Game's loading was improved to better load the game on slower PCs
Cyberdog explosion VFX is fixed.
Creed no longer changes to default after loading the map for the second time from the main menu.
Ally units no longer become hostile after loading the map for the second time from the main menu.
spoiler alert Falin now correctly plays VO when he is injured and enhanced.
Update 1.3.3.322 (26 June 2019)
Hotfix
Fixed resetting controls to default after restart
Update 1.3.2.320 (25 June 2019)
Improvements:
Metro buildings are now shown on minimap
Rebalanced M7
Rebalanced Skirmish
Rebalanced Units
Rebalanced Dogmas
Rebalanced Economy & Unit Pricing
Bugfixes:
Minimap now display alerts properly
Falin no longer stands still after a resurrection on M8
Drone Explosion indicator is now displayed properly
Heresy and Mercy icons are now properly displayed
Units that the AI converts will now be controlled by the AI
AI no longer creates too many Worshipers
The Camera will now move more properly when the game runs on lower FPS
During the intro and outro sound is now playing correctly
Invisible Confessors are no longer visible to the AI
Reduced the units sliding on low framerates
Cybordog now explodes on M4
Minor Translation fixes
Other minor AI bugs
Update 1.3.1.314 (18 June 2019)
Hotfix
Holy Wars: AI units no longer become blocked with Aggressive AI Attitude.
Holy Wars Update (14 June 2019)
Completely new skirmish mode has been added.
The gameplay can now be slowed down by entering the Slow-Mo. Default Slow-Mo hotkey is bind to Left-alt.
Prophet can now enter Convert Stance that allows him to seek out and convert enemies and neutral units around him.
Game supports Autosaves which can be now turned on in the Settings Menu.
The minimap can now be expanded by pressing "M" or the little "+" button next to it.
Using skills depends on unit’s current Faith threshold.
Rally point functionality has been added.
Improvement of Unit Targeting and Alerting system.
Improvement of Pathfinding system.
HUD: Control Panel Update: Several functionalities have been updated, like: Font, Cooldowns & Progress bars.
After each game on both Campaign and the Holy Wars new Summary Screen will be displayed.
Keybinds are fully customizable.
Tooltips have been updated, and give much more information about objects now.
Tooltips for resources were added.
Saving the game is now significantly faster.
Active Strategy will now be highlighted in the Control Panel.
The look of the units health bars have been updated.
Building hacking update - now hacking is dependant on the amount of units hacking it and it is longer.
Glossary name has been changed to Database and have been updated with images.
Unit selection update: now the player can add or remove units from his group with [Shift + Click] on UI portrait.
Minimap has been redesigned.
Citizen animation update.
Progress Bars of buildings have been updated.
Action, Skill and Anointment buttons were standardized between Units and Buildings and are layed out better now.
Player can now cancel the anoint by using the 'Cancel' Action in Control Panel.
Better Synchronization of Damage Dealing mechanics and visualization.
Camera now will center on the Story Characters before they die.
Non-cutscene Dialog Panels close automatically along VoiceOvers end.
Quest notifications were visually updated, making them more noticeable and matching the rest of UI.
Destructible Objects now have Detail Panels and Portraits.
Every time you try to take action that would result in changing settings, or navigating to different part of the game the confirmation popup will emerge.
Clicking anywhere on quest panel (top-left corner of HUD) centers camera on Quest's objective.
God is With Us skill update: visual effects for units affected by the skill, and AOE indicator.
[RU] Language has been updated.
[PL] Language has been added.
"Saving in progress" notification was added.
Hacking and Converting distances have been updated.
‘Go to Main Menu’ Button was added to Pause Menu.
‘Go to Main Menu’ Button was added to Mission Summary Screen.
Cult Symbols were added to Tooltips.
Falin - HP and Damage rebalanced, new skills added to compensate for his hyper-aggressive behaviour.
Penitent’s Danse Macabre is not a group skill anymore. When the skill is triggered while more than 1 Penitent is selected, only one of them will use the attack.
Update 1.1.1.262 (26 April 2019)
Hotfix
Controls fixes
Skills keybinds can now be set with only one key at a time
Keybinds responsiveness fixes
Update 1.0.6.229 (18 March 2019)
Improvements
‘Go to Main Menu’ Button was added to Pause Menu
‘Go to Main Menu’ Button was added to Mission Summary Screen
Resurrection symbol after Prophet’s death is now visible until resurrection
Bugfixes
Crash - the game doesn’t crash anymore when you complete Missions and click Continue button. Issue used to occur more frequently after longer sessions.
Marque Selection bug causing Marque Selection to be visible even after releasing LMB was fixed.
Preachers are not able to take over buildings anymore.
Mission 8 - Additional Prophets do not spawn on Mission 8
Mission 9 - Mr. Rizen can’t be killed before the cutscene
Update 1.0.5.223 (4 March 2019)
Redesigned minimap
Rally point funcionality added
Ascended One - unit interface & selection update
Unit Pointers - Animation & visual effects update
Citizen animation update
Language can now be set in steam settings
[RU] Language has been updated and re-implemented
[PL] Language added
Building hacking update - now hacking is dependant on the amount of units hacking it and it is longer
Hacking and Converting distances have been updated
HUD: Control Panel Update: Several functionalities have been updated, like: Font, Cooldowns & Progress bars
Unit selection update: now the player can add or remove units from his group with [Shift + Click] on UI portrait
God is With Us skill update: visual effects for units affected by the skill, and AOE indicator
Bugfixes
Fibonacci decals issue - Using Sermon near the Fibonacci Temple caused VFX issues
Mission 2: Color handlers - taking over a bank caused issues with color changes of other buildings
Mission 1: Selecting Elion could cause issues when trying to select an enemy to attack, causing Elion not to engage
Skill buttons - Sacrifice Dogma could sometimes overlap with other skills causing problem when wanting to select a proper skill
Minimap: Clicking in the vicinity of minimap sometimes caused problems that the game did not recognize where should the unit go. Currently only clicking within the borders of the minimap causes the units to go to the selected point.
Update 1.0.4.215 (15 February 2019)
Mission 1 - Sermon Tutorial and Sermon detail panel do not overlap anymore
Converted Citizens who were walking toward Sanctuary when saving continue the walk after loading a save
Non-interactive statues were visually distinguished from Seraphs
Update 1.0.2.207 (06 February 2019)
Improvements
Falin - HP and Damage rebalanced, new skills added to compensate for his hyper-aggressive behaviour.
Penitent’s Danse Macabre is not a group skill anymore. When the skill is triggered while more than 1 Penitent is selected, only one of them will use the attack.
Sanctuary - healing range displays when mouse cursor hovers over the building.
Mission 1 Intro video skip time shortened - Intro can be skipped after 8 seconds now.
Quest Panels hitbox update - clicking anywhere on quest panel (top-left corner of HUD) centers camera on Quest's objective.
‘Saving in progress’ notification was added.
Controls and Glossary buttons were added to Menu Pause.
Build Version - transferred from HUD to Pause Menu.
Non-cutscene Dialog Panels close automatically along VoiceOvers end.
Bugfixes
Mission 1 - Shereen was not autohealing. Shereen is autohealing starting Mission 1 onwards.
Mission 1 - Elion didn’t Follow Falin in the cutscene where they meet for the first time. - Elion follows Falin as intended.
Mission 2 - Quest ''Locate Phreak' could be triggered by Prophet only. The Quest can be triggered by any Unit now.
Mission 3 - visual bug after forcing Fibonacci cultists into submission fixed.
Mission 4 - visual bug after killing Drug Dealers fixed.
Mission 4 - Outro Cutscene was triggering game over. Mission 4 Outro does not trigger game over anymore.
Mission 7 - Shereen was getting stuck in a dark alley, she does not get stuck anymore.
Sanctuary was not exploding properly when destroyed. It does now.
Snipershot target indicator stayed on enemies after the skill was used. Target indicator disappears after Purifier shoots.
Cursor has been disappearing if the Martyr died while targeting a skill. Cursor does not disappear anymore.
Pausing the game did not block Skill hotkeys. It does now.
Squad Hotkeys were centering camera on wrong squads. Squad Hotkeys work as intended.
Double clicking the Squads in UI was not centering the camera on selected Squad. It does now.