A Summer Season item, but not a part of the Summer Set.
- New item on the Black Market:
- ”Smart Screwdriver” – you can craft a Box of Goods with only 7 items instead of the usual 10.
C. CHANGES
- ”Quick sessions” have been removed from the game. We have tried this feature and it proved to not be optimal for players that want to play custom games.
- The matchmaking system is changed for the players with the rating 115 and higher and for the players with the rating 85 or lower. When in the queue, their rating now counts as 115 (85). This change makes the matchmaking faster for the players whose rating is very high\low, as well as guarantees that they will play together more often.
- The tournament tab in Collection has been moved to the top of the window, so the seasonal tabs now ordered after each other.
- Main menu background Gremlins vs Automatons has been improved with animated trains!
C2. BALANCE CHANGES
- Income raise in the Bank now costs ($10 + current income) instead of flat $50.
- Merchant’s abilities “Stop!” and “Move It!” now triggered if Second-hand is used for movement and draws a card with 1-2 or 5-6 mov points from the opponent's hand.
- Gambler’s ability “A Wager” now gives $40 instead of $50.
- A second copy of the card “Kingpin” is added to the deck.
- The card “A Fraudulent Transaction” now gives $50 instead of $100.
- The card “Banker’s Benefits” now costs 2 instead of 1.
- The card “A First Class Teleporter” now gives 7 instead of 8.
- The card “Business development” now has 4 move points instead of 3.
- The card “A Somersault” now costs $50 if it spent on movement (it was free before).
- The card “Devil’s Due” now increases player’s by 2 instead of 1.
- The card “An Inheritance” doesn’t give $50 anymore.
D. FIXES
- Fixed an issue where the AI couldn’t take control over a character if a player didn’t take any actions for few turns in a row.
- Fixed an issue where the rating/session limits for custom multiplayer sessions wouldn’t work.
- Fixed an issue that allowed to create a public multiplayer session with no timer per turn.
- Fixed an issue where during a session the visual log could cover the opened emoticons window, making emoticons from the lower row hard to use.
- Fixed few typos in different languages.
F. KNOWN ISSUES
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Permanent indicators next to player avatars sometimes remain blinking despite corresponding events being over.
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The permanent card "The Astral Elevator" might still work in the next round even after being destroyed.
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If the Astral Plane window is open, you cannot switch between Chaos Cards and the cards on your hand.
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If you disconnected and an AI won the game instead of you, the game will get stuck on re-connecting.
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The dice-roller animation will be visually bugged when rolling two or more times in a row.
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Sometimes when loading single-player session, certain indicators will not appear on the playing field/will appear incorrectly.
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When activating "An Automated Bureaucrat", values of bribes next to player avatars may not refresh for a few turns.
The stats for the most recently added single-player challenge – A Secret Assignment – do not count the score points that the AI bot already had at the beginning to the session.
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Currently unable to reproduce at the studio:
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In very rare cases, selection of random spots or locations will not work.
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Sometimes, when having a jail rank that allows you to select from 3 jail events, the UI will only show two, but the third will still be clickable.
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In some rare cases, activated card "The Astral Elevator" still does not allow you to get to the Astral Plane through the Bank.
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Sometimes the "skip turn" icon will not show when working in The Plant.
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Single-player sessions will not save when, during that session, you agree to join a ranked session.
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Using the card "Secret Knowledge" sometimes might not work properly and will give random cards instead of the chosen ones.
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When playing the game on Ubuntu 14.04 x64, some Chinese characters will disappear in the Chinese version of the game.
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The visual representation of resources will sometime lose its background.
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In some cases the last action that is usually displayed above the visual log, might disappear until you click the log again.
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Sometimes when a session ends, instead of the correct results the final table shows 6 players named as Darbl fon Murblenton.
Patch 1.0.202.4 (15 May 2017)
FIXES:
- Fixed an issue where the session statistics was shown wrong.
- Fixed an issue where the melody "Gremlins vs Automatons" wasn't available in the settings even if it was added to a player's Collection.