Release Notes for Lumote: The Mastermote Chronicles
v1.5.6
- Added Nvidia DLSS & DLAA Support
v1.5.5
- Tweaks out of bounds volumes to be more forgiving
- Fixed intermittent audio crackling
- Fixed blocker where big dumbat is too high to jump on in W2-T6-4
- Fixed crash in Windows 8 caused by using Windows 10+ feature for enumerating gpus
- Fixed Proton/Steamdeck crash by including d3dshadercompiler dll
v1.5.4
- Fixed certain particle effects disappearing later in the game (invisible lasers)
v1.5.3
- Initial Release: EOS, GOG
- Fixed translation error in option screen
- Fixed lighting radius clipping issue
v1.5.2
- Heaps of performance improvements targeting Switch (but will speed up all platforms)
- Added popups for collectables
- Added camera distance selection on the up button
Switch
- Enabled higher performance boost mode when docked
- Added achievements screen & popups when they unlock
- Adjusted width of artifact screen in order to make the models visible
- Auto detect and apply system language on first boot
v1.5.1
- Initial Release: PS4, Xbox One, Stadia
- Fixed bad normal seams on walls in layer 1 puzzles
- Fixed controller disconnection softlocking in Artifact Viewer
- Fixed extreme texture popping caused by missing lighting pass in low lod shaders
- Fixed missing localized text for Photo Mode
- Fixed overlapping UI elements for some languages
- Fixed save game hitching that occurred when passing through a checkpoint
- Fixed terminology in options menu to be compliant with consoles
- General content polish
- General performance improvements
v1.5.0