Release Notes for Hard Reset Redux
Patch 1.1.3.0 (11 August 2016)
- Enabled resolution scale slider for fullscreen and windowed mode.
Patch 1.1.2.0
- Fixed lighting reflections on static meshes.
- Added a resolution scale slider - allowing to downsample or to supersample the image.
Patch 1.1.1.0 (01st July 2016)
- Restored baked AO, which is now mixed with SSAO for extra graphical fidelity.
- Fixed a bug which disabled post processing in the Factory map in Survival Mode.
- Fixed the Blizzard achievement.
- Fixed a crash on exit.
- Fixed a bug blocking the upgrade machine, when controls have been remapped.
- Removed debug key bindings (e.g 0 which toggled interface and HUD rendering).
- Added borderless fullscreen mode.
- Localized quick save.
- Cutscene skip message disappears after blinking a few times.
- Fixed black screens when post processing is set to low.
- Added key bindings for cycling between ranged weapons.
- Fixed achievement progress bar rendering.