1.0.6 Hotfix
Gameplay Fixes
- Fixed multiple issues with difficulty/modifier selection in relation to Relax Mode
- The difficulty now correctly says 'Relax Mode' in the HUD and result screen
- Improved behavior for skipping cutscenes in order to prevent accidental skips
- Fixed an issue where the Helheim cinematic started playing during Endless
1.0.5 Update
New content
- Nightmare difficulty added
- Boss fights added to Endless
- Relax Endless Mode introduced
- 6th Weapons added for all characters
Quality of Life Improvements
- Longest survived time in Endless can now be viewed when selecting difficulty
- A max limit has been introduced for how many chests can be spawned at the same time in Endless
- Enemy difficulty scaling and Mithril drops in Endless have been adjusted
- The Pause screen now supports a larger amount of buffs/debuffs to display
- Added the option to display a health bar above the character
- Added an in-game 'Report a Bug' button
Gameplay Fixes
- Corrected Odin's Eye and Vessel of Bjarki unlock condition text
- Fixed behavior when alt-tabbing during loading
- Removed the option to Seal and Banish non-skills during level up
- Fixed Twitch Drops weapons incorrectly appearing for players who didn't claim them
- Prevented gold being rewarded from the objective 'Into the Abyss'
- Grip of Pestilence no longer affects HP Regeneration, only Healing Power
Known Issues
- Navigation issues when choosing Relax Mode using the Keyboard Only control scheme
1.0.4.88916 (2025-10-14)
Hey Jotunnslayers!
We’re back with Hotfix 1.0.4, bringing another round of improvements and polish to keep your runs smooth and your realms stable. This update focuses on fixing visual and UI issues, along with some quality tweaks based on your feedback.
Gameplay Fixes
- Fixed inaccuracies in Modifier unlock progress bars to ensure they display correct progress.
- Stopped attack sounds from triggering during cinematics for a cleaner experience.
- Fixed the Greed & Glut modifier unlocking on the wrong map.
- Resolved overlapping UI issues in Endless Mode when adjusting minimap size.
- Fixed flickering visual effects in Svartalfheim and Muspelheim.
- Further optimized visual effects for improved overall performance.
- Implemented several fixes to improve UI and menu navigation.
- Implemented latest Unity security update
Thanks again for your reports and feedback, it really helps us keep refining the experience. Keep slaying, keep sending those bug reports, and we’ll keep the fixes coming!
1.0.3.88525 (2025-10-02)
Hotfix 1.0.3 - Patch Notes
Gameplay Fixes
- Optimized performance for multiple Autocast abilities
- Optimized performance for floating damage texts when facing a large amount of enemies
- Fixed achievement progress resetting in certain situations
- Fixed Kinslayer not damaging thorns and mortars in Muspelheim with her basic attack
- Fixed random stutters during initial playthroughs of the game
- German localization update
1.0.2.88095 (2025-09-18)
Gameplay Fixes
- Fixed an issue where the game could freeze during objective selection in Endless Mode.
- Fixed a bug where elite chests stopped working after extended Endless runs.
- Fixed behavior when no more skills were available on level up - players will now receive either Gold or a Heal instead, ensuring smoother progression.
- Fixed an issue where skill cards disappeared after using Seal.
Improvements
- Modifiers now display a progress bar for their unlock conditions, making it easier to track your goals.
- Colorblindness settings have been refined for improved accessibility.
- Localized feedback forms added and updated for Simplified Chinese, Traditional Chinese, Japanese, and Korean players.
1.0.1.87944 (2025-09-11)
Hey Jotunnslayers!
We’re excited to roll out Patch 1.0.1!
This patch focuses on balance updates, bug fixes, and quality of life improvements inspired directly by your feedback. Thanks so much for playing, sharing your thoughts, and helping us make the game better every step of the way.
Gameplay Balance & Progression
General Progression
Increased XP gain by ~30%.
Reduced enemy difficulty both between locations and across location difficulties.
Adjusted Skill Point cost ramp:
Max cost capped at 50 Gold.
Early costs unchanged, but progression is now less punishing mid- and late-game.
Endless Mode
Increased base time between torments from 80s → 180s to make gameplay more relaxing.
Trophy requirement adjusted: now requires reaching Torment Tier V (was Tier VII).
Helheim
Chamber 3 enemy compositions rebalanced.
Crawlers: reduced movement speed and lowered health.
Hounds: added a maximum spawn cap.
Kinslayer Class Rework
Base Trait: +50% Attack Damage.
Shadow Archon: +15% movement speed, heals for 3 HP when applying Curse. Re-focused on lifesteal builds.
Warglaive: Attack Speed increased from +10% to +25%; Evasion increased from +12% to +15%. Stronger attack-focused option.
Restless Spirit: Class & God Damage bonus +20%; Max Health penalty changed to Damage Reduction –15%. Gains stackable damage bonus on revive, but takes more damage each time.
Objectives
Wind Crystal damage drastically reduced (from ~150 → ~50) to prevent one-shot kills.
Demolition Site objective damage reduced.
Endless trophies for Muspelheim and Jotunheim can now be unlocked in non-Endless difficulties (friendlier for new players).
User Interface (UI)
Encyclopedia Screen: icons updated, text centered, and fixed display of DLC weapon skills.
Curse Screen:
Displays one empty row if no curses.
Adds an empty row only when the last row is full.
Pause Menu:
Fixed overlapping text in French.
Fixed weapon skill icon auto-selection.
Stats/Attributes cleanup and button adjustments.
Fixed hints and navigation issues.
Fixed multiple navigation issues:
Skill shop (gods/classes).
Rerolling gods after blind choice.
Reward selection window missing text.
Result screen popup.
Main menu order (Discord button now correctly before Feedback).
Navigation between Difficulty and Modifiers tabs.
Added or fixed hints:
Keyboard and mouse hints for objectives, torment, and reward selection.
Corrected D-pad → Right Stick hint in Options.
Disabled gamepad hints for scrollbars.
Fixed overlapping texts for Gold and Mithril Ore in some languages.
Fixed missing subtitles during Muspelheim boss fight.
Fixed trophy hall mouse scrolling.
Gameplay Fixes
Fixed crash/freeze when opening double chest level up.
Fixed banish system bugs.
Fixed lifesteal: now works properly even at low attack damage, with correct stats display.
Removed 0% value entries in stats screen (e.g. Ranger’s Wild Hearth passive without wolf active).
Fixed Torment timer freezing at zero when reviving.
Fixed Quiver of Ullr trophy unlock issue.
Fixed Pack Tactics not unlocking under correct conditions.
Fixed health bars staying in the air after death.
Fixed incorrect Endless objective rewards.
Fixed nithstangs in Helheim being invisible in Endless mode.
Graphics & Animations
Fixed missing hints during boss cutscenes.
Fixed icons darkening incorrectly when banish option was declined.
1.0.0.87547 (2025-09-03)
New Content
- New Map: Helheim
- New God: Nidhogg
- New Class: Kinslayer
- New Difficulty: Endless
- 38 Achievements Added
- 10 New Trophies
- 2 New Armor Packs
- 6 Twitch Drop Weapon Skins
- Artbook & Soundtrack update
Quality of Life Improvements
- Mimir's Archive Added - an in-game encyclopedia of all heroes, gods and maps
- Skill and Class balancing
- Skill point cost reduction
- Skill point conversion popup moved to Skill Shop
- Stats Screen update
- More prominent visual cues for when Weapon Skills and Dash are available
- Level Up and Chest Reward screen animations
- Trophy unlock animations
- Updated Intro cutscene
- Added voicovers for some other existing cutscenes
Known Issues
- Recurring issues with long loading times
- If this happens to you, sharing your player.log files on Discord can be very helpful
- Keyboard only menu navigation inconsistencies
0.4.6.85462 (2025-07-08)
Hey Jotunnslayers!
We're rolling out Update 0.4.6, packed with quality-of-life improvements, bug fixes, and balance changes, all based on your feedback. Huge thanks for sharing your thoughts and helping us shape the game!
We're actively working on new content and will keep listening closely to bring the game closer to what you want it to be.
Quality of Life Improvements
- Overhauled Skill Shop UI
- Gold now automatically converts into Skill Points after each run
- Skill balance changes (detailed below)
- Niflheim (Normal difficulty) rebalanced
- Full keyboard navigation support in menus (keyboard-only gameplay improved)
- Keyboard shortcuts now shown contextually in all menus
- New Accessibility Options:
- VFX opacity settings
- Damage flash intensity setting
- V-Sync disabled on Steam Deck to address performance issues
- Added VFX Quality video setting
- Settings menu cleaned up and reorganized
- Event weapons now remain unlocked even after a save reset
Bugs Fixed
- Food dropping in unreachable areas
- Incorrect text colors in UI carousels
- Incorrect collisions in Svartalfheim
- Seismic Shock value tracked inaccurately
- Jarl & Chieftain not moving/attacking after stun
- Cave-In modifier spawning objects inside rocks
- Iron Fist floating during/after cutscenes
- Game freezing when Seeress destroys objects
- Chests spawning half-buried in Muspelheim
- Potential fix for loading screen freezes
Known Issues
- Text font preference not being save
- Some inconsistencies in keyboard and Skill Shop navigation
- Missing localization in certain places
- Map unlock conditions not being displayed
- Random extra line in Niflheim (Normal) description
- Puzzle objective in Muspelheim occasionally not completable
Balance Changes
General
- Fixed Block not triggering for some enemy skills
- Skill cooldown resets no longer scale with cooldown length
Berserker
- Barrel Through (Passive): Knockback increased from Weak → Medium
- Boiling Blood (Passive): Added +5% base Attack Speed
Seeress
- Time Manipulation: Attack Speed reduced from +10% → +7%
- Spiteful Pace: Added +5% base Movement Speed
- Healing Ward: Heal increased from 10/20/30 → 15/30/45
- Witch (Subclass): Curse Chance 40%, Radius 5m, Trigger: Eldritch Ward
Revenant
- Haunting Wolf (Trait): Cooldown reduced from 5 → 2.5s
- Apparition (Passive): Damage increased from 12 → 15
- Chilling Bite (Passive): Slow Chance increased from 25% → 75%
- Undying (Subclass): Trigger Chance: 30% → 40%, Heal: 30% → 40% of HP
- Marksman (Subclass): Added +10% base Attack Speed
Flame Sister
- Basic Attack Damage: +10%
- Flame Dancer: Burn Damage increased from +100% → +200%
- Ash Disciple: God Skill Damage reduced from +35% → +25%
- Shrapnel Pot:
- Poison Chance: 30% → 50%
- Cooldown: 5/4.5/4 → 4/3.5/3s
- Evolve: Cooldown 3s → 2.5s
- Flaming Ray: Fixed lifetime
- Evolve: Fixed lifetime; Rotation speed -30%
- Iron Fan (Passive): Cooldown reduction improved from 0.6 → 0.3s
- Fire Trail (Passive): Chance increased from 35% → 45%
Thor
- Lightning Nova (Passive): Now can also trigger on Dash, Chance 7%
Loki
- General: Removed risks from the following:
- Nasty Tricks, Gambler’s Luck, Jotunn’s Blood, Elusive Trickster, Tricks of the Trade, Special Delivery, Shapeshifter
- Tricks of the Trade: Double Cast chance reduced from 15% → 12%
Brokk & Sindri
- Laguz (Passive): Weapon Skill Cooldown: -7/14/21% → -8/16/24%
- Evolve: Reset chance increased from 12% → 16%
- Eiwaz (Passive): Effect Duration: 3/4.5/6 → 4/5.5/7
- Kauna (Passive):
- Banishes: +0/2/2 → 3/3/3
- Rerolls: +0/0/4 → 0/5/5
- Seals: +2/2/2 → 0/0/3
- Evolve: Banishes +1 → +2; Rerolls +2 → +3
Odin
- Local Ragnarok:
- Cooldown: 55/50/45 → 45/40/35 (cannot be reset)
- Evolve: Cooldown: 40 → 30, Stun Duration: 10s → 6s
Skadi
- Frost Ring: Freeze Chance reduced from 25/40/55% → 15/25/35%; Duration 2.5 → 1.8s
- Evolve: Freeze Chance 55% → 40%; Duration 2.5 → 1.8s
- Ice Surface: Added 25% Freeze Chance
- Evolve: Also adds 25% Freeze Chance
Njord
- Torrents (Passive): Cooldown reduction from -8/16/24% → -6/13/20%
0.4.5.84501 (2025-06-13)
Hey Jotunnslayers!
Check out the patch notes for the latest Hotfix 0.4.5:
Fixed Bugs:
- Passive abilities triggering much less frequently than intended due to incorrect cooldowns
- Certain visual effects getting stuck on enemies
- Data collection setting resetting to default value (again)
- Video settings being applied even when the user cancels the changes
- Minor sound effect (SFX) issues
Expect more!
See you in HEL!
0.4.4.84322 (2025-06-09)
Hey Jotunnslayers!
We’re rolling out Hotfix 0.4.4 to address several reported issues. Thanks for all your feedback! We’re continuing to work on more fixes.
Bug Fixes
- Enemy death sequences not playing correctly
- Enemies casting skills more frequently than intende
- Some enemies displaying with white textures
- Missing paragraph breaks in the skill shop
- Construct Jotunn’s chainsaw improperly tracking the player
- Overlapping text and spacing issues in Korean language
- Boss missing from the Niflheim cutscene
- Incorrect cooldowns when cooldown reduction is maxed out
Thanks for your support, and keep on slaying!
0.4.3.84093 (2025-06-02)
Hotfix 0.4.3
List of Fixed Bugs:
- Auto aim not working while opening doors on the new map
- Rebinding controls not working on Steam Deck
- Overlapping text on Steam Deck
- Data collection setting resetting to default value
- Saves occasionally disappearing after updates
- Blind choice allowing you to hover over options after reveal
- Broken localizations in Trophy Hall when switching languages
- Chest spawning in the air when using the catapult
- Immortal Construct Jötunn
- Disclaimer initially appearing in English before switching to the selected language
- Skill “Ball Lightning” clipping into the ground in Svartalfheim
- Buttons animation sometimes glitching in the main menu
- First loading time taking too long
The Hobgoblin time-limited event has ended. Thanks for being there! <3
0.4.2.83482 (2025-05-19)
Bug Fixes
- Warden's weapons now correctly cost resources to unlock
- Hobgoblins don't spawn in the void during bossfights anymore
- Unlocking Njord now shows correct description and image
- Runners spawning in Svartalfheim on Hard spawn in correct amounts
- Prevented occasional crashes when returning to main menu
0.4.0.83367 (2025-05-13)
New Content
- New Map - Svartalfheim
- New Class - Warden
- New God(s) - Brokk & Sindri
- 5 New Trophies
- Limited Time Community Event - Hobgoblin Hordes
Improvements
- Epilepsy warning screen added
- Color blindness accessibility settings were added
- Upgraded Trophy Room with new visuals and functionality
- Reworked main menu news section for improved readability and navigation
Bug Fixes
- Improved general performance and stability
- Fixed issue where the game would not save on certain PCs
- Resolved issue causing long delays when exiting the game
- Fixed bug where exploding enemies would explode multiple times and survive
- Addressed issue preventing interaction with the main menu after leaving a review
- Fixed bug where exploding enemies in Jotunheim did not deal damage
0.3.1.82269 (2025-04-22)
General Improvements
- Prevented excessive zooming on ultrawide resolutions (wider than 21:9).
- Increased weighting for skills with purchased evolutions.
- Enhanced enemy AI performance for smoother gameplay.
Bug Fixes
- Resolved issues with modifier effects.
- Removed Odin's Eye trophy.
- Fixed inability to change aspect ratio on 5120x2160 monitors.
- Addressed a bug where the game had no audio at launch if not in focus.
- Fixed black artifacts when evolving Thunderstorm.
- Resolved broken SFX when using Reset Save with a Gamepad.
- Fixed coin glitch after picking it up right before death.
- Corrected enemy spawn issues in the middle of the map in Jotunheim.
- Fixed elite enemy glitch in Jotunheim after using Temporal Trap.
- Resolved UI slider highlight issues in Settings menu.
- Fixed missing Vortex damage display on results screen.
- Addressed game-breaking issue after reviving during coin collection.