Release Notes for Showgunners
PATCH 1.0.3 (June 6th, 2023)
Crucial bugfixes:
- Fix attempt for crashes occurring in the inventory for some users.
- Fixed issues with displaying inventory videos that occurred for some users.
Other bugfixes:
- Fixed incorrect display of Marcus' healing smoke range in areas with varied elevation.
- Fixed the display resolution reverting to the incorrect default setting upon restarting the title if the display mode is set to fullscreen.
- Fixed AOE enemy healing in Horror Hospital level breaking down after save/load.
- Fixed AOE enemy healing in Horror Hospital not removing the bleeding buff.
- Removed the risk of not completing the optional objective in the Hecatomb at the Catacombs level despite player actions.
- Added Omega Guard to the defenders list before the final tactical level.
- The health bar of enemies now properly displays the damage preview done by Marcus' AOE explosive shots.
PATCH 1.0.2 (May 24th, 2023)
Crucial bug fixes
- Fixed the freezing season wrap-up Gala cutscene after prolonged gameplay
- Fixed game sometimes getting partially unresponsive after Tybalt's Body Swap ability
- Fixed player being unable to proceed through the first fan due to saving game before the interaction
- Additional sequence fixes to Horror Hospital for issues that could block progress or cause crash
- Fixed the crash after killing last enemy unit with an Overwatch shot
- Fixed blocking by Scarlett standing on top of the Rejuvenation Chamber bed after a save/load
- Fixed getting stuck behind the shop station near the ferris wheel in the Amber Harbor episode
- Fixed the bug with auto-skipping cinematics and cutscenes due to skipping previous cutscenes
Other bug fixes
- Scarlett's Assault ability now deals damage to generators and similar object in a visible manner
- Fixed the container and acid disappearing in one of Amber Harbor puzzles after save/load
- Added the missing autosaves in the Resting Area after using the Rejuvenation Chamber
- Removed the risk of player character dying at the end of one of Disaster Area puzzles do to following the active character through traps
- Fixed the wrong sequence of enemy reinforcements preventing player from reacting in some levels
- Fixed the risk of Scarlett getting stuck on stairs near the first lootbox in the Industrial Zone
- Removed Ronin from the enemy list of one of optional arenas in Industrial Zone
- Bridge triggered by destroying drones in the Old Quarter no longer pushes Scarlett away
- Added the missing note about weapon being exclusive for Scarlett to the Letal fame reward description
- Additional fixes to resolution issues when UI scale > 100% in Windows
- Removed the possibility to get outside the level near the second fan in Industrial Zone
Improvements
- Improved the wording of side objectives in Horror Hospital
- Small contextual fixes to translations in German localization
- Tweaked the Marty's melee attack animation so that it connects properly with the target
PATCH 1.0.1 (May 9th, 2023)
Improvements:
- Added the button in Options screen to swap the licensed music tracks used in some tactical levels for originally composed tracks.
- Added the support for HUD hotkeys in AZERTY keyboard layout and other non-QWERTY layouts.
Bug fixes:
- Fixed the issue where Scarlett would sometimes get blocked while interacting with a lootbox or other interactive object.
- Fixed the risk of progress being blocked due to teleporting outside the windmill puzzle in the Abandoned Housing Block.
- Removed the risk of healing station in Horror Hospital level being revived after destruction, leading to other serious issues.