Update 4.1.3 (26 June 2020)
Bug fixes:
- The song "Fighting until the very end" was not unlocking for some players.
- Left shift key was not working by default for the shield.
- Shield default key also not working during the shield tutorial.
- Game over menu had a repeating key input that was causing issues with the menu.
- Movement keys not working during the ice skating competition by default or with rebinding.
- Level up menu couldn't be navigated with D-Pads.
- There was a coin getting stuck in the ceiling of the Dark Maze.
- W key not working to zoom in the fanart artwork in the fanart room.
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During the final battle with [REDACTED], the Masked Kid would get stuck in a falling state when landing in a certain way on platforms. This would in turn, send the player flying through the floor and out of bounds. Yikes.
Update 4.1.2 (21 April 2020)
Bug fixes:
- Swimming bug where the character would jump repeatedly when holding down the jump button with keyboard.
- Certain lava switch doing a disappearing act.
- Buying things with keyboard unintentionally bought many items at once with one key press.
- HUD appearing with every jump when it shouldn't.
- Couldn't delete files with keyboard because the "d" key was now back. Whoops.
- It was impossible to hide inside the hiding spots in World 5 with keyboard.
- Some Elizabeth dialogue prompts not working with keyboard in World 5.
- Trying to type a name for a file with a controller connected would cause the "s" and "d" key to respond during typing, and would accept or close respectively.
- Issue where drawing tablets were being detected as gamepads, which meant keyboard players would have play with Xbox icon prompts.
- Using a forced resolution no longer resets when returning to the main menu.
- Cloud saves now working on Linux version.
Update 4.1.1 (03 April 2020)
What's new:
- Completely redone controller menu.
- Edit inputs for both keyboards and controllers on the main menu, or during play through the pause menu.
- Inputs are saved after the game is closed.
- For quick access press "F12" to open the new menu, and "F11" to reset to default inputs.
- Most gamepads will be compatible with the game now (no more Xbox exclusivity :P).
- This update will also be available for Mac and Linux users.
- Quicker saving times, initial loading times slightly faster too.
- New force resolution option* (More on this below).
Unfortunately we were not able to make it so icons update during play with new inputs, or new icons for different controller types. Regardless of what controller you use the game will still use Xbox 360 icons. We really tried with this one, but it was not possible and we apologize for it.
This new input system was tested with Xbox 360 controllers, Dualshock 4, Switch Pro controller, generic brand gamepads and keyboards. That said, even after a lot of testing there might be a couple of bugs that slipped through, let us know if you find anything and we will get it fixed for the next patch.
Bug fixes:
- Fixed a bug where the player couldn’t save or load because the save file wasn’t created.
- Fixed a couple of lingering typos.
- Fixed a bug were the checkered background in some menus would become smaller horizontally when zooming in and closing the menu.
- Other small bugs pertaining to the new input system.
*How to access the force resolution option:
Go to the main menu and then to options, now press “F10” to open the force resolution screen. Type both a new resolution and an aspect ratio and press enter.
This was done in case the game is not recognizing or changing the correct display resolution, it’s a bit hacky but we hope it works for some extreme cases.
Update 4.1.0 (07 February 2020)
- Added Linux and OSX support.