Release Notes for Caveblazers
Update v1.5.2a (10 July 2020)
- Fixed Fury Blessing staying active when dealing damage with active items
- Fixed Poison Affinity Blessing not working on certain bosses
- Fixed 'Established' Challenge completing after 3 daily runs instead of 5
- Fixed 'Battleground' daily trait sometimes blocking level
- Fixed error when trying to return Grinder to inventory
- Fixed Fury Blessing vs Weakspot error
- Fixed issue when throwing a bomb directly upwards while at the top of an ascension field
- Fixed error occuring with Vortex Perk and Regeneration Blessing
- Fixed Toxin Card not working
Update v1.5.0 (18 December 2018)
- Make your own hats!
- Arena cards have been reworked & improved
- New items, blessings and cards
- New daily traits
- New challenges
- New stuff in the outfitter
- Homing arrows now work with lightning-based attacks
- Ricochet arrows now work with the Trident Shot
- Golden perk ticks for completing the game with all relics active, and a bonus cosmetic item for completing them all
- Return a throwable item back to your inventory by pressing an empty slot, or a stack
- Nearby non-friendly characters also follow you to new levels
- Demonic Prayer Beads have a range indication when charged
- Reduced amount healed from the "Heal Before Bosses" daily trait
- Blessing Choices should no longer have duplicate blessings in them
- Some damage numbers are different colours based on damage type
- You can no longer collect more than 5 of a single arena card
- When rare enemies spawn, they now always drop an item
- Using the Resurrection Wisp in multiplayer no longer causes the target to lose half their items & blessings
- Fixed Blood Shrines sometimes not costing 5 with the Brimstone Perk
- Fixed Bullseye Blessing not working with magic or bomb based weapons
- Fixed purple slime eyes falling through the ground
Update 1.4.0 (16 October 2018)
- Arena Mode now has an ending
- Bosses have more knockback resistance
- The ceiling in Deathrig's arena is no longer "phantom-y"
- Gold pickup text combines a little better
- Fixed interluder permanently stunning enemies
- Improvements to dynamic split screen
- Bludgeon Card in the Arena also causes you to take damage when losing a shield
Update 1.3.1e (23rd August 2018)
- Inventory panel autosize improvements
- Journal item panel autosizing
- Improvements to some language spacing
- Improved Russian font from ZoG
- Date is now translatable
- Fixed some prompts not updating with language change
Update 1.3.1d (16th August 2018)
- Fixed mini kullos not being stunable
- Extended modifier life if the target enters a door
- Twilight relic corruption is slightly slower
- Twilight relic increases the amount of treasure on each level
- Fixed missing tiki grubs & cave trolls
Update 1.3.1 (19 July 2018)
- Improved controller prompt images
- Controller button images shown in settings instead of names
- Option to use Nintendo Switch button prompts
- Inventory button now defaults to Y / Triangle on controllers
- Chance of starting with an experimental weapon in dailies
- New daily traits!
- Super fun blur effect on pause menu
- Magic Bomb Blessing now creates projectiles from more sources, and the number of projectiles is based on the size of the explosion
- Controller rumble for Xbox controllers (option to reduce/disable in settings)
- Fixed Medusa not triggering when jellies are turned in to chickens
- Fixed pressing B on leaderboards menu closing & reopening on game over screen
- Fixed some fonts being cut off
- Should fix vsync-related performance issues people were having