Release Notes for Little King's Story
Patch (02 February 2017)
- A variety of optimizations for overall performance improvements.
- Added multisampling anti-aliasing, transparency supersampling anti-aliasing and anisotropic filtering options.
- Implemented analog controls for Xinput-compatible gamepads.
- Improved 60 FPS mode by fixing simulation time progression rate, speed of many effects and object animations, and the movement speed of NPCs and animals. However, some scripted movements during boss battles might still be sped up or broken, so added a workaround where you can press “F1” to enable a temporary 30 FPS lock in 60 FPS mode.
- Replaced the game launcher with a new version with many usability improvements.
- Fixed save game playtime being calculated incorrectly.
Patch (22 September 2016)
- Fixed the bug where getting too close to a target becomes unresponsive.
- Fixed the bug where achievements were not unlocked after clearing the game.
- Princess Spumoni’s Gourmet Book can now be completed.
- Fixed various text formatting issues.
Patch (05 September 2016)
- Added an in-game exit option accessed through the menu
- Added an option in the configuration menu for reversing the camera controls
- Fixed various graphical glitches
Patch (22 August 2016)
- Added an in-game exit option accessed through the menu
- Added an option in the configuration menu for reversing the camera controls
- Fixed various graphical glitches