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Adjusted timing for Shield Deflection charge
Increased Skorn tracking in early sectors (Raises chances of early combat)
Reduced chance for module reward discovery
Adjusted combat ratios in Yellow and Orange Alert (2 enemy fights now possible in Yellow – Even more so in Orange)
Adjusted tuning for enemy weapon charging based on enemy ship count
Slowed alien ship travel in each sector
Increased chance for item drop post-Shuttle Mission
Corrected issue in saved games where 2 crew members were in sick back causing stacking on game load
Save & Exit cleanup (process now checks for completion, preventing hangs on slower systems)
Cleaned up “Wild Beast” mission results where negative outcome fired on the wrong selection
Language change in game: In Options (Main Menu) you can now change to your desired language.
General Localization fixes
Numerous fixes for text overruns in Game and Main Menu
Adjusted for missing Polish characters
General performance improvements
Fix for escape menu functionality where users got stuck on certain screens
Volume lowered on Intro video
Webview concurrency fix for UI plugin