Mythical Girdle of Stolen Dreams: added 22% Chaos Resist
- Mythical Guillotine: replaced modifiers for Siphon Souls with modifiers for Spectral Wrath
- Mythical Gutripper: increased % Offensive Ability to 8% and increased % Weapon damage modifier for Grasping Vines to 25%
- Mythical Hagarradian Enforcer: increased % Damage Reduction on the skill proc
- Mythical Hellborne: increased % Health Regeneration to 80% and reduced Fire Retaliation to 3200. Reduced % Retaliation added to Attack modifier for Grenado to 28%
- Mythical Herald of Blazing Ends: reclassified as a Scepter, values adjusted accordingly
- Mythical Infernal Brimstone: increased % Retaliation added to Attack on the skill proc. Replaced % All Retaliation damage modifier for Vindictive Flame with 400% Fire Retaliation modifier for it.
- Mythical Jaxxon's Lucky Bullet: increased % Weapon damage, % Activation Chance and % Projectile Pierce Chance on the granted skill
- Mythical Lifegiver Signet: reduced Health to 322
- Mythical Leggings of Arcane Currents: increased Damage, reduced Cooldown and added % Attack Speed Reduction to the skill proc
- Mythical Malakor's Infusion: reduced Cooldown on the skill proc
- Mythical Mark of Calamitous Desires: increased % Damage Reduction modifier for Ring of Steel to 20%
- Mythical Morguul's Mortality: added modifiers for Chilling Rounds
- Mythical Murmur's Kiss: increased Acid Retaliation to 500 and added 24% Pierce Resist
- Mythical Nadaan's Reach: replaced Pierce damage modifier for Ring of Steel with 80% Weapon damage modifier for it
- Mythical Oathbearer: increased Bleed damage modifier for Aura of Conviction to 120 / 2s
- Mythical Overlord's Iron Grip: reduced % Crit damage for pets to 10%
- Mythical Pagar's Betrayal: reclassified as a Dagger, values adjusted accordingly. reduced % Retaliation added to Attack modifier for Flames of Ignaffar to 12%.
- Mythical Phantom-Thread Girdle: added 22% Chaos Resist
- Mythical Pyroclasm Mark: increased % Projectile Pierce Chance on the granted skill to 100%
- Mythical Quillthrower of Dreeg: replaced Acid damage modifier for Amarasta's Blade Burst with 100% Weapon damage modifier for it
- Mythical Reaper of the Accursed: reduced % Crit damage for pets to 20%
- Mythical Rune Armor of Ignaffar: increased Energy Regeneration to 5.5
- Mythical Scion of Burning Vengeance: added -0.3s Cooldown modifier for Aegis of Menhir
- Mythical Scion of Noxious Wounds: increased Acid Retaliation to 460
- Mythical Shadowflame Mantle: increased damage and radius on the granted skill
- Mythical Soulbearer: updated % Conversion modifier for Bone Harvest to 100% of Cold dealt as Vitality
- Mythical Soulcatcher: reduced Cooldown reduction modifier for Sigil of Consumption to -0.3s
- Mythical Soullance: skill proc has been replaced by a granted WPS skill. Added +3s Duration modifier for Bloody Pox.
- Mythical Spiritbinder Glyph: reduced Health to 270
- Mythical Tome of Atonement: updated Duration on the Burn modifier for Dreeg's Evil Eye to 3s and reduced its Fire damage modifier to 112
- Mythical Ulzuin's Torment: added 5% Max Poison Resist
- Mythical Wrath of Tenebris: increased % Weapon damage modifier for Eye of Reckoning to 24%
- Mythical Wretched Tome of Nar'adin: increased Acid damage modifier for Dreeg's Evil Eye to 98
- Outcast's Secret: reduced Cooldown and Duration on the skill proc and changed its damage to pure Aether
- Outcast's Secret (mythical): added 8% Crit damage. Reduced Cooldown and Duration on the skill proc and changed its damage to pure Aether.
- Pagar's Betrayal: reclassified as a Dagger, values adjusted accordingly
- Ring of Sethris (mythical): reduced Health to 355
- Ring of Tawrot (mythical: reduced Health to 255
- Ring of Basti (mythical: reduced Health to 255
- Scion of Celestial Portents: added 12% Cast Speed and increased % Crit damage modifier for Trozan's Sky Shard to 28%
- Scion of the Screaming Veil: replaced bonus to Callidor's Tempest with +2 to Arcanist SKills and replaced proc with granted WPS skill
- Soullance: skill proc has been replaced by a granted WPS skill
- Soulrend (mythical): increased % Damage Reduction on the skill proc
- Spiritbinder Glyph: reduced Health to 180
- Venomlance: reduced Cooldown on the skill proc. Added +2s Cooldown and 100% Damage Modified modifiers for Phantasmal Blades.
- Venomskin Legwraps: increased Acid Retaliation to 460
- Venomtongue Mantle: increased Acid Retaliation to 440 and increased % Retaliation added to Attack on the skill proc
- Voice of Dreeg: increased % Weapon damage modifier for Dreeg's Evil Eye to 46%
- Voidheart: reduced Health to 270

 

***Legendary Set Items***

- Allagast's Masterpiece Set: increased % Aether and % Lightning damage modifiers for Deadly Aim to 250%
- Ardor of Octavius Set: removed Physical damage bonus. Added 24% Reflect Resist bonus and increased % Internal Trauma damage modifier for Forcewave to 700%.
- Armor of the Eternal Night Set: reduced Cold damage modifiers for Ill Omen and Wind Devil to 220 and 340, respectively
- Barrelsmith's Destroyers Set: increased % Cooldown Reduction bonus to 14%. Increased damage on the granted skill and added 70% Projectile Pierce Chance to it. Added 24% Damage Reduction / 3s modifier for Grenado.
- Mythical Barrelsmith's Crossfire: added 70% Projectile Pierce Chance to the granted skill
- Mythical Barrelsmith's Salvo: added 70% Projectile Pierce Chance to the granted skill
- Beastcaller's Regalia Set: replaced bonus to Bonds of Bysmiel with +3 to Summon Hellhound
- Belgothian's Slicer: replaced bonus to Dual Blades with +3 to Fighting Spirit
- Blood Knight Set: increased damage on the summoned pet. Increased Bleed damage modifiers for Bone Harvest and Counter Strike to 400 / 3s and 300 / 3s, respectively.
- Blood Knight's Pendant: increased damage on the summoned pets
- Blood Knight's Visage: removed % Conversion modifier for Bone Harvest
- Bloodrager's Endless Frenzy Set: replaced % Crit damage bonus with 8% Offensive Ability and added % Crit damage to the skill proc. Increased Bleed damage modifier for Blade Arc to 240 / 3s .
- Mythical Bloodrager's Cowl: added +3 to Anatomy of Murder
- Mythical Bloodrager's Shoulderguard: replaced bonus to Ring of Steel with +2 to Blade Spirit
- Bloodrager's Frenzy Set: replaced % Crit damage bonus with 5% Offensive Ability
- Mythical Bloodrager's Gem: increased Bleed damage modifiers for Blade Arc and Ring of Steel to 120 / 3s and 280 / 3s, respectively
- Mythical Bloodrager's Cowl: increased Bleed damage modifier for Savagery to 180 / 3s
- Blightlord's Carver: replaced modifier for Siphon Souls with -20% Fire Resist modifier for Spectral Wrath
- Blightlord's Hood: increased Fire damage modifier for Blackwater Cocktail to 70
- Blightlord's Vector: increased Burn damage modifier for Blackwater Cocktail to 180 / 3s
- Bonemonger Set: replaced bonus to Inquisitor Seal with +3 to Arcane Empowerment. Replaced modifiers for Inquisitor Seal with modifiers for Word of Renewal. Added 220 Aether damage and -15% Cold Resist modifiers for Siphon Souls and increased its % Aether Resist Reduction modifier to -15%. Skill proc now deals Aether damage only.
- Bonemonger's Gem: increased Aether damage to 16
- Bonemonger's Hood: added +2 to Smite and Replaced Inquisitor Seal modifiers with modifiers for Word of Pain
- Bonemonger's Shoulderguard: increased Defensive Ability to 44
- Bulwark of Octavius Set: replaced % Reflect Resist with 100% Internal Trauma Duration. Increased Internal Trauma damage modifiers for Forcewave and Aegis to 250 / 3s.
- Visor of Octavius: added 40 Defensive Ability and increased Internal Trauma damage modifier for Rune of Kalastor to 250 / 2s
- Bysmiel's Trinkets Set: increased % Elemental damage for pets to 225%
- Bysmiel's Authority: increased Elemental damage for pets to 15
- Bysmiel's Influence: increased Elemental damage for pets to 15
- Chillwhisper Blade: reduced % Crit damage modifier for Drain Essence to 22%
- Dagallon's Destruction Set: increased % Attack Speed modifier for Deadly Aim to 16%
- Dagallon's Annihilator: increased % Weapon damage modifier for Storm Spread to 5%
- Dagallon's Destroyer: increased % Weapon damage modifier for Bursting Round to 22%
- Dagallon's Inverted Annihilator: increased % Weapon damage modifier for Storm Spread to 5%
- Dagallon's Inverted Destroyer: increased % Weapon damage modifier for Bursting Round to 22%
- Darkblaze Garb Set: increased % Crit damage bonus to 16% and increased Chaos damage modifier for Curse of Frailty to 220
- Darkblaze Incinerator: increased damage and % Activation Chance on the granted skill
- Darkblaze Source: granted skill is now a proc, values adjusted accordingly
- Dark One's Gift Set: increased Vitality damage modifier for Wendigo Totem to 120
- Dark One's Grasp: increased % Damage Reduction modifier for Bloody Pox to 20%
- Dark One's Hood: increased Vitality damage modifier for Wendigo Totem to 90
- Dawnseeker's Light Set: reduced Lightning Retaliation bonus to 1-3550. Increased Lightning Retaliation modifier for Word of Renewal to 1800 and reduced % Retaliation added to Attack modifier for Savagery to 8%. Reduced Cooldown Reduction modifier for Counter Strike to -0.4s and its Radius modifier to 1.0. Removed Lightning Retaliation modifier for Counter Strike.
- Mythical Dawnbreaker's Beacon: reduced Lightning Retaliation modifier for Word of Renewal to 200-800
- Deathguard Set: reduced Poison damage modifier for Shadow Strike to 330 / 3s and removed its % Crit damage modifier. Reduced Cooldown Reduction modifier for Bone Harvest to -0.5s and removed its Conversion modifier.
- Deathmark's Shadow Set: granted skill is now a proc activated on Crit
- Mythical Deathmarked Hood: increased Cold damage modifier for Amarasta's Quick Cut to 110
- Mythical Deathmarked Claw: increased Cold damage modifier for Whirling Death to 140
- Deception of Dreeg Set: increased % Projectile Pierce Chance modifier for Dreeg's Evil Eye to 100%. Removed Poison Retaliation from the skill proc.
- Mythical Black Gem of Dreeg: increased Poison damage and reduced Cooldown on the skill proc
- Mythical Runed Dagger of Dreeg: added 55 Acid damage modifier for Dreeg's Evil Eye
- Demonslayer's Jacket: replaced Offensive Ability with 44 Defensive Ability
- Dread Sigils of Alkamos Set: increased % Damage Reduction on the skill proc
- Diviner's Vision Set: increased Vitality damage for pets bonus to 45
- Diviner's Codex: increased Vitality damage modifier for Devastation to 140
- Ember's Calling Set: increased Fire damage and Chaos damage modifiers for Vindictive Flame to 200. Updated Burn Duration modifier for Dreeg's Evil Eye to 3s.
- Ghol's Malice Set: increased Acid damage for pets bonus to 34 and reduced % Crit damage for pets bonus to 16%. Increased damage and % Resist Reduction on the summoned pet. Replaced % Attack Speed modifier for Mogdrogen's Pact with 12% Total Speed modifier for it.
- Goredrinker Set: added 100% Bleed Duration bonus and increased % Weapon damage modifier for Cadence to 120%
- Goredrinker's Armor: increased % Elemental Resist to 45% and replaced % Vitality Resist with 24% Pierce Resist
- Goredrinker's Ward: added Offensive Ability Reduction to the skill proc
- Harra's Artifice Set: increased Cold damage modifiers for Callidor's Tempest and Stun Jacks to 180 and 80, respectively
- Invoker's Will Set: increased % Crit damage modifier for Panetti's Replicating Missile to 28%
- Justicar Guard Set: increased Fire damage modifier for Forcewave to 140 and its Burn damage modifier to 280 / 3s
- Korba's Fury Set: increased % Weapon damage modifier for Ring of Steel to 110% and increased Cold damage modifier for Savagery to 44
- Krieg's Armament Set: added 280 Aether damage modifier for Blitz
- Krieg's Chestguard: increased % Chaos Resist to 28%
- Krieg's Mask: increased % Pierce Resist to 44% and added 25% Slow Resist
- Krieg's Shoulderguards: increased % Poison Resist to 36%
- Light's Guardian Set: increased damage on the granted skill and increased % Damage Reduction on it. Increased Lightning damage modifier for Storm Box of Elgoloth to 240.
- Mythical Demonslayer's Jacket: replaced Offensive Ability with 52 Defensive Ability
- Mythical Demonslayer's Life-Ender: reduced % Attack damage Converted to Health modifier for Phantasmal Blades to 4%
- Mythical Iskandra's Texts: increased % Damage Reduction on the skill proc
- Mythical Markovian's Bulwark: increased % Weapon damage modifier for Blitz to 60%
- Mythical Markovian's Distinction: increased Internal Trauma damage modifier for Markovian's Advantage to 210 / 5s
- Nature's Call Regalia Set: removed % Crit damage for pets bonus. Replaced Physical damage modifier for Summon Hellhound with +1 Summon Limit modifier for it.
- Mythical Beastcaller's Cowl: added +1 to Occultist Skills
- Mythical Beastcaller's Talisman: increased bonuses to Primal Bond and Ember Claw to +3
- Pyran's Ruminations Set: increased % Damage Reduction on the granted skill
- Rah'Zin's Torment Set: increased % Damage Reduction on the granted skill
- Rimetongue Set: increased Cold and Pierce damage modifiers for Blade Trap to 150 and increased Frostburn damage modifier for Horn of Gandarr to 440 / 5s
- Sentinel of the Three Set: increased Acid Retaliation bonus to 1900 and increased Radius on the granted skill
- Shattered Guardian Set: increased % Health bonus to 10%. Increased % Health Activation threshold for the granted skill to 60% and increased its % Damage Modified bonus to 22.
- Shroud of Dreeg Set: removed Poison Retaliation from the skill proc
- Pyran's Ruminations Set: added 280 Burn damage / 3s modifier for Devastation
- Rage of Agrivix Set: increased Aether damage modifier for Callidor's Tempest to 130 and increased % Damage Reduction modifier for Vindictice Flame to 28%
- Rotgheist Set: added -0.4s Cooldown modifier for Vire's Might. Reduced Radius modifier for Dreeg's Evil Eye to 1.0 and updated its Vitality Decay Duration modifier to 3s
- Rotgheist Emblem: increased Vitality damage modifier for Vire's Might to 180
- Shepherd of Lost Souls Set: increased Physical damage for pets bonus to 30
- Stronghold of the Legion Set: increased % Weapon damage and % Activation Chance on the granted skill and added 100% Projectile Pierce Chance to it
- Targo's Craft Set: reduced Cooldown on the skill proc
- The Cataclysm Set: reduced Cooldown on the skill proc and increased % Damage Reduction on it
- The Cyclone Set: increased Fire damage modifier for Eye of Reckoning to 80. Added 240 Electrocute damage / 2s modifier for Wind Devil. Added -8% Fire/Lightning Resist Reduction modifier for Thermite Mine.
- The Deathmark Set: granted skill is now a proc activated on Crit
- The Infernal Champion Set: increased damage on the skill proc
- The Korvan Dunefiend Set: increased Acid damage modifier for Eye of Reckoning to 120
- Dunefiend's Blade: increased Acid damage modifier for Eye of Reckoning to 34 and its Poison damage modifier to 110 / 5s
- Dunefiend's Slicer: increased Acid damage modifier for Eye of Reckoning to 34 and its Poison damage modifier to 110 / 5s
- The Mageslayer Set: increased Elemental dot damage modifiers for Flames of Ignaffar to 140 / 3s
- Mageslayer's Hood: increased Elemental damage modifier for Flames of Ignaffar to 80
- The Runebinder Set: increased damage and % Elemental Resist Reduction on the granted skill
- The Sacred Harmony Set: added 22 Fire damage modifier for Fire Strike
- The Vanquisher Set: increased % Damage Reduction modifier for Callidor's Tempest to 20%
- The Vileblade Pact Set: increased Acid damage modifier for Bloody Pox to 250
- The Voidsoul Set: replaced % Conversion modifier for Aegis of Menhir with 100% of Physical and 100% of Fire dealt as Chaos modifiers for it and reduced its % Total Damage modified modifier to 125%. Removed % Conversion modifier for Doom Bolt.
- Voidsoul Bulwark: removed % Conversion modifier for Aegis of Menhir
- Ultos' Tempest Set: increased Lightning damage modifier for Primal Strike to 340 and its Electrocute damage modifier to 410 / 3s. Increased Electrocute damage on the skill proc.
- Mythical Ultos' Gem: added 30 Lightning damage modifier for Savagery
- Mythical Ultos' Hood: increased % Crit damage modifier for Primal Strike to 30%
- Mythical Ultos' Stormseeker: replaced Lightning damage modifier for Primal Strike with 80% Weapon damage modifier for it
- Ulzuin's Avatar Set: reduced Duration and Cooldown on the skill proc and increased its damage
- Ulzuin's Infernal Avatar Set: increased % Crit damage bonus to 24%. Reduced Duration and Cooldown on the skill proc and increased its damage.
- Valdun's Betrayal Set: increased damage on the granted skill and added modifiers for Deadly Aim
- Mythical Valdun's Bounty: increased % Damage Modified modifier for Cadence to 20%. Added 100% Projectile Pierce Chance to the granted skill.
- Mythical Valdun's Rifle: added 80% Weapon damage modifier for Zolhan's Technique. Increased % Chaos dealt as Pierce modifier for Flame Touched to 100%.
- Valguur's Hunger Set: replaced Duration modifier for Storm Totem with +1 Summon Burst modifier for it
- Virtue's Defender: increased Fire damage modifier for Aegis of Menhir to 180
- Virtue's Ward: increased Fire damage modifier for Aegis of Menhir to 200
- Warborn Bastion Set: reduced Cooldown on the skill proc
- Mythical Warborn Gavel: increased % Weapon damage modifier for Cadence to 55%
- Wildheart Vanguard Set: increased Bleed damage modifier for Devouring Swarm to 220 / 1s
- Mythical Wildblood Crusher: increased Vitality damage modifier for Devouring Swarm to 200

 

**[Class & Skills]**

- Player summoned pets no longer use Energy for their attacks and abilities. Bonuses to pet Energy have been removed. This is a small quality of life change and does not significantly impact pet performance.
- Increased % Life Leech Resist for player summoned pets to 60%, up from 33%.

 

***Devotion***

- Celestial Powers that apply buffs and debuffs now have unique icons rather than generic icons associated with their affinity.
- Affliction: added 80% Acid Retaliation
- Alladrah's Phoenix: reduced % Crit damage to 8%
- Autumn Boar: reduced % All Retaliation damage to 100%
- Berserker: increased % Crit damage to 8%
- Dying God: reduced % Crit damage for pets to 6%
- Harpy: reduced % Crit damage to 5%
- Hawk: reduced % Crit damage to 5% and reduced % Crit damage for pets to 5%
- Hyrian: reduced % All Retaliation damage to 90%
- Korvaak, the Eldritch Sun: reduced % Crit damage to 5% and reduced % Crit damage for pets to 5%
- Kraken: reduced % All Retaliation damage to 180%
- Oklaine's Lantern: increased Offensive Ability to 50 and Defensive Ability to 40. Removed % Crit damage.
- Panther: reduced % Crit damage to 5% and reduced % Crit damage for pets to 5%
- Rhowan's Scepter: reduced % All Retaliation damage to 100%
- Shieldmaiden: reduced % All Retaliation damage to 40% and added 40% Physical Retaliation
- Targo the Builder: reduced % All Retaliation damage to 90%
- Typhos, the Jailor of Souls: increased % Total Speed to 6%. Reduced % Crit damage to 6% and reduced % Crit damage for pets to 10%
- Unknown Soldier: reduced % Crit damage to 6%
- Black Blood of Yugol: increased % Damage Reduction scaling with rank to 20%
- Dryad's Blessing: reduced base Cooldown by 0.5s
- Fist of Vire: increased base % Retaliation added to Attack by 6% and increased base Internal Trauma damage by 50 / 5s
- Hungering Void: reduced % Crit damage for pets
- Light of Empyrion (celestial power): increased % Damage Reduction scaling with rank to 26%
- Living Shadow: increased % Damage Reduction scaling with rank to 22%
- Mark of Rattosh: reduced % Life Leech Resist Reduction to -8%
- Shield Wall: increased Physical Retaliation scaling with rank
- Spear of the Heavens (celestial power): increased Electrocute damage scaling with rank
- Stone Form: added % Damage Absorption scaling with rank
- Tainted Eruption: increased Poison damage scaling with rank and added % Damage Reduction scaling with rank

 

***Soldier***

- Counter Strike: increased % Activation Chance scaling with rank to 33% by rank 16, 45% by max ultimate rank. Increased % Weapon damage scaling with rank to 36% by rank 16, 52% by max ultimate rank. Increased % Retaliation added to Attack scaling with rank to 20% by rank 16, 30% by max ultimate rank. Increased Radius to 5.0.
- Fighting Spirit: increased Duration scaling with rank to 8s by rank 12, 10s by max ultimate rank. Increased % Activation Chance scaling with rank to 50% by rank 12, 70% by max ultimate rank.
- Forcewave: increased % Weapon damage scaling with rank to 315% by rank 16, 465% by max ultimate rank
- Markovian's Advantage: increased % Weapon damage scaling with rank to 200% by rank 16, 240% by max ultimate rank. Increased Defensive Ability Reduction scaling with rank to 200 by rank 12, 350 by max ultimate rank. Removed % All damage.
- Military Conditioning: reduced % Health scaling with rank to 16% by rank 10, 28% by max ultimate rank

 

***Demolitionist***

- Blast Shield: increased Damage Absorption scaling with rank to 1200 by rank 12, continuing to scale to 2000 by max ultimate rank
- Demon Fire: increased % Damage Reduction scaling with rank to 20% by rank 12, 30% by max ultimate rank
- High Potency: added % Retaliation Damage Modified bonus
- Stun Jacks: increased Radius to 2.5
- Temper: increased Defensive Ability scaling with rank to 240 by rank 12, 440 by max ultimate rank
- Ulzuin's Wrath: increased % Damage Reduction scaling with rank to 28% by rank 12, 38% by max ultimate rank

 

***Occultist***

- Aspect of the Guardian: increased % Physical Resist scaling with rank to 15% by rank 12, 25% by max ultmate rank
- Infernal Breath: now deals damage twice during its duration

 

***Nightblade***

- Blade Spirit: reduced damage scaling with rank
- Veil of Shadow: increased Offensive Ability Reduction scaling with rank to -200 by rank 10, -375 by max ultimate rank

 

***Arcanist***

- Trozan's Sky Shard: reduced Target Radius to 3.6. This represents the area within which the projectiles can fall.
- Wrath of Agrivix: added % Retaliation Damage Modified bonus

 

***Shaman***

- Devouring Swarm: increased Duration scaling with rank to 10s by rank 16, 12s by max ultimate rank
- Heart of the Wild: reduced % Health scaling with rank to 24% by rank 10, 35% by max ultimate rank
- Upheaval: skill has been redesigned to trigger a radius explosion around the target off of Auto Attacks, like standard WPS skills, and no longer triggers off of Critical Strikes only. Many modifiers for Upheaval have been rebalanced to account for this change.
- Wendigo Totem: reduced Cooldown to 4s

 

***Inquisitor***

- Bursting Round: moved up the Interrupt Frame on the skill's animation, making it more responsive and easier to kite while firing.
- Chilling Rounds: moved up the Interrupt Frame on the skill's animation, making it more responsive and easier to kite while firing.
- Endless Flame: increased base % Energy Cost Reduction by 5%
- Inquisitor Seal: increased Fire damage scaling with rank. Damage variants of Inquisitor Seal from item skill modifiers no longer stack their defensive bonuses.
- Storm Spread: moved up the Interrupt Frame on the skill's animation, making it more responsive and easier to kite while firing.

 

***Necromancer***

- Bone Harvest: increased % Weapon damage scaling with rank to 365% by rank 16, 505% by max ultimate rank. Removed Pierce damage and increased Vitality damage to compensate.
- Drain Essence: reduced Aether damage scaling with rank at ultimate ranks
- Decomposition: reduced Vitality damage scaling with rank
- Reaping Strike: increased % Weapon damage scaling with rank to 190% by rank 16, 230% by max ultimate rank.

 

***Oathkeeper***

- Dreeg's Reproach: updated % Fire conversion to 100% of Fire dealt as Acid
- Eye of Reckoning: increased % Weapon damage scaling with rank to 39%, 50% by max ultimate rank. Added % Crowd Control and % Max Crowd Control resist for the caster while channeling the skill, scaling with rank.
- Soulfire: increased % Damage Reduction scaling with rank to 20% by rank 12, 30% by max ultimate rank
- Haven: reduced % Health scaling with rank to 16% by rank 10, 28% by max ultimate rank
- Judgment: increased Internal Trauma damage scaling with rank and increased its Duration to 5s. All modifiers that add a dot to Judgment have had their durations increased to 5s to match.
- Heart of Wrath: increased % Retaliation added to Attack scaling with rank to 24% by rank 12, 34% by max ultimate rank
- Reprisal: increased % Chance of Cooldown Reduction scaling with rank to 25% by rank 12, 30% by max ultimate rank, % Energy Cost Reduction scaling with rank increased accordingly
- Summon Guardian of Empyrion: reduced Burn damage scaling with rank


1.2.1.6 (2025-07-08)

V1.2.1.6

[Crucible]

[Shattered Realm]

[Tech]

[Modding]

[Game]

[Itemization]

Faction Items

Relics

Monster Infrequents

Epic Items

Legendary Non-Set Items

Legendary Set Items

[Class & Skills] Devotion

Soldier

Demolitionist

Occultist

Nightblade

Arcanist

Shaman

Inquisitor

Necromancer

Oathkeeper


1.2.1.5 (2025-01-31)

V1.2.1.5 Hotfix 2

Due to a bug fix related to casting with two-handed weapons, any skills granted by two-handed weapons (either directly or through an attached Component) were cleared from the quickbar and Celestial Powers have been unassigned from them. This is a one-time necessary reset.

[Crucible]

[Modding]

[Tech]

[Game]

[Itemization]

[Class & Skills]


1.2.1.4 Hotfix 1 (2024-12-20)

V1.2.1.4 Hotfix 1

[Crucible]

[Modding]

[Art]

[Game]

[Itemization]


1.2.1.3 (2024-12-17)

V1.2.1.3

[Major New Features]

[Shattered Realm]

[Crucible]

[Tech]

[Art]

[Modding]

[Game]

[Itemization]

[Components]

Faction Items

Relics

Monster Infrequents

Epic Items

Legendary Non-Set Items

Legendary Set Items

[Class & Skills]

Devotion

Soldier

Demolitionist

Occultist

Nightblade

Arcanist

Shaman

Inquisitor

Necromancer

Oathkeeper


1.2.1.2 (2024-07-02)

V1.2.1.2

[Tech]

[Game]


1.2.1.1 (2024-06-25)

V1.2.1.1

[Tech]


1.2.1.0 (2024-06-19)

V1.2.1.0

[Major New Features]

[Shattered Realm]

[Crucible]

[Tech]

[Modding]

[Art]

[Game]

[Itemization]

Faction Items

Relics

Monster Infrequents

Epic Items

Legendary Non-Set Items

Legendary Set Items

[Class & Skills]

Devotion

Soldier

Demolitionist

Occultist

Nightblade

Arcanist

Shaman

Inquisitor

Necromancer

Oathkeeper


1.2.0.5a (2024-02-29)

Grim Dawn Version v1.2.0.4 + v1.2.0.5 Hotfix Changelogs V1.2.0.5

[Tech]

Fixed missing Ch’thon armor from illusionist for some players
Fixed missing skill animations when using the Ch’thon chestpiece (ex. Eye of Reckoning).

V1.2.0.4

[Major New Features]

Lancel the Knight now has access to new wares from the Loyalist Item Pack 3! Starting February 27th, you too can don the visages of the gods themselves!

[Shattered Realm]

Items left on the ground within the Splendors of the Shattered Realm are now automatically cleared out when you decide to collect your rewards.
Reduced the health of the Manifestations of Hunger and Seeker of the Damned encounters.

[Crucible]

Items left on the ground within the treasure room are now automatically cleared out when it opens.

[Modding]

Added AreaTrigger.Get(object Id) Lua function to store a TriggerVolume.
Added AreaTrigger:DestroyItems() Lua function to destroy all items within a TriggerVolume. This is an expensive call based on the size of the volume and number of items that should be used sparingly.
Added character:GiveAffixItem(string ItemDbr, string prefixDbr, string suffixDbr) Lua function for spawning an item with specific affixes.
Added item:HasAffix(string affixDbr) Lua function for checking whether an item has a specific affix.

[Tech]

Fixed an issue where placing the Health and Energy Potions on the quick bar would not save them between sessions.
Fixed an issue where monster melee attacks could hit outside of their target area.
Fixed a rare issue where certain skill effects could cause monsters to miss their attacks.
Fixed a rare issue with charging monsters being able to pause their charge and resume it.
Fixed an issue where pets that are regularly resummoned (ex. Wind Devils) could stop dealing damage.
Fixed an issue where undoing points in an exclusive skill could prevent putting points into other exclusive skills.
Fixed a crash resulting from changing game settings.
Fixed an editor crash that could occur when scrolling near certain map regions.
Fixed an issue where using a low or no cooldown leap ability would cause it to have a delay if not targeting an enemy.

[Game]

Reduced the Magnitude and/or Duration of most monster Fumble effects. The Crucible no longer has additional reduction to those effects.
Screen Edge effects can now be toggled in the game options.
Increased Repuation Bonus from faction Mandates and Warrants to 200%.
Cronley's Outlaws heroes and mini-bosses now equip various Monster Infrequents worn by their lessers.
Rare Prefix - Vindicator: replaced bonus to Storm Spread with +2 to Arcane Empowerment
Fixed an issue where some accessory affixes could roll on certain Monster Infrequent armor.
Fixed Lucius' Blade-Arm having lower than intended base damage.
Cinderwinds now wait significantly longer before leashing to the player’s position.

1.2.0.5 (2024-02-27)

Grim Dawn Version v1.2.0.4 + v1.2.0.5 Hotfix Changelogs V1.2.0.5

[Tech]

Fixed missing Ch’thon armor from illusionist for some players
Fixed missing skill animations when using the Ch’thon chestpiece (ex. Eye of Reckoning).

V1.2.0.4

[Major New Features]

Lancel the Knight now has access to new wares from the Loyalist Item Pack 3! Starting February 27th, you too can don the visages of the gods themselves!

[Shattered Realm]

Items left on the ground within the Splendors of the Shattered Realm are now automatically cleared out when you decide to collect your rewards.
Reduced the health of the Manifestations of Hunger and Seeker of the Damned encounters.

[Crucible]

Items left on the ground within the treasure room are now automatically cleared out when it opens.

[Modding]

Added AreaTrigger.Get(object Id) Lua function to store a TriggerVolume.
Added AreaTrigger:DestroyItems() Lua function to destroy all items within a TriggerVolume. This is an expensive call based on the size of the volume and number of items that should be used sparingly.
Added character:GiveAffixItem(string ItemDbr, string prefixDbr, string suffixDbr) Lua function for spawning an item with specific affixes.
Added item:HasAffix(string affixDbr) Lua function for checking whether an item has a specific affix.

[Tech]

Fixed an issue where placing the Health and Energy Potions on the quick bar would not save them between sessions.
Fixed an issue where monster melee attacks could hit outside of their target area.
Fixed a rare issue where certain skill effects could cause monsters to miss their attacks.
Fixed a rare issue with charging monsters being able to pause their charge and resume it.
Fixed an issue where pets that are regularly resummoned (ex. Wind Devils) could stop dealing damage.
Fixed an issue where undoing points in an exclusive skill could prevent putting points into other exclusive skills.
Fixed a crash resulting from changing game settings.
Fixed an editor crash that could occur when scrolling near certain map regions.
Fixed an issue where using a low or no cooldown leap ability would cause it to have a delay if not targeting an enemy.

[Game]

Reduced the Magnitude and/or Duration of most monster Fumble effects. The Crucible no longer has additional reduction to those effects.
Screen Edge effects can now be toggled in the game options.
Increased Repuation Bonus from faction Mandates and Warrants to 200%.
Cronley's Outlaws heroes and mini-bosses now equip various Monster Infrequents worn by their lessers.
Rare Prefix - Vindicator: replaced bonus to Storm Spread with +2 to Arcane Empowerment
Fixed an issue where some accessory affixes could roll on certain Monster Infrequent armor.
Fixed Lucius' Blade-Arm having lower than intended base damage.
Cinderwinds now wait significantly longer before leashing to the player’s position.

1.2.0.4 (2024-02-27)

Grim Dawn Version v1.2.0.4 + v1.2.0.5 Hotfix Changelogs V1.2.0.5

[Tech]

Fixed missing Ch’thon armor from illusionist for some players
Fixed missing skill animations when using the Ch’thon chestpiece (ex. Eye of Reckoning).

V1.2.0.4

[Major New Features]

Lancel the Knight now has access to new wares from the Loyalist Item Pack 3! Starting February 27th, you too can don the visages of the gods themselves!

[Shattered Realm]

Items left on the ground within the Splendors of the Shattered Realm are now automatically cleared out when you decide to collect your rewards.
Reduced the health of the Manifestations of Hunger and Seeker of the Damned encounters.

[Crucible]

Items left on the ground within the treasure room are now automatically cleared out when it opens.

[Modding]

Added AreaTrigger.Get(object Id) Lua function to store a TriggerVolume.
Added AreaTrigger:DestroyItems() Lua function to destroy all items within a TriggerVolume. This is an expensive call based on the size of the volume and number of items that should be used sparingly.
Added character:GiveAffixItem(string ItemDbr, string prefixDbr, string suffixDbr) Lua function for spawning an item with specific affixes.
Added item:HasAffix(string affixDbr) Lua function for checking whether an item has a specific affix.

[Tech]

Fixed an issue where placing the Health and Energy Potions on the quick bar would not save them between sessions.
Fixed an issue where monster melee attacks could hit outside of their target area.
Fixed a rare issue where certain skill effects could cause monsters to miss their attacks.
Fixed a rare issue with charging monsters being able to pause their charge and resume it.
Fixed an issue where pets that are regularly resummoned (ex. Wind Devils) could stop dealing damage.
Fixed an issue where undoing points in an exclusive skill could prevent putting points into other exclusive skills.
Fixed a crash resulting from changing game settings.
Fixed an editor crash that could occur when scrolling near certain map regions.
Fixed an issue where using a low or no cooldown leap ability would cause it to have a delay if not targeting an enemy.

[Game]

Reduced the Magnitude and/or Duration of most monster Fumble effects. The Crucible no longer has additional reduction to those effects.
Screen Edge effects can now be toggled in the game options.
Increased Repuation Bonus from faction Mandates and Warrants to 200%.
Cronley's Outlaws heroes and mini-bosses now equip various Monster Infrequents worn by their lessers.
Rare Prefix - Vindicator: replaced bonus to Storm Spread with +2 to Arcane Empowerment
Fixed an issue where some accessory affixes could roll on certain Monster Infrequent armor.
Fixed Lucius' Blade-Arm having lower than intended base damage.
Cinderwinds now wait significantly longer before leashing to the player’s position.

1.2.0.3 Hotfix 3 (2023-12-05)

Tech

Game


1.2.0.2 Hotfix 2 (2023-11-20)

V1.2.0.2 Hotfix 2

Tech

Game


1.2.0.1 Hotfix 1 (2023-11-19)

V1.2.0.1 Hotfix 1

[Tech]

[Game]


1.2.0.0 Hotfix 1 (2023-11-16)

V1.2.0.0 Hotfix 1

Major New Features

Shattered Realm

Crucible

Mod Tools

Art

Tech

Game

Itemization

Faction Items

Relics

Monster Infrequents

Epic Items

Legendary Non-Set Items

Legendary Set Items

Class & Skills

Devotion

Soldier

Demolitionist

Occultist

Nightblade

Arcanist

Shaman

Inquisitor

Necromancer

Oathkeeper


1.2.0.0 (2023-11-16)

V1.2.0.0

Major New Features

Shattered Realm

Crucible

Mod Tools

Art

Tech

Game

Itemization

Faction Items

Relics

Monster Infrequents

Epic Items

Legendary Non-Set Items

Legendary Set Items

Class & Skills

Devotion

Soldier

Demolitionist

Occultist

Nightblade

Arcanist

Shaman

Inquisitor

Necromancer

Oathkeeper


1.1.9.8 (2023-06-09)

V1.1.9.8

[Crucible]

Human enemies can now equip at most one piece of armor or accessory to remove the possibility of overlapping % Resist bonuses that make these monsters difficult to kill
Fixed an issue where the Forgotten Gods achievements could not be viewed within the Crucible

[Shattered Realm]

Human enemies can now equip at most one piece of armor or accessory to remove the possibility of overlapping % Resist bonuses that make these monsters difficult to kill
Reduced spawn frequency of Eldritch Armor, Human Ascendant and Korvaak’s Chosen heroes
Updated boss spawn tables. Some bosses have graduated to higher shards and others have been demoted.
Essence of the Shattered Realm now also grants a stacking bonus to % Retaliation damage in addition to its bonuses to non-retaliation damage.

[Animation]

Adjusted positioning of off-hand items on the female PC to better align with the hand

[Tech]

Fixed an issue where skill modifiers that added % Chance of Projectile Passthrough would add their bonus twice. As this was not a display issue, all affected modifiers have had their values adjusted to compensate.
Fixed an issue where Upheaval would display its % Weapon damage tooltip incorrectly when used in conjunction with auto-attack replacers. This was a display issue only.
Fixed an issue with shadows on Low settings.
Fixed an issue where loot comparisons on the ground could cause a freeze/crash.

[Game]

Reduced monster % Fire Resist by 2% on Elite and Ultimate difficulty
Significantly increased the cooldown on the heal abilities of Eldritch Armor and Human Ascendant heroes to match the cooldown of heal abilities on comparable Support archetypes
Reduced the % Heal value of Eldritch Armor and Human Ascendant heroes (with the exception of Halganux ~ Supporter) to match values on comparable heroes with baseline heal abilities
Increased the Health of the Loghorrean boss, along with the damage on some of its abilities. The poor Voice of Ch’thon’s vocal cords have gotten a bit sore over the years and needed a tune up.
Increased the Health of Korvaak and Theodin Marcell.
Increased the health, damage and adjusted the skill usage of some older bosses to bring them up to speed of their more modern counterparts. Will let you figure out which ones the hard way!
Increased base resistances of various pets summoned by items. Some of these pets had fallen behind their mastery counterparts over the years.

[Itemization]

Suffix - Vitality: increased Health
Rare Prefix - Aetherfire: added 30% Burn Duration
Rare Prefix - Bloodthirsty: increased % Attack damage Converted to Health to 10% at level 84+
Rare Prefix - Interrogator: added % Elemental Dot damage
Rare Prefix - Magi: added % Elemental Dot damage
Rare Prefix - Resonant: added % Elemental Dot damage
Rare Prefix - Runecarved: added % Elemental Dot damage
Rare Prefix - Runecaster: added % Elemental Dot damage
Rare Prefix - Sandstorm: added % Elemental Dot damage
Rare Prefix - Tempest: added % Elemental Dot damage
Rare Prefix - Wraithbound (accessories): increased % All damage for pets
Rare Suffix - Blight (shields): replaced Poison Retaliation with Acid Retaliation
Rare Suffix - Conflagration (shields): replaced Burn Retaliation with Fire Retaliation
Rare Suffix - Insight: added % Elemental Dot damage
Rare Suffix - Sage: added % Elemental Dot damage
Rare Suffix - Scorched Ends: replaced Burn Retaliation with Fire Retaliation
Rare Suffix - Scorched Runes: added % Elemental Dot damage
Component - Prismatic Diamond: reduced Cooldown on the granted skill to compensate for the fix to its duration
Fixed an issue where some on % Health triggered skills granted by items would last longer than intended.

Faction Items

Blazerush: now deals base Fire damage, damage adjusted accordingly. Increased % Attack Speed to 26%. Replaced % Armor with 8% Physical Resist. Added 50% of Lightning dealt as Fire. Replaced % Total Speed modifier for Flame Touched with 8% Offensive Ability, 100% of Lightning dealt as Fire and 50% of Physical dealt as Fire. Added 0.8s Stun modifier for Upheaval.
Bloodrender: increased bonuses to Reaping Strike and Savagery to +3 and added 45% of Pierce dealt as Vitality. Increased Vitality damage modifiers for Savagery and Whirling Death to 45 and 220, respectively.
Bloodsurge: added 84% Pierce damage
Bysmiel Arcane Spaulders: added % Elemental Dot damage
Bysmiel’s Grasp: increased Cold damage modifiers for Summon Briarthorn and Conjure Primal Spirit to 70 and 90, respectively
Bysmiel’s Mindweaver: added modifiers for Iskandra’s Elemental Exchange. Increased Burn/Frostburn/Electrocute damage modifiers for Summon Familiar and Summon Hellhound to 75 / 2s.
Corruptian: stats redesigned to better support its modifiers
Coven Headcrusher: added % Elemental Dot damage
Coven Mark of the Arcane: added % Elemental Dot damage
Coven Spellweaver: added % Elemental Dot dmage and % Elemental Dot duration
Dreeg’s Arcane Vestments: added % Elemental Dot damage
Dreeg Venomspine Girdle: replaced Poison Retaliation with Acid Retaliation
Dreeg Venomspine Waistguard: replaced Poison Retaliation with Acid Retaliation
Malmouth Arcane Seal: added % Elemental Dot damage
Mark of the Farseer: added 16 Bleed damage / 3s
Reaver’s Hunger: added 25% of Elemental dealt as Vitality and increased bonuses to Dread and Sigil of Consumption to +3. Added +3 to Shadow Strike and Nidalla’s Justifiable Ends and added modifiers for Shadow Strike. Increased Vitality damage modifier for Sigil of Consumption to 80. Removed bonus to Bone Harvest.
Slith Venom: replaced Poison Retaliation with Acid Retaliation
Solael Vile Girdle: added 12% Bleed Resist
Solael Vile Waistguard: added 16% Bleed Resist
Stormbringer of Malmouth: added 20% Stun Resist and 30% Stun Resist for pets
The Desolator: added 12% Damage Reduction / 6s modifier for Flashbang and increased Radius modifier for Bursting Round to 1.5
The Overseer: added 70 Defensive Ability
Venomfire: added +1s Duration modifier for Blackwater Cocktail
Wendigo Spellweaver Mask: added % Elemental Dot damage
Word of Solael: increased Vitality Decay damage modifier for Bloody Pox to 200 / 1s
Wrathguard: increased Pierce damage on the granted skill

Relics

Bysmiel’s Domination: increased Offensive Ability and Defensive Ability to 60
Corruption: replaced Poison Retaliation with Acid Retaliation
Citadel: added 5% Physical Resist and 20% Slow Resist. Replaced Internal Trauma Retaliation on the granted skill with Physical Retaliation.
Doom: replaced % Armor with 4% Physical Resist and increased % Internal Trauma Duration to 50%
Dreeg’s Affliction: replaced Poison Retaliation with Acid Retaliation
Iskandra’s Balance: removed erroneous Burn Retaliation
Malediction: increased Resist Reduction to 18 / 5s
Necrosis: replaced Offensive Ability Reduction Retaliation with 50% Vitality Decay Duration. Added Offensive Ability Reduction to the granted skill.
Oblivion: increased % Weapon damage on the granted skill to 125%
Salvation: added 4% Physical Resist
Scourge: increased Targets on the granted skill to 5
Squall: replaced Electrocute Retaliation with 20 Offensive Ability
Ulzuin’s Pyroclasm: added % Retaliation added to Attack to the skill proc

Monster Infrequents

Aetherscorched Cleaver: replaced % Aether damage with % Pierce Resist. Added modifiers for Iskandra’s Elemental Exchange.
Alkamos’ Warsword: increased Cold damage modifier for Vire’s Might to 380
Ascendant Hood: increased Duration modifier for Devastation to 4s
Barrog’s Bloody Arm: added 50% Bleed Duration
Basilisk Fang: increased % Attack damage Converted to Health modifiers for Aegis of Menhir and Dreeg’s Evil Eye to 6% and 8%, respectively
Barthollem’s Warmaul: increased Target Arc modifier to 120
Bloodfeast’s Mark: increased Vitality damage modifier for Bloody Pox to 90 and its Bleed damage modifier to 140 / 1s
Bloodlord’s Blade: replaced % Attack Speed with 5% Cooldown Reduction and added 8% Attack Speed, 40% Fire damage and 40% Chaos damage modifiers for Possession
Bloodsworn Codex: added % Stun Resist
Bloodsworn Signet: added % Health
Boneblade: added 100% of Acid dealt as Vitality and -10% Bleed Resist modifiers for Bloody Pox and increased its Bleed damage modifier to 120 / 1s
Bound Wraith: added % Offensive Ability
Chosen Visage: added Defensive Ability
Fleshwarped Carbine: added 40 Aether damage modifier for Reckless Power
Fleshwarped Core: updated Fire damage modifier for Callidor’s Tempest to correctly be Aether
Fleshwarped Tome: increased Aether damage modifier for Sigil of Consumption to 110
Galeslice’s Mark: increased Pierce damage modifier for Shadow Strike to 120
Groble Vile Effigy: increased Poison damage modifier for Bloody Pox to 220 / 1s
Korvaak’s Burning-Blade: added % Cast Speed
Korvaak’s Storm-Blade: added Health
Kyzogg’s Skull: added -0.4s Cooldown modifier for Callidor’s Tempest
Lunal’Valgoth’s Girdle: added % Petrify Resist
Moltenclaw Slicer: added 50% Burn Duration and reduced % Burn Duration modifier for Canister Bomb to 100%
Naren Kur’s Blade: increased bonuses to Aspect of the Guardian and Markovian’s Advantage to +3
Pulsing Shard: increased % Attack damage Converted to Health modifier for Albrecht’s Aether Ray to 8% and increased its % Crit damage modifier to 15%. Added 15% Attack damage Converted to Health modifier for Reap Spirit.
Pusquill’s Tail: added 50% Poison Duration and increased Poison damage modifier for Belgothian’s Shears to 180 / 5s
Rutnick’s Blaster: fixed granted skill not scaling with the level of the weapon
Rylok Crest: added 6% Total Speed modifier for Fighting Spirit
Rylok Mark: increased Vitality damage modifier for Sigil of Consumption to 120 and increased % Attack damage Converted to Health modifier for Primal Strike to 10%
Scorpius Pummeler: added % Poison Resist
Spectral Crown: added % Freeze Resist
Steward’s Halberd: fixed missing bonus to Tectonic Shift instead of Cadence that was originally intended for v1.1.9.2. Added % Internal Trauma Duration. Increased % Weapon damage modifier for Vire’s Might to 100%.
Ulraprax’s Sting: added 4% Attack damage Converted to Health modifier for Stun Jacks
Vilgazor’s Heart: increased bonus to Ring of Steel to +3 and increased Fire damage modifier for Ring of Steel to 400
Zaria’s Pendant: added Defensive Ability
Zarthuzellan’s Codex: added -0.8s Cooldown modifier for Blackwater Cocktail

Epic Items

Baldir’s Plate Set: added 50% of Fire dealt as Physical bonus. Added % Attack damage Converted to Health to the skill proc.
Baldir’s Regalia Set: added 50% of Fire dealt as Physical bonus. Added % Attack damage Converted to Health to the skill proc and increased its Bleed damage.
Mythical Baldir’s Armor: added 5% Attack damage Converted to Health
Mythical Baldir’s Mantle: added 30% Bleed Duration
Mythical Baldir’s Mask: replaced bonus to Blast Shield with +1 to Demolitionist Skills
Callidor’s Defense Set: reduced Cooldown on the granted skill and increased its Burn damage
Callidor’s Regalia Set: reduced Cooldown on the granted skill and increased its Burn damage
Cauldron of Excitement: added Acid Retaliation and increased Poison Retaliation
Corruptor of Souls Set: replaced % Offensive Ability and Vitality damage bonuses for pets with 8% Physical Resist for pets. Removed Vitality damage for pets on the skill proc and increased its % Heal.
Mythical Corruptor’s Mask: replaced Vitality damage for pets with 15% Stun Resist
Mythical Corruptor’s Robe: replaced bonus to Undead Legion with +2 to Will of the Crypt
Corruptor of Spirits Set: replaced % Offensive Ability bonus for pets with 5% Physical Resist for pets. Removed Vitality damage for pets on the skill proc.
Corruptor’s Mask: replaced Vitality damage for pets with 15% Chaos Resist for pets
Corruptor’s Robe: replaced bonus to Undead Legion with +2 to Will of the Crypt
Daega’s Oath Set: increased % Acid Retaliation damage on the skill proc
Daega’s Hood: replaced Poison Retaliation with 320 Acid Retaliation
Daega’s Mantle: replaced Poison Retaliation with 320 Acid Retaliation
Daega’s Raiment: replaced Poison Retaliation with 320 Acid Retaliation
Dreadwalker Set: increased % Health bonus to 15% and reduced Cooldown on the skill proc to 4s
Edrick’s Backscratcher: replaced Poison Retaliation with Acid Retaliation
Empowered Plagueblood Carver: replaced Poison Retaliation with Acid Retaliation
Empowered Storm’s Edge: replaced Electrocute Retaliation with Lightning Retaliation
Festerblaze Set: increased damage on the skill proc
Festerblaze Mantle: added 500 Health
Hysteria: added +2 to Ravenous Earth
Keeper of the Blaze Set: increased Burn damage bonus to 70 / 3s and increased damage on the granted skill
Mythical Flame Keeper’s Repeater: increased Burn damage to 55 / 3s and % Burn Duration to 150%
Mogdrogen’s Peace Set: increased Physical damage and % Health for pets on the granted skill
Myrmidon Bastion Set: added additional Targets to the granted skill
Mythical Black Hand of Sanar’Siin: added +2 to Infernal Breath
Mythical Grim Harvest Boots: added +2 to Squad Tactics
Mythical Plagueblood Carver: replaced Poison Retaliation with Acid Retaliation
Mythical Shadowfiend’s Cord: added +2 to Infernal Breath
Mythical Sigil of the Depraved: added 4% Attack Speed and +2 to Shadow Strike
Mythical Storm’s Edge: replaced Electrocute Retaliation with Lightning Retaliation
Mythical Terror of the Grove: added 25% of Lightning dealt as Acid
Mythical Wyrmclaw: added +2 to Infernal Breath
Plagueblood Carver: replaced Poison Retaliation with Acid Retaliation
Soiled Trousers: added Acid Retaliation and increased Poison Retaliation
Stonefather Set: added 50% Reflect Resist bonus and increased % Physical Resist bonus to 15%. Increased Internal Trauma damage on the skill proc.
Stonefather Bulwark: added 100% Internal Trauma Duration and increased bonus to Vire’s Might to +4
Stonefather Helm: added 30% Internal Trauma Duration and replaced bonus to Vire’s Might with +2 to Tectonic Shift
Stonefather Mark: added 30% Internal Trauma Duration
Storm’s Edge: replaced Electrocute Retaliation with Lightning Retaliation
The Arcane Tempest Set: increased % Weapon damage on the granted skill
The Magelord Set: increased damage on the skill proc and added % Damage Reduction to it
Magelord Band: added 190 Health
Magelord Signet: added 190 Health
The Stormserpent Set: increased Resist Reduction on the skill proc

Legendary Non-Set Items

Arcanum Electrollis: replaced bonus to Maelstrom with +1 to Shaman Skills
Basilisk Claw: increased bonus to Blood of Dreeg to +3. Redesigned skill proc.
Bramblevine: replaced Poison Retaliation with Acid Retaliation
Cindertouch: added 20% Freeze Resist and increased bonus to Callidor’s Tempest to +3
Conduit of Arcane Whispers: increased Chaos damage modifier for Chaos variant of Callidor’s Tempest to 180 and added 15% Total Damage Modified modifier for it. Increased Acid damage modifier for acid variant of Trozan’s Sky Shard to 280 and its Poison damage modifier to 400 / 5s. Increased Acid damage modifier for acid variant of Devastation to 240. Reduced % Total Damage Modified penalty for chaos variant of Trozan Sky Shard to -35%. Reduced % Total Damage Modified penalty for cold variant of Devastation to -35%.
Conduit of Destructive Whispers: increased Cold damage modifier for cold variant of Thermite Mine to 220
Conduit of Divine Whispers: added -0.5s Cooldown modifier for cold variant of Judgment. Increased Aether damage modifier for aether variant of Vire’s Might to 400 and its % Damage Modified modifier to 20%. Increased Lightning damage modifier for lightning variant of Vire’s Might to 300-500.
Conduit of Eldritch Whispers: added 15% Total Damage Modified modifier for aether variant of Sigil of Consumption
Conduit of Night Whispers: replaced % Crit damage modifier for lightning variant of Shadow Strike with -0.3s Cooldown Reduction. Increased Lightning damage modifier for lightning variant of Amarasta’s Blade Burst to 200-350. Increased Aether damage modifier for aether variant of Ring of Steel to 400.
Conduit of Runic Whispers: removed % Total Damage Modified penalty from aether variant of Rune of Hagarrad
Conduit of Warring Whispers: increased Aether damage modifier for aether variant Cadence to 330 and added 100% of Elemental dealt as Aether modifier for it. Increased Bleed damage modifier for bleed variant of War Cry to 550 / 3s. Increased Lightning damage modifier for lightning variant of Forcewave to 200-450. Increased Frostburn damage modifier for cold variant of Forcewave to 350 / 3s.
Cord of Deception: replaced % Constitution with 8% Increased Healing
Crest of Winter Fortitude: increased bonus to Biting Cold to +3
Decree of Aldritch (mythical): added 80 Aether damage modifier for Devastation
Fateweaver’s Raiment: added % Elemental Dot damage
Feralmane Legplates: added % Attack damage Converted to Health to the skill proc
Gutsmasher: increased % Health to 15%
Heart of the Mountain: increased Health of the Summoned Pet and added Threat generation to its abilities
Hellborne: replaced Burn Retaliation with Fire Retaliation
Hellscourge: added 380 Health. Increased Fire damage modifier for Sigil of Consumption to 120 and added modifiers for Grenado.
Horns of Korvaak: added % Damage Reduction to the skill proc
Hyrian’s Bulwark: increased % Elemental Dot damage to 252% and added 100% Elemental Dot Duration. Increased Elemental Dot damage and duration on the granted skill.
Infernal Brimstone: replaced Burn Retaliation with Fire Retaliation
Lacerator Girdle: increased % Health to 10%
Mad Queen’s Claw: added +3 to Cadence and modifiers for it
Maw of the Damned: replaced % Attack damage Converted to Health with 10% Increased Healing (Forgotten Gods only)
Morgoneth’s Legplates: increased bonus to Nightfall to +3
Morgoneth’s Step: added 18% Elemental Resist and increased bonuses to Blitz and Shadow Strike to +3
Mythical Abyssal Mask: added 18% Elemental Resist and added 100 Bleed damage / 1s modifier for Bloody Pox
Mythical Arcanor, Blade of the Luminari: added % Elemental Dot damage and 90 Defensive Ability
Mythical Arcanum Electrollis: replaced bonus to Maelstrom with +1 to Shaman Skills
Mythical Arcanum Frigus: increased Frostburn damage modifier for Devastation to 240 / 2s and its Cold damage modifier for 120
Mythical Bane of the Winter King: increased % Health for pets to 30%
Mythical Basilisk Claw: increased bonus to Blood of Dreeg to +3. Replaced bonus to Aspect of the Guardian with +4 to Blade Barrier. Added proc from the non-mythical version of the item. Replaced Petrify and Poison Retaliation modifiers for Blade Barrier with 1600 Acid Retaliation.
Mythical Bloodfury Spaulders: added 18% Elemental Resist
Mythical Bonescavenger’s Deathgrips: increased % Freeze Resist to 25%
Mythical Boneshatter Treads: added 18% Pierce Resist and +2 to Bloody Pox
Mythical Boneweave Girdle: increased Health to 560
Mythical Boots of Primordial Rage: added 18% Bleed Resist
Mythical Bramblevine: replaced Poison Retaliation with Acid Retaliation. Increased Attack damage Converted to Health modifier for Dreeg’s Evil Eye to 15%.
Mythical Butcher of Burrwitch: increased damage on the skill proc
Mythical Chilldread Mantle: increased % Elemental Resist to 36%
Mythical Chilling Grip of Hagarrad: added 210 Health
Mythical Circlet of the Great Serpent: added 20% Chaos Resist and increased Offensive Ability to 60 and Defensive Ability to 80
Mythical Codex of Eternal Storms: added +1 to Shaman Skills and reduced bonus to Raging Tempest to +2. Increased Electrocute damage and reduced Cooldown on the granted skill.
Mythical Colossal Grasp: reduced % Internal Trauma on the granted passive
Mythical Cord of Deception: replaced % Constitution with 10% Increased Healing
Mythical Cortosian Scrolls: added % Elemental Dot damage
Mythical Crest of Winter Fortitude: increased bonus to Blitz to +4 and bonus to Biting Cold to +3
Mythical Crimson Spike: added +3 to Ring of Steel
Mythical Crown of the Winter King: added 18% Aether Resist and 20% Stun Resist. Replaced bonus to Veil of Shadows with +1 to Nightblade Skills.
Mythical Crystallum: increased Targets modifier for Savagery to +3
Mythical Death Omen: added 45% of Pierce dealt as Vitality and increased bonus to Execution to +3
Mythical Death’s Reach: increased % Bleed and % Vitality damage to 396%. Added 180 Bleed damage / 1s modifier for Bloody Pox and increased its Vitality damage modifier to 100. Added 100 Bleed damage / 1s modifier for Devouring Swarm and increased its Vitality damage modifier to 100
Mythical Dread Knight’s Guard: increased % Elemental Resist to 40%
Mythical Edge of Death: increased % Attack damage Converted to Health to 12%
Mythical Essence of the Grim Dawn: added 344 Health. Increased % Attack damage Converted to Health modifiers for Albrecht’s Aether Ray and Flames of Ignaffar to 8% and increased their Chaos damage modifiers to 28 and 65, respectively.
Mythical Fateweaver’s Leggings: added % Elemental Dot damage
Mythical Fateweaver’s Mantle: added 18% Pierce Resist and % Elemental Dot damage
Mythical Fiendmaster Raiment: added 18% Elemental Resist
Mythical Fiendflesh Greaves: added 18% Chaos Resist and increased % Run Speed to 10%
Mythical Fiendflesh Mantle: increased Absorb on the skill proc
Mythical Fiendscale Jacket: added 18% Elemental Resist
Mythical Gauntlets of Ignaffar: added 66 Defensive Ability
Mythical Gavel of Ravenous Souls: added +1 to Necromancer Skills and increased Physical damage modifier for Siphon Souls to 124.
Mythical Gutripper: added 5% Offensive Ability and increased % Attack damage Converted to Health to 12%. Added % Attack damage Converted to Health to the skill proc.
Mythical Grim Fate: increased Fire damage modifier for Sigil of Consumption to 120
Mythical Guardian of Death’s Gates: replaced bonus to Field Command with +2 to Soldier Skills and added 10% Total Speed modifier for Field Command
Mythical Hallanx’s Head: increased Attack damage Converted to Health modifier for Dreeg’s Evil Eye to 15%
Mythical Heart of the Mountain: increased Health of the Summoned Pet and added Threat generation to its abilities
Mythical Heart of the Sand King: added 30% Stun Resist and increased % Elemental Resist to 40%. Increased Bleed damage for pets to 22 / 3s.
Mythical Heart of Yugol: added 18% Chaos Resist and increased % Attack damage Converted to Health on the granted skill
Mythical Hellborne: increased Fire Retaliation to 2400
Mythical Herald of Blazing Ends: increased Burn damage modifier for Blackwater Cocktail to 80 / 3s
Mythical Infernal Brimstone: replaced Burn Retaliation with Fire Retaliation and increased % Health modifier for Vindictive Flame to 15%
Mythical Leggings of Arcane Currents: added % Elemental Dot damage
Mythical Mark of Bloody Ends: increased % Poison Resist to 40% and added 6% Total Speed for pets. Increased Bleed damage modifiers for Summon Briarthorn and Summon Blight Fiend to 140 / 3s
Mythical Mark of Consumption: increased Health to 550 and increased % Attack damage Converted to Health modifiers for Blade Arc and Phantasmal Blades to 8% and 6%, respectively. Added 8% Attack damage Converted to Health modifier for Upheaval.
Mythical Mark of the Dreadblade: increased Aether damage modifier for Cadence to 200 and added 6% Attack damage Converted to Health modifier for it
Mythical Mark of the Forbidden: increased Vitlaity damage modifier for Bloody Pox to 120
Mythical Mark of Unlife: added 20% Petrify resist for pets. Increased % Health Threshold for the granted skill to 40% and increased its % Heal. Added modifiers for Iskandra’s Elemental Exchange.
Mythical Maw of Despair: increased bonus to Callidor’s Tempest to +3 and increased Aether damage modifier for Field Command to 50
Mythical Maw of the Damned: increased % Bleed Duration to 100%. Replaced % Attack damage Converted to Health with 20% Increased Healing (Forgotten Gods only). Added -10% Bleed Resist modifier for Bloody Pox and increased Bleed damage modifier for Siphon Souls to 180 / 1s.
Mythical Nadaan’s Reach: added 50% of Cold dealt as Pierce and 15% Increased Healing
Mythical Necrolord’s Gaze: added +1 to Soldier Skills and added 25% Stun Resist for pets
Mythical Necrolord’s Shroud: added 18% Pierce Resist and +3 to Squad Tactics
Mythical Night’s Embrace: added 25% and 20% Weapon damage modifiers for Shadow Strike and Trozan’s Sky Shard, respectively
Mythical Oathbearer: added 15% Increased Healing modifier for Aura of Conviction
Mythical Overlord’s Iron Grip: increased Health to 704
Mythical Pack of Treacherous Means: moved the % Conversion from the granted skill to the base item, so that ranged weapons are not required for it
Mythical Panetti’s Replicating Wand: added % Elemental Dot damage
Mythical Peerless Eye of Beronath: added 80 Defensive Ability and 400 Health
Mythical Phantom-Thread Girdle: added % Elemental Dot damage
Mythical Quillthrower of Dreeg: added 660 Health and 50% Pierce dealt as Acid. Increased Defensive Ability to 80 and increased damage on the skill proc.
Mythical Ravager’s Bite: increased % Attack damage Converted to Health to 12% and added 6% Attack damage Converted to Health modifier for Bone Harvest
Mythical Reaver’s Claw: increased Pierce damage modifier for Eye of Reckoning to 102
Mythical Riftwarped Grasp: increased Health to 440
Mythical Rimeforged Mantle: added 22% Bleed Resist
Mythical Runebrand Legwraps: increased Health to 740
Mythical Sandreaver Bracers: added 30% Bleed Duration
Mythical Scales of Beronath: added % Elemental Dot damage and increased Offensive Ability to 80
Mythical Scion of Burning Vengeance: replaced Burn Retaliation with Fire Retaliation
Mythical Scion of Crimson Wakes: added 10% Increased Healing and added % Attack damage Converted to Health to the skill proc
Mythical Shadowflame Mantle: increased % Chaos Resist to 34%
Mythical Shroud of Illusion: added % Elemental Dot damage and increased Offensive Ability. Increased Defensive Ability on the granted skill.
Mythical Spelldrinker: replaced % Aether damage with % Elemental Dot damage. Added 80 Elemental damage modifier for Word of Pain.
Mythical Spellgaze: added % Elemental Dot damage. Increased bonuses to Blackwater Cocktail and Panetti’s Replicating Missile to +3.
Mythical Spiritbinder Glyph: added 15% Stun Resist for pets
Mythical Spiritseeker Cord: added 4% Physical Resist for pets
Mythical Soulcatcher: increased Defensive Ability to 80 and increased Vitality damage modifier for Sigil of Consumption to 110
Mythical Soullance: added 100% of Acid dealt as Vitality modifier for Bloody Pox and increased its Vitality damage modifier to 144
Mythical Sovereign Ruby of Domination: added 20% Freeze Resist and 20% Petrify Resist
Mythical Stormcage Legguards: replaced Electrocute Retaliation with Lightning Retaliation
Mythical Stormreaver: increased bonus to Storm Totem to +2 and replaced bonus to Lightning Tether with +2 to Inquisitor Skills
Mythical Stormseer Sapphire: added +2 to Callidor’s Tempest
Mythical Stormtitan Treads: increased % Poison Resist to 36%
Mythical Stormweave Armor: added 18% Pierce Resist
Mythical String of Maggots: increased Health to 440
Mythical Temporal Arcblade: added % Elemental Dot damage
Mythical Temporal Tempest: added % Elemental Dot damage
Mythical Tinker’s Ingenuity: added 600 Health
Mythical Touch of the Everliving Grove: added +3 to Squad Tactics
Mythical Turrion’s Reprisal: reduced % Retaliation added to Attack modifier for Blackwater Cocktail to 13%
Mythical Ulzuin’s Torment: replaced Burn Retaliation with Fire Retaliation
Mythical Veilpiercer: added +3 to Infernal Breath
Mythical Venomancer’s Guile: increased Acid damage modifier for Bloody Pox to 90
Mythical Venomancer’s Raiment: added 22% Aether Resist
Mythical Venomspine Greaves: added % Vitality damage and increased bonus to Nidalla’s Justifiable Ends to +3. Replaced Poison Retaliation with Acid Retaliation.
Mythical Warpfire: increased % Aether damage to match % Fire damage
Mythical Watcher of Erulan: added Physical damage bonus to the granted skill
Mythical Whisperer of Secrets: added 6% Attack damage Converted to Health modifier for Ring of Steel
Mythical Wildshorn Legguards: added 30% Pierce Resist and added 25% Freeze Resist for pets
Mythical Will of Bysmiel: increased Health to 600 and Defensive Ability to 80
Mythical Windshear Greaves: added 18% Vitality Resist
Mythical Witching Hour: increased % Physical Resist to 12% and Offensive Ability to 80
Mythical Wraithwalkers: added 18% Bleed Resist
Mythical Wretched Tome of Nar’adin: increased Acid damage modifier for Bloody Pox to 220
Mythical Wyrmbone Handguards: added 30% Electrocute Duration. Increased Electrocute damage modifier for Blackwater Cocktail to 140 / 3s and increased Lightning damage modifier for Thermite Mine to 90-140.
Mythical Wyrmbone Mask: added +1 to Soldier Skills and reduced bonus to Forcewave to +2. Added 80 Lightning damage modifier for Forcewave and increased its Electrocute damage modifier to 300 / 3s.
Nadaan’s Reach: added 50% of Cold dealt as Pierce
Nightclaw: added % Attack damage Converted to Health to the skill proc
Okaloth’s Visage (mythical): increased % Retaliation added to Attack modifier for Sigil of Consumption to 22% and its Fire damage modifier to 120 and added -0.6s Cooldown modifier for it
Outcast’s Secret (mythical): increased Cooldown Reduction modifier for Devastation to -4s
Pandemic: added 5% Attack damage Converted to Health modifier for Dreeg’s Evil Eye
Ravager’s Dreadgaze (Minds): replaced % Crit damage with 8% Defensive Ability
Scion of Arcane Force: added +4 to War Cry. Increased Resist Reduction modifier for Cadence to 38 / 5s and increased Elemental damage modifier for Iskandra’s Elemental Exchange to 80.
Scion of Burning Vengeance: replaced Burn Retaliation with Fire Retaliation
Scion of Crimson Wakes: added % Attack damage Converted to Health to the skill proc
Scion of the Screaming Veil: removed % Weapon damage modifier for Callidor’s Tempest
Shard of the Eternal Flame: increased Burn damage modifier for Canister Bomb to 150 / 2s
Spelldrinker: replaced % Aether damage with % Elemental Dot damage
Stormbearers: added 18% Elemental Resist
Stormcage Legguards: replaced Electrocute Retaliation with Lightning Retaliation
Stormreaver: increased bonus to Storm Totem to +2 and replaced bonus to Lightning Tether with +2 to Inquisitor Skills
The Crimson Claws: added 8% Attack damage Converted to Health
Ulzuin’s Torment: replaced Burn Retaliation with Fire Retaliation
Venomskin Legwraps: replaced Poison Retaliation with Acid Retaliation
Venomspine Greaves: replaced Poison Retaliation with Acid Retaliation
Venomtongue Mantle: replaced Poison Retaliation with Acid Retaliation
Warpfire: increased % Aether damage to match % Fire damage

Legendary Set Items

Allagast’s Masterpiece Set: added 5% Offensive Ability and 5% Defensive Ability bonuses. Increased Radius modifier for Trozan’s Sky Shard to 0.8 and increased Aether damage modifier for Storm Box of Elgoloth to 200.
Allagast’s Stormgem: added 220 Health and 25% of Cold dealt as Aether
Ardor of Octavius Set: replaced Internal Trauma damage bonus with 25 Physical damage
Bulwark of Octavius: reduced Internal Trauma damage to 84 / 5s. Increased Internal Trauma damage modifiers for Aegis of Menhir and Forcewave to 220 / 3s.
Pauldrons of Octavius: added 22 Internal Trauma damage / 5s
Visor of Octavius: removed Internal Trauma damage. Increased Internal Trauma damage modifier for Rune of Kalastor to 200 / 2s.
Barrelsmith’s Destroyers Set: increased damage on the granted skill and added Energy Leech to it
Mythical Barrelsmith’s Crossfire: increased damage and % Activation Chance on the granted skill and added Energy Leech to it
Mythical Barrelsmith’s Salvo: increased damage and % Activation Chance on the granted skill and added Energy Leech to it
Beastcaller’s Cowl: replaced % Armor with 20% Aether Resist
Black Scorch Covenant Set: increased Chaos damage modifier for Sigil of Consumption to 160
Blood Knight Set: increased % Weapon damage modifier for Bone Harvest to 80% and Bleed damage modifier for Counter Strike to 200 / 3s
Bloodrager’s Endless Frenzy Set: increased % Heal on the skill proc
Mythical Bloodrager’s Cowl: reduced % Heal on the skill proc. Increased Bleed damage modifier for Savagery to 120 / 3s
Bloodrager’s Frenzy Set: added % Heal to the skill proc
Bloodrager’s Cowl: reduced % Heal on the skill proc
Bysmiel’s Iris: added 30% Petrify Resist
Bysmiel’s Mark: added 20% Petrify Resist for pets
Chillwhisper Set: added 80 Defensive Ability bonus. Increased Cold damage modifiers for Drain Essence and Rune of Hagarrad to 90 and 80, respectively, and added 200 Frostburn damage / 3s modifier for Rune of Hagarrad. Increased % Attack damage Converted to Health modifier for Blade Spirit to 10% and reduced its Cold damage modifier to 80.
Dagallon’s Destruction Set: added 30% Slow Resist bonus
Darkblaze Garb Set: added 25% Slow Resist bonus
Dark One’s Gift Set: reduced Cooldown on the skill proc to 4s and added modifiers for Bloody Pox
Dark One’s Hood: increased Vitality damage modifier for Bloody Pox to 120
Dark One’s Grasp: increased % Heal modifier for Wendigo Totem to 4%
Deathmark’s Shadow Set: increased % Physical Resist bonus to 16%. Increased Cold damage and Radius on the granted skill.
Mythical Deathmarked Claw: increased % Attack damage Converted to Health modifier for Whirling Death to 10%
Mythical Deathmarked Hood: added 4% Attack damage Converted to Health
Ghol’s Raiment: added 20% Stun Resist
Goredrinker Set: added 30% Increased Healing bonus
Goredrinker’s Armor: added 30% Bleed Duration
Harra’s Artifice Set: increased % Physical Resist bonus to 12%. Increased Cold damage modifiers for Callidor’s Tempest and Stun Jacks to 130 and 50, respectively
Harra’s Ward: increased % Attack damage Converted to Health modifier for Stun Jacks to 6%
Invoker’s Will Set: increased Fire damage modifier for Panetti’s Replicating Missile to 100
Mythical Invoker’s Blaze: added 20% Slow Resist
Mythical Invoker’s Burning Hand: increased % Aether dealt as Fire to 25%
Mythical Invoker’s Shocking Touch: increased % Aether dealt as Lightning to 25%
Iskandra’s Unification Set: increased % Weapon damage modifier for Trozan’s Sky Shard to 50%
Mythical Iskandra’s Hood: increased Fire damage modifier for Trozan’s Sky Shard to 110
Justicar Guard Set: added 155 Burn damage / 2s modifier for Judgment
Korba’s Fury Set: reduced % Weapon damage modifier for Ring of Steel to 120%
Light’s Guardian Set: granted skill now correctly scales up with the Mythical version of this set
Mythical Light’s Defender Gauntlets: increased Lightning damage modifier for Stun Jacks to 40
Mythical Light’s Defender Helm: increased Lightning damage modifier for Storm Totem to 24
Ludrigan’s Pride Set: increased % Slow Resist bonus to 50%
Markovian’s Bastion Set: added 8% Block Chance bonus. Added +2s Duration modifier for Overguard. Increased % Weapon damage modifier for Blitz to 80% and its Cooldown Reduction modifier to -0.5s.
Mythical Markovian’s Platemail: added 40 Defensive Ability and 8% Armor
Mythical Markovian’s Vanguard: added 36 Defensive Ability
Mythical Beastcaller’s Cowl: replaced % Armor with 22% Aether Resist
Mythical Beastcaller’s Shoulderpads: increased % Poison Resist to 40%
Mythical Beastcaller’s Shroud: added 18% Bleed Resist
Radaggan’s Folly Set: increased Offensive Ability bonus to 90 and % Total Speed bonus to 10%. Increased Acid damage modifier for Ill Omen to 240 and Vitality damage modifier for Sigil of Consumption to 180.
Rage of Agrivix Set: added -1s Cooldown modifier for Callidor’s Tempest
Rotgheist Set: added -0.5s Cooldown modifier for Primal Strike
Rotgheist Emblem: increased Attack damage Converted to Health modifier for Dreeg’s Evil Eye to 15%
Shard of Lost Souls: increased % Bleed Resist to 40%
Stronghold Defender: increased Fire damage bonus on the granted skill
Targo’s Craft Set: increased damage and reduced Cooldown on the skill proc. Added -0.8s Cooldown modifier for Blade Arc. Increased Physical damage modifier for Amarasta’s Blade Burst to 400 and its Internal Trauma damage modifier to 400 / 2s.
Targo’s Chestguard: increased Offensive Ability to 64
Targo’s Helm: increased Physical damage modifier for Amarasta’s Blade Burst to 120 and its Internal Trauma damage modifier to 180 / 2s
Targo’s Shoulderguard: increased Offensive Ability to 64
The Blightlord Set: increased Fire damage modifier for Ravenous Earth to 105
Blightlord’s Carver: increased % Fire Resist Reduction modifier for Siphon Souls to -15%
The Cyclone Set: increased % Physical Resist bonus to 15%
Cyclone Effigy: increased % Cast Speed to 16% and added 30% Freeze Resist. Increased Summon Limit modifier for Thermite Mines to +4 and added +2 Summon Burst modifier for it.
Cyclone Mark: increased Lightning damage modifier for Thermite Mine to 80-150
The Infernal Champion Set: increased Burn damage and its Duration on the skill proc
Mythical Infernal Knight’s Faceguard: increased Burn damage modifier for Blackwater Cocktail to 110 / 3s
Mythical Infernal Knight’s Jacket: added 45 Defensive Ability
The Korvan Dunefiend: increased % Physical Resist bonus to 14%
The Runebinder Set: increased % Offensive Ability bonus to 8%. Increased Fire damage modifier for Rune of Kalastor to 155.
The Vileblade Pact Set: increased Acid damage modifier for Bloody Pox to 200
The Voidsoul Set: increased Vitality Decay damage modifier for Flames of Ignaffar to 300 / 3s
Trozan’s Skybreach Set: increased Cold damage modifier for Sigil of Consumption to 80
Mythical Trozan’s Hat: increased Lightning damage modifier for Trozan’s Sky Shard to 60-140
Voidsoul Bulwark: increased % Weapon damage modifier for Aegis of Menhir to 50%
Voidsoul Visage: increased % Weapon damage modifier for Flames of Ignaffar to 16%
Ultos’ Storm Set: added 30% of Physical dealt as Lightning bonus
Ultos’ Gem: removed % Physical dealt as Lightning
Ultos’ Tempest Set: added 30% of Physical dealt as Lightning bonus and increased Lightning damage bonus to 33-66. Added -0.5s Cooldown modifier for Primal Strike.
Mythical Ultos’ Gem: removed % Physical dealt as Lightning
Ulzuin’s Headguard: increased % Pierce Resist to 24%
Ulzuin’s Infernal Avatar Set: reduced Cooldown on the skill proc. Increased Radius modifier for Canister Bomb to 0.9 and its % Weapon damage modifier to 14%.
Mythical Heart of Ulzuin: added 90 Offensive Ability
Mythical Ulzuin’s Headguard: added 400 Health and increased % Pierce Resist to 28%
Valguur’s Hunger Set: increased % Health bonus to 24% and added +6s Duration modifier for Storm Totem
Valguur’s Focus: added 60 Offensive Ability and increased Defensive Ability to 66. Increased Vitality damage modifier for Sigil of Consumption to 100.
Virtue’s Light Set: increased % Health bonus to 20% and % Cooldown Reduction bonus to 16%. Added 4% Offensive Ability bonus. Removed % Shield Damage Blocked bonus. Added 40% Shield damage Blocked modifier for Ascension and increased Burn damage modifier for Aegis of Menhir to 400 / 3s.
Virtue’s Defender: added 150% Burn Duration. Replaced % Crit damage modifier for Aegis of Menhir with 100 Fire damage and 200 Burn damage / 3s modifiers for it.
Virtue’s Ward: increased Fire damage modifier for Aegis of Menhir to 120-200

[Class & Skills] Devotion

Akeron’s Scorpion: added 30% Poison Duration
Alladrah’s Phoenix: added 15% Freeze Resist and 30% Burn Duration
Amatok the Spirit of Winter: increased Health to 450 and removed % Cold Resist
Assassin: increased Health to 200
Attak Seru: increased Health to 600 and % Defensive Ability to 6%
Azrakaa, the Eternal Sands: increased Health to 650
Bard’s Harp: added % Elemental Dot damage
Behemoth: increased % Health to 8% and increased % Health for pets to 12%. Added 4% Physical Resist for pets.
Berserker: added 15% Increased Healing and increased Health to 300
Blind Sage: increased % Elemental Dot damage to 250%. Added 4% Physical Resist and reduced Offensive Ability to 115.
Bysmiel’s Bonds: replaced % Health for pets with 20% Trap Resist and 20% Trap Resist for pets
Chariot of the Dead: increased % Stun Resist to 20% and Health to 250
Crab: added % Elemental Dot damage
Crane: increased % Poison and % Vitality Resists for pets to 20%
Dire Bear: increased % Health to 6%
Empty Throne: increased % Freeze and % Stun Resists for player and pets to 25%. Increased % Aether, % Chaos and % Pierce Resists for pets to 15%.
Hound: added 15% Stun Resist for pets and increased % Health for pets to 20%d
Huntress: added 8% Increased Healing. Increased Health to 450 and increased % Health for pets to 12%.
Hyrian, Guardian of the Celestial Gates: increased Health to 600 and Elemental damage to 16. Added % Elemental Dot damage.
Ishtak: increased % Bleed Resist and % Poison Resist for pets to 30% and % Total Speed for pets to 12%
Jackal: increased % Health for pets to 8%
Korvaak, the Eldritch Sun: increased % Health to 8% and Health to 300. Increased % Health for pets to 12% and % All damage for pets to 150%.
Kraken: increased Health to 500
Leviathan: increased % Health to 8%
Light of Empyrion: increased % Health to 16%. Increased % Health for pets to 15% and % Aether/% Chaos/% Vitality Resists for pets to 25%.
Lion: increased % Run Speed to 6% and increased % Health for pets to 8%
Magi: added 15% Freeze Resist and 1.5 Energy Regeneration. Removed % Fire Resist.
Manticore: increased Health to 250 and increased % Health for pets to 12%
Mogdrogen the Wolf: increased Health to 650 and replaced % Leech with 15% Increased Healing (Forgotten Gods only)
Nighttalon: increased % Elemental Resist for pets to 15%
Oleron: increased Health to 650
Quill: increased Health to 100
Rattosh, the Veilwarden: increased Health to 350
Revenant: increased % Health to 5% and Health to 250
Rhowan’s Crown: increased % Elemental Resist for pets to 18%
Sailor’s Guide: added 15% Fire Resist and increased % Run Speed to 10%
Scales of Ulcama: increased % Health to 6%, Health to 250 and % Run Speed to 6%
Shepherd’s Crook: increased % Health for pets to 20%
Solael’s Witchfire: increased Defensive Ability to 40
Solemn Watcher: replaced % Cold Resist with 18% Chaos Resist
Spear of the Heavens: replaced % Lightning Resist with 15% Energy Regeneration
Staff of Ratosh: increased % Aether and % Vitality Resists for pets to 20%. Replaced % Crit damage for pets with 6% Total Speed for pets
Stag: added bonuses for pets
Targo the Builder: increased % Health to 12%
Tempest: replaced % Lightning Resist with 10% Slow Resist
Tree of Life: increased % Health to 24% and increased % Health for pets to 27%
Ulo: increased % Elemental Resist to 15%, % Poison Resist to 20% and % Chaos Resist to 20% for the player and pets. Added 15% Stun, 15% Freeze and 15% Petrify Resist.
Ulzaad, Herald of Korvaak: increased Health to 500 and Defensive Ability to 25. Removed % Cold Resist
Ulzuin’s Torch: added 20% Stun Resist and 6% Health. Removed % Fire Resist.
Unknown Soldier: increased % Health to 8%
Vire, the Stone Matron: increased Health to 300
Wendigo: added 5% Run Speed. Increased % Health to 6% and Health to 250.
Wolverine: increased % Poison and % Vitality Resists for pets to 15%
Yugol, the Insatiable Night: added 300 Health and increased % Spirit to 4%
Black Blood of Yugol: increased Duration to 8s
Cleansing Waters: reduced Cooldown to 10s
Hyrian’s Glare: increased % Weapon damage to 85% and added Elemental Dot damage
Inspiration: increased Offensive and Defensive Ability to 130
Nature’s Guardians: increased Duration to 8s and increased Physical damage for pets. Added 18 Resist Reduction / 5s for pets.
Phoenix Fire: replaced Burn Retaliation with Fire Retaliation
Tsunami (Celestial Proc): increased % Weapon damage to 45%
Wayward Soul: reduced Cooldown to 8s and Duration to 5s

Demolitionist

Blackwater Cocktail: sped up damage tic rate by ~20%
Demon Fire: reduced Energy Cost scaling with rank
Agonizing Flames: reduced Energy Cost scaling with rank
High Potency: reduced Cooldown to 3.8s
Quick Jacks: increased Energy Cost Reduction to -30%, no longer scales with rank. % Damage Modified penalty no longer scales with rank and is fixed at -50%. Radius penalty now scales with rank to -1.2 at max rank. It is now possible to achieve the previous results with a single point, and additional points improve the projectile radius.
Ulzuin’s Chosen: increased % Damage Modified scaling with rank to 18% by rank 10, 30% by max ultimate rank. Increased % Energy Cost Reduction scaling with rank to 35% by rank 10, 45% by max ultimate rank

Occultist

Bloody Pox: increased Bleed damage scaling with rank
Wasting: increased Vitality damage scaling at ultimate ranks. Increased % Bleed damage scaling with rank to 144% by rank 12, 264% by max ultimate rank
Black Death: increased % Bleed and % Vitality damage scaling with rank to 144% by rank 12, 264% by max ultimate rank
Fevered Rage: increased % Total Damage modified bonus to 80%
Sigil of Consumption: increased Vitality Decay damage scaling with rank
Summon Hellhound: increased base % Freeze Resist to 50% and % Stun Resist is now a flat 50% instead of scaling with rank to 40%
Ember Claw: increased Threat generation scaling with rank

Nightblade

Amarasta’s Blade Burst: fixed an issue where this skill could trigger twice when dual wielding ranged weapons
Amarasta’s Quick Cut: sped up the melee animation hit frames by 25% to match comparable WPS skills. Average DPS of this ability remains unchanged. Fixed an issue where the animation could be interrupted early, resulting in the third hit not registering.
Belgothian’s Shears: replaced % Pierce damage with Pierce damage
Ring of Steel: increased % Weapon damage scaling with rank to 260% by rank 16, 320% by max ultimate rank
Whirling Death: sped up the melee animation hit frame by 10% to match comparable WPS skills. Average DPS of this ability remains unchanged.

Arcanist

Callidor’s Tempest: increased % Weapon damage scaling with rank to 115% by rank 16, 145% by max ultimate rank
Inferno: reduced Energy Cost scaling with rank
Wrath of Agrivix: reduced Cooldown to 3.8s and the % Damage Modified to 140%. Removed % Weapon damage.
Distortion: increased Aether damage scaling with rank
Supercharged: increased Electrocute damage scaling with rank. Increased % Crit damage scaling with rank to 40% by rank 12, 60% by max ultimate rank.

Shaman

Upheaval: increased Radius to 4.0 and increased % Weapon damage scaling with rank to 125% by rank 10, 175% by max ultimate rank

Necromancer

Blight Burst: increased Threat generation scaling with rank
Rotting Fumes: increased Threat generation scaling with rank
Ill Omen: increased damage scaling with rank
Necrotic Edge: sped up the melee animation hit frame by 27% to match comparable WPS skills. Average DPS of this ability remains unchanged.

Oathkeeper

Avenging Shield: increased % Crit damage scaling with rank to 35% by rank 12, 55% by max ultimate rank
Reprisal: increased Burn damage scaling with rank
Smite: sped up the 1h-ed and dual-wield melee animation hit frame by 20% to match comparable WPS skills. Average DPS of this ability remains unchanged.

1.1.9.7 (2022-12-06)

V1.1.9.7

[Crucible]

Increased chest quality at waves 100+ for successul runs on all difficulties
Increased drop rate of double-Rare items on Gladiator difficulty
Increased % Physical Resist for pets from the Blessing of Ulo Celestial Blessing to 10%
Increased % Health for pets from the Empyrion's Guidance Celestial Blessing to 140%
Increased % Damage Modified for pets from the Might of Amatok Celestial Blessing to 25%
Increased % Offensive and % Defensive Ability for pets from the Ulzuin's Pact Celestial Blessing to 5%

[Shattered Realm]

Fixed an issue with Shattered Guardian's Domain music tracking incorrect targets
Fixed an issue where a Shattered Guardian's Domain level may not end under rare circumstances

[Modding]

Increased number of map labels to 150.

[Game]

Increased the drop rate of unique items from the Roguelike Dungeon final bosses (ex. Alkamos rings, Shar'Zul's Worldeater, etc)
Increased the drop rate of Legendary Magi Rings in the Tomb of the Heretic to compensate for the RNG of getting the right magi in the boss encounter
Increased the drop rate of Kilrian's Shattered Soul
Human enemies with equipment no longer have baseline resists to compensate for fluctuations in resists from their gear
Reduced monster % Cold Resist by 6% on Ultimate difficulty and 3% on Elite difficulty
Reduced monster % Fire Resist by 3% on Ultimate difficulty and 2% on Elite difficulty
Reduced monster % Lightning Resist by 3% on Ultimate difficulty and 2% on Elite difficulty
Reduced monster % Pierce Resist by 3% on Ultimate difficulty and 1% on Elite difficulty
Reduced monster % Poison Resist by 3% on Ultimate difficulty and 2% on Elite difficulty
Fixed an issue where monster pathing could become blocked by certain monster skills
Fixed an issue where converted Retaliation damage would incorrectly scale with Cunning and Spirit damage bonuses
Fixed an issue that caused skill modifiers from items to persist on duration buff skills (ex. Blood of Dreeg, Pneumatic Burst) even after the items were removed. The buffs now expire immediately upon swapping the equipment.
Swapping equipment that modifies pet skills now disables their on-death attacks in addition to dismissing them (ex. Hellhound, Rune of Hagarrad)

[Itemization]

Most crafted Level 90 Blueprints have received a general buff to make them a more viable option.
Suffix - Aether Storms: increased % Attack Speed and % Cast Speed at levels 82+
Suffix - Dark Intent: increased % Attack Speed and % Cast Speed at levels 82+
Suffix - Honor Guard: increased % Attack Speed and % Cast Speed at levels 82+
Suffix - Rapid Reflexes: increased % Attack Speed and % Cast Speed at levels 82+
Faction - Blazerush: added 120 Offensive Ability
Faction - The Desolator: increased Fire damage to 74-102 and Health to 880. Increased % Weapon damage modifier for Bursting Round to 100%.
Component - Seal of the Night: reduced Energy Cost of the granted skill

Monster Infrequents

Ascendant Cowl: added Aether damage for pets
Ascendant Hood: increased % Crit damage modifier for Devastation to 50% and increased Elemental damage modifier for Inquisitor Seal to 110
Ascended Casque: added 20 Aether damage modifier for Spectral Binding
Basilisk Fang: increased % Retaliation added to Attack modifier for Dreeg's Evil Eye to 15%
Chosen Gaze: increased % Armor to 10% and added +1s Duration modifier for Ascension
Chosen Mask: replaced % Crit damage with 465 Health. Added 10% Crit damage modifier for Storm Box of Elgoloth.
Chosen Visage: added 4% Physical Resist modifier for Flame Touched and increased % Crit damage modifier for Summon Hellhound to 25%
Coerced Wraith: increased Electrocute damage modifier for Grenado to 360 / 5s
Colossal Defender: increased % Retaliation added to Attack modifier for Aegis of Menhir to 12%
Colossal Fortress: added 4% Retaliation added to Attack modifier for Counter Strike
Death's Whisper Hood: increased % Weapon damage modifier for Bone Harvest to 80% and added 8% Physical Resist modifier for Resilience
Fleshwarped Casque: increased Cooldown Reduction modifier for War Cry to -3s and added 100% Physical damage modifier for Iskandra's Elemental Exchange
Gargoyle Gaze: increased % Attack damage Converted to Health modifier for Amarasta's Blade Burst to 12%
Gargoyle Visage: increased Bleed damage and Vitality Decay damage modifiers for Feral Hunger to 210 / 2s
Incendiary Casque: increased Fire damage modifiers for Fire Strike and Flames of Ignaffar to 33 and 80, respectively
Kaisan's Burning Eye: added % All Retaliation damage
Korvan Casque: increased Internal Trauma damage and Vitality Decay damage modifiers for Blade Arc to 210 / 3s and added 6% Attack damage Converted to Health modifier for it
Korvan Gaze: added 18 Acid damage modifier for Righteous Fervor. Increased Poison damage and Vitality Decay damage modifiers for Whirling Death to 210 / 3s.
Korvan Helm: added 6% Health modifier for Soalel's Witchfire and increased % Attack damagae Converted to Health modifier for Reaping Strike to 15%
Magi Visage: increased Vitality damage modifier for Ravenous Earth to 90
Mark of Plagius: increased Vitality damage modifier for Vire's Might to 180 and added 80% Acid damage modifier for Harbinger of Souls
Murderer's Cowl: increased Bleed damage modifier for Blade Trap to 210 / 1s
Namadea's Horns: increased % Physical Resist modifiers for Pneumatic Burst and Vindictive Flame to 6%
Packla's Skins: increased % Attack damage Converted to Health to 5% and increased Defensive Ability modifier for Savagery to 80
Packla's Visage: increased Bleed damage modifier for Phantasmal Blades to 210 / 3s
Ravna's Claw: increased % Retaliation added to Attack modifier for Aegis of Menhir to 16%
Ronaprax's Sting: added % All Retaliation damage and increased % Retaliation added to Attack modifiers for Dreeg's Evil Eye and Aegis of Menhir to 15%
Skybreaker Circlet: increased Lightning damage modifier for Vire's Might to 160
Spectral Crown: increased % Physical Resist for pets to 8%
Ugdenbog Flamethrower: increased Fire damage modifier for Grenado to 550
Vampiric Bonewall: reduced % Attack damage Converted to Health modifier for Sigil of Consumption to 5%

Legendary Non-Set Items

Cindercore: increased Burn damage modifier for Grenado to 360 / 5s and added +0.5 Radius modifier for it
Conduit of Arcane Whispers: added 100% of Lightning dealt as Cold modifier for cold variant of Albrecht's Aether Ray
Conduit of Destructive Whispers: increased Vitality damage and Aether damage modifiers for Vitality and Aether variants of Grenado to 600. Added 100% of Physical dealt as Vitality and 100% of Physical dealt as Acid modifiers for Vitality and Acid variants of Fire Strike, respectively.
Conduit of Divine Whispers: increased % Retaliation damage Modified penalty for pierce variant of Aegis of Menhir to -42%. Increased Elemental damage modifier for Elemental variant of Aegis of Menhir to 360 and replaced its % Crit damage modifer with -0.4s Cooldown and -20% Energy Cost modifiers. Increased Aether and Chaos damage modifiers for Aether and Chaos variants of Eye of Reckoning to 150 and updated their % Conversions to Elemental dealt as Aether/Chaos, respectively.
Gildor's Pulverizer: added 18% Cast Speed and increased Health to 1080. Reduced % Attack Speed to 18%. Increased Pierce damage modifiers for Blade Spirit and Grenado to 220 and 550, respectively.
Gutsmasher: reduced % Weapon damage modifier for Eye of Reckoning to 14%
Mark of Ulzuin: increased Chaos damage modifier for Grenado to 280-420
Mythical Adversary: increased % Weapon damage modifier for Grenado to 120% and removed its Cooldown Reduction modifier
Mythical Aethereach: added % Vitality damage added 24 Vitality damage modifier for Albrecht's Aether Ray
Mythical Avatar of Order: added 5% Total Speed. Increased % Retaliation added to Attack modifier for Aegis of Menhir to 14%.
Mythical Avenger of Cairn: increased Physical Retaliation damage to 550 and Health to 702. Added +3 to Shattering Smash and added 16% Retaliation added to Attack modifier for it.
Mythical Beronath, Reforged: increased % Total Speed to 14% and removed % Retaliation Damage penalty on the granted skill
Mythical Blood Sigil of Ch'Thon: added 8% Attack damage Converted to Health and 100% of Physical dealt as Chaos modifiers for Fire Strike
Mythical Bloodsong: added 10% Attack damage Converted to Health and increased damage on the skill proc
Mythical Circlet of the Great Serpent: added 44 Defensive Ability and increased Acid damage modifier for Summon Blight Fiend to 60
Mythical Chains of Nightfire: added 25% Stun Resist. Increased Energy Regeneration to 3 and Health to 660.
Mythical Chilling Grip of Hagarrad: increased Frostburn damage modifier for Grenado to 255 / 5s
Mythical Consumption of Agrivix: increased % Retaliation added to Attack modifiers for Callidor's Tempest and Flames of Ignaffar to 16% and increased their % Attack damage Converted to Health modifiers to 6%.
Mythical Crescent Moon: increased % Weapon damage modifier for Grenado to 80%
Mythical Dreadchill Mark: added % Acid damage
Mythical Essence of the Grim Dawn: increased % Attack damage Converted to Health modifiers for Albrecht's Aether Ray and Flames of Ignaffar to 5%
Mythical Evoker of Elgoloth: reduced % Weapon damage modifier for Savagery to 20% and reduced % Projectile Passthrough modifier for Storm Spread to 33%.
Mythical Fiendmaster Raiment: increased Health to 800
Mythical Final Stop: increased Health to 1440 and % All Retaliation damage to 80%. Replaced +3 to Oak Skin with +1 to Shaman Skills. Increased % Retaliation added to Attack modifier for Smite to 26%. Increased % Retaliation added to Attack on the granted skill.
Mythical Gauntlets of Ignaffar: increased Burn damage modifier for Grenado to 320 / 5s
Mythical Havoc: replaced modifiers for Fighting Spirit with modifiers for Markovian's Advantage and Chilling Rounds
Mythical Hellborne: reduced Radius modifier for Grenado to +2
Mythical Inashkor's Head: reduced Physical damage modifier for Albrecht's Aether Ray to 90
Mythical Infernal Brimstone: added 8% Health modifier for Vindictive Flame and increased its % All Retaliation damage modifier to 260%
Mythical Mark of Bloody Ends: added 40 Defensive Ability. Increased Bleed damage modifiers for Summon Blight Fiend and Summon Briarthorn to 110 / 3s.
Mythical Mark of the Dreadblade: increased bonus to Righteous Fervor to +3. Added modifiers for Cadence and Righteous Fervor.
Mythical Markovian's Stratagem: added 16% Retaliation added to Attack for Markovian's Advantage
Mythical Necrolord's Gaze: increased Defensive Ability to 70
Mythical Nightshade's Reach: added 50% of Cold dealt as Acid. Added 25% Damage Modified modifier for Shadow Strike and reduced its Acid damage modifier to 220.
Mythical Nosferattis: added 460 Health
Mythical Pagar's Betrayal: increased % Retaliation added to Attack modifier for Flames of Ignaffar to 14%
Mythical Pestilence of Dreeg: increased % All Retaliation damage to 70%
Mythical Pummeler: increased % Retaliation added to Attack modifiers for Aegis of Menhir and Forcewave to 20% and 24%, respectively
Mythical Rune Armor of Ignaffar: added 18% Poison Resist and updated the skill proc
Mythical Runebrand Legwraps: added 380 Health
Mythical Scion of Burning Vengeance: increased % Retaliation added to Attack modifiers for Aegis of Menhir and Grenado to 20% and 30%, respectively.
Mythical Scion of Noxious Wounds: increased % Retaliation added to Attack modifier for Aegis of Menhir and Necrotic Edge to 18% and 28%, respectively
Mythical Siegebreaker: reduced % Weapon damage modifier for Shattering Smash to 40%
Mythical Skybreach Bulwark: increased % Retaliation added to Attack modifier for Aegis of Menhir to 20%
Mythical Spelldrinker: increased Defensive Ability to 70
Mythical Spiritseeker Cord: increased Health to 660
Mythical Turrion's Reprisal: increased % Retaliation added to Attack modifier for Blackwater Cocktail to 15%
Mythical Voidmancer's Cord: added 35 Defensive Ability
Okaloth's Visage (mythical): increased % Retaliation added to Attack modifier for Sigil of Consumption to 12%
Pandemic: removed Vitality damage modifier for Ravenous Earth
Phasebreaker: increased Elemental damage to 30 and added 55 Offensive Ability
Rune Armor of Ignaffar: updated the skill proc
Scion of Arcane Force: increased Elemental damage to 99-126 and increased its Elemental damage modifier for Cadence to 210
Scion of the Screaming Veil: increased Aether damage modifier for Righteous Fervor to 80 and its % Attack Speed modifier to 12%
Stormheart (mythical): increased Targets modifiers for Fire Strike and Cadence to +2 and added 100% of Physical dealt as Lightning modifier for Fire Strike
Voidspire: replaced bonus to Deadly Aim and its modifiers with +3 to Aura of Conviction and modifiers for it

Legendary Set Items

Allagast's Masterpiece Set: increased % Chaos and % Vitality Resist bonuses to 32%
Ardor of Octavius Set: increased Physical damage modifier for Rune of Kalastor to 240 and % Internal Trauma damage modifiers for Aegis of Menhir and Forcewave to 600%
Avenger's Crusher: reduced Targets modifier for Smite to +2
Barrelsmith's Destroyers Set: reduced Cooldown Reduction modifier for Grenado to -0.4s
Bysmiel's Trinkets Set: increased % Health bonus to 12% and % Physical Resist bonus to 12%
Chillwhisper Set: increased % Aether and % Chaos Resist bonuses to 32%
Dawnseeker's Light Set: increased % Lightning Retaliation damage bonus to 200% and increased % Retaliation added to Attack modifier for Savagery to 7%
Mythical Dawnbreaker's Beacon: increased Lightning Retaliation damage to 660
Mythical Dawnbreaker's Duty: increased % All Retaliation damage to 80%
Deathguard Set: increased % Cold dealt as Acid bonus to 80% and added 440 Poison damage / 3s modifier for Shadow Strike
Deathguard Blade: increased Health to 244 and added 31 Poison damage / 5s. Increased Acid damage modifier for Bone Harvest to 120.
Deathguard Hood: increased Health to 660 and increased bonus to Nightfall to +3. Increased Acid damage modifier for Shadow Strike to 120
Deathguard Mantle: increased Health to 660 and increased bonuses to Soul Harvest and Shadow Strike to +3
Deathguard Shroud: increased bonus to Nidalla's Justifiable Ends to +3
Diviner's Vision Set: increased % Physical Resist to 12% and % Total Speed for Pets bonus to 14%
Diviner's Codex: increased Defensive Ability to 60
Diviner's Mantle: added 40 Defensive Ability
Diviner's Mask: added 50 Defensive Ability
Ghol's Malice Set: increased Health bonus to 2400, Acid damage for Pets bonus to 30 and Poison damage for Pets bonus to 22 / 5s
Ghol's Mantle: added 60 Defensive Ability
Ghol's Mark: increased Poison damage modifiers for Summon Blight Fiend and Summon Briarthorn to 100 / 5s
Mythical Iskandra's Texts: added 400 Health
Nature's Call Regalia Set: increased % Physical Resist bonus to 14% and Physical damage for Pets bonus to 16
Mythical Beastcaller's Shoulderpads: increased Defensive Ability to 70
Mythical Beastcaller's Shroud: increased Defensive Ability to 52
Radaggan's Folly Set: reduced % Attack damage Converted to Health modifier for Aura of Censure to 10%
Rage of Agrivix Set: increased % Aether and % Chaos Resist bonuses to 32%. Replaced % Cast Speed modifier for Vindictive Flame with 10% Physical Resist and +2 Radius modifiers for it and increased its Aether damage modifier to 410. Increased damage on the skill proc.
Mythical Arcane Shard of Agrivix: updated modifiers for Vindictive Flame to 160-280 Fire damage and 6% Physical Resist
Mythical Codex of Agrivix: increased bonus to Vindictive Flame to +3. Added 100 Fire damage modifier for Vindictive Flame and increased its Burn damage modifier to 240 / 3s.
Mythical Mantle of Agrivix: increased bonus to Vindictive Flame to +3
Radaggan's Folly Set: increased % Chaos and % Bleed Resist bonuses to 32%
Rimetongue Set: increased Energy Regeneration bonus to 10, Offensive Ability bonus to 150 and increased % Bleed and % Poison Resist bonuses to 32%. Removed % Crit damage bonus. Increased Cold damage modifier for Grenado to 350.
Rimetongue Chestguard: increased bonuses to Horn of Gandarr and Shattering Blast to +3
Rimetongue Mask: increased Pierce damage modifier for Grenado to 200
Rimetongue Pendant: added +3 to High Impact and increased Energy Regeneration to 2.5
Rimetongue Shoulderguard: added 25% Slow Resist and increased bonuses to Horn of Gandarr and Grenado to +3
Rotgheist: added 10% Attack damage Converted to Health modifier for Vire's Might and increased its Vitality damage modifier to 280 and its Vitality Decay damage modifier to 300 / 5s
Sentinel of the Three Set: % Acid Retaliation damage bonus is now a 4-piece bonus
Defender of the Three: increased % All Retaliation damage to 80% and Acid Retaliation to 1560-1770
Judgment of the Three: removed % All Retaliation damage and reduced Acid Retaliation to 290
Shepherd of Lost Souls Set: added 6% Defensive Ability bonus
Stoneguard Pummeler: reduced % Retaliation added to Attack modifier for Shattering Smash to 26%
The Clairvoyant's Focus Set: increased Heal on the skill proc and reduced its Cooldown
Mythical Clairvoyant's Hat: added 60 Vitality damage modifier for Albrecht's Aether Ray and increased its Vitality Decay damage modifier to 180 / 2s
Mythical Clairvoyant's Mantle: added 4% Physical Resist
Mythical Clairvoyant's Wand: increased % Vitality damage to 297%
The Mageslayer Set: increased % Aether and % Chaos Resist bonuses to 32%
The Spellscourge Set: reduced % Attack damage Converted to Health modifier for Devastation to 2%
The Vanquisher Set: increased % Aether and % Poison Resist bonuses to 32%
The Voidsoul Set: increased Vitality damage modifier for Flames of Ignaffar to 150, its Chaos damage modifier to 55-150 and its Vitality Decay modifier to 200 / 3s
Voidsoul Visage: added +3 to Intensify
Virtue's Light Set: increased % Cooldown Reduction bonus to 12% and % Health bonus to 18%. Added 4% Defensive Ability bonus. Added 10% Block Chance modifier for Ascension. Increased Burn damage modifier for Aegis to 280 / 3s.
Virtue's Armor: added 40 Defensive Ability
Virtue's Defender: increased Fire damage to 72-89. Added Burn damage to the skill proc and increased its Radius.
Virtue's Gaze: increased Defensive Ability to 66
Virtue's Guard: increased Defensive Ability to 66
Virtue's Ward: replaced bonus to Haven with +2 to Divine Mandate
Warborn Bastion Set: reduced % Weapon damage modifier for Eye of Reckoning to 5%
Mythical Warborn Gavel: increased % Attack Speed to 10% and increased Physical damage modifier for Reaping Strike to 160
Mythical Warborn Visor: removed % Attack Speed
Warborn Visor: removed % Attack Speed

[Class & Skills] Devotion

Dying God: increased % Attack Speed for Pets to 8%
Ishtak, the Spring Maiden: increased % Total Speed to 6%, % Defensive Ability to 4% and % Total Speed for Pets to 8%
Mogdrogen the Wolf: increased Defensive Ability to 50 and increased % Total Speed for Pets to 8% and Bleed damage for Pets to 12 / 3s
Nighttalon: increased % Attack Speed for Pets to 6%
Typhos, the Jailor of Souls: increased % Health to 6% and % Physical Resist to 5%
Messenger of War (celestial proc): increased % Fire Retaliation to 140%
Hyrian's Glare: increased base % Retaliation added to Attack by 3%
Targo's Hammer: increased base % Retaliation added to Attack by 1%
Trample: increased base % Retaliation added to Attack by 1%

Soldier

Menhir's Bulwark: increased % All Retaliation damage scaling with rank

Demolitionist

Canister Bomb: increased Fragments scaling with rank to 8-10 by rank 12, 9-11 by max ultimate rank
Flame Touched: increased Fire damage scaling with rank
Temper: increased % All Retaliation damage scaling with rank
Grenado: increased Radius to 4.5 and reduced Cooldown to 2.5s, Energy Cost adjusted accordingly. Increased Physical damage scaling with rank.
High Impact: increased Fire damage scaling with rank
Shattering Blast: increased % Crit damage scaling with rank to 70% by rank 12, 100% by max ultimate rank
Vindictive Flame: increased Fire Retaliation scaling with rank
Ulzuin's Wrath: increased base % Retaliation added to Attack by 2%. % Attack damage Converted to Health now scales with rank, scaling up to 20% by rank 12, 25% by max ultimate rank.

Occultist

Blood of Dreeg: increased Acid Retaliation scaling with rank
Aspect of the Guardian: increased base % Physical Resist by 2% and increased % All Retaliation damage scaling with rank

Nightblade

Blade Spirit: increased damage scaling with rank.
Dual Blades: increased base % Physical Resist by 2%
Merciless Repertoire: increased % All Retaliation damage scaling with rank
Nightfall: increased base % Attack damage Converted to Health by 2% and increased Frostburn damage scaling with rank and removed Vitality Decay damage
Pneumatic Burst: reduced Cooldown to 8s and increased Offensive Ability scaling with rank to 110 by rank 12, 200 by max ultimate rank
Breath of Belgothian: reduced Cooldown Reduction to -3s
Shadow Dance: increased Defensive Ability scaling with rank to 160 by rank 12, 290 by max ultimate rank, and increased % Melee and % Ranged Avoidance scaling with rank to 22% by rank 12, 28% by max ultimate rank
Elemental Awakening: increased Frostburn, % Elemental damage and % Frostburn damage damage scaling with rank

Arcanist

Arcane Will: increased Defensive Ability scaling with rank to 200 by rank 10, 380 by max ultimate rank
Maiven's Sphere of Protection: increased % Damage Absorb scaling with rank to 22% by rank 12, 32% by max ultimate rank

Shaman

Emboldening Presence: increased % All Retaliation damage scaling with rank
Oak Skin: increased % All Retaliation damage scaling with rank
Storm Touched: increased % Lightning Retaliation damage scaling with rank

Inquisitor

Aura of Conviction: increase % Physical Resist scaling with rank to 16% by rank 12, 20% by max ultimate rank
Horn of Gandarr: increased % Damage Reduction to 25% by rank 12, 35% by max ultimate rank
Word of Renewal: reduced Cooldown to 12s
Word of Arms: reduced Cooldown Reduction to -4s and added 4% Heal bonus

Necromancer

Blight Burst: increased base % Pet Attack damage to 33% and its scaling with rank to 66% by rank 12, 90% by max ultimate rank
Rotting Fumes: increased Poison damage scaling with rank
Master of Death: increased % Offensive Ability scaling with rank to 12% by rank 12, 18% by max ultimate rank and increased Defensive Ability scaling with rank to 125 by rank 12, 240 by max ultimate rank

Oathkeeper

Ascension: increased % All Retaliation damage scaling with rank
Presence of Virtue: increased Physical Retaliation scaling with rank
Rebuke: increased % All Retaliation damage scaling with rank