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Release Notes for Amnesia: Rebirth

Update 1.30 Adventure Mode Out Now! (30 March 2021)

This new mode allows players to experience the game with reduced scares, where you don’t have to worry about darkness nor monsters attacking you.
When we released “Safe mode” for SOMA some years ago we didn’t really know how it would be received or if it would make a difference at all to the players out there. Today we know that it was well worth the effort and that the mode allowed a whole new audience to experience the game. We got a lot of player feedback from people appreciating SOMA’s safe mode, and nearly every single interview leading up to the release of Amnesia: Rebirth contained the question “Will it come with a safe mode?”. This indicates to us that the mode has had an important influence on SOMA’s reception. Now, we’ve created something very similar for Rebirth.
Safe mode allowed players to take in SOMA’s narrative, atmosphere, story and theme, without having to worry about monsters attacking them. And even though Amnesia: Rebirth has a foundation in the same kind of horror that once made Amnesia: The Dark Descent so successful, the game shares many characteristics with SOMA.
With Adventure Mode we hope that new players, that have a hard time handling horror as a genre, will get to experience Tasi’s story. That they will get to immerse themselves in the character and the unforgiving environments of Rebirth, as they fight for survival for themselves and those closest to them.
Playing the game in Adventure Mode still contains the same serious themes and story - and the atmosphere can still be quite unnerving at times - but the experience is going to be much less of a horror experience and more one of an epic adventure.
Here’s a summary of the features that comes with the new Adventure Mode:
For those of you who still want the horror experience, the Original mode is still available to you, but we hope that this new mode will be a nice alternative for others.

Update 1.23 (18 February 2021)


Update 1.2 (6 November 2020)

In summary:

Update 1.1 (30 October 2020)

This patch is mostly about bug fixes, both some linux focus, some blockers and other minor issues. The most notable change for most players will be the ability to skip memories by holding the interact button (left mouse button or right trigger if on a gamepad).
In summary:
For linux users we still have some known issues with fullscreen and exiting the game that won’t be fixed in this patch.
For our next update the main focus is:

Update 1.04