Release Notes for Worldwide Rush
v.1.2.8
Bugfixes:
- Fixed some crashes
- Fixed city destinations changing on save load
- Fixed unlocked vehicles become locked on save load
- Fixed number formatting looking weird in some cases
- Fixed mod road and rail not making connections when drawing in some cases
- Fixed some modded save loading issues
- Fixed a crash when a city name brackets
- Fixed cities sometimes not loading while editing a mod
Changes:
v.1.2.5
Bugfixes:
- Fixed a crash when having an incomplete modded company logo
- Fixed a crash when opening the statistics UI with a limited number of cities
Additions:
- Added a loading system that fixes mod save files to allow loading them without mods
- Added city modding
- Added prebuilt roads modding
- Added prebuilt rails modding
- Added sea paths modding
v.1.2.2
Bugfixes:
- Fixed some crashes
- Fixed new game with a region crash
- Fixed cities being marked with a green level on a new game start
- Fixed the build road/rails button animation bug when creating a new route
- Fixed mods multiple subscribe loading disappearing
- Fixed AI sea routes having long stops for multi-stop routes
Additions:
- Added Mods UI improved scroll history