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Release Notes for BATTLETECH

Update 1.9.1-686R (3 March 2020)

Thank you for playing BATTLETECH! Release 1.9.1 is now available on Steam and GoG. Other platforms will release as soon as possible. The main areas of improvement are: a fix for crash-on-exit, a fix for the debug console, improved error handling, updates to the mod support readme, several mod support fixes, and a small number of visual map fixes.

Release 1.9.1 Notes, 02/25/2020
Fixes
Roll Back

It is possible to revert to past versions of our game in case you have trouble. For more platform specific information go to our forums at: https://forum.paradoxplaza.com/forum/index.php?threads/how-to-rollback-to-a-previous-patch-version.1112335/

As always, if you experience further issues please contact Customer Support at: https://support.paradoxplaza.com


Update 1.9.0-680R (20 February 2020)

Thank you for playing BATTLETECH! Release 1.9 is now available on Steam, GOG, Humble, and Paradox Plaza. The main areas of improvement are: New ‘Mech and vehicle variants, gameplay options, Convoy AI, and mod support.

Release 1.9 Notes, 2/20/2020
‘Mech Variants
Vehicle Variants
Gameplay Options
Mod Support
Convoy AI

-Fixed some long-range and short-range pathfinding issues -Escort vehicles can now move through the player’s ‘Mechs and each other -Killing the entire OpFor now auto-completes escort missions

Other
Known Issues (to be fixed asap)
Roll Back

It is possible to revert to past versions of our game in case you have trouble. For more platform specific information go to our forums at: https://forum.paradoxplaza.com/forum/index.php?threads/how-to-rollback-to-a-previous-patch-version.1112335/

As always, if you experience further issues please contact Customer Support at: https://support.paradoxplaza.com


Update 1.8.1-640R (10 December 2019)

Thank you for playing BATTLETECH! Release 1.8.1 is now available for users on Steam and GoG. Other platforms will release as soon as possible. The main areas of improvement are: UI, visual effects, and mod support. The previously released LBX2 ammo fix has been replicated across all platforms.

Release 1.8.1 Notes, 12/10/2019
UI
Visual Effects
Other

Fixed an issue with Unity pathing related to Apple Notarization Fixed an issue where the AI displayed an assert toast message if the ally convoy unit had no ‘Mechs within its range Fixed a problem that prevented players from registering a new Paradox account

Known Issues

Removing a mod does not remove its entries from the MDD, players can delete the cache file manually

Roll Back

It is possible to revert to past versions of our game in case you have trouble. For more platform specific information go to our forums at: https://forum.paradoxplaza.com/forum/index.php?threads/how-to-rollback-to-a-previous-patch-version.1112335/

As always, if you experience further issues please contact Customer Support at: https://support.paradoxplaza.com


Update 1.8.0-269R (21 November 2019)

Release 1.8 Notes, 11/21/2019
New Free Features & Content
Classic BattleMechs
New Mech Variants
Bug Fixes & Improvements
Combat Improvements
UI
Other
Known Issues
Known Mod Support Issues

Update 1.7.0 (10 September 2019)

From the Community
AI
Combat Performance Improvements
Map Graphics
UI
Other
Known Issues
IMPORTANT

Additional note for players who mod various game files…Reminder that modding is not officially supported. If you have saved a game with any mod active, that saved game will not work after an update has been applied unless you replace all modded files exactly as they were when the save game file was created. Saved games require the exact same data state in order to function properly.


Update 1.6.2 (20 June 2019)

Thank you for playing BATTLETECH! Release 1.6.2 is now available for users on GOG and Steam. Other platforms will release as soon as possible. The main areas of improvement are: issues identified by the community, AI, localization, performance improvements and options, and map graphics. We have also added a way to re-access the Raven tutorial in the Mech Bay, updated flashpoint rewards, and addressed many minor glitches.

From the Community
AI
Localization
Performance
Map Graphics
Other
Known Issues
IMPORTANT:

Additional note for players who mod various game files…Reminder that modding is not officially supported. If you have saved a game with any mod active, that saved game will not work after an update has been applied unless you replace all modded files exactly as they were when the save game file was created. Saved games require the exact same data state in order to function properly.


Update 1.6.1 (6 June 2019)

Hotfix


Update 1.6.0 (4 June 2019)

New Free Features & Content
Career Mode
UI
Bugfixes & Improvements
Known Issues (to be fixed asap)

Update 1.5.0 (12 March 2019)

Highlights
Bugfixes
Known Issues
Roll Back

Update 1.4.0 (31 January 2019)

Highlights
Improvements
Bugfixes
Known Issues

Update 1.3.2 (05 December 2018)

Known Issues under active investigation

Update 1.3.1 (03 December 2018)

Known Issues
IMPORTANT:

Update 1.3.0 (27 November 2018)

New Free Features & Content
Improvements
UI
Accounts
Bugfixes
Many additional small improvements and bug fixes

Update 1.2.1 (28 September 2018)


Update 1.2.0 (28 August 2018)

Welcome to BATTLETECH 1.2! This release contains a number of quality-of-life improvements and bug fixes, as well as some cool new features. We have also released an overhaul of MechWarrior special abilities to Beta (see details below), and have updates on Linux and Localized versions of the game.

HIGHLIGHTS: Players using the Custom Campaign options introduced in 1.1 can now take advantage of a new "Prologue Skip" setting to fast-track new campaigns (this is definitely not recommended for first-time players, though!). The combat Morale system in the campaign has received a significant overhaul (and is now called Resolve - more on that below). We've added a Memorial Wall in the Argo so that you can honor Dekker's sacrifice whenever you want. We've made several improvements to our save game management systems (and you can now name Manual Saves when creating them). And lastly, we added new events for you to discover during your mercenary adventures.See further details below.

Linux update: The team is still actively working on our Linux release. We hit a snafu with playback of audio (as in, "There's no sound in the game") but we've gotten support from an external party and appear to be back on track. We expect the Linux version to be available in Beta within the next few weeks.

Localized versions of the game: Players looking for BATTLETECH in French, German, and Russian still have a wait ahead of them. Our localization testing team recently discovered a bug that was preventing our translators from seeing a large quantity of content waiting to be translated. The issue has been fixed and localization is back on track. Unfortunately, release will be delayed for another couple of months.

We apologize to our Kickstarter Backers and to others waiting to play the game in Linux or their native language and we're doing our best to get this work done as soon as possible. More details regarding localization can be found in this BATTLETECH Community thread: https://forum.paradoxplaza.com/forum/index.php?threads/in-depth-localization-update.1116568/

MechWarrior Abilities Beta: We're also excited to share a big revision to MechWarrior abilities, now released in Beta form. Before putting these live, we wanted to give interested players the opportunity to try these ability revisions and share their thoughts. Thus, we are releasing this work on a separate "public_preview" beta for dedicated testing. This beta is identical to the live state of 1.2, except for the abilities revision. We'll be reviewing beta feedback on these abilities in weeks following and expect to push this revision to live in our next big release, Update 1.3. Please read BATTLETECH Lead Designer Kiva McGinn's Dev Diary post describing the new abilities: https://forum.paradoxplaza.com/forum/index.php?threads/developer-diaries-1-mechwarrior-ability-revision.1116566/

Note: Players switching to the public_preview beta will have all of their MechWarriors XP refunded, since the new abilities change each skill's progress fairly significantly. This free re-spec will also be offered to players on the live branch when it's officially released. It is highly recommended that you make a backup of your save games folder, as you will not be able to use a save game file from the new version in the case that you roll back to the live 1.2. This is especially important if you are in the middle of an iron man playthrough.

Please enjoy BATTLETECH 1.2, and also consider jumping in to the "public_preview" branch to give the MechWarrior abilities revision a spin!

-- HBS

IMPORTANT: Additional note for players who mod various game files…Reminder that modding is not officially supported. If you have saved a game with any mod active, that saved game will not work after an update has been applied unless you replace all modded files exactly as they were when the save game file was created. Saved games require the exact same data state in order to function properly.

As always, if you experience further issues please contact Customer Support at: http://support.paradoxplaza.com

New Features & Content

New Prologue Skip Option. Added the ability to skip the opening missions and cinematics of the campaign and skip to your first mission as a mercenary commander, helping a group of miners.

Combat Morale replaced with Resolve. Players now gain a consistent amount of Resolve every round of combat, and can use it to activate Precision Strike and Vigilance. The amount of Resolve gained each round is determined by the Morale on board your ship.

New Memorial Wall added in the Argo. Players can now access a list of fallen MechWarriors and view a variety of statistics they logged during their mercenary careers.

New Events. A number of new mercenary events have been added to the game.

Improvements to save game management.

UI

AI

Accounts

Modding

Launcher

Audio

Bugfixes

Known Issues


Patch 1.1.2 (26 July 2018)


Patch 1.1.1 (27 June 2018)


Patch 1.1.0 (21 June 2018)

New Features & Content
Performance & Compatibility
Balance
UI
AI
Multiplayer & Accounts
Bugfixes
Known Issues

Patch 1.0.4 (22 May 2018)


Patch 1.0.3 (15 May 2018)


Patch 1.0.2 (04 May 2018)


Patch 1.0.1 (02 May 2018)

Known Issues