Release Notes for Wizardry: Proving Grounds of the Mad Overlord
Hotfix 0.1.0.1 (18/09/2023)
Fixes
- Fixed an issue that was preventing new spells from being awarded properly when leveling
- Possibly addressed an uncommon issue that was causing save data to be overwritten by default data (Please let us know if you still see it - we're having trouble reproducing it!)
- Addressed the unnecessary launching of VR applications
- Fixed some legacy UI timing around chests that should reduce the likelihood getting into a bad state that would prevent you from opening chest (A proper fix is "coming soon")
- Reduced a potentially long delay, under certain situations, when the legacy UI was communicating a surprise round.
Hotfix 0.1.0.2 (20/09/2023)
Fixes
- Fixed uncommon issue in combat that was causing the game to soft lock
- Fixed bug with HP generation at level up that was artificially keeping character’s hit points lower than they should have been
- Highlight on enemies for selection can now be seen even when the enemy is unidentified
- Changed MADI effect so that it no longer unpleasantly, rapidly flashes
- When casting spells in camp, the last spell cast will remain selected after the spell effect completes
- Message at Inn detailing the experience needed to level up now requires a button press to dismiss, preventing the player from accidentally selecting to rest again when attempting to dismiss the message
- Strafing in the dungeon can now be done by using the shoulder buttons OR the triggers
- Length limit on character names increased to 16 letters
- Fixed Trebor misspelling in Main Menu (“Trbor” sux.)
- Updated game credits
- Fixed an issue related to characters removed from the roster remaining in their active parties (including when starting a new game!)