NewGame+ Update (28 October 2020)
Cthulhu Saves Christmas has been patched to add a new mode - New Game+!
Complete the game and it will ask you if you want to start over. In New Game+, you'll retain your stats, equipment, and items from the game as well as all progress you've made in R'lyehtionships. NG+ mode has a few new story events & R'lyehtionship events (with equipment rewards) that aren't in the regular game. There is also an optional difficulty that you can pick in NG+ mode that scales enemy stats up beyond what they could be in the regular game.
Also, thanks to Limited Run Games, Cthulhu Saves Christmas is getting released on other platforms! The Switch version is out today and a PS5 version will be released soon. They will do an open pre-order period for Switch & PS5 physical editions of the game starting on November 6. Physical copies of the Switch version should start shipping in early December.
Update v2.02 (19 March 2020)
- Generally lower enemy HP (minimal to no change early on, around 30% less Max HP by the end of the game)
- A few enemies now have lower base power but larger power increases per turn. This should make battles with many all-target enemies more manageable as long as you don't take too long.
- XP rewards from defeating non-boss enemies has been noticeably increased.
- 50% more XP given when fighting additional battles after a dungeon is cleared to make it easier for people who want to grind.
- Fewer battles required to clear out a dungeon (No change in dungeons that required 10 battles, all other dungeons have their battle count dropped by 5).
- Random encounters trigger a little less frequently.
- New buff that causes a character to use ailment power instead of power for damaging abilities. This buff has been added to the Chicken Feed & the Necronomicon abilities (they retain their existing effects as well). This should open up new combo possibilities and also gives Baba more damage dealing options besides her poison & unite abilities.
Update v2.01 (06 February 2020)
- Fixed a bug that could cause the game to crash when starting a battle from the main menu.
Update v2.00 (30 January 2020)
- Fixed a bug where the ability menu could become blank
- Fixed an enemy that was dealing single-target damage when it was supposed to be dealing all-target damage.
- Generally lower enemy HP (minimal to no change early on, around 30% less Max HP by the end of the game)
- A few enemies now have lower base power but larger power increases per turn. This should make battles with many all-target enemies more manageable as long as you don't take too long.
- XP rewards from defeating non-boss enemies has been noticeably increased.
- 50% more XP given when fighting additional battles after a dungeon is cleared to make it easier for people who want to grind.
- Fewer battles required to clear out a dungeon (No change in dungeons that required 10 battles, all other dungeons have their battle count dropped by 5).
- Random encounters trigger a little less frequently.
- New buff that causes a character to use ailment power instead of power for damaging abilities. This buff has been added to the Chicken Feed & the Necronomicon abilities (they retain their existing effects as well). This should open up new combo possibilities and also gives Baba more damage dealing options besides her poison & unite abilities.
v1.05 (13 January 2020)
- Fixed minor map visual errors in the 4th and 7th dungeon.
- New boss background for 7th dungeon.
- Fixed a line of dialogue that was repeating.
- Fixed a couple of typos.
v1.04 (12/30/2019)
- Fixed a map switching error at the beginning of the game.
- Fixed a bug where under certain circumstances, the player would begin the game in the wrong location.
Update v1.03 (27 December 2019)
- Fixed various typos.
- Fixed instance where a Cluck Cluck portrait failed to appear.
- Fixed issues with Soul Sucker enemy.
- Fixed issues with Gathering Dark ability.
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Exiting the main menu no longer activates random encounters if you haven't recruited another party member yet.
Update v1.02 (23 December 2019)
- Fixed a battle freeze bug when rapidly chaining heal/regen effects.
- Fixed Cat Tunic missing its bonus effect.
v1.01b (12/23/2019)
- Fixed a bug where using battle in town could mess things up for future chat/battle uses.
- Typo fix.