Build 4.31.54 live - Mar 26, 2025
A mysterious portal in the CRPG multiverse has brought two new terrifying enemies from the isles of Wynmar in the realm of Vali! Seek them in dark misty places of death and endless sandy deserts...
Bugs
- Fixed an issue where cursed scrolls used in combat crashed the emulator.
- Fixed issues with ranged/special text in the monster scan screen overlapping.
- Fixed the teleport spell which wasn't working.
- Fixed a bug in which a major artifact could drop as a random treasure.
Features
- Reduced spawn rate in final endgame maps.
- Adjusted the L2 Power Armor's statistics. (Faster)
- Adjusted Mecha Death's statistics. (Easier)
- Adjusted targeting cursor graphic. (Why not?)
- Changed the targeting UI so that the T key also triggers the attack for location or unit targeting.
- Changed character creation so any solo party regardless of class gets 12 points of attribute to allocate.
- Two new monsters, inspired by Nox Archaist:
- Whooping Camel
- Death Raven
Build 4.30.53 live - Jul 8, 2024
Features
- You can now equip spellbooks through the use command in travel and combat.
- Doing so in combat will end your turn.
- Three new items have been added to the high-end treasure tables.
- They will only drop from mobs, and can't be found in the world statically.
- The Dragonlance (Spear)
- The Dragon's Eye (Foci)
- The Dragon's Tooth (Dagger)
- New(ish) monsters, the Drakvir, dragon humanoids.
- Come in four varieties.
- Were a bit uneven before in distribution, now more prominent in various locations.
Bugs
- Fixed Sidhe Warriors to only have immunity, not reduction, against mental damage.
- Fixed Perse's dialogue to be a little more clear of the region where the Thieves Sanctuary lies.
- Added Death icon to the help screens.
- Fixed the capital map so you can't end up in the river without a boat.
- Adjusted monster AI to not cast mass buff spells continuously.
- Fixed a video glitch when attempting to use the rainbow orb in combat when it is still recharging.
- Fixed a bug with a missing battlemap that could crash the game in the dwarf fortress.
Build 4.29.052 live - Apr 22, 2024
- Fixed a cottage encounter in the Great Forest; will only appear in new games.
- Removed blocking of Return/Homing Stones on two endgame maps that didn't need it.
- Added some dirt paths to the nomad's camp near Zephan to make it easier to find.
- Widened some corridors and added a 2nd path to the lower levels of the Diamond Mines.
- Various updates monster and item statistics.
- NPC and credit updates.