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New difficulty selection screen when starting a new game with customizable difficulty settings for additional easy and hard modes. Tweaking these options will affect the final score.
- Easy: The durability selection screen (100% - 500%) will increase the base durability of items in the game.
- Easy: Pick starting Phoenix Feathers (0 - 3) to prevent death.
- Easy: Change enemy health (100% - 50%). If you would like to speed up the fights, be aware, however, that his option affects summons as well.
- Easy: Change enemy stats (100% - 60%). If you find enemies too difficult to progress in the game, this option will reduce their base stats resulting in lower damage and resistances. This option affects summons as well.
- Hard: Spawn groups per region (1 - 3). More enemies will spawn when more than one alternative spawn group is available in the region. This will result in a more dense world with more enemies in some areas.
- Hard: Enemy random abilities (0 - 2), every enemy created during world generation receives additional abilities. This affects regular enemies and minibosses but does not affect summons or gods.
- Hard: Enemy gear level (0 - 10). The quality of items used by enemies depends on their level. This attribute will bump that quality by up to 10 levels, giving them a higher chance to wield magic and artifact items.
- Hard: Extra consumption (100% - 350%). This setting affects how quickly hunger, thirst, bloodthirst, and other consumption-related mechanics will be reduced.
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Data Table option is now available in Mod Editors, providing a lot of information about entities and abilities in the mod. Beware, this screen contains massive spoilers! You can access Entity Editor from these lists by selecting a specific entity.
- List all AI actors with the ability to filter them by level. The list includes their health, stats, speed, and worn items.
- Abilities list is split by profession and level, as well as universal level 0 abilities available only on items.
- List of all weapons in the game with additional filter by type, including all weapons statistics and information about who wields them.
- List of all armors in the game with additional filter by type, including all statistics of armors and information about who wears them.
- List of all resources in the game with information about the value, weight, and their usage in crafting.
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Added Spawn Group editor documentation in Soulash/data/docs/index.html modding documentation with instructions on using modding tools to create new enemy groups.
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Added Affixes documentation in Soulash/data/docs/index.html modding documentation with instructions on adding your own prefixes, suffixes, and artifacts.